>>712464245 (OP)All of the changes from world and later killed it. Dripfeeding content, having little to no content in the base games to justify the dripfeed, having shitty event quests, having dozens of paid dlc cosmetics and barely any unlockable unique or crossover cosmetics like Generations and earlier. Making the games piss easy and calling casualization features quality of life. All of these things destroy replayability and people forget about the game in a month. Even the updates are retaining less interest than Rises TUs did. On top of that High Ranks story didnt release complete.
Monster Hunter is dying a slow death through monetization schemes and its fucking sad.