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Thread 712483962

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Anonymous No.712483962 >>712485345 >>712485469 >>712485503 >>712486117 >>712488342 >>712489283 >>712489846 >>712491116 >>712492632 >>712492940 >>712492993 >>712493000 >>712493437 >>712495649 >>712498098 >>712499189 >>712502354 >>712505591 >>712510083 >>712512381 >>712512628 >>712515712 >>712518980
>love Mario Kart Wii, Mario Kart 8, and Mario Kart 8D to death, played all three literally thousands of hours altogether
>but I’ve only put less than 10 hours in Mario Kart World and I can’t play for more than an hour at a time without hating myself
What the fuck? I’m not trying to be unreasonable, but what do people see in this game? The first two laps are completely meaningless and front running is literally not optimal. It’s all just holding down A and projectile spam and it’s not fun for me at all
Anonymous No.712485345 >>712486931
>>712483962 (OP)
>It’s all just holding down A and projectile spam
sooooo its mario kart?
Anonymous No.712485469
>>712483962 (OP)
its fun
Anonymous No.712485503
>>712483962 (OP)
Why would playing a video game make you hate yourself? Sounds like you have deeper issues
Anonymous No.712485729 >>712490241 >>712493192
>front running is literally not optimal
Found the shitter who can't triple star knockout tour
Anonymous No.712486117
>>712483962 (OP)
I'm having a blast.
Anonymous No.712486931 >>712488884 >>712517976
>>712485345
MK was already known for its chaotic and RNG nature, but there are double the amount of players in each race now, meaning double the amount of shit being thrown at you.
Anonymous No.712488010 >>712488075
Please post cute mario kart girls,
Anonymous No.712488075
>>712488010
Anonymous No.712488342
>>712483962 (OP)
It's a lot more fun local play among friends with different levels of experience with the series. Not a defense of the game but there's some joy to be found. It's just not for your typical 4chan specimen
Anonymous No.712488494
I think all Mario Kart is boring but i still boughted the bundle
Anonymous No.712488884 >>712492329 >>712494730
>>712486931

I feel like the item rotations are less aggressive. Blue shell frequency is the same but lightning is a little less common besides being nerfed as balls.
Anonymous No.712489283 >>712490820 >>712494215 >>712499297 >>712502440 >>712505747 >>712517886 >>712518450 >>712519315
>>712483962 (OP)
Mario Kart isn't meant for 24 players, when they try to accommodate it it's dull.
Anonymous No.712489846 >>712492746
>>712483962 (OP)
It just isn't as focused or tightly designed. Free Roam doesn't seem to come from a wholly organic desire to innovate and instead mostly a desire to cynically combine the best-selling Switch game (MK8DX) with the most-acclaimed Switch game (BotW). Whereas BotW changed a lot of Zelda gameplay and structure to fit its open world design, Free Roam and the relatively unchanged core mechanics of Mario Kart don't do a good job of informing each other.
Anonymous No.712490154 >>712490432
It's the most fun I have had with Mario Kart desu
Anonymous No.712490241 >>712493394
>>712485729
Is that done by 1st on all laps?
Anonymous No.712490432
>>712490154
Anything that's the newest Nintendo thing will be the most fun you've had, let's be honest
Anonymous No.712490820
>>712489283
$80 well spent
Anonymous No.712491116
>>712483962 (OP)
You're allowed to be more picky when they want $80, anon. Don't feel ashamed.
Anonymous No.712492329
>>712488884
>I feel like the item rotations are less aggressive
Someone didn't play Knockout Tour
Anonymous No.712492632
>>712483962 (OP)
I'm liking it but it's not perfect
the new items kind of suck. Kamek barely shows up and doesn't last that long at all for how little effect he really has and he doesn't even hit every racer
coin block is a fucking dud and so is coin shell- they're only there because you can hold 20 coins and there's 24 players so they needed more ways to get coins on the track
ice flower is reskinned fire flower? what?

Grinds and wall rides are fun, but difficult to access because charge jumping is so fucking slow and the routes are generally difficult and not that worth doing outside of a few spots that you probably won't be allowed to hit in a real race
free roam and the missions are actually amazing and I can spend hours just fucking around. But you don't unlock anything of substance. Like unlocking nabbit should have been linked to finding him and there's a charging chuck target that you can hunt down that should have unlocked him
Anonymous No.712492742
It's funny that people are only choosing random in online lobbies because choosing any other course means you have to race on the interstate instead of the actual course, so random is the only one that gives you 3 laps on a course like usual.
Anonymous No.712492746
>>712489846
I felt this too. It doesn't even feel as polished either. I swear I've been hit by invisible vehicles probably just spawning in and out. Knockout Tour just feels like luck as well.
Anonymous No.712492940 >>712493287 >>712494046
>>712483962 (OP)
>NOOOOO! Why can’t I just frontrun the entire game and act like every multiplayer match is glorified time trials
Learn how to bag and use item strategy
Anonymous No.712492993
>>712483962 (OP)
you grew up
Anonymous No.712493000
>>712483962 (OP)
I would do any of the game modes for the unlockable, if you want them, but the core of the gameplay imo is the open world "exploration" and the multiplayer.
Anonymous No.712493187 >>712494212
Simply being able to idle in, or just cruise around and do low-effort mini-challenges or explore the set pieces of tracks
is surprisingly decently stimulating
not gonna blow your pants off but it is couch melting brain-turn-off compatible

the gameplay feels more item focused than racing focused than 8, but you have new movement tech for dodging or jumping layers and shortcuts that feels like a strongly skill-based addition

the straights and flats look like they should be less interesting, but they dont really skip a beat, all of the dynamic obstacles and environmental stuff keeps you occupied and the action flowing

i assume they're going to regularly added new tracks/areas like they did with 8
200cc SHOULD be free whenever it arrives
Anonymous No.712493192
>>712485729
Congrats, you tryhard a mode that is mostly luck regardless of skill
Anonymous No.712493262
I hear that the VR in this game doesn't just look at final placements anymore. If you hang back in lower positions and shoot up first at the last turn you won't get as much vr.
On the flip side, if you frontrun the whole game just to get Mario Karted at the end it'll soften your point loss.
Anonymous No.712493287 >>712494061 >>712498257
>>712492940
>muh item strategy
The point of a racing game is to race. You shouldn't be getting actively punished for getting good at the game.
Anonymous No.712493394
>>712490241
Yes, You get three stars in Grand Prix by finishing first in all races (so getting 60 points) and in Knockout Tour by reaching all the checkpoints first.
Anonymous No.712493437
>>712483962 (OP)
Unironically, you grew up, I only played mario kart wii a little while ago and didn't really feel like playing more than a few hours
Anonymous No.712494046 >>712512708
>>712492940
If you want to 3 star Knockout Tour you need to be in 1st place at every god damn checkpoint. That just flat out isn't possible at times when you get fucked by items at the wrong time, especially at the start.
Anonymous No.712494061 >>712495265 >>712510083
>>712493287
If you don’t know how to use items effectively or have gane sense, you aren’t the good player.
If all you do is hold A mindlessly like you’re on time trials, you’re missing out on skills like
>Item placement knowledge for shocks and bills
>Bill extensions
>Power item timings
>Game sense
>Item strategy
>Keeping track of items
>Multitasking
>Aiming
>Risk vs reward sense
>Minimizing recovery time
If you don’t want to use these skills, go ahead and go play time trials or keep whining about the only mechanic making Mario Kart more than just holding A.
Anonymous No.712494212 >>712494439 >>712512041
>>712493187
>calling things in a baby game "tech"
Anonymous No.712494215
>>712489283
fuck 200cc just give me a mode with 12 players
200cc with 24 players sounds even more cancer than it currently is
Anonymous No.712494439
>>712494212
its just shorthand for "technique" brother
nothing to piss yourself about

it adds depth to the baby game, making it less baby
Anonymous No.712494730
>>712488884
>lightning is a little less common besides being nerfed as balls.
I don't know what version of the game you are playing but I see shock almost every race.
Anonymous No.712494878 >>712497947 >>712498417 >>712500006
Is it possible that you're an adult and the appeal of a cartoon plumber reading against cartoon mushrooms and dinosaurs has lost its shine to you?

We will never be a kid coming home from school on a Friday and getting to get pizza and ice cream and play mario kart all weekend.
Anonymous No.712495265
>>712494061
Boiling down the driving itself to just holding A isn't much of an endorsement
Anonymous No.712495649 >>712499080
>>712483962 (OP)
everyone knows its shit, even the ppl saying its not shit know its shit, but they need to larp that its good so they can feel superior to poorfags. the success of the switch 2 for those who can afford it is prime time to settle into a temporary delusion that their jobs and subsequent income arent an utterly meaningless hollow drain on their existence. wagie consumers need these temporary delusions every once in a while or they become disillusioned. playing their switch 2 games gives them a very subtle yet almost orgasmic mental high that they have won in life, that they arent a poorfag, that their loveless lives may actually be worth something after all. this is vital to the continuation of the system.
Anonymous No.712497947
>>712494878
Or maybe the last game was just better you counter-cynical faggot
Anonymous No.712498098
>>712483962 (OP)
>front running is literally not optimal
it never was, no matter how many times 8DX fags try to claim certain tracks were good for front running in that game.
Anonymous No.712498257
>>712493287
First time playing a mario kart game?
Anonymous No.712498417
>>712494878
The cartoon plumber jumping over gaps still appeals to me. Perhaps the cartoon plumber driving should be a better game.
Anonymous No.712499080
>>712495649
>for those who can afford it
poorfag sour grapes admission
Anonymous No.712499189
>>712483962 (OP)
>The first two laps are completely meaningless and front running is literally not optimal. It’s all just holding down A and projectile spam and it’s not fun for me at all
This is intentional design on Nintendo's part. They even impose it on games made by third parties. Look at how Mario Golf lost the most basic feature (3-click shot) and focused on a gimmick that has nothing to do with golf (running on the courses) because Nintendo is obsessed with creating false competition where everyone is always close to each other, causing confusion and chaos.
Of course, this never works. People end up finding ways to get good at the game anyway, which makes all this murder of good games pointless.
Anonymous No.712499267 >>712499745 >>712499898 >>712512096
>new MK actually incorporates a new strategy that makes you think when the optimal time is to overtake
>people bitch about it because they can't tape A down on their controllers and win
lol
Anonymous No.712499297
>>712489283
Jesus christ this game sucks.
Anonymous No.712499745
>>712499267
>a new strategy
You mean the thing Black Box NFS games were relentlessly shit on for?
Anonymous No.712499785 >>712500051 >>712507443
>”Omg Mario Kart is just luck!”
>Never looks at the timer to see when Blues/Shocks can spawn and adjusts depending on the track
>Uses the Coin item immediately
>Never looks at the mini map to see other racers and when they get their items or when the best time to use a shock would be
>Doesn’t drop to second place when a Blue Shell is spotted
>Never uses rear view mirror or the new look around feature
>Never times Triple Reds
>Never attempts bagging
>Doesn’t know bill extension spots
>Uses combos solely based on how much they like the design instead of the playstyle
>Doesn’t understand nuanced mechanics like how Bills and Shrooms are affected by your speed stat and coin count, or boos letting you drive in off road
>Treats multiplayer like a glorified time trial mode without the guaranteed shrooms at the start even though without items who ever got lucky to be first place in a room would win every time so long as they don’t mess up
Genuine skill issue.
Anonymous No.712499898
>>712499267
If you can get around the track with A taped down that's a serious problem for a racing game. I'd call it more of a vehicular combat game
Anonymous No.712500006
>>712494878
I don't think so, I'm playing galaxy 2 for the first time and having fun
Anonymous No.712500051 >>712500502
>>712499785
>Uses the Coin item immediately
Why shouldn't you unless you're already at 20?
It doesn't seem to have the microboost from 8, and even that is almost useless.
Anonymous No.712500502
>>712500051
Boos.
If you have 2 items, Boos will take your primary item. So by holding your onto your coin item, you protect your defense from being stolen by a boo.
Additionally you can’t get 2 coins at once, so holding a coin means you are guaranteed to get some defense in your second slot.
You also don’t want to use it before hitting a double item box since you always want defense in your second item slot until you need it.
Anonymous No.712501478 >>712502069
>AI ahead of me in first for half a knockout rally
>no shells touch him
>get ahead of him for 2 seconds
>pelted by 3 blues
nice fucking game
Anonymous No.712502069
>>712501478
Bagging is the best strategy in knock out tours.
All you need to do is not be in bottom 4 places at every check point until the last lap, and intermissions have tons of off road.
Anonymous No.712502354
>>712483962 (OP)
>expected to play literally thousands of hours on a game out for a week compared to cames that have been out for over a decade.
Anonymous No.712502440
>>712489283
8 person mario kart is the best there was and best there ever will be. Anything past that is people needing chaos to win and sandbagging. And sandbagging is trash as a meta. While its possible to get really far ahead it can just be stripped from you if RNG just chooses to fuck you. theres no mitigation, just pray the rng gods don't give you a coin when you NEED to defend yourself. Because if you don't get a coin how will little timmy have his feelings protected because he cant catch you?
Anonymous No.712502984
Has anybody tried the team gamemodes yet?

boosts from Drafting is already pretty nuts, and I'm willing to bet coordinated team mariokart would be insane.
Anonymous No.712503494 >>712506009 >>712514893
While I think World has its issues, it’s insane that people are praising 8DX as this epitome of skill based Mario Kart when bagging was so damn good in that game too on top of how basic the controls are. It’s dumbed down from DS and Wii.
Anonymous No.712503985 >>712504683 >>712505502 >>712515891
it's a shame this game seems like two steps forward, two steps back

maybe updates will improve it
Anonymous No.712504683
>>712503985
Updates will improve things like no tracking of P switches and POSSIBLY an online playlist dedicated to 3-lap courses, but it won't make the courses or basic mechanics better
Anonymous No.712505502
>>712503985
Never happening. To “improve” it would be to admit being wrong and that you made shit decisions, and japs are far too proud to EVER admit to anything
Anonymous No.712505591
>>712483962 (OP)
Cope. These people just spent $500 minimum to play the game.
Anonymous No.712505747 >>712517961
>>712489283
Need a "this game sux/yo this game is sick as shit" comparison with this webm and someone doing the same thing but with wall riding, tricks, and drifting
Anonymous No.712506009 >>712508216
>>712503494
200cc papered over a lot of issues
Anonymous No.712506316
>by the time I'm able to find a switch 2 autists will have minmaxed this game to hell
fuck this gay shit I hate new console launches
Anonymous No.712507443
>>712499785
bagging is lame and gay, but outside of time trials I wouldnt take mario kart seriously anyways.
Anonymous No.712508216 >>712509536 >>712510860
>>712506009
200cc is the best feature from the game. It does make the basic act of racing more fun and makes things somewhat harder but it still feels like it’s missing something. I still like 8DX but it never quite scratched the itch I wanted.
Anonymous No.712509536
>>712508216
what if they got rid of double items?
Anonymous No.712510083 >>712510534
>>712483962 (OP)
>>712494061
The AI in Mario Kart World has been completely revamped compared to previous entries. Against CPU opponents, the smart way to play is mindlessly holding down the gas button. If you drift around corners or do a lot of stunts, the AI becomes aggressive and drives faster than what would otherwise be possible.

In past Mario Karts, rubber-banding was pretty obvious with CPU racers. In this game, their driving is linked to how skillful you are rather than what place you're in. If you drive like a moron, you'll be rewarded with easy victories. The worse you get, the easier the game is. You can take an early lead, drive like a toddler, and retain your lead. That's not how previous Mario Kart games worked.

This is one of the reasons why CPU racers can sometimes pull way ahead in Knockout mode. If you get knocked down to 9th place and start drifting like crazy to close the gap, the racer in first place will continue to drive faster that you're able to even though they're already way out in front. The AI is linked to your skill, rather than your placement.

The best "strategy" against CPU racers is never use any advanced skills for 95% of the race. You'll easily be able to retain your position at the front of the pack. The CPU assumes you have no skills, so they don't even try. You can actually start driving for real during the last 15 seconds of each race, and the CPU won't have time to adjust.
Anonymous No.712510534
>>712510083
If there’s one odd thing I noticed, this absolutely doesn’t exist in Vs mode at all. It’s actually not hard to get in first for multiple races in a row even if you’re tryharding, even if they throw a ton of blue shells at you.
Anonymous No.712510860 >>712511506 >>712511936
>>712508216
IMO it's hard because the core gameplay mechanic of 8/8D was zero-grav and how that opened up course design. Of course, now they ditched the zero-grav sections and kept the impossible course design in World. I thought 8/8D new tracks were really novel, we've just been playing them for years. I wish 8/8D had inline drift bikes, that's about the only issue I have with it besides firehopping being a mostly boring tech. Drifting/wheelies would be cool.
Anonymous No.712511381
I'm not sure what they were thinking with this like the bulk of the game takes place in between tracks bullshit??

Open world is always trash big negative (at least the game isn't pozzed!)

I definitely think 8 is a "better game".

Rainbow Road looks great in 1200 nits though.
Anonymous No.712511506 >>712512596
>>712510860
8D does have inside drift bikes
Anonymous No.712511936 >>712512596
>>712510860
The tracks of 8DX were great. I suppose for me, it just felt like 7 with better tracks. The anti-gravity stuff didn’t fundamentally change anything. Sure, bumping people in those segments gave you a speed boost, but it’s not as if it’s that big a deal.
Anonymous No.712512041
>>712494212
that pool is more man than water
Anonymous No.712512096 >>712512342
>>712499267
I like the change. Don't get me wrong, I love MK8 I put in like 300+ hours total with the Wii u and Switch but MKW is a lot better with the tony hawk-esque mechanics and weapons distribution.
Anonymous No.712512342 >>712515481
>>712512096
Honestly the wall riding and rail grinding is peak. Especially when you begin to master it and learn all the shortcuts of the track. The mechanics, everything, feels so fun to play.

I just downloaded the best time trials ghost and keep playing the tracks and watched which shortcuts the ghost takes and learn the tracks this way. So much fun.
Anonymous No.712512381 >>712516032
>>712483962 (OP)
>The first two laps are completely meaningless
Non argument for mouthbreathing retards who don't understand design. You can apply the same logic to anything
>Erm why do fighting games have HP when the last hit matters?
>Erm why isn't is 1 lap instead of 3?
>Erm why does this match last 3 minutes when the last 15 seconds count?
>Erm why base something on score when the first to reach 1 should win?
Stop trying to sound smart and actually THINK about what you're saying. Sports or Games want you to actually fucking PLAY before someone gets a win.
Anonymous No.712512551 >>712513478 >>712513613 >>712513697
Surely it can't just be me who really enjoys both the intermission tracks into 1 lap race as much as the 3-lap races?
Anonymous No.712512596
>>712511506
Thanks, sorry. Been a while since I played enough to recall that.
>>712511936
The anti-grav didn't change much (although it is fun to use collisions as boosts), but it was a cohesive gameplay motivation for the track design going crazy. Now they just handwaved away the anti-grav gameplay and kept the gravity-defying track design.. probably for the best, but I did like that they tried to justify it in 8/8D. So even though 8/8D is mechanically duller than some entries, I like how the gameplay feeds into the track design (or vice versa) even if it got abandoned in the DLC.
Anonymous No.712512628
>>712483962 (OP)
get good unironically
the game physics are different than those games. it's more like n64. as n64 mk enjoyer i'm very happy with this game
Anonymous No.712512708
>>712494046
skill issue
Anonymous No.712513478
>>712512551
The intermissions feel justified when there’s enough obstacles to make meaningful decisions. If there’s a lot of different paths, cars and trucks driving around and opportunities to make like setting off a bomb car by throwing an item at it, that’s cool. They kind of suck in portions where that doesn’t exist.
Anonymous No.712513613
>>712512551
I like em too
Anonymous No.712513697
>>712512551
>pick a track
>get one lap on it
I don't like the implementation
Anonymous No.712514893 >>712516039
>>712503494
Thank you. Finally someone gets it. 8 has nothing that makes it interesting or better compared to world imo (besides price and the huge track selection that only happened because of years of DLC). 200cc is the only way to play 8. It sucks that World lacks a lot of basic features like customization options for online races, but compared to 8 the gameplay and 3 lap track design alone makes it a better. There’s so much more to do
Anonymous No.712515481
>>712512342
I’m surprised the new stuff doesn’t feel automated and easy like I expected. Even the rail grinding, the grinding itself is easy but hopping for the boosts isn’t free unless it’s a completely straight line.
Anonymous No.712515712
>>712483962 (OP)
Worlds a bad game, Mario Kart DS, 7, and 8 are much better
Anonymous No.712515891
>>712503985
>maybe updates will improve it
I think an item rebalance could help
Anonymous No.712516032
>>712512381
>Non argument for mouthbreathing retards who don't understand design. You can apply the same logic to anything
completely nonsense statement
Anonymous No.712516039 >>712516534
>>712514893
>3 lap track design alone
Which is ridiculously hard to access online in random rooms
Anonymous No.712516512
Bros......
Anonymous No.712516534 >>712516881
>>712516039
Like I said. Lack of options online suck. It’s probably my biggest gripe with the game. But once you get a higher score online, you get matched up with better players who are all picking random. I also have friends to play with so I’ve been playing mostly the 3 laps
Anonymous No.712516751
Yoshi got treated kindly this game. Not one costume is bad but some are still better than others.
Anonymous No.712516881
>>712516534
World gameplay is definitely a big step up, although I don't like wallriding on lightpoles and shit. That just looks dumb. They need to tighten up the modes though.
Anonymous No.712516952
Okay but why Moo Moo Meadows again?
Anonymous No.712517863
Does anyone know what the best place to get Chargin Chuck with the Kamek orb is? I saw somewhere that he shows up more often on Mario Bros Circuit but I just keep getting coin coffer, Nabbit, and goomba so I’m thinking that might have been wrong.
Anonymous No.712517886
>>712489283
What in the absolute fuck happened to this series
Anonymous No.712517961
>>712505747
...only for the side that does nothing to be 5-6 seconds ahead at the end lol
Anonymous No.712517976
>>712486931
There are also twice as much targets to hit.
Its more chaotic because the straight roads are item heavy
Anonymous No.712518450
>>712489283
people werent kidding when they said nintendo died with iwata
Anonymous No.712518521
>play online
>knockout tour
>forced to spawn in open world
>can't select course
>same three rallies every time despite the variety being a selying point

I hate how they get away with such outdated QoL choices
Anonymous No.712518980
>>712483962 (OP)
The only good Mario cart games are the first two. Afterwards they went way too hard on screwing over the first place or helping the last one. The fact that its now meta to stay in third or fourth place until the end or to intentionally get last place when you're already behind really shows how fucked up the series is.
Anonymous No.712519315 >>712520127
>>712489283
For anyone wondering, this is taken from a (previous) WORLD RECORD for the track, the current one adds a rail trick at the very end of the flying section, but the optimal strategy still involves 10 seconds of flying where the only skill is the lineup to get 3 coins.
There are better tracks but some are pretty unfortunate.
https://www.youtube.com/watch?v=VOxT5msmnC8
Anonymous No.712519754
>Mariokart
why arnt you babies playing a real racing game on your Switch 2
Anonymous No.712520127
>>712519315
Somehow, this game makes me prefer lightweight meta when it applies, when I was sick of it in the other Mario Kart games that had it. Tracks where lightweight dominate are the ones that heavily feature alternate paths, taking risks and doing all sorts of tricks.