>>712561058 (OP)
Did Ed ever do that? It seems more like he just wanted Isaac to have more gameplay and fewer overt Godruns. One of Isaacs greatest strengths is how even a shit run is salvageable, willingness to restart is on the player
>Game has leveling up and smithing >Get to late game boss >Didnt level up, vanilla sword. To keep "an honest challenge" >Get ass blasted >This game is so unbalanced. >The B team >No I'm not a tranny
Funny troll thread but I will say I think it's a fun exercise to try and imagine how the dev "wanted" me to play a game. It's made some games more fun. Sometimes that answer is even break the shit out of the game.