>>712372872>Forgot to add: takuza takuza gaiden. Beating the game and plat is almost the same. This needs side and main content to tie together, as that's time consuming in the dev process. Don't forget that game devs are usually exploiting Jr level devs.but thats not unique to that game, that concept is true of pretty much all AAA games.
Look at the ubisoft tower argument for instance, to get all the ahivs/100% the game or whatever, you have to climb across copy and pasted towers that look visually identical from the rest, transverse the same terrain, same areas ect.
All open world games do this to 100% them
I remember the GoW ahivs on the 360; the hardest being kill 10000 grunts or whatever, its not new content, its just imaginary self imposed bs.