>>712586612not him, but I don't like Joyful because you're forced to put up with an unlikable character, which I could deal with if the rest was good enough, but the overall tone isn't as interesting or engaging as the base game, and you're stuck playing as a single solo character almost the entire game and that turns the battles into a slog where you repeat the same sequence of actions every time regardless of who you're facing. One of the things I liked the most about the base game was how many options you have to customize your party and how you're constantly getting new members to experiment with, and permadeath can force you to have to switch it up if you don't savescum. Joyful doesn't have that at all and you just hit until it's time to heal, then heal. Statuses don't matter because you should just be attacking. You can't make an engaging turn-based RPG with a single playable character that has no ability customization. It's fucking boring.
A lot of people really dislike the ending, but I didn't mind it all that much. What really drags the writing down for me is the complete lack of levity. There were a few goofy things here and there like Gary the Hot Soup and Sindy Gallows, but the tone was way more serious and intense than the base game. The Painful respects its plot and motivations, but the entire thing is still absurd and weird all the way through, and that builds a lot of gravity for the actual story behind it. Joyful doesn't match that hardly at all.