Thread 712609915 - /v/ [Archived: 1048 hours ago]

Anonymous
6/14/2025, 7:59:43 AM No.712609915
arm
arm
md5: 9719d1e892445a42846f8100734e355b๐Ÿ”
Unreal Engine game devs are oppressed.
Replies: >>712609973 >>712610039 >>712610175 >>712610234 >>712610276 >>712610942 >>712613516 >>712615448 >>712615542 >>712616136 >>712617502 >>712617709 >>712620135
Anonymous
6/14/2025, 8:00:54 AM No.712609973
perf
perf
md5: 5fc5ae5a16597a3ee2cfa2b59b0017bd๐Ÿ”
>>712609915 (OP)
What is causing performance issues in Unreal Engine?
Replies: >>712610161 >>712612759 >>712613678
Anonymous
6/14/2025, 8:02:09 AM No.712610039
>>712609915 (OP)
God it has made the industry dull though.
Anonymous
6/14/2025, 8:02:40 AM No.712610060
why is Unity not more popular than UE5 anyways
>super low skill floor
>a trillion devs available for hire
Replies: >>712610118 >>712610130 >>712612163 >>712612173 >>712612530 >>712613974 >>712617079 >>712618097
Anonymous
6/14/2025, 8:03:53 AM No.712610118
>>712610060
because itโ€™s not le graphics engine indians boast about daily with jewtube video comparisons
Replies: >>712612163 >>712619143
Anonymous
6/14/2025, 8:04:07 AM No.712610130
unitycucks
unitycucks
md5: b18834fbc60f287f3db324bb89020f1d๐Ÿ”
>>712610060
>using unity in 2025
LMAO
Replies: >>712610790 >>712612014
Anonymous
6/14/2025, 8:04:11 AM No.712610134
1727345164088590
1727345164088590
md5: 0a27aad8a23b06e70b1196aadff69a80๐Ÿ”
We should go back to using Source Engine
I want to be able to play with physics objects
Replies: >>712610220
Anonymous
6/14/2025, 8:04:34 AM No.712610161
oh-please
oh-please
md5: eaff41831f2ef149399ea0752d58456b๐Ÿ”
>>712609973
>Oblivion Remastered has shader precompilation
>still runs like shit and crashes in random intervals
Replies: >>712610401
Anonymous
6/14/2025, 8:04:53 AM No.712610175
>>712609915 (OP)
I'll bring out my tiniest blurry violin.
Anonymous
6/14/2025, 8:05:41 AM No.712610220
>>712610134
When I die, they will upload my sovl into a Source game.
Replies: >>712615457
Anonymous
6/14/2025, 8:05:59 AM No.712610234
>>712609915 (OP)
Considering there's a trend of UE5 games running like shit, I'm not surprised. Even the little experience I have playing UE5 games haven't been exactly great either.
Anonymous
6/14/2025, 8:06:45 AM No.712610276
>>712609915 (OP)
TLDR
UE5 is fine but isn't plug and play like how devs treat it, so a bunch of garbage is made using it.
Anonymous
6/14/2025, 8:08:43 AM No.712610356
Because the alternative to unreal is some in-house engine that the developers actually understand and is organically (if not messily) developed to suit their companies needs.
Anonymous
6/14/2025, 8:09:41 AM No.712610401
>>712610161
>runs like shit and crashes in random intervals
because it's a bethesda game
unreal engine is just used for rendering
Anonymous
6/14/2025, 8:11:20 AM No.712610487
1668988310679381_thumb.jpg
1668988310679381_thumb.jpg
md5: 93c4d4a40c029f2a42c35bc10d7c828d๐Ÿ”
Before your average slop-consuming normie realizes that photorealism is bland, plastic, pointless cancer of the games industry that's directly or indirectly responsible for EVERY SINGLE TERRIBLE THING ABOUT GAMING and not in a million years and a trillion polygons put into every single model will we actually be able to mimic a FRACTION of the natural, effortless beauty and chaos of real life.
Before this happens we'll remain in this pohotorealism-chasing limbo paradigm which will reinforce the "need" (completely artificial) for dogshit engines like Unreal to exist and promote its cancerous meme tech.

The problem isn't the engine. The problem is what the public wants (or thinks it wants)
Replies: >>712610853
Anonymous
6/14/2025, 8:16:20 AM No.712610718
Oh man I hope the new game isn't gonna be on unreal engine, it always makes every game load 10x longer and have bad performance
Hope they're using their own in house engine, unreal would ruin this game's performance and cap us at 30fps max
I hope the new game won't use unreal! I don't want it to look the exact same as all the other unreal games because games can only look a certain way on it
Anonymous
6/14/2025, 8:17:58 AM No.712610790
>>712610130
just use godot
Replies: >>712610867 >>712611948
Anonymous
6/14/2025, 8:19:34 AM No.712610853
>>712610487
If we just killed all shareholders game companies wouldn't need to circlejerk graphics as a new big factor to appease investors.
Anonymous
6/14/2025, 8:19:47 AM No.712610867
>>712610790
>tranny engine
Anonymous
6/14/2025, 8:21:20 AM No.712610942
>>712609915 (OP)
I'm an engine hipster because I've hated Unreal since the UE3 days
All the people catching up to me now hating on Unreal 5 were way too fucking quiet when UE3 and 4 ruined games for 20 years
Replies: >>712610981 >>712611171 >>712611719
Anonymous
6/14/2025, 8:22:18 AM No.712610981
>>712610942
what did UE3 ruin?
Replies: >>712611121
Anonymous
6/14/2025, 8:25:10 AM No.712611121
>>712610981
Bioshock Infinite is the first thing that comes to mind. That game suffered badly from Unreal Engine limitations
Anonymous
6/14/2025, 8:26:08 AM No.712611171
>>712610942
>I'm an engine hipster
Just say that you never used a game engine before.
Replies: >>712611447 >>712611516
Anonymous
6/14/2025, 8:31:48 AM No.712611447
>>712611171
I've downloaded multiple engines before and played around in them to see if it was viable for me to make a game of my own but they were too complicated and I gave up every single time but that's still more than nothing
Anonymous
6/14/2025, 8:33:25 AM No.712611516
>>712611171
Almost everyone who bitches about Unreal is a nodev who probably doesn't understand the concept of an "if" statement, let alone game engines or how game development works
Just about everything that is supposedly "wrong" with UE is the fault of game developers, not the engine developers. UE games are slow because game devs don't optimize things nearly as much as they should anymore. UE games look samey because devs are going for the same photorealistic style.
It all boils down to game developer laziness, incompetence, inexperience and unwillingness to actually do anything with the engine beyond what they can find Youtube tutorials for.
An experienced and competent developer that actually gives a shit could make a great game with Unreal, that performs well and has a unique artstyle. UE gives you all the tools to do this, you just have to use them. And if it happens to lack a tool or feature you need, or even if you think you could improve some aspect of it, you have full access to the source code and can edit it however you want. You are free to rewrite entire portions of the engine if you so desire.
Replies: >>712611706 >>712611894 >>712612759
Anonymous
6/14/2025, 8:36:43 AM No.712611706
>>712611516
>Almost everyone who bitches about Unreal is a nodev
And you know what? They're right to bitch
Replies: >>712611882 >>712614715
Anonymous
6/14/2025, 8:37:03 AM No.712611719
>>712610942
>UE3 come out
>It's such garbage that every single dev have to rewrite it
>Massive popin, texture issues, terrible default settings
>Sue epic for selling unfinished garbage
>UE4 come out
>Same problems
>UE5
>Less problems but the performance is absolute aids
I'll always hate Epic Games and UE
Replies: >>712617945
Anonymous
6/14/2025, 8:39:43 AM No.712611882
>>712611706
No they aren't, because their bitching comes from a lack of understanding, not any legitimate criticisms of the engine.
Like I said, it's the game devs who are responsible for poor optimization and uninspired artstyles. Neither of these things are inherent to Unreal and if you had even the slightest clue about game programming and development, you'd know that.
Replies: >>712612138
Anonymous
6/14/2025, 8:40:08 AM No.712611894
>>712611516
>An experienced and competent developer that actually gives a shit could make a great game with Unreal, that performs well and has a unique artstyle.
name one
Anonymous
6/14/2025, 8:40:57 AM No.712611948
>>712610790
Am I allowed to make transphobic games using godot?
Replies: >>712613381
Anonymous
6/14/2025, 8:42:12 AM No.712612014
>>712610130
>30k a year
wtf
Anonymous
6/14/2025, 8:44:39 AM No.712612138
>>712611882
Fortnite has some of the worst performance of all UE5 games and it's made by the actual UE5 devs.
If the creators themselves can't get it to work properly then how should anyone else?
Replies: >>712612324
Anonymous
6/14/2025, 8:45:03 AM No.712612163
>>712610060
>using jewnity in 202X
>>712610118
No, it's because Unity is owned by greedy handrubbing merchants who constantly fuck over the people who use their engine. Remember when they were going to charge developers a fee for every download their games got?
Anonymous
6/14/2025, 8:45:18 AM No.712612173
>>712610060
More expensive license for a less capable engine. Unity might be more tard-friendly, but the tards that would be attracted by that would be put off by the cash they need to fork.
Anonymous
6/14/2025, 8:48:25 AM No.712612324
>>712612138
Because Fortnite is just slop designed to separate parents from their money every time a new battlepass comes out. Epic has no incentive to make it better than it is, because people are still paying for it.
Which is ultimately one of the problems with the industry as a whole. Game companies these days are owned by (((shareholders))) who don't care about video games or delivering an enjoyable experience to their customers. All they care about is that the game makes money. And people keep buying poorly made slop games. So why would any major studio spend extra money on dev time to optimize their games when they know the goyim are just going to buy it anyway?
Anonymous
6/14/2025, 8:52:57 AM No.712612530
>>712610060
For 3D shit it's even worse than UE
Anonymous
6/14/2025, 8:58:41 AM No.712612759
>>712609973
Basically the entire premises of using an engine is as a shortcut for production.
If you're a small developer, you don't have to deal with LODs and pop-in, UE has a switch to flick on and it deals with that (Nanite).
You don't have to deal with baked lighting, you have a global illumination switch to flick on and it deals with that (Lumen)
You don't have to deal with the visual artifacts these introduce, because you have the TSR switch to flick on.

Except that as a small developer, you don't necessarily have the technical expertise to know in which situation these technologies can/should be used, the engine just encourages you to let it do things for you. Then you ship a game where the high fidelity models are constantly loaded in memory even when not visible, then Nanite runs compute passes to adjust the LOD every frame, badly designed meshes causing overdraw. But no one teaches what "badly designed for nanite" means, so you don't give a fuck.
Then you have Lumen's GI running even though your game takes place in mostly static scenes and 99% of the lighting could be pre-calculated. (Also causing the engine to target 30fps/1080p on consoles). Then because Lumen requires TSR to hide the visual artifacts, you introduce new artifacts like ghosting because it's a time-cumulative algorithm, causing noisy ghosting in motion.
Then you ship your game and it stutters because you don't know what a shader actually is. Engine defenders will say "durr you can't precompile your shaders for every platform!" but you actually can, at install time, only if you know the entire sets of pipelines your game will ever use. But as a small dev, you have no idea what that means.

But as a small dev you don't have time to care about that. You can always revisit later (never).

>>712611516
so you're literally saying people are right to complain and even agreeing that devs shouldn't be given tools that allow them to be lazy and push out shovelware, huh.
Replies: >>712612926 >>712613678
Anonymous
6/14/2025, 9:02:33 AM No.712612926
>>712612759
>so you're literally saying people are right to complain
No, because the complaints are targeted at the wrong thing.
>and even agreeing that devs shouldn't be given tools that allow them to be lazy and push out shovelware, huh
Nope. Once again, devs being lazy is the devs' fault, not the engine's. This is like saying "we shouldn't have cars because then some people will be too lazy to walk."
Replies: >>712613265 >>712613880
Anonymous
6/14/2025, 9:09:59 AM No.712613265
>>712612926
They are just like frogs being slowly boiled.
The engine is the slowly heating pot, the devs are the frogs.
Sure, you can blame the frogs for being dumb and not realized they're being cooked, but ultimately, the harm comes from the pot.
Anonymous
6/14/2025, 9:12:27 AM No.712613381
>>712611948
They can't and wouldn't stop you, otherwise it wouldn't have an MIT Licence in the first place.
But they might not let you show their copyrighted logo. This assumes you can make a trannybasher popular enough for anybody to notice or care.
Anonymous
6/14/2025, 9:15:32 AM No.712613516
>>712609915 (OP)
I don't respect any vidya company that doesn't use its own engine.
Anonymous
6/14/2025, 9:19:51 AM No.712613678
>>712609973
>devs I mean the "management"
No offense, but is it the management's job to tell the devs to 'dont implement all of these optimisation' and instead focus on shipping? It's not the management's job to know how to optimize a game.

>>712612759
>Inexperienced devs ship out terrible games
>Because UE is so accessible more terrible devs are trying to create a game when they're better off doing something else
More news at 11
Replies: >>712614512
Anonymous
6/14/2025, 9:24:24 AM No.712613880
>>712612926
>We shouldn't have cars because some people are too lazy to walk and it made them fat
No this analogy for this game engine is more like we shouldn't lower the passing grade because some people are too retarded to use a computer. This is more of an issue to the game storefronts, gamers and 'journalists' for not criticizing devs enough about their game running like shit. I think the car analogy is more like criticizing carmakers for making fuel guzzling engines, but instead of that, the reddit OP blames drivers for slamming the gas pedal.
Anonymous
6/14/2025, 9:26:22 AM No.712613974
>>712610060
>some faggot pirated and installed my game 1 million times
>have to pay unity 100 million dollar or I'm going to a prison for EULA they changed after I signed the previous one.
Anonymous
6/14/2025, 9:36:51 AM No.712614512
>>712613678
Its managements job to say "SHIP THE FUCKING GAME I DONT FUCKING CARE THAT YOU'VE ALREADY WORKED 80 HOURS THIS WEEK AND I SURE AS SHIT DONT CARE THAT IT ONLY RUNS AT 1080P 30FPS, WHATEVER THE FUCK THAT EVEN MEANS. NOW SHIP THE FUCKING GAME OR THE COMPANY'S STOCK IS GOING TO DIP"
Anonymous
6/14/2025, 9:42:12 AM No.712614715
>>712611706
if (lines > 3) then return UE_shill;
Replies: >>712614883
Anonymous
6/14/2025, 9:45:40 AM No.712614883
>>712614715
if (lines > 3){
return UE_Shill;
}
There, I rewrote it in a real language
Replies: >>712615195
Anonymous
6/14/2025, 9:53:08 AM No.712615195
>>712614883
>uses more than 3 lines to prove my point
Anonymous
6/14/2025, 9:54:11 AM No.712615234
>Game comes out with X engine runs fine looks fine
>Sequel comes out with same engine runs fine looks fine
>Third part comes out but they switch to UE5 runs badly looks garbage
Sure it's mostly the developer's fault for not putting enough time and resources to learn how to properly use UE5 I guess. Surely, it has a lot of potential. But that is the end result in most cases.
Replies: >>712615865
Anonymous
6/14/2025, 9:58:59 AM No.712615448
>>712609915 (OP)
Clair Obscur is one of the most acclaimed games of all time and uses UE5. Just make a good game.
Replies: >>712616192 >>712617419
Anonymous
6/14/2025, 9:59:13 AM No.712615457
>>712610220
Some faggot will make a youtube video about you and demean your life, experiences and the outcome of it as some analog horror-esque creepy feeling of being watched in an empty gmod map or some pervert is going to diddle your soul and make SFM porn with it. Please reconsider.
Anonymous
6/14/2025, 10:01:11 AM No.712615542
>>712609915 (OP)
>armchair expert
what is he trying to say? "dont believe your lying eyes?" even if the science behind the engine is wrong it still only produces SHIT VISUALS that everyone can see.
Anonymous
6/14/2025, 10:08:58 AM No.712615865
>>712615234
Clair obscur runs like dogshit though for how it looks (the hair is specially visually jarring) and it's amazingly janky with what terrain can you travel on. The heavy lifting is everywhere else (music, gameplay, animations), but on technical terms this game is not at all a good showcase of what UE5 can do. It makes UE5 not look any better.
Replies: >>712616192
Anonymous
6/14/2025, 10:14:59 AM No.712616136
>>712609915 (OP)
I've started playing Oblivion remastered yesterday and I had a lot of Unreal engine crashes.
Anonymous
6/14/2025, 10:16:07 AM No.712616192
>>712615865
Quoted wrong post >>712615448
Anonymous
6/14/2025, 10:18:33 AM No.712616296
who gives a shit? nowadays unity and ue are the only engines worth using, there's not much choice out there if you're actually serious about your project
>wh-what about-
No.
Anonymous
6/14/2025, 10:19:43 AM No.712616346
>redditor
>having retarded opinions
of course. UE is the new unity. saar program game in unreal.
Replies: >>712616467
Anonymous
6/14/2025, 10:21:43 AM No.712616427
Why not use UE4 instead of 5?
Look at Stellar Blade. It looks amazing, it runs amazing. UE4. Just use that one. What's the problem? What is it lacking?
Anonymous
6/14/2025, 10:22:28 AM No.712616467
>>712616346
>UE is the new unity
yes, this is exactly what he's saying. you're agreeing with him.
Replies: >>712616512
Anonymous
6/14/2025, 10:23:34 AM No.712616512
>>712616467
no I'm not you retarded indian. you're a faggot too.
Replies: >>712616560
Anonymous
6/14/2025, 10:24:43 AM No.712616560
>>712616512
but you just said you did. this is unity all over again
Anonymous
6/14/2025, 10:24:51 AM No.712616562
if "niggas gay" = true
then execute function.niggaheilhitler
Replies: >>712616597 >>712617159
Anonymous
6/14/2025, 10:25:41 AM No.712616597
>>712616562
what programming language is this? retardo?
Replies: >>712616861
Anonymous
6/14/2025, 10:26:51 AM No.712616662
this op is a faggot. fuck your faggot thread.
Replies: >>712616708
Anonymous
6/14/2025, 10:28:06 AM No.712616708
>>712616662
>t. armchair expert
Anonymous
6/14/2025, 10:28:32 AM No.712616727
ok but real question
list games which run on UE4/5 but DON'T have that distinct Unreal ugliness to them. In simpler words - nonphotorealistic artstyles
I can only think of Wuthering Waves
Replies: >>712617321 >>712617436 >>712618071
Anonymous
6/14/2025, 10:31:28 AM No.712616861
>>712616597
It's a retarded version of lua because I haven't touched it in ages and just wanted to meme. Nigger
Anonymous
6/14/2025, 10:36:28 AM No.712617079
>>712610060
Its being jewed to death
Anonymous
6/14/2025, 10:38:12 AM No.712617159
>>712616562
if (niggas_gay == true){
nigga.heil_hitler("All my niggas nazis");
}
else {
nigga.nitrous(true, 100);
}
Replies: >>712617214
Anonymous
6/14/2025, 10:39:26 AM No.712617214
>>712617159
THERE GOES MY HERO! WATCH HIM AS HE GOES!
Anonymous
6/14/2025, 10:41:36 AM No.712617321
>>712616727
Clash: Artifacts of Chaos
Anonymous
6/14/2025, 10:43:38 AM No.712617419
>>712615448
>botted awards and playerbase is... le proof
its not a good game btw, its somehow even worse than FFXV
Anonymous
6/14/2025, 10:43:54 AM No.712617436
>>712616727
Fortnite
Anonymous
6/14/2025, 10:45:09 AM No.712617502
>>712609915 (OP)
>games with other engines like CryEngine and etc. are created
>barely anyone buys them in comparison to UE5slop
>reeee why more devs don't use other engine than UE5
truly a mystery
Replies: >>712617597
Anonymous
6/14/2025, 10:47:13 AM No.712617597
>>712617502
that's not how it works. Players don't give a fuck about the engine as long as the game runs and plays well. Pretty much all games after 2020 would've flopped dramatically if they cared.
Anonymous
6/14/2025, 10:49:48 AM No.712617709
>>712609915 (OP)
it's the idiot/midwit/genious bell curve. It exists for everything
Anonymous
6/14/2025, 10:55:34 AM No.712617945
>>712611719
>>Massive popin, texture issues, terrible default settings
I remember this with UT3. They can't even get their own games right with their shitty engine.
UT2004 had the better visuals imo
Anonymous
6/14/2025, 10:58:31 AM No.712618071
mab_thumb.jpg
mab_thumb.jpg
md5: 1f2a8d8946493d90663ef75ccc33309d๐Ÿ”
>>712616727
These games in Unreal Engine 5 aren't released yet. Only for Infinity Nikki though.

>Mabinogi
https://store.steampowered.com/news/app/212200/view/3860212413416213787

>Neverness to Everness
https://www.youtube.com/watch?v=eguKZyaDyQM

>Infinity Nikki
https://www.youtube.com/watch?v=Hpp4jVNNo_Q

>Silver Palace
https://www.youtube.com/watch?v=Z5UO07yx4MA
Replies: >>712618172
Anonymous
6/14/2025, 10:59:05 AM No.712618097
>>712610060
Licensing fees and file bloat. That's why I jumped ship to Godot and refuse to listen to "haha tranny drama" or "haha no games".
Anonymous
6/14/2025, 11:00:52 AM No.712618172
strinova-screenshot-0
strinova-screenshot-0
md5: 3a0b5b0cf7bd1df1d060ed6a50848d92๐Ÿ”
>>712618071
Striovnoa is also in UE4. It's a Valorant rip-off though lmao.
Anonymous
6/14/2025, 11:21:14 AM No.712619143
>>712610118
indians cant run unreal engine doe
Anonymous
6/14/2025, 11:26:50 AM No.712619413
What happens if you take UE5 and just disable lumen, nanite and any of the new features.
Then it's UE4 right, what's the issue?
Anonymous
6/14/2025, 11:43:02 AM No.712620135
1749894170541
1749894170541
md5: 396b81481af5eabce01c3cd36626a402๐Ÿ”
>>712609915 (OP)
I trust armchair experts more than actual experts at this point