Thread 712449250 - /v/ [Archived: 1048 hours ago]

Anonymous
6/12/2025, 5:37:55 PM No.712449250
gniotnik
gniotnik
md5: f3376b6c6b57a08f090a5dcf20390e1d🔍
>compiling shaders
Anonymous
6/12/2025, 5:59:00 PM No.712451164
>compiling replies
Anonymous
6/12/2025, 6:01:05 PM No.712451351
>skip
Anonymous
6/12/2025, 6:02:46 PM No.712451489
I don't even what shaders are. Why do I have to deal with that shit nowadays? Not too long ago, I didn't have to suffer through that shit
Replies: >>712452801 >>712452942 >>712453268
Anonymous
6/12/2025, 6:18:17 PM No.712452801
>>712451489
10 years from now, most AAA games will be like IKEA furniture, that you have to assembly yourself
Anonymous
6/12/2025, 6:20:02 PM No.712452942
>>712451489
Yeah me neither.Most baffling is the fact in many games you've got to compile them every time you launch the game, albeit the process is fast but still.Cringed devs
Anonymous
6/12/2025, 6:23:56 PM No.712453268
>>712451489
Isn't that just hardware compiling information on polygons, textures and lighting and other stuff? Like the old "loading screens". And I guess because games are larger and possibly less optimized, they take time. Some devs make it compile at the start of a game launch to reduce loading times during play I guess