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Thread 712545568

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Anonymous No.712545568 [Report] >>712548473 >>712549398
HEY, NEW GUY!
JOIN MY GANG OR ELSE...
Anonymous No.712545650 [Report] >>712545770 >>712545894
Remember that one pajeet desperately telling everyone it was an ugly NPCs mod?
Anonymous No.712545743 [Report]
Guys you don't understand, Bethesda was going for realism with these NPC designs. In the future everybody is going to be horrible muttoid abominations
Anonymous No.712545770 [Report]
>>712545650
was this a nerve gas?
Anonymous No.712545829 [Report]
Amazing how 2 years later we're still getting threads about starfield, what a great game.
Anonymous No.712545894 [Report] >>712546719
>>712545650
Still don't understand what they were thinking. I can understand the obnoxious multiculturalism; it's a space game set in the far future. But why is everyone so fucking ugly? Jesus.
Anonymous No.712546470 [Report] >>712548858
Anonymous No.712546518 [Report]
the jewish utopia is only jews with everyone else being dissolved cultureless mutts
Anonymous No.712546719 [Report] >>712547080
>>712545894
I don't get it either. Bethesda humans have never looked great but they were at least ok in Fallout 4, the regression is puzzling.
Anonymous No.712547080 [Report] >>712547743
>>712546719
In Starfield, the "CITIZEN" NPCs all use a different "base" as humans, hence why they're all these freak-looking mutt things instead of the normal human looking NPCs.
Many modders have already figured out how to either retexture the skins of all the citizens, or overhaul the entire NPC system so that every "citizen" is now a normally generated human NPC like in every other Bethesda game.
Anonymous No.712547743 [Report] >>712548441 >>712549603
>>712547080
It sounds like citizens were outsourced for some weird reason
Anonymous No.712548168 [Report] >>712550638
Saarfield is a good game
Anonymous No.712548441 [Report]
>>712547743
they were
they outsourced the citizen race mocap worldwide for diversity
its how you got literal Australian abbos in the game
Anonymous No.712548473 [Report]
>>712545568 (OP)
>amerizog's imagined future
Scary. Thankfully it'll never happen.
Anonymous No.712548683 [Report]
first bethesda game with ladders
this makes Starfield the best game ever made
Anonymous No.712548858 [Report]
>>712546470
is this real?
Anonymous No.712549398 [Report]
>>712545568 (OP)
He never says that because he's just an NPC. He's basically got the usual "did you say something", "I don't have time for this", "hmmm?", "nice day", and other generic one-liners for NPCs. You can join a gang, but that's its own separate mission by an actual, named character in the game.
Anonymous No.712549603 [Report]
>>712547743
I thought it was to save on CPU requirements.
There are the normally created NPCs that you can enter dialogue with that have multiple sub-component meshes for nose, eyes etc, each with their own morphs.
Then there are "walkers" that are just supposed to make the settlements feel alive but never do anything. The walkers have simpler models because they're just a scanned model with a randomly generated hairstyle and outfit and this makes them less resource intensive.
Anonymous No.712550638 [Report]
>>712548168
>every day I'm shufflin'