Thread 712593396 - /v/ [Archived: 1165 hours ago]

Anonymous
6/14/2025, 3:23:26 AM No.712593396
dbc8c55a21688b446a5c57711b726956483a14ef8c5ddb861f897c0595ccb6b5
I did not like Hades and don't understand the hype behind it. It was fine at first but nothing mindblowing, plot wasn't going anywhere and I just felt like I was playing the same shit over and over for the sake of it. Then I beat the final boss, only to find out I gotta do it 10 more times. Do I need to have autism to enjoy this type of game or something?
Replies: >>712593451 >>712593716 >>712593810 >>712594278 >>712594367 >>712597050 >>712597759 >>712599454 >>712601643 >>712603201 >>712603606
Anonymous
6/14/2025, 3:24:20 AM No.712593451
>>712593396 (OP)
Ive loved every supergiant game including Pyre and I agree
Anonymous
6/14/2025, 3:25:17 AM No.712593507
Babies' first roguelite but with the most garbage westoid artstyle imagineable. Zero replay value
Anonymous
6/14/2025, 3:28:31 AM No.712593716
>>712593396 (OP)
it feels good to play
Replies: >>712595056 >>712595128
Anonymous
6/14/2025, 3:29:47 AM No.712593810
>>712593396 (OP)
It's zoomer/gen alpha slop
>you can win ANY run if you have the right boons and drops lolz

It's basically the modern day version of a claw machine game.
Most modern roguelikes now are the same as it. It's just based on RNG.

Kinda like pinball = roguelike
claw machine = roguelite/fake roguelike
Replies: >>712594264 >>712594273
Anonymous
6/14/2025, 3:32:08 AM No.712593979
If youre going to copy Isaac, the one thing that is non negotiable is a huge and susceptible to being broken pool of items and perks.
If youre game is Isaac but better combat and no GodRuns, Im not fucking interested. A good roguelike(te) needs to occasionally be cracked wide open like a fucking clam, otherwise its just soulless procgen slop
Replies: >>712594025 >>712594521
Anonymous
6/14/2025, 3:32:45 AM No.712594025
>>712593979
That's not what a rogulike is
thank you for your incorrect logic, zoomer/genalpha
Replies: >>712594126
Anonymous
6/14/2025, 3:34:10 AM No.712594126
>>712594025
Sorry gramps, noone actually played rogue or fucking cares
Anonymous
6/14/2025, 3:35:59 AM No.712594264
>>712593810
I ran into those issues a quite a few times. I just got trash after trash drop and none of the stuff I wanted. The run I beat Hades in on the other hand I got pretty much everything perfect. Best Dash, best Hammers, best attack and special for all the shit I needed, enough level ups and even stacked 20% damage reduction.
Replies: >>712594753
Anonymous
6/14/2025, 3:36:08 AM No.712594273
>>712593810
>>you can win ANY run
ftfy
Anonymous
6/14/2025, 3:36:15 AM No.712594278
>>712593396 (OP)
it ties the gameplay to the plot/lore instead of keeping them separate
Anonymous
6/14/2025, 3:37:33 AM No.712594367
video games with the cancer known as (((bisexual))) representation 20250606
>>712593396 (OP)
Nothing with the cancer known as (((bisexual))) representation is good, so that's only logical.
Avoid any video game series with at least one installment featuring that garbage like the plague.
Anonymous
6/14/2025, 3:40:01 AM No.712594521
1716091150020223
1716091150020223
md5: da3198e847ea6859cc7e0500b464e63d๐Ÿ”
>>712593979
>and no GodRuns,
did we play the same game?
the ammount of ridiculously broken shit you can get in hades is cool
its smaller in quantity than isaac but before you run out of content it feels like individually higher quality : i spent most of the time with some cool neat interactions and not just "my tears are busted" "I have huge aoe and homing" etc

isaac's real edges over hades
>interesting itemization in terms of actually acquiring items, not just having them
>the potential is much higher at its best cases
Replies: >>712594864 >>712596530
Anonymous
6/14/2025, 3:43:33 AM No.712594753
>>712594264
that's mainly how these modern Roguelikes work, unfortunately

it's sort of like how the old SNES/NES games were hard as fuck so kids didn't just rent them once and beat them
It's the same concept here, really
>make game
>realize it's maybe an hour of gameplay at most
>want to charge more than 1.99 for it
>fuck it, RNG it
>le hecking awesome roguelike!!!!

Anyone who buys them gets scammed
I pirate them all

With the exception of Dead Cells and Enter the Gungeon - that game while based on RNG, seems to be fairly 'fair' to the player if they're skilled sp I make an exception
Replies: >>712595529
Anonymous
6/14/2025, 3:45:11 AM No.712594864
>>712594521
All of the broken shit is hidden behind the metaprogression, ie: antifun
Replies: >>712595003 >>712595312
Anonymous
6/14/2025, 3:47:30 AM No.712595003
>>712594864
no it isnt, you can get all the duo boons, hammers, etc on your very first run. you mostly just miss out on
>getting new weapons (takes no time, you should be done with that before youre done playing with the weapons you get early)
>specifically the alternate aspects of weapons that take a long time to unlock
>legendary boons (they arent very good nor about new mechanics)
Replies: >>712595312
Anonymous
6/14/2025, 3:48:18 AM No.712595056
>>712593716
it really does not. it's uber simple with nothing going on other than spam and dodge
Anonymous
6/14/2025, 3:49:07 AM No.712595118
Soulstone survivors does everything Hades wants to do but better
Anonymous
6/14/2025, 3:49:11 AM No.712595128
>>712593716
You're low IQ
Anonymous
6/14/2025, 3:51:46 AM No.712595312
>>712594864
>>712595003
As the fag who's talking about how it's not an actual roguelike, Hades really is the epitome of 'if you're lucky, you're fine'
I fucked around with the game for a run or two before getting the shield and with the first shield run got lucky and did a full clear

It really does depend on how lucky you are like the boon to deflect shit when you dash is broken as fuck, same with dashing more than once

All of it really is just how lucky you are

yes you can beat it with no boons. You can also beat Dark Souls blindfolded
Replies: >>712597036
Anonymous
6/14/2025, 3:55:07 AM No.712595529
>>712594753
The worst part of this one in particular is having to beat the game 10 times to finish the story. I already beat all the game had to offer, why do I have to do it 10 times?
Replies: >>712595589
Anonymous
6/14/2025, 3:56:04 AM No.712595589
>>712595529
What sells more?
>you can beat the game in one hour
>you can beat the game in ten hours
Replies: >>712595761
Anonymous
6/14/2025, 3:59:15 AM No.712595761
>>712595589
10 hours would be better if there were like, different enemies and stages. In Hades I'm playing the same 4 levels over and over, it feels like playing Deadloop but somehow even worse.
Replies: >>712596119
Anonymous
6/14/2025, 4:02:47 AM No.712595965
How do I autism myself into Slay the Spire? The starter deck seems real shitty and Im not sure how Im supposed to transform it into not shitty
Replies: >>712596119
Anonymous
6/14/2025, 4:05:12 AM No.712596119
>>712595761
I meant what sells better to retards who nod at any steam review that goes 'haha based can pet doggie'

>>712595965
It's your basic modern roguelike
Know when your run is fucked and restart
Usually with StS it's first elite of Act 2 (or first shop depending on how good your build is)

If you mean something else like literally 'how do I enjoy it', try getting the different cards and characters and try archetypes. Poison or shiv Silent is fairly good
So is block/shield bash build for Ironclad
Replies: >>712596229
Anonymous
6/14/2025, 4:06:50 AM No.712596229
>>712596119
>how do I enjoy it
I just mean I see autists turn their cards into magic that kills every enemy, while mine chunks 5-10 health at a time and I eat a lot of turns of damage
Anonymous
6/14/2025, 4:11:17 AM No.712596530
>>712594521
Nothing in hades ever felt as strong as most broken combos in other roguelites.
Replies: >>712597098
Anonymous
6/14/2025, 4:15:42 AM No.712596810
I legitimately think rougeโ€likes/litesโ€ are for autistic and trans creatures. So, mentally deficient โ€œpeople.โ€
Replies: >>712601220
Anonymous
6/14/2025, 4:19:32 AM No.712597036
>>712595312
but you dont need luck to get the duo boons you want, or generally great boons/upgrades for the most part. getting stuff like hammers, a certain quantity of boons and poms, etc is guaranteed. for hammers and boons theres enough good choices to assure you wont ever have a run without getting what you want, even if its something specific

luck is outright not a factor unless youre somehow managing to make terrible decisions. if hades is "just get lucky" then basically any roguelite ever is "just get lucky"
Replies: >>712597346
Anonymous
6/14/2025, 4:19:49 AM No.712597050
>>712593396 (OP)
Half of Hades popularity comes from people that aren't actually good at rogue games, the fact that they get something extra even when they lose makes them really happy
>But roguelites also do that
Yeah but you need to actually put in the work to find the new item you got meanwhile Hades gives you an instant reward with extra lore once you die and sometimes even more shit
Anonymous
6/14/2025, 4:20:34 AM No.712597098
>>712596530
>you dont understand man, this one flavor of pressing a button to brainlessly nuke all the fucking enemies with aoe is stronger than this other flavor of mindlessly nuking all the enemies with aoe
maybe if you meant something like specifically noita then i would agree with you
Anonymous
6/14/2025, 4:24:04 AM No.712597346
>>712597036
Not true I've had several runs with nothing but trash and get stopped by Asterios and Theseus every time that happens.
Replies: >>712597810
Anonymous
6/14/2025, 4:30:39 AM No.712597759
34095
34095
md5: cbed54bd98e163bd3bd9270953fcc7eb๐Ÿ”
>>712593396 (OP)
I liked Hades but think I unironically enjoyed it more because I played it in Early Access, where chunks of story content were added in slowly over time, rather than trying to experience it all at once and getting burnt out on the same bosses over and over.

It's Supergiant's best actual gameplay, but sadly I think it's their weakest in terms of plot. I think the way that characters are reactive to your loadout choices or how well you're doing on a run is a fun detail, but I wish we could have seen that effort in branching dialogue for a different style of game. (They kind of did that already with Pyre, but only I and about seven other people actually played that one).
Replies: >>712597896
Anonymous
6/14/2025, 4:31:28 AM No.712597810
>>712597346
Gungeon (which also fails my brokenness index)has a lot more freedom than Hades
Anonymous
6/14/2025, 4:32:43 AM No.712597896
>>712597759
Pyre would have been great if the narrative didnt punish you for winning
>oh you didnt lose the slamjam on purpose lmao!?!? Enjoy losing a key character and not learning anything about them
Replies: >>712599096 >>712604081
Anonymous
6/14/2025, 4:42:01 AM No.712598501
sheild_and_spear
sheild_and_spear
md5: e2ef1ad0e442a99810b9940af2f0d09a๐Ÿ”
I find it odd that there are some complaints about RNG of all things when you can force specific gods to appear via trinkets and reroll offered boons. Maybe that argument makes sense if you play on high heat levels are really need specific boons to complement your weapon, but on low heat you can use iframes to dodge every thing and there's no time limit.
Replies: >>712598705
Anonymous
6/14/2025, 4:45:00 AM No.712598705
>>712598501
The point is, anon, in theory, an actual roguelike can be beaten without 'le meta progression'
Fundementally relying on shitty fucking longevity mechanics solely to go 'bro, my game has more playtime' is retarded

Most people don't ascend in NetHack for years
NetHack speedruns can be done in less than a work day if the palyer is good and starting a brand new download since theres no fake rng

after you get to Sokoban - I will admit that there is RNG like all roguelikes
Replies: >>712601071
Anonymous
6/14/2025, 4:51:14 AM No.712599096
73094586
73094586
md5: a9c5eae1c1ad8f30bc9d114a1fdc230d๐Ÿ”
>>712597896
But freeing your party was the entire point. You have to change up your team dynamic and learn to use new players in new strategies over time because assuming you care about the characters getting a happy ending you're liberating those you most want to see get back home.
Replies: >>712599290
Anonymous
6/14/2025, 4:54:14 AM No.712599290
>>712599096
Actually the best ending has you barely scraping by a revolution as about half your goons stay in helljail realizing its not so bad
Replies: >>712601430
Anonymous
6/14/2025, 4:57:05 AM No.712599454
>>712593396 (OP)
its normalfag's first roguelite. The gameplay is incredibly simple and not very hard, and the boons are equally basic and not very deep. I think it took me like 10 runs or so to beat the game several times just spamming dodge attack + spear, then the game wanted me to do like a dozen runs just to upgrade ONE weapon by ONE tier and then I dropped it
Replies: >>712601071
Anonymous
6/14/2025, 5:22:43 AM No.712601071
>>712598705
People make this argument often, but what good is discussing the theoretical player that is beating roguelikes on the first try without putting in the hours. You have to learn how enemies behave, how best utilize items/perks, secrets that are not obvious up front, and all kinds of things that are specific to the game being played. A game like Crypt of the Necrodancer still requires a lot of failure while you learn the nuances of the game and get your first win.

This type of argument just boils down to "It's not a proper roguelike and I'm only going to view the game through the lens of a roguelike. Therefore it's a bad game". No real criticism of what the game tried to achieve and why it does a bad job of achieving it.

>>712599454
Found the other guy on /v that actually plays video games.
Replies: >>712603303
Anonymous
6/14/2025, 5:25:14 AM No.712601220
>>712596810
>calls people mentally deficient
>can't even spell simple 5 letter words
Anonymous
6/14/2025, 5:28:55 AM No.712601430
Pyre_the_Hopeless
Pyre_the_Hopeless
md5: 5e3b8e655b539c217063967b6418b440๐Ÿ”
>>712599290
I think there was more than one good ending, depending on who you think deserved to make it back
Anonymous
6/14/2025, 5:32:11 AM No.712601643
>>712593396 (OP)
I don't like roguelites with real time combat
it turns in dodge, mash attack and i don't find it fun
i bought crypt of the necromancer for a buck fitty on steam though
Replies: >>712601712
Anonymous
6/14/2025, 5:33:20 AM No.712601712
>>712601643
the sequel actually has a lot better combat variety, though the story isn't as good
Replies: >>712602856
Anonymous
6/14/2025, 5:52:09 AM No.712602856
artemis_by_cherryspliced
artemis_by_cherryspliced
md5: ef20afc36e774796cb26a4f695c8d964๐Ÿ”
>>712601712
The sequel's story might go to some more interesting places when it's actually finished, considering that there are higher stakes and Melinoe's ride-or-die loyalty to the Gods as a long-time child soldier of theirs is a much more blatant flaw than Zagreus ever had.

But then again, I think the more laid-back personal stakes of Zagreus trying to leave for the surface of his own accord while everyone in Hell just rolled their eyes at him for even trying was a unique part of the game's charm.
Anonymous
6/14/2025, 5:57:15 AM No.712603201
>>712593396 (OP)
>anon plays roguelikes for the first time
Replies: >>712604276
Anonymous
6/14/2025, 5:59:06 AM No.712603303
>>712601071
>Crypt of the Necrodancer
not a roguelike
Anonymous
6/14/2025, 6:04:27 AM No.712603606
>>712593396 (OP)
who asked?
Anonymous
6/14/2025, 6:12:25 AM No.712604081
>>712597896
But that was the most interesting part, balancing your choices of
>who deserves to go up first
>who would be more helpful up there
>who doesn't mind staying
>who is too helpful gameplaywise to let them quit
>who are you keeping on the team because you want to know more about them
>who needs to go up there the most

If anything the game should have leaned on it even harder
Anonymous
6/14/2025, 6:15:34 AM No.712604276
>>712603201
I'm asking what's the point of it.
Replies: >>712604684
Anonymous
6/14/2025, 6:22:06 AM No.712604684
>>712604276
What's the point of anything, zoomer