Realistic Graphics Are Ruining Your Video Games! - /v/ (#712577859) [Archived: 1050 hours ago]

Anonymous
6/13/2025, 11:51:32 PM No.712577859
90768_6131edfef1eea
90768_6131edfef1eea
md5: a0f26c2494770346cdc115d906718df9๐Ÿ”
>I swear, you'll see, this game has SICK graphics!

You've most likely heard this phrase not so long ago. In fact, there's a good chance you've been hearing it constantly ever since... ever since someone first put a controller in your hands... or a keyboard for the hardiest among us! It's something deeply ingrained in people's minds. Even before music, story, gameplay, game design, or anything else that could make a game great. Graphics have always held a very special place in people's eyes. It's one of the beating hearts of video games, a heart that has fueled many dreams and many advances that, in turn, would help propel an industry from niche status... to something that now weighs more than music and cinema combined... It must be said that with 80-dollar games and 300-dollar collector's editions, things can go very quickly! โ€” But I digress!

The one to imply that the video game industry is broken. But broken because it would have gotten lost in the pursuit of ever-more powerful graphics! Seriously, there are dozens and dozens of articles on the subject, almost as many videos, and hundreds of pages worth of people who, literally, have been debating the whys and wherefores, for the past 6 or 7 years, this quest has finally turned into a poison that now poses more problems than anything else! Bugs, ever-increasing development costs, ever-increasing game prices, incomplete gameplay loops, or simply sloppy games, all the evils of the world are there and seem to be associated with it in one way or anotherโ€”a bit as if it were THE thing that suddenly made publishers and developers lose all common sense, even to the point of neglecting everything else!

But then, is it true? Has the industry really been at a standstill for the past few years? And above all, is it precisely because of this unquenchable thirst for ever-more advanced graphics that we've reached this point? Well, I asked myself the question question...?
Replies: >>712578906 >>712582347
Anonymous
6/14/2025, 12:03:58 AM No.712578906
>>712577859 (OP)
an obsession with photorealism and hyper realism is a sign of movieshit. this has been known for at least 2 gens
Replies: >>712581516
Anonymous
6/14/2025, 12:13:42 AM No.712579647
super chase_thumb.jpg
super chase_thumb.jpg
md5: 2e11a0e5d043bdcf3a2a687a4de3b522๐Ÿ”
AI-generated thread?
Anyway, older games, especially arcade games, were obsessed with creating spectacle for the player.
Replies: >>712579970 >>712581484 >>712582105
Anonymous
6/14/2025, 12:18:05 AM No.712579970
>>712579647
the graphics backed up fun gameplay. current games are just movies akin to those dumb dvd movies with branches where you pick the next scene with the remote
Anonymous
6/14/2025, 12:24:09 AM No.712580441
kinda agree, look bannerlord there are tiny number of overhaul due to graphicsfag
Anonymous
6/14/2025, 12:37:37 AM No.712581484
>>712579647
Spectacle =\= realism
Anonymous
6/14/2025, 12:37:58 AM No.712581516
>>712578906
/thread
Anonymous
6/14/2025, 12:45:30 AM No.712582014
Need For Speed High Stakes 23_02_2025 15_22_49
Need For Speed High Stakes 23_02_2025 15_22_49
md5: b239a52b343721ddcd3aba6972588151๐Ÿ”
>realistic graphics
>but old
Anonymous
6/14/2025, 12:46:56 AM No.712582105
>>712579647
The more real a game became, the more shit it became.
Anonymous
6/14/2025, 12:50:42 AM No.712582347
>>712577859 (OP)
ai post
Anonymous
6/14/2025, 12:55:18 AM No.712582643
1733460644097564
1733460644097564
md5: e01720f3e7951905ab154925ec9b473b๐Ÿ”
I only play retro games