Anonymous
6/12/2025, 1:56:14 PM No.712431176
https://www.youtube.com/watch?v=u5AXXlr0Z8U
I was able to take my 2 minutes combat into a 10 minutes now gameplay.
What I found funny now was this is literally like making a song.
The combat is just the same as a small section in a sonata.
Each dungeon repeated is like another section.
Both the combat and dungeon and the victory screen points section are like the ABC of the first melody repetition.
And then repeating it 3 times create a melody.
What I now have is a melody.
This means I now need to create a newer section.
If we use the seven act structure from storytelling, we'll have enough for an AAA cheap 2D game.
This means I need now to do something like change the dungeon, to make ABABCC sonata section.
Which means that creates a bigger sonata movement section, and I can use the same rules to create bigger sections, up to the point where I have 4-6 hours of gameplay.
I was able to take my 2 minutes combat into a 10 minutes now gameplay.
What I found funny now was this is literally like making a song.
The combat is just the same as a small section in a sonata.
Each dungeon repeated is like another section.
Both the combat and dungeon and the victory screen points section are like the ABC of the first melody repetition.
And then repeating it 3 times create a melody.
What I now have is a melody.
This means I now need to create a newer section.
If we use the seven act structure from storytelling, we'll have enough for an AAA cheap 2D game.
This means I need now to do something like change the dungeon, to make ABABCC sonata section.
Which means that creates a bigger sonata movement section, and I can use the same rules to create bigger sections, up to the point where I have 4-6 hours of gameplay.