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Thread 712709078

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Anonymous No.712709078 [Report] >>712712175 >>712712745 >>712713238 >>712716526 >>712717054 >>712717417 >>712718410 >>712719076 >>712727126 >>712729737 >>712733808 >>712734295 >>712737675 >>712750258 >>712763782 >>712770417 >>712772536 >>712774702 >>712777021
Nioh 3 Alpha impressions
Played through it for now. Some shit that I noticed:

>combat flow currently more stinted than 2
>heavy emphasis on swapping between Ninja and Samurai to proc elemental ailments + combat arts
>burst counters either too precise or do not trigger at all
>ninja weapons (twin blades, kusarigama, claws) permanently locked behind Ninja combat style
>ninja outfits stuck in different lineup pool as well
>onmyo magic relegated and tied to soul cores which either provide buffs or can be set as spells to cast
>bosses are challenging, especially second to last one from alpha
>jump attacks do not make more damage and leave character open to attacks
>ninja style has no high/mid/low stance

It's on Alpha but so far the style swapping is my biggest gripe as it will essentially lock out half of your previous game's content to a fighting style which is not fun (so far). The guardian spirit transformations amd some of the enemies are fun to llay with.
Anonymous No.712709134 [Report] >>712709230
WAIT WHAT
FUCKING WHERE
Anonymous No.712709183 [Report]
>amd
>llay
It's late. I just hope that Glaive will get back in (most likely as it is very keen on re-using assets so far)
Anonymous No.712709230 [Report] >>712713197
>>712709134
Playstation 5 only as of now, unfortunately
Anonymous No.712709704 [Report] >>712763782
Some more thoughts, contd.

>the crucible substitutes as the yokai realm from Nioh 2 and serves as the outworld boss hub
>character creation omitted as you are stuck with three presets between both genders
>faces and hairstyle will stick to previous design with some new additions, but the faces still seem worse than 2 somehow
>open world navigation seems alright so far but there is nothing breaking new ground, compared to previous titles
>Japanese voice acting is pretty good and historic figures like Takeda Shingen seem to take a more important role now
>ninja gadgets not capped to ability but to palette slots

Nioh 2 is hard to top and from what was shown in this Alpha so far, it's an uphill battle for Nioh 3. Forced Ninja/Samurai style will probably be the hardest pill to swallow, especially if specific weapons will stay locked behind it
Anonymous No.712712049 [Report] >>712712354
Khazan is better
Anonymous No.712712175 [Report] >>712713579 >>712779384
>>712709078 (OP)
I wish the skill trees in these games were more interesting, they're so dull
Anonymous No.712712354 [Report] >>712717552 >>712721689
>>712712049
Khazan literally trooned out cause devs consider the game to have flopped kek
Anonymous No.712712745 [Report]
>>712709078 (OP)
anyone wanna help me fill out a guide by testing elemental weaknesses for nioh 2
Anonymous No.712713197 [Report] >>712713579
>>712709230
Shit's literally unplayable on reg/slim PS5
Anonymous No.712713238 [Report] >>712713579
>>712709078 (OP)
Both Wo Long and Ronin made it pretty apparent to me that they were going to make something much more restrictive for Nioh 3.
People are going to spam the most powerful and stupid moves the entire game, falling back on skill only when absolutely necessary, embrace it TN.
They want to play their fantasy, not yours. Give a framework to use whatever weapon, magic, ninjutsu. Let people loose. Don't fuck with the program.
Anonymous No.712713579 [Report] >>712718027 >>712764295
>>712712175
They somehow streamlined it even harder than I imagined.
>specific arts stuck on filling out a meter while fighting in Samurai Style
>give these attacks a slight attack buff + hyperarmor (against normal enemies)
>skill attacks are so slow on default that they are not worth doing without having a full skill meter

I hope that this is really just due to me picking Odachi and not Spear or 1Kat but man, it's a pain in the ass.

>>712713197
Boss fights thankfully ran at solid 60 for me but yeah, the crucible area gave me horrific Wo Long flashbacks.

>>712713238
Agreed. I think this lack of freedom to play at your own leisure and using your own style will be Nioh 3's largest deterrent.
Anonymous No.712715420 [Report]
Anonymous No.712716526 [Report] >>712716923 >>712717247
>>712709078 (OP)
>looks and runs like shit
>ninja and samurai don't really complement each other, can just stay in one style forever after getting the skill
>enemies and bosses are not dangerous, you can outrun or circle strafe most of their moves
>burst counters are poorly animated, don't feel the impact when landing them
>lost features from Wo Long and Ronin like climbing and swimming for some reason
Anonymous No.712716846 [Report] >>712717283 >>712717308 >>712717334 >>712718581 >>712718589 >>712720310 >>712720343 >>712720771 >>712724203 >>712773268 >>712777146
The map is complete trash. I unironically was excited about open world because I thought it would be like Elden Ring where you reach huge castles and big dungeons, bit the whole first area is just shrines and empty dead villages and fields.
There's literally no thought about how the actual map flows so you go around like a murderhobo with no real progression and you never feel like you "cleared" a part of the map or dungeon or achieved a goal besides following quest steps and breaking the huge crystal thingies
Anonymous No.712716923 [Report] >>712717231
>>712716526
>lost features from unrelated games
?
Anonymous No.712717054 [Report] >>712717182
>>712709078 (OP)
I hope they bring back the titty slider from nioh 2 and not the three options we had in rotr
Anonymous No.712717182 [Report] >>712717238
>>712717054
I hope they improve the titty slider and not make them just expand the chest making it look awkward with clothes
Anonymous No.712717231 [Report]
>>712716923
>unrelated games
They are all rehashes of the same game, swimming would unironically make more sense in Nioh than in Ronin because you could actually fight aquatic monsters.
Anonymous No.712717238 [Report] >>712717457
>>712717182
I have a feeling they're going chicken out on this and make it half assed. They don't want to be seen as a gooner dev
Anonymous No.712717247 [Report]
>>712716526
>you can outrun or circle strafe most of their moves
stopped reading there
Anonymous No.712717283 [Report] >>712717984
>>712716846
>There's literally no thought about how the actual map flows so you go around like a murderhobo with no real progression and you never feel like you "cleared" a part of the map or dungeon or achieved a goal besides following quest steps and breaking the huge crystal thingies
Sounds exactly like Elden Ring.
Anonymous No.712717308 [Report]
>>712716846
>he didn't go out of bound to the castle
as expected from Oneway Ring fans
Anonymous No.712717334 [Report]
>>712716846
True, it just doesn't flow well
Anonymous No.712717417 [Report]
>>712709078 (OP)
The game looks busy, there's too much visual noise, the designs are exagerated but it doesn't translate into something that is pleasing to look at. Dunno why they keep making these same mistakes over and over again like this.
Anonymous No.712717457 [Report] >>712735293 >>712760891
>>712717238
Nioh 2 had trash tier fashion for female characters because Nioh 1 is William's game. Unless they remodel every armor, we will have to rely on modders to fix the game.
Anonymous No.712717552 [Report]
>>712712354
Female Slayer is an established character in DFO.
Anonymous No.712717796 [Report]
Frost Moon and Arts proficiency is great and really fun.
Anonymous No.712717984 [Report]
>>712717283
Fuck no, ER has actual dungeons like stormveil castle that feel like full fledged levels
Anonymous No.712718027 [Report] >>712718310 >>712764295
>>712713579
>>give these attacks a slight attack buff + hyperarmor (against normal enemies)
They do.
You need toughness.
Toughness modifies any hyperarmor value on any given attack.
The system is rather binary, but it can make discovery difficult or frustrating.
Basically
At toughness ##1
Using attack X will ALWAYS hyperarmor through incoming attack Y
But attack X might not hyperarmor through incoming attack Z unless you have toughness ##2.
Unless I am mistaken. I am 99% confident toughness does NOT work like Dark Souls poise. Once you cross a given thresshold you will NOT stagger vs certain incoming attacks, provided a stable enough outgoing attack.

Tank builds are extremely strong in Nioh because of how reliable trades are. So much better than Miyazaki's invisible stagger meter.
Anonymous No.712718310 [Report] >>712718641 >>712725976
>>712718027
Don't bother. His every greentext is wrong. Literally how can you confuse frost moon and arts proficiency?
Either op can't read or op is a retard.
Anonymous No.712718410 [Report] >>712718769
>>712709078 (OP)
I really don't like the style swapping mechanic either. What a bummer.
Anonymous No.712718581 [Report]
>>712716846
I wish more games would let me play as an undead.
Anonymous No.712718589 [Report] >>712718859
>>712716846
>The map is complete trash
Not that it isn't disappointing, but TN does not have competent level designers.
I suspect their level design philosophy (if we can call it that) might work OK for Rise of the Ronin, but even open world Nioh is going to feel like shit - unless TN intends to turn Nioh into a fantasy/ninja life simulator, but then they have to products in competition rather than two in compliment.

Anyway, MAYBE an open world will make things more coherent in the GRAND scheme of things. But just having a small snip I can't see being much different from the rather haphazard arrangement of chutes and ladders that is TN "level design".
Anonymous No.712718641 [Report]
>>712718310
but I like Nioh number theory crafting because I am complete shit at the combat
Anonymous No.712718670 [Report] >>712718871
SoP vs nioh 2?
Anonymous No.712718769 [Report]
>>712718410
You can ignore it
Anonymous No.712718859 [Report] >>712719174
>>712718589
It's really apparent someone didn't play the game for more than 2 levels with posts like this.
Anonymous No.712718871 [Report]
>>712718670
SoP really isn't good
Anonymous No.712719076 [Report]
>>712709078 (OP)
Cool, I won't buy it then.
Anonymous No.712719174 [Report] >>712719210 >>712719508 >>712727215
>>712718859
Please provide examples of good level design in Nioh
Anonymous No.712719210 [Report] >>712720656
>>712719174
The dragon temple in 2 is unbelievable levels of kino
Anonymous No.712719508 [Report] >>712720656
>>712719174
The water dam level in Nioh 2 is really good in terms of level progression.
Anonymous No.712720310 [Report] >>712720343
>>712716846
TN are brainless morons when it comes to level design.
Anonymous No.712720343 [Report] >>712720419
>>712716846
>>712720310
>/v/ yet again filtered by based TN
lmfao
Anonymous No.712720408 [Report] >>712720435
Nioh is one of the worst series of all time
Anonymous No.712720419 [Report] >>712720451 >>712720502
>>712720343
>m-muh filtered
The autistic Nioh tard screeches when faced with criticism he doesn't know how to actually argue against.
Anonymous No.712720435 [Report]
>>712720408
Agreed, it's simply too videogamey for todays busy BIPOC queer gamer that doesn't have time to be a tryhard sweat
Anonymous No.712720451 [Report] >>712720502 >>712720508
>>712720419
>criticism is when I say u bad
Anonymous No.712720502 [Report] >>712720709 >>712721291
>>712720419
>>712720451
>ask nioh hater to stream
>he does
>all he does is spam high stance odachi
>dies and calls the game bad
LMAO
Anonymous No.712720508 [Report] >>712720801
>>712720451
>criticism that literally everyone agrees with is an issue with every TN game doesn't count because it hurts my feelings
waaaah
Anonymous No.712720656 [Report]
>>712719210
>>712719508
>Nioh 2
dammit
I'll get there...
but thanks anons
Anonymous No.712720709 [Report] >>712720775 >>712720851
>>712720502
Never happened. Nioh is one of the easiest soulslikes, and souls vets would have no problem with it.
Anonymous No.712720771 [Report] >>712720914 >>712774987
>>712716846
Elden ring open world is garbage so I didn't expect much from this. They should just go back to mission structures but maybe if the open areas are smaller it'll be fine
Anonymous No.712720775 [Report] >>712720856
>>712720709
>bringing up souls out of nowhere
Oh it's schizo hours, understood
Anonymous No.712720801 [Report] >>712720859
>>712720508
>I am everyone so I don't need any argument
Anonymous No.712720851 [Report]
>>712720709
>souls vets
Lmao, souls vets were kvetching when from dropped a dlc that was marginally more challenging for people to roll through
Anonymous No.712720856 [Report]
>>712720775
You can stop pretending Nioh is anything more than a poor Souls clone with diablo loot, I can't be fooled.
Anonymous No.712720859 [Report] >>712720935
>>712720801
>general consensus doesn't matter if I pretend it isn't real and ignore any and all opinions that make me sad :(
Anonymous No.712720914 [Report] >>712721036 >>712721053 >>712721063 >>712721127
>>712720771
cry moar faggit
you would piss your skirt no matter what sort of game being made. bet you liked E33 though, didn’t you you faggot?
Anonymous No.712720930 [Report] >>712775153
Nioh cucks 100% deserve how shit these threads are for always acting like the most insuferable faggots on /v/ when talking about action games. You cuckolds make DMCfags and fighting gamefags seem tolerable in comparison. Love Nioh by the way. All of you can eat shit.
Anonymous No.712720935 [Report]
>>712720859
>If I repeat it enough times, people will believe me even if I have nothing to say
Anonymous No.712720997 [Report]
>game comes out where you have to pay attention and actually learn
>99% of /v/ shits itself and seethes
/v/ is literally a twitter dumping ground, actually playing videogames is considered strange
Anonymous No.712721036 [Report] >>712721242
>>712720914
there are nicer ways of begging for content uwu
https://litter.catbox.moe/3smqklf6q35he2bn.mp4
Anonymous No.712721053 [Report] >>712721461
>>712720914
>parryslop and tranny lives rent free in elden ring fanboy's head
Where do I unsubscribe your blog?
Anonymous No.712721063 [Report]
>>712720914
No I never played it, I just like tn sticking to what they do best and I can't think of a single open world game that wouldn't be better if they didn't get rid of that dogshit gimmick, including eldenslop
Anonymous No.712721127 [Report]
>>712720914
Why would one not like GOTY 2025?
Anonymous No.712721242 [Report]
>>712721036
Niohchad I kneel
Anonymous No.712721291 [Report] >>712721337 >>712721370
>>712720502
I don't believe this happened but if it did, that's exactly how a souls fan would play
Anonymous No.712721337 [Report] >>712721501
>>712721291
This quite literally happened
Anonymous No.712721369 [Report]
My issues with the game
>Open map is really bad and kinda aimless, especially made worse by each area having lots of similar encounters. You are basically having the secondaries plastered all over your main mission but you don't know what you are signing up for now.The actual map is flat and basic, made worse by the shitty fall damage.
>Jump attacks are weak and jumping is still a platforming gimmick
>Living Artifact is still the same skill spam that Yokai Shift was
>New enemies are all shit
Anonymous No.712721370 [Report] >>712721415 >>712721501 >>712721636
>>712721291
thing is spamming one button in one style is more than enough to clear both games
Anonymous No.712721415 [Report] >>712721683
>>712721370
Cool cool, you'll prove it with a stream?
Of course you won't
Anonymous No.712721429 [Report]
I liked it.

I'm looking forward to it. I just hope the fashion is a bit more varried. I only ended up wearing one armor set in 2 because it was the only armor that looked vaguely savage / barbarian looking. I know, I know. It's Japan, it's meant to be full of Japanese looking stuff.
Anonymous No.712721461 [Report] >>712722782
>>712721053
this is a nioh thread and there was no mention of elden ring you mentally ill faggot.
Anonymous No.712721501 [Report]
>>712721337
I dunno anon, it's a bit too funny.

>>712721370
Yeah you can. The game let's you use as little or as much of it's arsenal. The point is actually engaging with the systems and having fun instead if seething about it when you play it like soulsslop
Anonymous No.712721524 [Report] >>712723028 >>712774309
Why don't they add combat styles to ninja like Ronin did? That was fucking fun. Is it even a TN game if you don't have a ton of styles to switch to on the fly? Even SoP (Jack's game) let you do that with any final fantasy jobs.
Here it's just either Samurai and ninja.. which has no interesting moves and stances.... big whoop. I never liked using the dpad for spells and moves but this is somehow even worse?

>hiro changed the fucking catcha again
NIGER NIGER NIGER NIGER
Anonymous No.712721636 [Report] >>712721683 >>712721795
>>712721370
https://www.youtube.com/watch?v=aTAID3QGHLw&list=PL_QtSMEGimbyvPNPDxkzlEP9EQYCgXXEG
knock yourself out bud
Anonymous No.712721683 [Report]
>>712721415
>>712721636
Anonymous No.712721689 [Report] >>712721801 >>712722212
>>712712354
>Khazan literally trooned out cause devs consider the game to have flopped kek
What happened?
Anonymous No.712721795 [Report] >>712723125
>>712721636
>dsp
I'm almost tempted to watch for a laff.
>no ng+ onwards
Tragic but I'll watch, thanks
Anonymous No.712721801 [Report] >>712722106 >>712722360 >>712762937
>>712721689
Remember Khazan? This is her now
Anonymous No.712722097 [Report] >>712722187 >>712722251
>devs make new game
>make new mechanic for new game
>then they go absolutely bonkers and make every single player interaction with the enemies and the stage revolve around this one mechanic
This ninja/samurai swap shit is about as popular as the heat mode in Tekken 8. And the game development is too far along to change it or reduce it. I'm hoping they make it into a tag system where you can use two characters on screen at the same time.
Anonymous No.712722106 [Report] >>712722180 >>712722287 >>712780368
>>712721801
kek
sexo!
But there's no way they changed the dude actually? he's on the cover and everything.
Anonymous No.712722180 [Report] >>712780561
>>712722106
free dlc with female skin, I don't know how it works in cutscenes
Anonymous No.712722187 [Report] >>712777284
>>712722097
it's an alpha, they could still change it.
Anonymous No.712722212 [Report]
>>712721689
Devs are adding the ability to turn Khazan into a woman so all the chink gooners give the game a chance
Anonymous No.712722251 [Report]
>>712722097
They already said in an interview you can set R2 to counter without changing style and main just one
Anonymous No.712722287 [Report] >>712722454 >>712722473 >>712722643 >>712722893
>>712722106
they added jack-sama khazan too
Anonymous No.712722360 [Report] >>712722405
>>712721801
What the fuck. I only played the demo, what lore did I miss
Anonymous No.712722405 [Report] >>712723631
>>712722360
it's just free DLC
Anonymous No.712722454 [Report]
>>712722287
ILL CRUSH YOU
Anonymous No.712722473 [Report] >>712723631
>>712722287
This guy looks a bit weird... I feel like I should respect his strength, but something's not quite right...
Anonymous No.712722643 [Report]
>>712722287
Now we're talking
Anonymous No.712722718 [Report]
I'm very interested in seeing what new and returning yokai we get. I hope they just keep expanding the roster (except crabs, drop those)
Anonymous No.712722782 [Report]
>>712721461
read the reply chain
Anonymous No.712722893 [Report]
>>712722287
Bullshit
Anonymous No.712723028 [Report]
>>712721524
You still have the full moveset of Nioh 1 in samurai style, and we saw the use of 1kat in Ninja style in one of the trailers, so switching weapons between styles is probably on the table. You basically have 4 stances instead of 3.
Anonymous No.712723125 [Report] >>712723289 >>712723317
>>712721795
NG+ is when one-button combat becomes all the more viable with gearsets
Anonymous No.712723289 [Report] >>712723723
>>712723125
Only in Nioh 1, in 2 higher difficulties you have to hit the enemy a lot. Rail them, as a figure of speech.
Anonymous No.712723317 [Report] >>712723723
>>712723125
Yeah if you're playing nioh 1 1kat
Anonymous No.712723504 [Report] >>712723634 >>712723925 >>712735369
Praying that both are good and don't flop.
Anonymous No.712723631 [Report]
>>712722473
tiny head
no actual jaw/chin
It's typical for 'heroic' figures to following a 9-9 1/2 heads ratio, where typical males are aronud 7 1/2 ratio. But that guy's head is smaller than his bicep. Fists bigger than his head.
And the posture is slightly lurched forward, less heroic, more brutish, but his head is cocked back and held upright instead of leaning into the posture. Couple it all with a strangely flatte unblemished face (save for the token scar) compared to the both glossy and rough (wtf) shading on the body, and it looks like the guy's head was slapped on from a different picture. Completely out of place.
Making matters worse, I think that's the 3D model, so it isn't even consistent in-game?
>>712722405
the bitch Khazan has similar problems.
Anonymous No.712723634 [Report]
>>712723504
I vill buy the digital license for both games for sure
Anonymous No.712723723 [Report] >>712723901
>>712723289
no one said one hit
needing to hit things repeatedly is still one button.
>>712723317
It works with a lot of weapons. You just have to build into whatever stupid active skill you want to spam.
And even discounting weapons you can easily do the same with Kunai and its basically the same thing.
Anonymous No.712723901 [Report] >>712724061
>>712723723
>It works with a lot of weapons. You just have to build into whatever stupid active skill you want to spam.
>And even discounting weapons you can easily do the same with Kunai and its basically the same thing.
Stupid wacky builds only really take place once you started getting graces and can spam divine crafts for said graces in ng+++. Before then it's more about marginal tempering and soul matching
Anonymous No.712723925 [Report] >>712724121 >>712761240
>>712723504
Nioh will probably do ok (Wo Long had like 75k concurrent players on launch and that was also on Gamepass, Ronin did much worse but it was an after year PS port with literally 0 marketing) but NG4 is almost guaranteed to flop cause the average zoomer gamer is unable to process an action game that doesn't fall into one of the recognizable categories of soulslike or parryslop. NG2 remaster had like 2k concurrent players.
Anonymous No.712724061 [Report] >>712724121
>>712723901
eating spirit stones and spamming living weapon beats 100% of Nioh 1 and moonlit snow redux beats 100% of Nioh 2
Anonymous No.712724121 [Report] >>712724289 >>712724979
>>712723925
Team ninja suck at marketing and general release decisions
>sop dead on egs for a year, no hype on steam release
>ronin stuck on shitstation for a year, barely a twitter post for steam release
>wo long launches simultaneously but performance on pc is shit
They just can't help themselves

>>712724061
Sounds like a great way to play, enjoy
Anonymous No.712724203 [Report]
>>712716846
So far I don't think the bigger map adds anything of actual interest
Anonymous No.712724289 [Report] >>712724796
>>712724121
>ronin stuck on shitstation for a year, barely a twitter post for steam release
Don't forget
>released literally on the same day as Dragon's Dogma 2, which got all the media attention
Anonymous No.712724796 [Report]
>>712724289
that sucks because even ronin ended up being way better than dragon's dogshit.
Anonymous No.712724979 [Report] >>712725394
>>712724121
wo long was pretty popular on gamepass but uh... you know...
Anonymous No.712725003 [Report]
>japanese series goes open world
>it sucks
tired of this same story playing out over and over again
Anonymous No.712725394 [Report]
>>712724979
Yeah I know
Anonymous No.712725976 [Report] >>712726508
>>712718310
I wrote it after playing through the game at night. Doesn't deter from the fact that tying it to a charge meter makes it any better, cocksucker.
Anonymous No.712726145 [Report] >>712726251
I really didn't enjoy the alpha at all which surprised me since Nioh 1 and 2 are both games I fucking love. The samurai and ninja switching isn't interesting and the game just feels...off, to me. It's hard to accurately describe but unless the next demo changes my mind, I don't think I'll be picking 3 up.
Anonymous No.712726251 [Report] >>712726715
>>712726145
Pretty much my experience. Burst counters work whenever they want to, especially on that granny boss and her snake head slam. Fuck that attack, or the counter mechanic, or both.
Anonymous No.712726508 [Report] >>712727026
>>712725976
you can use frost moon anytime you trigger ki pulse(so flux too), retard. holy fuck why is /v/ full of ignorant smooth brains.
https://youtu.be/boC63-3I5aM
Anonymous No.712726518 [Report] >>712727408
>Samurai is also getting dual swords
So there will be more choice on what you use, but just small differences between the same weapons for Sam/Nigga?
Anonymous No.712726574 [Report]
Decided to do yet another playthrough of Nioh 2. I've never actually done Dream of the Nioh so I might make it this one, but it has been 2 years since I played the game and I would like to see all the story related content that a first playthrough gives like all the Interim character quests and dialogue. No idea which to do.
Anonymous No.712726715 [Report] >>712727091
>>712726251
Try guardian spirit skill. It can counter burst attacks before attack comes out.
Anonymous No.712727026 [Report] >>712727212 >>712727314
>>712726508
I am talking about Moonlit Snow you dumb nigger. It still does not deter from the fact that it's retarded to tie it to a charge gauge.
>you can use the skill anytime
Of course you can - it does shit damage when not triggered with a full gauge and is slow as fuck. Go eat a bag of dicks, you dumb motherfucker.
Anonymous No.712727091 [Report]
>>712726715
Gonna give this a try, thanks. Managed to beat her after a good amount of time.
Anonymous No.712727126 [Report] >>712727282 >>712728356
>>712709078 (OP)
Nioh 2 was utter shit, Nioh 3 goes in the same way but x10 more autism. Nips don't fucking know anymore how to do games.
Anonymous No.712727212 [Report] >>712730109
>>712727026
>I can't hold triangle when the meter isn't full
Can you be even more retarded?
Anonymous No.712727215 [Report]
>>712719174
I don't remember a level I didn't like but the first dlc level with the ships is fantastic in terms of presentation, atmosphere and gameplay
Anonymous No.712727282 [Report] >>712729429
>>712727126
>Nioh 2 was utter shit
filtered
Anonymous No.712727314 [Report] >>712730109 >>712733716
>>712727026
>it does shit damage when not triggered with a full gauge and is slow as fuck
post comparison and be a clown
Anonymous No.712727408 [Report] >>712727681 >>712727798
>>712726518
>small differences
Samurai and ninja 1kat seem really different so far.
Anonymous No.712727681 [Report] >>712727798
>>712727408
You've seen one (1) move from ninja 1kat
Anonymous No.712727705 [Report] >>712727908 >>712728150 >>712728948 >>712729469 >>712729976 >>712732151 >>712732720 >>712733112
Out of all of this, how does Rise of the Ronin stack up? I'm not exactly super engaged by Nioh, but I might be more interested in a very late Edo period VERY light Japan samurai life 'sim'.
How's the gear and what's the game like outside of combat? What's the game like INSIDE combat?
Anonymous No.712727798 [Report] >>712728660 >>712729959
>>712727408
>Samurai and ninja 1kat seem really different so far.
>>712727681
>You've seen one (1) move from ninja 1kat
I take it you're on about this move?
Anonymous No.712727908 [Report]
>>712727705
It's good, not amazing but very fun in bursts. The combat is not better or worse than Nioh imo, it's just a bit different with a focus on movesets and attack/defense timing rather than your equipment build and playstyle. The gear is fantastic, it is easily the game with the most weapon movesets and variety ever, the weapons all look and feel good. The clothing is fantastic and the game has a pretty deep outfit customization system that benefits a lot from the setting allowing great fashion from both Japan and the west.
Anonymous No.712728150 [Report]
>>712727705
Unrelated Ronin attention to detail clips by some jap TN fans. Should give you an idea of the game.
https://youtu.be/uDZh02hSBu4
Anonymous No.712728356 [Report] >>712729429
>>712727126
I agree sister, the gameplay should be just repeatedly tapping 1 button like in my heckin gacha
Anonymous No.712728380 [Report] >>712728789 >>712729407
Honestly I get the complaints about ninja
You're not forced to use it at all but I do wish they'd make it a bit more fun, it's just too simplistic and mashy compared to samurai. Mostly just used it during downtime to chuck ninjutsu before I went back in with samurai
Anonymous No.712728660 [Report]
>>712727798
>that's an open world level
wow they really stepped up the game in Nioh 3
Anonymous No.712728789 [Report]
>>712728380
The extra damage from behind is so strong, it's basically your ultimate punish if you can position properly or if the enemy is out of ki.
Anonymous No.712728938 [Report]
First time replaying Nioh 1 since 2018 or thereabout, did they nerf the difficulty in this game or what?
Cleared the first boss in 3 tries and the second in 2 and I don't feel like I'm struggling even slightly
This isn't how I remember it going the first time I played this game, everything feels kinda slow and easy to dodge
Anonymous No.712728948 [Report] >>712729084
>>712727705
Rise of the Ronin is somewhat fun while in combat but it is fucking abysmal with how much dialogue there is in a game with shit tier writing. Normal sidequests will have you talk to someone, do a forced walk-and-talk section to a second location, fight three enemies, forced walk-and-talk, one mini boss with two henchman, then another conversation. You get like two minutes of combat and 8 minutes of conversations, and the conversations are usually "I only fought you because I wanted to test you!" and "We must defeat this corrupt official for the future of Japan."
Anonymous No.712729084 [Report] >>712729290
>>712728948
I'm playing it now and the conversations are really not that long, especially if you read them yourself without waiting for the voice acting. You can be done with a dialogue in under 30 seconds and go back to killing things.
Anonymous No.712729290 [Report] >>712729663
>>712729084
The forced walking/riding sections are unskippable and they are longer than the fights on half the side quests
Anonymous No.712729407 [Report] >>712729920
>>712728380
>it's just too simplistic and mashy compared to samurai
Isn't it supposed to be luke that? They even put the quintessential 1 move spam weapons there.
Anonymous No.712729429 [Report] >>712729578 >>712729730 >>712729802 >>712729875
>>712727282
>>712728356
Yep, nip games are shit is time to grow up, when you play a game that is a pachinko machine rng slotting machine is time to fuck off and more so if the game is needed to played with 50+ buffs before a combat doing a piano recital to kill a Poporing.
Anonymous No.712729469 [Report] >>712746464
>>712727705
I doubt it's for you, the main appeal of the game is definitely the combat, which is extremely punitive and hard to understand btw. I enjoy Ronin's combat A LOT but yeah there isn't much to the game outside of combat, you'll spend most of the time outside combat unlocking part of the map and picking up cats, that's the level of open world interaction you get, the only fun part is just the combat. The story is trash and talks too much for nothing.

But I think the combat is fun enough that I'm now doing a max difficulty run and it's still great. Understanding the combat in Ronin is done more in an action game or even fighting game way rather than actually trusting what the game tells you with the arrow, and with the metric fucton of weapons and style there's so much to experiment with. Makes me honestly hope Nioh 3 has recycled some of these moves and stances. A few of them would do perfectly fine as new ninja movesets.

you also need to have a very fucking good PC and even the best of the best might not get you the quality level you'd expect without using fake frames and fake resolution. I fixed the game for myself because I know my shit and it looks great now but I'm in the minority here, the game has a bad rating on Steam just because of the poor performances.
Anonymous No.712729578 [Report]
>>712729429
>nip games are shit is time to grow up
famous last words, didn't go that well last time, lmao
Anonymous No.712729663 [Report] >>712729742
>>712729290
Most quests just start you off immediately at the place where you do the mission, the only walking/riding you do is to get to the quest giver or you can fast travel. There are quests where you go on a walk with someone while they talk about shit but I don't think these sections are all that common and all that long as someone who gets really annoyed by this shit.
Anonymous No.712729730 [Report]
>>712729429
>more so if the game is needed to played with 50+ buffs before a combat doing a piano recital to kill a Poporing.
Very much a skill issue
Anonymous No.712729737 [Report]
>>712709078 (OP)
so far it feels worse than rise of the ronin, but i loved that game. this is still alright, but it's just more nioh, which is fine but it feels a little like sloppa.
Anonymous No.712729742 [Report] >>712730192 >>712730705 >>712774679
>>712729663
Okay, so I picked a random bond mission, looked it up on YouTube, and measured the whole thing. Here it is:

https://www.youtube.com/watch?v=MUiQ6IIdNBI

0-3:40 talking
3:40 - 5:45 gameplay
5:45 - 7:18 talking
7:18 - 7:58 gameplay
7:58 - 11:13 talking

Grand total:
2 minutes and 45 seconds of gameplay
8 minutes and 38 seconds of talking
Anonymous No.712729802 [Report]
>>712729429
ok nigger recommend me a game to play
Anonymous No.712729875 [Report] >>712730368
>>712729429
understandable. well, recommend me some games. help me grow/
Anonymous No.712729920 [Report]
>>712729407
Yeah I guess but that's kind of the issue for me
For a series all about combat depth it feels weird to have what is essentially an entire character you can switch to where you have your moveset gutted for the benefit of backstab damage (you had that in the other two games anyway), the ability to spam perfect rolls so you can use ninjutsu(something you could do anyway as well). The best way to use it is to switch back and forth frequently I get that but compared to samurai the idea of playing ninja only would be the inferior way to play. It just doesn't have enough of an identity to stand on its own two feet yet and feels like a fourth stance rather than its own thing.
Anonymous No.712729959 [Report] >>712731381 >>712731840
>>712727798
There is also this clip on thei xitter
https://x.com/i/status/1933841850168942930
Looks like Gikei from RotR.
Anonymous No.712729976 [Report] >>712746464
>>712727705
It's TNs attempt at mainstream success, so expect simple combat and a bland open world, fun enough for a playthrough
Anonymous No.712730109 [Report] >>712730775
>>712727212
Nigger too dumb to read
>>712727314
Do your own research, faggot.
Anonymous No.712730192 [Report]
>>712729742
https://www.youtube.com/watch?v=MX4NxQ5JRiI
here one where it's the other way around
2 minutes of talking
Then group fight
Then boss fight
1 minute of talking
Another boss fight
And missions like this are a lot more common that those where nothing happens for large periods of time
Also you can be done with the dialogue like 10 times quicker if you just read to yourself
As I said, I'm really impatient with these walky talky sections in modern games and I've found the ones in Ronin tolerable
Anonymous No.712730368 [Report]
>>712729875
>help me grow
I ain't your father.
Anonymous No.712730376 [Report] >>712730435 >>712730579
sounds kinda lame
nioh 2 was a refined (but also dumbed down) version of the first game, but this sounds like it went too far
Anonymous No.712730435 [Report] >>712730614
>>712730376
How was nioh 2 dumbed down from 1?
Anonymous No.712730579 [Report]
>>712730376
>but also dumbed down
Every late game nioh 1 build deteriorated into living weapon spam. 2 was an improvement in every way
Anonymous No.712730614 [Report] >>712730696 >>712730894 >>712732142
>>712730435
less mechanically complex
the elemental shit was de-emphasized
yokai mode wasn't an instant win button but it required less thought than only having spirit supermoves in the first game
it was generally easier, I did replay the first game immediately after beating 2 before any DLC was out and the comparison was night and day
Anonymous No.712730696 [Report]
>>712730614
in what way is it less mechanically complex?
Also, outside of a few bosses and DLCs, Nioh 1 was quite easy
Anonymous No.712730705 [Report] >>712730952
>>712729742
anon... bond is romance. the talking is the point.
Anonymous No.712730775 [Report] >>712733645
>>712730109
cope
Anonymous No.712730894 [Report] >>712731228
>>712730614
>yokai mode wasn't an instant win button but it required less thought than only having spirit supermoves in the first game
What the fuck? Living weapon is absolutely just an I win button when the boss is at 25% HP, yokai form at least you have to suck up amrita to keep it going
Living weapon did look cooler though can't even lie, glad it's kind of a mix of the two in 3
Anonymous No.712730952 [Report]
>>712730705
Not really, bond missions are just missions you do for named NPCs. They can range from a chill stroll with a character where he talks about some shit and then you fight a group of trash mobs to some of the hardest boss fights in the game.
Anonymous No.712731228 [Report] >>712732142
>>712730894
Just a scrub here but I thought living weapon was WAY stronger in Nioh 1, forget 25%, I felt like I could whale on bosses from the halfway mark pretty easily most of the time, and I couldn't lean on it nearly as hard in Nioh 2. The sequel definitely demanded a higher and sustained level of play from me
Anonymous No.712731381 [Report] >>712731840
>>712729959
>There is also this clip on thei xitter
>https://x.com/i/status/1933841850168942930
Here's the clip.

>Looks like Gikei from RotR.
I've not played RotR so I wouldn't know.
Anonymous No.712731840 [Report]
>>712729959
>Looks like Gikei from RotR.
!!!
>>712731381
IT IS!!
Awesome. I hope they have a style switcher for ninjas in the end but even if they don't, at least you really do have 1kat for ninja..
Anonymous No.712732142 [Report]
>>712731228
Please understand some people got filtered by Nioh 2 so hard they will never stop lying about it, like >>712730614
Anonymous No.712732151 [Report]
>>712727705
game is good. 3 big maps to explore, combat is fun, characters are good and you get to fuck a femboy
Anonymous No.712732720 [Report]
>>712727705
Imo, the most underrated and one of the best games of 2024.
Anonymous No.712733112 [Report]
>>712727705
I finished a playthrough and it was a really enjoyable game. If anything, i wanted MORE enemies to fight even despite the sheer size of the region and amount of encounters you can go through. Ended up clearing the entire map and barely utilized stealth.
Anonymous No.712733645 [Report] >>712734473 >>712734789
>>712730775
Beat both bosses solo without summoning. End yourself, faggot.
Anonymous No.712733652 [Report]
Thanks for all the legit Ronin feedback.
The scripted story events sound like they're more of a deal breaker for me than anything. Ruined MH Wilds - but I can deal setting expectations along side with a stiff discount.
Anonymous No.712733716 [Report]
>>712727314
NTA but Moonlit Snow's third attack does trigger twice when you use it with a full charge. Damage difference between charged and uncharged seems to vary between 10-15%.
Anonymous No.712733808 [Report] >>712734010
>>712709078 (OP)
You're really late on this when we already had dozens of threads discussing the alpha. The combat flow is the same as other Nioh games, I'm not sure what you mean by your first remark. Ninja mode does lack stances but I like to think of them having an "aerial stance" since they have more skills in the air. They do have a skill that increases airborne damage and you can actually dodge and use Mist in the air so you're not really that vulnerable. Overall air combat seemed good in my opinion. We do also know that some weapons will have a samurai version, like there will be the normal 2kat.
Anonymous No.712733928 [Report]
>Open world
its gonna be shit.
Anonymous No.712734010 [Report] >>712734871
>>712733808
OP here, barely seen any threads running here, but I am on a different timezone too.
I gave Ninja style another chance with fists and managed to beat last boss from Alpha down to 50% by just punching him and using Yokai Skill to trigger stagger. I just hope that SG will remain on Samurai side because of all the crazy strings you can pull with it. Got to wonder if they keep Hatchets as broken as they were in 2 as well.
Anonymous No.712734295 [Report] >>712734403 >>712734720
>>712709078 (OP)
Are we really at the point of making a bait OP now?
Anonymous No.712734403 [Report]
>>712734295
Ask the developers first.
Anonymous No.712734473 [Report] >>712734521
>>712733645
seethe
Anonymous No.712734521 [Report] >>712734635
>>712734473
I accept your concession.
Anonymous No.712734635 [Report]
>>712734521
>no argument
Anonymous No.712734720 [Report]
>>712734295
OP is just genuinely retarded.
Anonymous No.712734789 [Report] >>712735437
>>712733645
Post webm. We know you wouldn't.
Anonymous No.712734871 [Report] >>712735596
>>712734010
The demo went up as soon as they announced Nioh 3, you must of been off of /v/ for at least a week if you somehow managed to miss all the threads. I was unsure about ninja mode having no stances at first but the air combat helps make up for it. It's also going to depend on the amount of ninjutsu we get, some of them like cicada shell were really fun in the demo. Hatchets were found as a ninja mode weapon by somebody that went out of bounds but I'm not sure what you mean by "broken" in 2. Like "broken" as too strong or weak because neither of those are true.
Anonymous No.712735293 [Report]
>>712717457
Gay nigger coomer faggot
Anonymous No.712735369 [Report]
>>712723504
NG4 deserves to fail and if you think otherwise then you're a fake fan
Anonymous No.712735437 [Report] >>712735738
>>712734789
Nah, I am not going to go through the effort of giving faggots like you more time than necessary. Take these two screenshots of me wasting them and eat shit.
Anonymous No.712735456 [Report] >>712735686
What the fuck am I supposed to do with all my extra gear? Also I cant seem to get the exploration level of tenyu river to 4/4 for some reason, anyone know why?
Anonymous No.712735596 [Report]
>>712734871
More embarassing than that actually.
I just didnt notice that the Alpha was up whatsoever because I didn't use the PS5 in quite some time.
My only hope is that there will be a substitute for Ki Recovery while on Ninja stance because that might be the biggest issue with it, besides initially thinking that it will lock out half of the weapons from the previous games.
Anonymous No.712735686 [Report] >>712735903
>>712735456
Donated these to the Kodama to get more Elixirs mostly.
Have you done that subquest with the village and the 7 demons you need to beat? Not entirely sure since I only bothered with some subquests at this point.
Anonymous No.712735738 [Report] >>712735985
>>712735437
I mean post your play style so we know you have room temperature iq. Everyone can beat tutorial boss. It's not an achievement.
Anonymous No.712735903 [Report]
>>712735686
Ive done 3 subquests i think, so maybe
Anonymous No.712735985 [Report] >>712736310 >>712736381
>>712735738
>posts proof that both bosses were wasted solo
>ack-ackchually show me your play style
Hahaha
Anonymous No.712736008 [Report] >>712736123
How bad is the framerates?
It was slowing down for my on my normal PS5 near the start just around the open field part by the village area that you need to clear so I stopped, this is with everything set to optimize FPS

I have a PC that could brute force RotR to run at 60fps/1080 so I might just wait but the gameplay seems fun
Anonymous No.712736123 [Report]
>>712736008
Pretty awful on the PS5. Almost as bad as Wo Long at some levels like the Crucible and Overworld. Boss fights are doable but man, this is a far-cry from the silky smooth frames that Nioh 2 had.
Anonymous No.712736310 [Report] >>712736419
>>712735985
Yeah you really have no reading comprehension. But we already know that from your op. Imagine bragging about beating tutorial boss. I hope you don't buy the game so we don't have to see you in future nioh threads.
Anonymous No.712736381 [Report]
>>712735985
So you wouldn't.
Anonymous No.712736419 [Report] >>712736579 >>712736830
>>712736310
Oh no, I would totally miss out on the gorillion Hiddyposts lmao. Kill yourself.
Anonymous No.712736579 [Report] >>712736649
>>712736419
But you are still here?
Anonymous No.712736649 [Report] >>712737156
>>712736579
Because the Alpha restricts character creation and I enjoy seeing faggots like you seethe so hard.
Anonymous No.712736830 [Report] >>712746152
>>712736419
>ignore every post except character creator post
>mad at pretty female characters
why are you gay
Anonymous No.712737156 [Report]
>>712736649
yeah bro I am the one randomly attacking everyone and dropping the 3 same insults I learned from /v/
Anonymous No.712737675 [Report] >>712737808
>>712709078 (OP)
Anonymous No.712737808 [Report]
>>712737675
1st part isn't a parry
Anonymous No.712738481 [Report] >>712738789
Good grief, even Ninja Gaiden isn't free from the red aura shit.
Anonymous No.712738789 [Report] >>712739043
>>712738481
Ninja Gaiden did it first you tourist
Anonymous No.712739043 [Report] >>712739343
>>712738789
I see no red aura indicating burst shift on the enemies. This just looks like your typical steel on bone mode.
Anonymous No.712739343 [Report] >>712739663
>>712739043
Steel on bone is the exact same mechanic retard
>See red
>Press specific button to counter
>Get massive reward
It's literally at it's worse in NG3 since it's attached to your heavy attack so you can sometimes get it by accident and obviously the reward of insta-killing up to 3 enemies is retardedly huge
Anonymous No.712739663 [Report]
>>712739343
>Steel on bone is the exact same retarded mechanic
That's better.
Anonymous No.712740417 [Report] >>712740732 >>712740737
Alright I need some help. I have gotten into the habit of doing flux now and the flow of combat feels much better, but I ended up buying the flux attacks now and I am a bit lost. It seems to be the same input to flux into a different stance as it is to do the flux attack. How do I only switch stances in flux vs how do I do the attack? I don't really understand what inputs to do so I can choose if I want to attack out of flux or not.
Anonymous No.712740732 [Report] >>712741051
>>712740417
Flux to the same stance you're in if you want to use Frost Moon in that stance. For example, you're in mid stance, attack, then hit R1 then square. If you want to use Frost Moon of a different stance, then you simply hit the face button twice after the ki pulse. So for example, be in mid stance, attack, then hit R1, triangle, then triangle quickly again. This will flux to you high stance then perform the high stance Frost Moon.
Anonymous No.712740737 [Report] >>712741051
>>712740417
You have to be in the stance before you can do the associated flux attack.

So if you're in mid stance and want to do the high stance flux attack you basically have to double tap the inputs so it would be something like
R1 > R1+Triangle > R1+Triangle, obviously you can hold R1 after the first press tho.

If you're already in high stance tho the inptu would just be R1 > R1+Triangle. It's tricky at first but you'll get used to it. Worth nothing there are some funky input bugs, I don't remember what they are tho.
Anonymous No.712741051 [Report]
>>712740732
>>712740737
Aha, so thats what was going on. I was double pressing the buttons without thinking about it. That makes a lot more sense. Thank you anons
Anonymous No.712742949 [Report] >>712747915
PC demo when? I need my Nioh fix
Anonymous No.712742952 [Report]
bump
Anonymous No.712743106 [Report]
Anonymous No.712744595 [Report] >>712745159
Anonymous No.712745159 [Report] >>712746461 >>712746604
>>712744595
I'm glad it's open field rather than open world. Open world games are always shit and I have no idea why they have become popular with everything.
Anonymous No.712746152 [Report]
>>712736830
>female
lmao
Anonymous No.712746461 [Report]
>>712745159
I still wonder how they will tackle the story as it seems to be set at least next to that of 2.
They better add Uesugi to the list of characters if they bother with Takeda Shingen.
Anonymous No.712746464 [Report] >>712746603
>>712729469
>>712729976
The duality of man.
Anonymous No.712746603 [Report]
>>712746464
If they maintain this level of difficulty throughout the game, this will be a tough sell. Somewhat even worried that this won't reach Nioh 2's numbers desu.
Anonymous No.712746604 [Report] >>712747071
>>712745159
Is that the levitate spell ? I've never used it but looks really fun.
Anonymous No.712747071 [Report]
>>712746604
>Is that the levitate spell ? I've never used it but looks really fun.
You can't use it unless you mod the game, and it's unique to Okatsu.
Anonymous No.712747915 [Report]
>>712742949
I've started an SoP playthrough.
And I mapped job switch to R2, lol
Anonymous No.712750258 [Report] >>712751072 >>712752809 >>712753848 >>712768573
>>712709078 (OP)
Anonymous No.712751072 [Report] >>712751254
>>712750258
I've been playing a lot of action rpgs so maybe that's why but nioh 3's hitstun didn't seem any different.
Also this retard thinks yokai abilities were good so hard to really care about his opinion. He's not providing anything constructive he's just saying old good new bad.
Anonymous No.712751254 [Report] >>712751715 >>712751768
>>712751072
3's stun is objectively significantly less than 2's (which is op's point). Also they didn't remove yokai abilities just made them lamer.
Anonymous No.712751715 [Report] >>712751874 >>712752035
>>712751254
Yokai summons aren't the same as yokai abilities and I think it's perfectly fine that way. Guardian skills replace yokai abilities and so far they're fun and way more useable (since like 90% of all yokai abilities sucked ass).

I think the hitstun thing is perfectly fair tho, again I haven't noticed it in 3 but it is a big part of what makes TN games more unique, they always let you block earlier than you can dodge even back in ninja gaiden
Anonymous No.712751768 [Report] >>712752456
>>712751254
It's two-edged at this point. Not only do you not get the full palette of buffs from equipping 4 Yokai per GS, but you also get a finite amount of casts per run. What really annoys me is that your Onmyo spells are bound to different Yokai now. They really just killed Onmyo builds by doing that one.
Anonymous No.712751874 [Report]
>>712751715
>Guardian skills replace yokai abilities and so far they're fun and way more useable (since like 90% of all yokai abilities sucked ass).

Boy, remember when the second Nioh 2 DLC released and you could just Yokai spam your enemies to death? Fun times.
Anonymous No.712752035 [Report] >>712752145 >>712752456
>>712751715
>Yokai summons aren't the same as yokai abilities and I think it's perfectly fine that way. Guardian skills replace yokai abilities and so far they're fun and way more useable (since like 90% of all yokai abilities sucked ass).
I just miss the vibe of losing all ki and then hitting a yokai ability to recover.
Anonymous No.712752145 [Report] >>712752994
>>712752035
GS skills function the same way now but yeah, finishing a string with a rain of Otakemaru bullets will never cease to be fun.
Anonymous No.712752456 [Report] >>712752982 >>712753154
>>712752035
it makes the game too easy and that's why I don't like them. Not really something you can easily balance around either.

>>712751768
>They really just killed Onmyo builds by doing that one.
Onmyo builds were always boring anyways. Ninjutsu had cooler looking magic-type abilities. Feathers blow any of the onmyo skills out of the water. If you want cool spellcasting then wo long is your game.
Anonymous No.712752809 [Report] >>712752913 >>712753258
>>712750258
>Art
I disagree with the idea that it's inferior to Nioh 2. I prefer the color palette.
Anonymous No.712752913 [Report] >>712753693
>>712752809
It's just brown in the overworld and black-red hell color scheme in the crucible. I suppose this is very subjective though.
Anonymous No.712752982 [Report] >>712753589
>>712752456
First Nioh 2 run was Onmyo SG and it was quite fun. Buffing aside, once the later sets hit which focused on Onmyo buffs, you could keep spells at almost permanent uptime and just shower the enemy with a dozen of debuffs.

Second run was with Hatchet Ninjutsu. I barely remember dying with that character.
Anonymous No.712752994 [Report] >>712753154 >>712753589
>>712752145
>GS skills function the same
Yeah but the value of positioning is lower and it doesn't feel like your attack but a summon so it's not nearly as fun.
Anonymous No.712753154 [Report]
>>712752456
>If you want cool spellcasting then wo long is your game.
I always put it off but I will give it another shot. Still need to finish RotR as well.

>>712752994
I'm with you. Positioning might be a bigger focus with other GS as Nekomatas summon moves your character back by a good distance. I am just glad we finally also get wind as a usable element in Nioh 3.
Anonymous No.712753258 [Report] >>712753358
>>712752809
https://youtu.be/jmUNUscmlZA

More soul to this level than Nioh 3
Anonymous No.712753358 [Report] >>712754367
>>712753258
Come to think of it, we barely got to see any female Yokai in this Alpha. I hope they don't get stupid ideas and decide to tone these down.
Anonymous No.712753589 [Report] >>712754159
>>712752982
I mean it's not like Nioh 3 kills it. You get 2 soul core slots for yokai summoning, then you get up to either 5 or 6 slots for talismans which are attached to soul cores. Also no onmyo skill tree so I don't know if there's any way to shorten cast time outside of like a special set bonus maybe

It is a downgrade but really that buff/debuff spam is lame. Cool if you like it but it's not something that NEEDS to be kept intact as it was before.

>>712752994
>but the value of positioning is lower
the fuck are you on about, it didn't matter before.
Anonymous No.712753693 [Report]
>>712752913
It is subjective. For me, Nioh's world isn't supposed to be comfy, but oppressive due to the horrors infecting the human realm.
Anonymous No.712753848 [Report] >>712754073
>>712750258
This is the dumbest post I've ever read. It basically boils down to "make Nioh 2 again". If he's not happy he can just play Nioh 2 forever.
Anonymous No.712754073 [Report] >>712754459 >>712754562 >>712775064
>>712753848
You're being reductive and butthurt. The game's additions make it less complex, the complexity was the core of the game design. Stuff like frost moon is them going in the right direction and adding more shit but stuff like no stances for ninja and no real differentiating factors in terms of weapons is not.
Anonymous No.712754159 [Report] >>712754459
>>712753589
>fuck are you on about, it didn't matter before.
No it did you needed to be in ranged and correctly titled for the hitbox to collide.
Anonymous No.712754367 [Report]
>>712753358
New enemy designs felt mostly like an AI blend of Nioh 2 designs.
Anonymous No.712754459 [Report] >>712754809 >>712754921
>>712754159
Literally what are you talking about. This is about yokai abilities in nioh 2 is it not?

>>712754073
The only complexity loss is not being able to swap between two weapons in samurai mode. Everything about Nioh 3 samurai mode is an upgrade to what we had before.

He's complaining about mode switch but instead of coming up with ideas on how to make it better he just complains that we should have nioh 2 weapon switching. THAT'S reductive.
Anonymous No.712754562 [Report] >>712755116
>>712754073
>but stuff like no stances for ninja
That's what samurai stance is for. Judging the recent clip of ninja style holding 1kat, it appears that all weapons will get the treatment.
Anonymous No.712754809 [Report] >>712755454
>>712754459
https://youtu.be/iPFw6mPRujs?si=JC9KLnyoVUw4NPTE

Come on dude, it was never an option to blindly use yokai abilities, you did need to be on time and in the right position
Anonymous No.712754921 [Report] >>712755651
>>712754459
>He's complaining about mode switch but instead of coming up with ideas on how to make it better he just complains that we should have nioh 2 weapon switching. THAT'S reductive
Yeah well it's team ninja who's gotta come up with the ideas. I don't think it matters if you remove ki pulse and stances from ninja but they don't add anything else, again only speaking about weapons, the dash is fine.
Anonymous No.712755116 [Report] >>712755651
>>712754562
Ok just add something else then. You can't say that Ninja is anything substantial.
Anonymous No.712755454 [Report] >>712755808
>>712754809
>it was never an option to blindly use yokai abilities
It's never an option to blindly do any attacks you retard. This has nothing to do with positioning it's about timing and the majority of yokai abilities that don't have fast animations are GARBAGE. This is why itton-datara is so popular, it's a very fast animation along with the floating head dudes that buffed your weapon.
Mezuki is the only one where it mattered because it has a sweet spot at the end of it's blade iirc but again pretty slow so not as useful.
Anonymous No.712755651 [Report] >>712756127 >>712756196
>>712754921
>I don't think it matters if you remove ki pulse and stances from ninja but they don't add anything else
Yes they do, they have different animations. Do you even play the game.
>>712755116
>Ok just add something else then. You can't say that Ninja is anything substantial.
See video, the kusarigama string is completely original. If samurai style is to have all the weapons back it will most likely have all its original moves to differentiate from ninjustu style.
Anonymous No.712755702 [Report] >>712756798
>playing Nioh 1 mission 3
>lead Tachibana Ginchiyo to the hot spring
>she reacts to you taking a bath in front of her
Man, I love stupid shit like this
Anonymous No.712755808 [Report] >>712756305
>>712755454
You can't do itton datara from 6 feet away from your enemy you fucking gay nut

The timing and positioning are both of lower value in the demo because you summon yokais instead becoming thing. Now go jerk your dog
Anonymous No.712756127 [Report] >>712756541
>>712755651
ninja kusa's moveset feels so much better than any of kusa's stances in previous games
Anonymous No.712756196 [Report] >>712756506
>>712755651
Do you really not see how none of that is really substantial. They should've REALLY differentiated between the animation timings of samurai and ninja. Make the ninja stamina free and entirely of its own fast strings which effect ki. Make samurai damage total ki and health more. Make ninja low reach to the point it's only tenable during certain attacks and not throughout the game. Remove dodge and jump entirely from samurai.
Anonymous No.712756305 [Report] >>712756641
>>712755808
You're crying that you can summon yokai from far away? what? Most of the yokai summons dont do anything unless you're at least close enough to potentially get hit. Summons take a lot more time to use than yokai abilities which adds way more risk and requires way better timing to use and the payoff isn't huge at least in the demo.

What an absolute insane argument. It's like i'm arguing with a 13 year old who just found out the most basic fundamentals of attacks in a 3d game.
Anonymous No.712756506 [Report] >>712757091
>>712756196
>Make the ninja stamina free
Why. That's retarded. You have one ki bar no matter which mode you're in and all enemies have ki so the idea that you could just not have a ki bar in one mode makes no sense. Ninja moves are fast and seamlessly combo between it's lights and heavies and they already use significantly less ki to perform.
Anonymous No.712756541 [Report]
>>712756127
That's because it's very mashable. Kusarigama's moveset in previous games requires knowledge of its animations on where they're most effective. It isn't a switch off your brain weapon.
Anonymous No.712756576 [Report]
>plotwist the takeda are the good guys who want to stop the evil tanuki tokugawa
I want this to happen
Anonymous No.712756641 [Report] >>712757129
>>712756305
>no positioning never mattered
>point out it did
>it matters equally here!
You've already lied why should anyone believe you?
Anonymous No.712756798 [Report]
>>712755702
Can't believe she died so young... Muneshige you fiend!
Anonymous No.712757091 [Report] >>712757491
>>712756506
The idea that enemies and player must have equal tools is retarded garbage. No ki could work if the total ki of enemies was increased and ki damage of balanced correctly, especially with lower reach.

And it doesn't even matter, they just need to do something significantly different, that's all I wanted.
Anonymous No.712757129 [Report] >>712758170 >>712758170
>>712756641
No your argument still makes no sense because there are a good amount of yokai abilities that are ranged which doesn't require positioning at all. In fact two of them are very good because teh animations are fast, the cannon yokai and the one that you get from the DLC that fires a gun.
ALL ATTACKS IN ALL VIDEO GAMES REQUIRE POSITIONING AND TIMING. You argue as if the new yokai summons don't require positioning....when they do and you've made no attempt at arguing otherwise. So your entire argument is fundamentally wrong.

Yokai abilities take less skill because you can cancel any animation into them. They cost no ki and in fact regenerate ki while you're doing them. There is no "special" positioning needed that is different from the positioning you would need for normal attacks. In Nioh 3 yokai summons have long start up and are used like any other item so the risk of using them is far more and requires better positioning since because of the long startup, enemies could potentially move out of the way by the time it comes out. The only exception in the demo are the skeleton archers...but guess what, the skeleton archer summon is exactly the same as Nioh 2's yokai ability.
Anonymous No.712757491 [Report] >>712758612 >>712758736
>>712757091
>The idea that enemies and player must have equal tools is retarded garbage.
Didn't read the rest of the post. You're retarded. This is part of what makes Nioh cool and it's not like people are equal. Ki is tied to EVERYTHING both mechanically and lore-wise. Yokai ki is not like human ki but they still have it. Ki is what made Nioh unique in the first place since it wasn't just a typical stamina bar and it's tied to the push-pull between the player and enemies.
Going "oh what if ki just didn't matter to the player if they switched modes!" shows a severe lack of understanding of Nioh. Whatever ideas you could have come from a place of not understanding Nioh.

I don't think ninja mode has enough depth to be worth revolving the whole game about this duality gimmick but there are far better ways to improve it than saying ninja mode should just turn the game into a full hack n slash.
Anonymous No.712758170 [Report]
>>712757129
>>712757129
>there are a good amount of yokai abilities that are ranged which doesn't require positioning at all.
Incorrect, you need to still be correctly tilted towards the enemy. As is the case for all ranged attacks in the game.

>There is no "special" positioning needed that is different from the positioning you would need for normal attacks
That's not what I have a problem with, 2 had equal amount of positioning for yokai abilities as normal attacks, 3 lowers it down from normal attacks.

>yokai summons don't require positioning....when they do and you've made no attempt at arguing otherwise. So your entire argument is fundamentally wrong.

THE SUMMONS ALLOW YOU TO BE IN THE GENERAL VICINITY OF AN ENEMY TO ATTACK THEM JUST RUN BEHIND A GUY AS HE'S DOING HIS ANIMATION AND JUST SWITCH ON THE ABILITY IT WILL ALWAYS ATTACK THE ENEMY. NIOH 2 HAS WEAPONS AND WANTS THEM TO ACTUALLY COLLIDE WITH THE ENEMY YOU FUCKING LYING PIECE OF SHIT
Anonymous No.712758612 [Report]
>>712757491
>Ki is tied to EVERYTHING both mechanically and lore-wise
I don't give a fuck about the lore and mechanically ninja already downplays ki. To not go all the way in is just cowardice.
>I don't think ninja mode has enough depth to be worth revolving the whole game about this duality gimmick but there are far better ways to improve it than saying ninja mode should just turn the game into a full hack n slash.
Fine then we agree, I come up with something off the top without any field expertise or compensation or time simply to show you that there are more substantial possible differences which can be achieved.
Anonymous No.712758736 [Report] >>712759146 >>712760462
>>712757491
The devs have already said in that Taiwanese interview that Nioh 3 will be built around all play styles because they know there will be people who will only want to play samurai style or ninjutsu style.

>I don't think ninja mode has enough depth
Are you one of those tards who goes into Nioh streaming channels just to post their hot takes like this? You don't know what that word means when it comes to gaming. Depth means stuff that is hidden deep in the mechanics that are unintentional. having an essay of moves doesn't mean depth because that's intentional. Stop using terms you don't fully understand.
Anonymous No.712759146 [Report] >>712759347 >>712759448
>>712758736
>depth is unintentional
lmao the kind of shit you rid here
Anonymous No.712759347 [Report] >>712759448 >>712759501
>>712759146
Again, you don't know what you're talking about. You just sound a plonker calling intentional tech deep.
Anonymous No.712759448 [Report] >>712759834
>>712759146
>>712759347
Depth isn't necessary unintentional it's just possible actions or submechanics stemming from a singular mechanic. Multiple mechanics are complexity.
Anonymous No.712759501 [Report]
>>712759347
quite literally not that anon, im just enjoying your schizo meltdown
Anonymous No.712759834 [Report] >>712760056
>>712759448
>Depth isn't necessary unintentional it's just possible actions or submechanics
>submechanics
Yes anon, below/hidden/beneath. Now leave your hubris at the door next time.
Anonymous No.712760056 [Report] >>712760235
>>712759834
I sort of disagreed with both of you, yes it's hidden but it's not unintentional.
Anonymous No.712760235 [Report] >>712760523
>>712760056
All deep mechanics are unintentional, and this is universal across all games, not just Nioh.
Anonymous No.712760462 [Report] >>712761431
damn 3 big replies in a row and i'm not reading any of them. Okay...i'll ready the last one

>>712758736
>Depth means stuff that is hidden deep in the mechanics that are unintentional.
What a mistake it was to give one of you guys a chance. That is your complete made up definition of game depth.
Depth is the interplay between all of the elements that make up the game. You can have a game that is complex but if it lacks depth then those mechanics are meaningless. You could get a player 50 unique attacks to do in a video game...but those attacks are meaningless if there isn't any severe distinction in them or if the enemies you fight don't require you to make use of that toolkit.

Ninja mode in the demo lacks depth when you compare it to Samurai mode and it lacks depth in general since there isn't a severe distinction between it's attacks. It's purposefully the speedy mode, which makes getting in is already important so range has less importance. Timing matters less when all of your attacks are pretty fast. Stamina management matters less when your attacks don't use much of it. All of your attacks don't feel like they have as much distinction between each other so really just do whatever floats your boat. Only big difference is that jump attacks can make you full avoid some enemies attacks but in that case, why use ground attacks? Ninja mode is both less complex and has less depth.
Anonymous No.712760523 [Report] >>712760896
>>712760235
Some maybe but not all. Action game designers are obviously adding guard cancels intentionally at this point.
Anonymous No.712760891 [Report]
>>712717457
I got NGE vibes from this gif
Anonymous No.712760896 [Report]
>>712760523
Some do stop being unintentional over time with new entries to the series, but you will also find that the developers leave that hidden tech in even though they don't build their games around it. A Street Fighter meaty for example is a deep mechanic and has been there since SF2 days, but Capcom has never built their games around it, yet it is still a feature in modern Street Fighter entries.
Anonymous No.712761240 [Report]
>>712723925
>Wo Long had like 75k concurrent players on launch
You maybe not aware but since Wo Long they made one more game - Rise of Ronin that peaked at around 15k players. So yeah, nobody trust TN to deliver good game anymore, too much parryslop ruined their reputation for good.
Anonymous No.712761431 [Report] >>712761826 >>712761852
>>712760462
Your descriptor tells me that you're confused about what depth actually is. You took one look at the ninjustu kusarigama and decided right there and then that it doesn't have depth. You don't know that right now, none of us do because we haven't had extensive time using it, nor have ween seen all the quirks on all the enemies that are going to be in Nioh 3.

Again, leave your hubris at the door next time.
Anonymous No.712761826 [Report] >>712762056 >>712762178
>>712761431
Your first comment about hubris was to me, that guy is not me and I disagree with his definition.
Anonymous No.712761852 [Report] >>712775335
>>712761431
It's an alpha you dumb nigger. Maybe they have something up there sleeve to give ninja more depth but as it stands right now it OBJECTIVELY has less depth than samurai mode. It's easier, it's faster, it requires less out of you, you can easily win using any set of random moves you do with it.

They want feedback so it is worth discussing and complaining about this stuff now. Team Ninja actually welcomes and listens to this stuff. If they keep hearing "wow ninja mode is easy wow it has no depth" they might change something and we'll end up with a more fun game as a result.
Anonymous No.712762056 [Report] >>712762178
>>712761826
Ah, I thought I was talking to the same anon.
Anonymous No.712762063 [Report] >>712762170
Just as Nioh 2 was actually just Nioh 1.2 that didn't touch upon any of the actual issues with the original game instead adding more juvenile nippon ching chong epic rasengan mega attacks, the same way Nioh 3 might end up being Nioh 1.3 except 1.3 seems to be a slightly larger update potentially turning the original's nonexistent level design into something worthwhile. Or so I hope. Wouldn't expect much more from japanese devs.
Anonymous No.712762170 [Report] >>712762247 >>712762532
>>712762063
Nioh 1 has good level design, you're parroting outdated misinformed opinions that you don't even understand.
Anonymous No.712762178 [Report]
>>712761826
>>712762056
/v/ can fucking suck at times. We really need ID's.
Anonymous No.712762247 [Report] >>712762313 >>712762334
>>712762170
>Nioh 1 has good level design
You're an actual mentally challenged person if you genuinely believe that. Go apply for a pension
Anonymous No.712762313 [Report]
>>712762247
>No argument
Thanks for proving my point!
Anonymous No.712762334 [Report]
>>712762247
Nioh 1 has the tightest and hence the best levels. 2 has more systems and 3 jsd seemingly nothing good.
Anonymous No.712762532 [Report] >>712763132
>>712762170
>Nioh 1 has good level design
It's a mixed bag. Some sections are excellent, others are awful. Worth remembering that some maps have you exploring like for like real locations.
Anonymous No.712762575 [Report] >>712762752
>all those doomers
Damn, well anyway
Anonymous No.712762721 [Report] >>712763050
Never play these games but Nioh 2 is on sale right now. Worth buying? Do I need to play the first one, or can it be ignored?
Anonymous No.712762752 [Report]
>>712762575
>Play demo made to give critics
>Give critics
>NPCs start feeling intense pain in the butt
Anonymous No.712762937 [Report]
>>712721801
should've given her the same outfit
Anonymous No.712763050 [Report]
>>712762721
You say a variation of this in nearly every single thread and have been doing it for years on end. Stop it, you're not fooling anyone.
Anonymous No.712763132 [Report]
>>712762532
I love this water level, if they added something similar but with jumping segments with nioh 3 it would be kino
Anonymous No.712763782 [Report]
>>712709078 (OP)
Everything about the combat flow is intact in 3, just with the addition of both styles to swap between. There is more than enough evidence to suggest most if not all weapons will be available on both Samurai and Ninja, but you can tell them about it on the survey anyway and to make sure there is as much in each aspect as there was in 2.
>>712709704
The Crucible is more like the main mission of the area, with the open field being the replacement for the map screen and side missions. You're not forced to use Samurai or Ninja, there's even an early Skill that allows you to stay on one while Burst Breaking, but both are very powerful if you get the hang of them and even moreso if you combine their strengths in combos and situations, like how Samurai weapons have air MAs that do more damage the higher up you are, combined with Ninja being able to air combo, cancel into a jump with Ninjutsu and jump off of enemies for more height.
Anonymous No.712764295 [Report] >>712765539
>>712713579
None of that is true. Arts Proficiency doesn't lock out any moves at all or affect the speed of them. There are more than enough windows to use any of your attacks even before you break their Ki, and you're fully free to use whichever style or both as you prefer. You type as though you've played Nioh yet everything you actually say suggests otherwise.
>>712718027
Toughness only affects hyperarmour on normal attacks, either they have it or don't if you have enough Toughness. Martial Arts are on a case by case basis and either have it or don't no matter what your Toughness is at. For almost all attacks with hyperarmour you can still be interrupted if your Ki is broken, and there are a very few amount of attacks mainly on the player side that can break hyperarmour outside of those few truly uninterruptible attacks.
Anonymous No.712765539 [Report] >>712766292
>>712764295
Arts proficiency definitely needs some adjustments, it's a bit too good right now. It needs some kind of stipulation to it where you can't use the same skill or heavy attack in the same "chain", sort of like fists passive where you need to use different skills to stack it's buff. I don't want optimal nioh 3 "combos" to be using AP to spam the same move over and over
Anonymous No.712766292 [Report] >>712766483
This thread didn't start very well but fuck me did it get worse.
>>712765539
I wouldn't say so, it's inherently limited by your Ki and the main value from it comes from having a long enough window to chain a lot of attacks which doesn't come easily. Unbroken doesn't need different skills to stack the buff, you're thinking of Versatility, but both have higher damage increases than AP does, especially Versatility. Optimal Nioh 3 combos won't be spamming one move with AP for the same reasons no optimal combos in Nioh are spamming one move, Ki management and positioning of you and the enemy constantly change what the optimal route is. AP will only emphasize that a little further.
Anonymous No.712766483 [Report] >>712767671
>>712766292
>it's inherently limited by your Ki and the main value from it comes from having a long enough window to chain a lot of attacks which doesn't come easily.
it reduces the ki by quite a lot and you always get oppurtunities for long combos through ki breaking.
Anonymous No.712767671 [Report]
>>712766483
Ki breaking itself is what I meant, it takes some time and effort to do so and to still have both AP and Ki ready for it when it happens, with the overall bonus being good but not that big when it is active.
Anonymous No.712767834 [Report]
the nioh 3 interview says nioh is great because of all the way you can approach it but I don't agree with it entirely. I don't mind different approaches to enemies but it sounds like they want to keep adding more gimmicks
Anonymous No.712768573 [Report] >>712770238
>>712750258
Literally who?
Anonymous No.712770238 [Report]
>>712768573
>Literally who?
Some Reddit user.
Anonymous No.712770417 [Report]
>>712709078 (OP)
are they forcing you to be a man? I'd rather play a woman.
Anonymous No.712772150 [Report] >>712772328 >>712772628 >>712772786
I know no one, including me, cares, but what's the story/premise this time around? How does it relate to the previous two games which were pretty tightly intertwined? I'm not a nippon history buff
Anonymous No.712772328 [Report] >>712772552
>>712772150
magic nippon man has so much spiritual power that he timegates into different periods of japanese and world culture and fixes everyones problems. Japan only has so much amrita concentrated in one place because of him.
Anonymous No.712772536 [Report] >>712772631
>>712709078 (OP)
The yokai shit in 2 was utter garbage so I'm glad there's less focus on that but the lack of a mission structure will probably kill the game for me. It's going to have so little replayability.
Anonymous No.712772552 [Report]
>>712772328
it would be pretty cool if it was globe trotting wouldn't it
Anonymous No.712772628 [Report]
>>712772150
Time travel is involved this time.
Anonymous No.712772631 [Report]
>>712772536
yokai shift was awesome once you learn how it works imo
Anonymous No.712772786 [Report] >>712773221 >>712773290 >>712774140 >>712779716
>>712772150
We appear to be playing as Iemitsu Tokugawa, grandson (or granddaughter I guess not sure how they're planning that out) of Ieyasu Tokugawa, the old guy who you helped in Nioh 1 and who eventually won the Sengoku. Except we're also time travelling back to the middle of the Sengoku shortly after Nioh 2 starts, with a spotlight put on Shingen Takeda, one of the biggest warlords of that era and one of Nobunaga's and by extension Tokugawa's enemies. We also have the Kusanagi no Tsurugi and the Yata Mirror, two of the three Sacred Treasures with the third being the Yasakani Magatama. That will most likely play a big part in the story. It's a mystery how we have them so far but it might even mean we're not who the game says we are right now.
Anonymous No.712773221 [Report] >>712774585
>>712772786
I think I would've preferred just playing as Wirriam's kid, desu
Anonymous No.712773268 [Report] >>712773383
>>712716846
I don’t know why devs let Fromsoft have a monopoly on level design but sadly it seems like no one is willing to step up.
Anonymous No.712773290 [Report] >>712773478
>>712772786
I was initially a bit confused by why they would have the protagonist be a shogun from peaceful times who wasn't even alive for all the wars we are playing in, but I actually like it now because of how Iemitsu is like the culmination of every major story and character from Nioh 1 and 2. His ancestry is like a sengoku all stars lineup.

>Grandfather is Tokugawa Ieyasu
>Father is Hidetada
>His aunt is the final enemy of Nioh 1's story (Yodogimi who links him to Hideyoshi/Toyotomi clan)
>Grandmother is Oichi (direct connection to Nobunaga)
>Other grandfather is Azai Nagamasa
>Raised by Fuku
Anonymous No.712773383 [Report]
>>712773268
From Software hasn't had good game design in one of their games since Sekiro which was 6 years ago.
Anonymous No.712773478 [Report]
>>712773290
as long as I can make them a cute CaC I'm on board
Anonymous No.712774140 [Report] >>712774712 >>712776212
>>712772786
>we're also time travelling back to the middle of the Sengoku shortly after Nioh 2 starts, with a spotlight put on Shingen Takeda, one of the biggest warlords of that era

In Nioh 2 it's this guy in one of the missions.
Anonymous No.712774309 [Report]
>>712721524
>Here it's just either Samurai and ninja.. which has no interesting moves and stances.... big whoop. I never liked using the dpad for spells and moves but this is somehow even worse?
They are going to add classes and moves. It's just for a alpha they are basically showing off a small demo before adding everything else in. It still has 8 months before release.
Anonymous No.712774585 [Report]
>>712773221
I don't think william's kids in japan did anything noteworthy and we already did the racial subplot in nioh 2
Anonymous No.712774679 [Report]
>>712729742
>20 minutes of research
>10 minutes of timestamps
>30 minutes of your life you will not get back.
lol.
Anonymous No.712774702 [Report]
>>712709078 (OP)
>>jump attacks do not make more damage and leave character open to attacks
They're actually pretty safe to do
Anonymous No.712774712 [Report] >>712775049
>>712774140
Yeah, it's funny how he'd been shafted so much despite being one of the most noteworthy figures of the time that he's managed to get into a big villain spot now. I imagine they'll find a way to include Kenshin Uesugi as well.
Anonymous No.712774987 [Report]
>>712720771
>but maybe if the open areas are smaller it'll be fine
From the map in the demo (when you go out of bounds), it seems like that might be the case
Anonymous No.712775049 [Report]
>>712774712
>it's funny how he'd been shafted so much despite being one of the most noteworthy figures
Many cases, just another victim of time and money.
Anonymous No.712775064 [Report]
>>712754073
>Call others butthurt
>Get offended over being called out over saying you want Nioh 2 again.
LMAO. Also Stances are fake depth. Just adds unnecessary difficulty.
Anonymous No.712775153 [Report]
>>712720930
>You cuckolds make DMCfags and fighting gamefags seem tolerable in comparison.
No, you're just mad that it exists alongside Fromsoft
Anonymous No.712775335 [Report]
>>712761852
Why is it that people like you always assume if something does not have stances it has zero depth? I mean it still has stamina much like the other Nioh games. It still retains difficulty and it can not be spammed to death to prevent the whole roll and x to win. To me it's basically adding in Strangers Of Paradise/Wo Long mechanics if anything.
Anonymous No.712776212 [Report] >>712777334
>>712774140
I wonder if Kenshin Uesugi will also appear in this game
Anonymous No.712777021 [Report] >>712777653 >>712780664
>>712709078 (OP)
>onmyo magic relegated and tied to soul cores
fucking WHY

they completely gutted everything that made 2 fun, its a fucking normie game for elden ring trannies
Anonymous No.712777146 [Report]
>>712716846
>I unironically was excited about open world because I thought it would be like Elden Ring
fuck off
Anonymous No.712777284 [Report]
>>712722187
>it's an alpha
lol she actually believes the marketing text kek
Anonymous No.712777334 [Report] >>712778474
>>712776212
>I wonder if Kenshin Uesugi will also appear in this game
What's the history of him?
Anonymous No.712777565 [Report]
I hope we see yorimitsu again and actually get more of her moveset, also hope they fix her nose
Anonymous No.712777653 [Report] >>712778936
>>712777021
Onmyo isn't that impressive in Nioh 2, and I think it's a bit of a downgrade from Nioh 1.
Anonymous No.712778474 [Report] >>712779735 >>712780210
>>712777334
Prior to the Great Unifiers, the Uesugi clan was one of main players in the earlier parts of the Sengoku war, and Kenshin was a major rival to Shingen.
https://en.wikipedia.org/wiki/Uesugi_Kenshin
Anonymous No.712778936 [Report] >>712779438
>>712777653
I spammed shikigamis on top of bosses and they blew up, with an omnyo armor set that also gives you back anima when you hit things with magic you can pretty much keep spamming yokai abilities left and right
Anonymous No.712779384 [Report]
>>712712175
Damn asians are literally me.
Anonymous No.712779438 [Report] >>712779553
>>712778936
ranged and magicucks should know their place
Anonymous No.712779553 [Report]
>>712779438
yeah we're behind your mom
Anonymous No.712779716 [Report]
>>712772786
It should also be noted that Iemitsu was a violent xenophobe who deported all the foreigners (including William's kids) and massacred Japanese Christians. Villain protagonist kino incoming.
Anonymous No.712779735 [Report] >>712780210
>>712778474
Anonymous No.712780210 [Report]
>>712778474
>>712779735
I've just seen this. I take it this battle actually took place?
Anonymous No.712780368 [Report]
>>712722106
It’s just a costume
Anonymous No.712780561 [Report]
>>712722180
It isn’t voiced and doesn’t get cutscenes.
Anonymous No.712780664 [Report]
>>712777021
But onmyo works exactly the same as Nioh 2? Arguably easier to obtain now because you don't need to complete onmyo training missions.