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Anonymous No.712730427 [Report] >>712730665 >>712730751 >>712730782 >>712730783 >>712731247 >>712731313 >>712731330 >>712731363 >>712731460 >>712731496 >>712731635 >>712731675 >>712731963 >>712732084 >>712741803 >>712741834 >>712742018 >>712745724 >>712746142 >>712747965 >>712748174 >>712754341 >>712759627 >>712759760 >>712767464 >>712769784 >>712769821 >>712770060 >>712770067 >>712772670 >>712772720 >>712782669 >>712786685 >>712790649
System Shock 2 remaster
Correct me if Im wrong but this is basically just the original game with a bunch of graphical mods slapped on top. How the fuck did it take them so long to make and why are they asking so much money for it? Quake 2 remaster had an entire new expansion, included cut content that did not make it into the original game, and it was free.
Anonymous No.712730642 [Report] >>712731963
No it isn't, it's honestly closer to a remake than remaster.
Anonymous No.712730665 [Report] >>712731043 >>712731402 >>712731963 >>712740114 >>712745341 >>712769852 >>712772319
>>712730427 (OP)
the original game is archaic
like the S in WASD is set to "Turn 180 degrees" as default instead of "walk backwards"

so presumably they've given in a more modern control scheme and interface
Anonymous No.712730751 [Report] >>712731963 >>712740069
>>712730427 (OP)
I had no idea this existed. But I don't like how that robot looks, no doubt they're going to fuck up the look of other enemies too.
Anonymous No.712730782 [Report] >>712731963
>>712730427 (OP)
They gave it away free with the SS1 remake perorders, so they have to make the money back somewhere.
Anonymous No.712730783 [Report] >>712731963
>>712730427 (OP)
>but this is basically just the original game with a bunch of graphical mods slapped on top
Correct
Anonymous No.712731043 [Report] >>712731120 >>712731194 >>712731209 >>712731963 >>712748870 >>712790817
>>712730665
Are you so retarded that you'd pay $20 instead of just remapping the controls yourself?
Anonymous No.712731120 [Report] >>712731963 >>712736631 >>712744665 >>712769469
>>712731043
>Pay
Eh? no I'll just pirate it.
Anonymous No.712731194 [Report]
>>712731043
No, but I'm saying that there is plenty of room for updating controls and interface, that they've probably done.
Anonymous No.712731209 [Report] >>712731306 >>712734923
>>712731043
>Are you so retarded
You're talking to someone who was born after 2000. Ofc he's retarded
Anonymous No.712731247 [Report]
>>712730427 (OP)
Baded
Anonymous No.712731306 [Report]
>>712731209
Try not to pop a hip old timer.
Anonymous No.712731313 [Report] >>712731456
>>712730427 (OP)
Looks painfully AI
Anonymous No.712731330 [Report]
>>712730427 (OP)
I'm supposed to get this for free if I preordered the remake of SS, right?
Anonymous No.712731334 [Report] >>712731375 >>712731380 >>712732004 >>712734942 >>712746105 >>712748574
I was hoping for something on par with the System Shock remake.
Anonymous No.712731363 [Report]
>>712730427 (OP)
If the gameplay is less clunky it'll be worth it
Anonymous No.712731375 [Report]
>>712731334
it's a remaster. I'm fully expecting an eventual remake.
Anonymous No.712731380 [Report] >>712777098
>>712731334
>I was hoping for more slop
We know
Anonymous No.712731402 [Report] >>712731494 >>712740114
>>712730665
I thought it was that A and D rotate your character rather than strafe
Anonymous No.712731452 [Report] >>712784014
getting this for free with the system shock remake pre-order? is there any way to confirm it's in my account as of now?? store still says i can pre-order - guessing it'll just be given out at launch?
Anonymous No.712731456 [Report] >>712731534
>>712731313
Nigger you couldn't tell the difference between an AI image and a real one of I put them in front of you.
Anonymous No.712731460 [Report]
>>712730427 (OP)
>How the fuck did it take them so long to make and why are they asking so much money for it?
I've heard something about original code being lost and them basically reverse engineering the entire game
Also its fucking nightdive and not just random remaster for annual profit report
Anonymous No.712731494 [Report] >>712731571 >>712731724
>>712731402
yeah like Q and E are the strafes
Anonymous No.712731496 [Report]
>>712730427 (OP)
Zoomtrash will buy anything
Anonymous No.712731534 [Report] >>712732120 >>712762165
>>712731456
I mean, it looks like they used AI upscaling. It's got that uncanny feel
Anonymous No.712731571 [Report] >>712731620
>>712731494
Q and E are for leaning. Please stop posting
Anonymous No.712731620 [Report]
>>712731571
What are you angry about again?
Anonymous No.712731635 [Report] >>712731691
>>712730427 (OP)
They rewrote parts of the game so that it would run on consoles, that's why it took them so long.
Anonymous No.712731675 [Report] >>712744936
>>712730427 (OP)
When the fuck are these hack cunts releasing SiN Reloaded?
Anonymous No.712731691 [Report]
>>712731635
parts of the code, rather
Anonymous No.712731724 [Report] >>712732096 >>712761949 >>712786442
>>712731494
i literally pirated SS2 from gog a week ago and every single bullshit people spew here is so insanely wrong
game is just insanely unbalanced (i love "retro" shit and cant remember last time i struggled so hard) and you can definitely brick your gameplay with wrong build
Anonymous No.712731963 [Report] >>712742441 >>712742625 >>712744973 >>712745080 >>712747825 >>712747972 >>712748873 >>712753912 >>712754602 >>712757895 >>712759706 >>712762338 >>712770370 >>712778505 >>712780512
>>712730427 (OP)
>>712730642
>>712730665
>>712730751
>>712730782
>>712730783
>>712731043
>>712731120


https://nichegamer.com/nightdive-studios-boss-boycotts-company/

daily reminder Nightdive Studios supports terrorism
Anonymous No.712732004 [Report]
>>712731334
It's been known for years that this was a remaster.
Anonymous No.712732084 [Report]
>>712730427 (OP)
what the fuck is this monopoly currency
Anonymous No.712732096 [Report]
>>712731724
>every single bullshit people spew here is so insanely wrong
>Shills
>Stupid
Nothing new
Anonymous No.712732120 [Report] >>712732509 >>712748870
>>712731534
>I mean, it looks like they used AI upscaling.

If that were so, there'd be a shit ton of useless detail on everything

This is just bland looking cause their artists don't know how to draw lighting on a texture - a practice that was common with 90s game artists but completely fell out of fashion once dynamic lighting models arrived.

For the worse, i may add
Anonymous No.712732509 [Report] >>712734837
>>712732120
Ugh….i miss it bros…the soul vidya used to have…it really used to have so much soul…look at that shit…so effortless…so raw…fuck man I really hate modern games so much
Anonymous No.712734837 [Report]
>>712732509
this but unironically
Anonymous No.712734923 [Report]
>>712731209
Anonymous No.712734942 [Report]
>>712731334
> i was hoping to be pooped on instead of pissed on
Anonymous No.712736631 [Report]
>>712731120
based
Anonymous No.712738810 [Report]
Whenever companies re-release a game that was made before and charges you full price for it, I always consider it a jewish humiliation ritual.
Anonymous No.712739950 [Report]
Been playing the game since it came out. Some thoughts:

>Environment looks better overall because of the higher quality textures. However, a lot of their work was already done by the SHTUP mod which they have integrated into the game
>Enemy animations and your own melee animations look almost like a match to the original (or Thief TDP from whence most originated)
>Lighting isn't a match. It's very much on an area by area basis
>Sound, voices and music also seem to be a match. No information about EAX though
>Nice to have weapon reload animations. New weapon models look alright and even have additional effect like blood on the wrench
>Character models definitely look worse. Even Nightdive acknowledged they couldn't get the look right compared to early 3D rendering. I do like that the maintenance bots have lights on them now and protocol droids degrade as they're shot
>New inventory icons also look worse because they appear cartoonish. A few text fonts are different too
>Audio logs seem to have upscaled portraits. These definitely look worse. XERXES also has a silly appearance though I believe it's from a mod
>Blood is improved but the resolution on it still appears low
>Main menu looks pretty much identical other than a font change to the words "System Shock 2"
>Multiplayer looks a little laggy. It looks at though voice chat has been built into it. No idea how cross platform performs
>Cutscenes also seem to have been improved. They look completely redone
>Consoles versions display a constant contextual help menu when interacting
>Screens, cameras, lights and other electronics emit an additional glowing effect
>Price for the remaster is beyond ludicrous. Completely unjustifiable when the original works well on modern PCs at a much lower price and you can just install some mods to improve graphical quality

It took them longer to make because they didn't have the source code and reverse engineered it to put on their own KEX engine.
Anonymous No.712740069 [Report]
>>712730751
yeah the hybrids look rough
Anonymous No.712740114 [Report]
>>712730665
>>712731402
NewDark SS2 (literally the version everyone plays anyways) has had standard FPS bindings since release.
Anonymous No.712741641 [Report] >>712743215
I can't prove it but the portraits look like they've been done by AI. Funny how her uniform color changed though
Anonymous No.712741803 [Report] >>712742010
>>712730427 (OP)
I just hope they fixed the stuttering.
Anonymous No.712741834 [Report] >>712742132 >>712742637
>>712730427 (OP)
Why the fuck would anyone want to buy mods? Seriously, they're just slapping a pricetag on modded SS2.
And you fucking retards will still give them money for it.
Anonymous No.712742010 [Report] >>712742265
>>712741803
From the original? It'd only be stuttering if your monitor was running above 60hz. You can edit a CFG file to enable it to run properly.
Anonymous No.712742018 [Report] >>712742241
>>712730427 (OP)
it's ported to the kex engine, there is more than just textures and models there are new animations including weapon reload animations
all new multiplayer code and scripting
VR support but haven't heard about it for a while
Anonymous No.712742132 [Report]
>>712741834
They haven't used mods for everything. Some of the SHTUP textures are in there and there is no disputing that but the weapon and enemy models are Nightdive's work.
Anonymous No.712742241 [Report]
>>712742018
>VR support but haven't heard about it for a while
They scrapped it for now. Facebook pulled funding. I'm guessing after how much the Metaverse cost them they pulled support.
Anonymous No.712742265 [Report] >>712742474
>>712742010
No it stutters every time it loads new stuff in a level. Fucking annoying UE bullshit. And no it's not the shaders, it's just trying to load too many things at once instead of streaming them.
Anonymous No.712742441 [Report] >>712742950
>>712731963
based, fuck your kike loving mossad pawn, gonna buy the remaster for sure now
Anonymous No.712742474 [Report] >>712742740
>>712742265
Are you talking about the System Shock Remake?
Anonymous No.712742625 [Report] >>712742950
>>712731963
based
gonna buy two
Anonymous No.712742637 [Report]
>>712741834
you are dishonest or retarded
Anonymous No.712742740 [Report]
>>712742474
Probably.
Anonymous No.712742950 [Report] >>712743180
>>712742625
>>712742441
same muslim
Anonymous No.712743180 [Report] >>712743486 >>712743583
>>712742950
nope I hate muzzies too, but your paedophile in chief is worse
Anonymous No.712743215 [Report] >>712743603
>>712741641
>Funny how her uniform color changed though
Crew on engineering wore red, crew on ops wore purple. Delacroix was chief engineer, but her office was ops. Clearly Nighdive thought it was important enough to fix this inconsistency.

Anyway, that just looks a bad filter rather than AI.
Anonymous No.712743486 [Report] >>712743693
>>712743180
>p
meds
Anonymous No.712743583 [Report]
>>712743180
You're not supposed to talk about the Epstein Files anymore
Anonymous No.712743603 [Report]
>>712743215
>Delacroix was chief engineer, but her office was ops
Anonymous No.712743693 [Report] >>712743775
>>712743486
trump is a mossad plant who only keeps in line because they flew him out to fuck kids. Same for pretty much every major US politician on both sides of the spectrum
Anonymous No.712743749 [Report]
no kings riots were a flop normal people want to see leftists lynched and flayed alive
Anonymous No.712743775 [Report]
>>712743693
Anonymous No.712743920 [Report] >>712744148 >>712744242
As an atheist from a post religious Europoor country: nuke Jerusalem from orbit and we can all move on.

On topic it was the annoying backtracking and respawns that they had to fix. That part didn't age well.
Anonymous No.712744148 [Report] >>712744278
>>712743920
If it didn't have respawns the game would be way too easy, respawns were suppose to make you manage your resources. If anything they should have fixed Psi builds being mostly fucking useless.
Anonymous No.712744242 [Report]
>>712743920
>As a marxist from a post religious Europoor country: nuke Jerusalem from orbit and we can all move on.
fixed

btw youre religious too
Anonymous No.712744278 [Report]
>>712744148
If you mean purist psi, yeah. But psi is pretty useful when normally paired with regular melee or shooting
Anonymous No.712744665 [Report] >>712769469
>>712731120
>no response
RAPED AND SHUT DOWN HOLY SHIT
Anonymous No.712744759 [Report] >>712745059 >>712774793
I honestly think OG SS is better than the remake (those original graphics had much better scaling to them, in the remake the proportions of stuff are out of the window for some reason), and from what I heard SS2 sucked so I'm not sure if I will be too thrilled about the remake for it.
Anonymous No.712744936 [Report]
>>712731675
probably early next year
they have nothing else on the horizon
Anonymous No.712744973 [Report]
>>712731963
So you're telling me I don't need to buy their games anymore? That's great news!

Does this mean I stop watching MVG too now?
Anonymous No.712745059 [Report]
>>712744759
SS2 is a great game. This is a remaster not a remake
Anonymous No.712745080 [Report]
>>712731963
Based
Anonymous No.712745341 [Report]
>>712730665
you are thinking of the enhanced version
the classic version uses szxc instead of wasd and has no mouse look movement.
Anonymous No.712745668 [Report] >>712745796 >>712746008 >>712746127
i never played SS2, it’s basically just thief with a new coat of paint right? i like thief
Anonymous No.712745724 [Report] >>712746418 >>712746736 >>712748723
>>712730427 (OP)
so wait, they're doing a remaster instead of a remake like they did with the first game? Why?
Anonymous No.712745796 [Report] >>712745906
>>712745668
it's the same engine but no
Anonymous No.712745906 [Report] >>712746313
>>712745796
so no hiding in the dark then
Anonymous No.712746008 [Report]
>>712745668
It uses the same engine, some of the same animations and even incorporates some of the enemy alertness mechanics but its similarities end there
Anonymous No.712746105 [Report] >>712759465 >>712779515
>>712731334
i wish the ss1 remake was more like this.
the graphic and lighting changes were way too drastic, and they changed the music and VR shit.
its like the remaster devs didn't like the original, sorta like demon's souls remaster devs.
Anonymous No.712746127 [Report]
>>712745668
No.
Anonymous No.712746142 [Report]
>>712730427 (OP)
that would be the appropriate definition of a remaster
yes
Anonymous No.712746313 [Report] >>712770892
>>712745906
You can creep up behind enemies like before and harder surfaces make more noise. There are only a handful of areas with shadows you can hide in. It's very hard to stealth around. Fortunately there's an invisibility psi power and enemies can't detect you while it's up, even if you bump into them.
Anonymous No.712746324 [Report] >>712746535
System Shock was always just a shitty DOOM/Quake.
Anonymous No.712746418 [Report]
>>712745724
Cause the first game's remake was a "mistake". Anyone who loves the first game will know that the remake doesn't quite capture the soul of the original game. Any time when "janky old game" might be better way to play the game than "revised remake/remaster" is a case where whoever made the revision might've "failed". Save for poor AI, C&C remaster is perfect (best music)
Anonymous No.712746535 [Report] >>712747139
>>712746324
and yet it plays nothing like either of them
Anonymous No.712746736 [Report]
>>712745724
Well, they did a remaster for SS1 so now they're doing it for SS2. They kind of burned themselves out in the SS1 remake. It took fucking forever for them to finish. They kept changing their mind about how they wanted to present the game
Anonymous No.712746837 [Report] >>712747016 >>712747035 >>712755948
>they added coop multiplayer
mite b cool
Anonymous No.712747016 [Report]
>>712746837
>added
Was in the original. Just poorly done though
Anonymous No.712747035 [Report]
>>712746837
>added
Anonymous No.712747080 [Report] >>712789929
I enjoyed the remake of SS1 and thought it was really good :)
Anonymous No.712747139 [Report] >>712747442
>>712746535
>2.5D FPRPG with guns plays nothing like 2.5D FPS
how is this place so full of nigger-tier retards
Anonymous No.712747337 [Report] >>712747584
There's different "immersiveness" when you play the original. It has to do with how the game renders perspective, and sprites/pixels having different weight/depth to them, than the 3d models they made for the remaster

Basically, I think big thing of "immersion simulator" like Amulets & Armor (GOAT) and SS1 is not the FOV, but how the engine renders things, how the engine renders the perspective etc.. It's hard to explain because many modern games don't play too much around it, but some old amiga FPS games had very different FOV (almost like vertical FOV) to them, than many of the modern games, and it's not just the wide screen vs square screen , some of the older 3d drew the walls differently than modern 3d engines (modern engines basically are soulless, until someone deepdives and writes it there). Old game engines pretty much always had something going for them, even if it was reused on many games. Can't say the same for modern engines.
Anonymous No.712747442 [Report]
>>712747139
Quake is a 2.5D FPS? Are you serious?
Anonymous No.712747584 [Report] >>712748664
>>712747337
this is the most retarded thing I've ever read
Anonymous No.712747825 [Report]
>>712731963
neat
saves me some pocket change
Anonymous No.712747965 [Report] >>712748305
>>712730427 (OP)
D-does it have respawning enemies?
Anonymous No.712747972 [Report]
>>712731963
Oh shit, better buy a copy for me and 3 for some friends
Anonymous No.712748174 [Report]
>>712730427 (OP)
>with a bunch of graphical mods slapped on top
They fixed co-op too. Allegedly.
Anonymous No.712748305 [Report] >>712749072
>>712747965
Very likely. Because of the backtracking involved in the game it's kind of necessary
Anonymous No.712748574 [Report]
>>712731334
Studio head said that there is possibility for SS2 remake after remaster. And if I understand correctly they hope to somehow snatch the rights for SS3 from Tencent.
Anonymous No.712748664 [Report]
>>712747584
Only because you probably haven't played immersive sims enough to know that there's something to them, that regular first person games don't quite capture. I'd say morrowind with its window/UI menu jungle can also qualify as immersive sim , but with oblivion it's "slight departure" from it (still very good game), and in skyrim the immersiveness is completely gone.
Anonymous No.712748723 [Report] >>712749028
>>712745724
They had to make SS1 more in line with SS2, because SS2 is the good game in the series that people actually liked.

SS2 is already like SS2, so there's less they wanted to change.
Anonymous No.712748870 [Report]
>>712731043
>muh control remapping
>j-just ignore the visual changes

>>712732120
>retard waddles in promoting static baked lighting again
Go back.
Anonymous No.712748873 [Report] >>712749503
>>712731963
I really don't care about the political leanings of any game dev as long as they're making a good game.
>b-b-b-bu-
I. Don't. Care.
Anonymous No.712749028 [Report] >>712749746
>>712748723
Are you saying people didn't love SS1? Over time I've started preferring it to 2.
Anonymous No.712749072 [Report] >>712749218 >>712749276 >>712754017 >>712755453 >>712780965
>>712748305
Ok. I liked 1, but I stopped after floor 3 I think. Some soft of invisible blobs filtered me or something.
Anonymous No.712749218 [Report]
>>712749072
>Some soft of invisible blobs filtered me or something.
Based
Anonymous No.712749276 [Report] >>712749386 >>712749507 >>712751834 >>712752074
>>712749072
Yes those are the invisible mutants which instantly respawn while in a dark environment. That was very bad design. If you can get past that level the game only gets better
Anonymous No.712749386 [Report] >>712749582
>>712749276
>x filters normies
>somehow this is bad game design
this is the new reddït
Anonymous No.712749503 [Report]
>>712748873
but they want to cut your penis off and force you to wear a hijab
do you not care about that?
Anonymous No.712749507 [Report]
>>712749276
I should revisit, up to that point it was really good. I went to a red soft of engine management room with bridges and fucked something up for Shodan, it felt good.
It's been years and my descriptions are atrocious.
Anonymous No.712749582 [Report]
>>712749386
The actual developer of the level himself, Marc LeBlanc admitted it was poor design
Anonymous No.712749746 [Report] >>712749989
>>712749028
It had its audience, but it was always smaller than that of its sequel. SS2 is the notable game, the more accessible (until SS1 portable came along), the one that gets listed when people talking about survival horror/"immersive sim" inspirations. For a long time SS1 was only notable for leading to SS2.
Anonymous No.712749989 [Report]
>>712749746
>but it was always smaller than that of its sequel
I don't know about that. SS1 had a lot of features under the hood. Probably not as many as SS2 but Citadel Station is fucking huge. I think it'd probably be larger than the VonBraun / Rickenbacker
Anonymous No.712751834 [Report]
>>712749276
Wait, they respawn? I thought youre just supposed to use an automatic weapon against them because that worked for me.
Anonymous No.712752074 [Report]
>>712749276
Hopefully if they ever remake the game they will address some of these bad design decisions.
Anonymous No.712753912 [Report]
>>712731963
The only mistake the shooter made was missing Trump
Anonymous No.712754017 [Report]
>>712749072
There's a reason everyone absolutely hates the maintenance level in the original
Anonymous No.712754180 [Report]
Everything looks way too clean, like every texture got blasted with an airbrush
Anonymous No.712754341 [Report]
>>712730427 (OP)
Maybe the multiplayer will work without hamachi and bugs like the infinite durability pistol will be fixed
Anonymous No.712754602 [Report]
>>712731963
BASED
BUYING TWO COPIES OF EACH REMASTER NOW
Anonymous No.712755453 [Report] >>712765147
>>712749072
Inviso-mutants in the original were just fucking awful but they're at least only found in the maintenance area. It's kind of baffling because they really goes against basic game design. If you're going to put a swarm style enemy in a game, you're supposed to give them relatively low health and damage. The whole idea behind enemies that appear in large groups is that what makes them dangerous but balanced is that their strength lies in numbers. Making them tanky as fuck and their attacks deal a shit ton of damage just goes against common sense.
They're slightly more tolerable in the remake because that appear in smaller numbers and stop spawning once you destroy all the cameras on the floor. The central area with the freighter elevator is also mostly safe as well. They still suck to deal with in their own way in the remake though. Nightdive made their attacks deal biological DoT and they leave behind a cloud of poison gas (which also deals biological DoT) that lingers for a few seconds after they die. Also they're completely invisible until they detect and start attacking you in the remake.
Anonymous No.712755948 [Report]
>>712746837
Co-op was patched into the original but it was really fucked and prone to causing the game to crash. More likely Nightdive just stabilized it.
Anonymous No.712755968 [Report] >>712756149 >>712757083
>invisible mutant bad
skill issue. The game is way too easy anyway
Anonymous No.712756149 [Report]
>>712755968
And Maintenance is also the smallest floor
Anonymous No.712756875 [Report]
Shodan= Trump
The Many= Palestine
Anonymous No.712757083 [Report] >>712757778 >>712766049 >>712775765
>>712755968
>devs themselves outright say that maintenance and inviso-mutants were a mistake
>NUH UH MAINTENANCE AND INVISO-MUTANTS WERE JUST FINE! SKILL ISSUE!
What drives people to be such contrarians that they feel the need to defend an area and an enemy that everyone, including the devs, agree were a mistake and kind of shit?
Anonymous No.712757778 [Report]
>>712757083
Some of the devs also worked on the Underworld reboot that sucked ass
>Oh no! This tiny floor has a slightly annoying enemy that gets destroyed by the strongest weapon in the game found in the same floor!
Some of them even whined about the Ninja ambushes
Anonymous No.712757895 [Report]
>>712731963
Oh no!

...Anyway...
Anonymous No.712759465 [Report] >>712762006
>>712746105
>its like the remaster devs didn't like the original
I'm guessing you didn't follow the remake's development at all. After releasing the initial demo and getting proper funding, the project started turning into this quasi-reimagining of the original (because they hired a bunch of devs who clearly didn't like the original) before all the backers shit on the direction the remake were going in. Then the project went silent for a bit, ended up getting rebooted, a bunch of devs were let go, and the remaining team ended up making something that was fairly close to the original compared to other modern remakes, to the point where they made sure a majority of the level design was kept nearly the exact same.

I didn't mind the different take on the original's soundtrack, but I do mind not offering an option to play the original music as a toggle, and the fact that I remember the music itself being weirdly bugged so level tracks would just stop playing for periods at a time, leaving the game unnecessarily quiet.
I don't remember actually liking the VR stuff in the original that much, but I did find it amusing how the remake's version wasn't much better despite trying to do its own thing. Same goes for the final boss, which they even updated *again* at a later point but it still ended up being pretty bad.
Anonymous No.712759627 [Report]
>>712730427 (OP)
Wait, wasn't this free with the System Shock remake? Shit's almost 3 years late and 26 phony eurodollers?
Anonymous No.712759706 [Report]
>>712731963
You said it, brotendo.
Anonymous No.712759760 [Report]
>>712730427 (OP)
just buy the og game
Anonymous No.712761949 [Report]
>>712731724
How to spot a sharty post
Anonymous No.712762006 [Report]
>>712759465
>After releasing the initial demo and getting proper funding, the project started turning into this quasi-reimagining of the original
I wasn't surprised because that was the direction they were openly dicussing even before they had funding. The kickstarter was outright misleading by including the remaster demo after they'd outright said it wasn't going to be a remaster any more.
Anonymous No.712762165 [Report]
>>712731534
Nope. They hired the original artist and enemies have visible damage now.
Anonymous No.712762338 [Report] >>712762620 >>712769404 >>712781771
>>712731963
Friendly reminder that after this shit, Stephen was literally told to shut the fuck up because the shareholders wanted him fired on spot, ever since then he has been quiet in fear of getting his ass fired and replaced by Larry, he isnt even logging on the pisscord channel that much anymore after it, Also Atari is probably going to replace him with the guy who worked on SS or have Larry take his place.
He even fucked up the talks with id to patch quake 2
T. someone with internal nightdive info
Anonymous No.712762620 [Report]
>>712762338
He literally moved to bluesky to spew shit there and has a few pedos following him right now.
Anonymous No.712765147 [Report]
>>712755453
The mutants are fine, it's not like you can't deal with them. I think the main point is to make deck 3 a hellhole that you try to spend as little time in as possible. This works with its natural role as a hub area since everything connects to it.
In the remake it becomes way too homey once the mutants stop spawning, which is at odds with what's supposed to be a tense game.
Anonymous No.712766049 [Report]
>>712757083
It's not like they have any actual personality or opinions of their own. Weak little flesh puppets, regurgitating whatever they think will give them attention.
Anonymous No.712767464 [Report]
>>712730427 (OP)
I wonder if they race swapped half the crew like they did with the SS1 remake
Anonymous No.712769404 [Report]
>>712762338
>He even fucked up the talks with id to patch quake 2
honestly interested in this
Anonymous No.712769469 [Report] >>712771465 >>712783229
>>712731120
>>712744665
>glib and completely irrelevant response
>OMG PWNNENEDD
kys
Anonymous No.712769784 [Report]
>>712730427 (OP)
Is this also getting a console port like they did with the remake of SS1? I'll buy it if they do. I am not a PC player.
Anonymous No.712769821 [Report]
>>712730427 (OP)
Ew. It's got that Unreal sheen.
Anonymous No.712769852 [Report] >>712770546
>>712730665
>be me in 2004
>open game
>change controls to match reasonable sensibilities
>play game
what's stopping you from doing that?
Anonymous No.712770060 [Report]
>>712730427 (OP)
in mexico this is priced at €18.53 if google conversion is to be believed.
this once, it feels good to be a little brown mexican.
Anonymous No.712770067 [Report]
>>712730427 (OP)
>basically just the original game with a bunch of graphical mods slapped on top

Is Aspyr releasing this? I was expecting a System Shock 1 remaster, not lazy devs downloading other people's mods and charging for it.
Anonymous No.712770370 [Report]
>>712731963
>what do you mean already sold out, its a digital preorder, what happened!
Anonymous No.712770546 [Report] >>712770615
>>712769852
not everyone is some nerdy haxor CS major
Anonymous No.712770615 [Report] >>712771274
>>712770546
I was a teenager in 2004, genuinely not sure if true CS majors existed yet
Anonymous No.712770892 [Report]
>>712746313
in fact if you pair the invisibility with the fire AOE you can just run into enemies and they slowly die with zero reaction
Anonymous No.712771274 [Report]
>>712770615
they definitely did, but it might have been called something else at the time.
Anonymous No.712771465 [Report] >>712771895
>>712769469
>can't even spell pwned
back to plebbit zoomoid
Anonymous No.712771895 [Report] >>712772098
>>712771465
>unforced leddit mention
Anonymous No.712772098 [Report] >>712772237
>>712771895
>OH NO NO NO
im afraid that is not a valid argument tbqhwyf ( to be quite honest with you famalam )
Anonymous No.712772237 [Report]
>>712772098
don't gaslight me
my arguments are heckin strong and valid
Anonymous No.712772319 [Report]
>>712730665
>can't even remap the controls
You shouldn't own a PC. Considering how goddamn easy it is with a dark engine game in general. Sorry this is not a selling point, nightdive should be ashamed that they're trying to push this crap as a feature. Because i think you're baiting with this.
Anonymous No.712772670 [Report] >>712778629
>>712730427 (OP)
This is good. It adds clarity, without adding unnecessary details. No extra wording on the robot decals. No random patches of rust or exposed wiring just for the sake of adding detail.
I can see the plants on the left still use a simple, flat texture which is important because you'll be spending a lot of the game searching nooks and crannies like those for loot, and adding more detail would just make it more work for your eyes.

"It looks like how I remember" is the mantra, and so far the screenshots look promising to me.
Anonymous No.712772720 [Report]
>>712730427 (OP)
just gimme controller support
Anonymous No.712774793 [Report] >>712775757
>>712744759
SS2 didn't suck but it has a fuck ton of issues and people exaggerate how good it is. The entire exotic weapon category sucks, every heavy weapon except the grenade launcher sucks, the highest tier weapon for the energy weapons (ion rifle) is a joke, and the standard weapons basically mogs all the other weapon categories, mainly because of the assault rifle (does a fuck ton of damage, uses pistol rounds so you're constantly swimming in ammo for it, AND you've got armor piercing rounds and hollow points on top of standard ammo so it's a ridiculously versatile weapon). A lot of the PSI skills are useless, the hacking minigame sucks and is extremely basic compared to the more puzzle style hacking in the original game and research is practically a joke with how dull it is (you basically just find a chem storage closet, grab the chemicals for whatever it is you want to research, select the research you want, and then just wait until it's done).
Also the entire Rickenbacker section sucks, mainly because of how useless the map for it is.
There's still a lot to like about it, but it's a really flawed game.
Anonymous No.712775757 [Report]
>>712774793
>The entire exotic weapon category sucks, every heavy weapon except the grenade launcher sucks, the highest tier weapon for the energy weapons (ion rifle) is a joke, and the standard weapons basically mogs all the other weapon categories
>A lot of the PSI skills are useless
>the hacking minigame sucks and is extremely basic compared
this man system shock 2s

I love the game but these are very legitimate issues
Anonymous No.712775765 [Report]
>>712757083
Maybe devs opinions change to worse overtime? Did it ever occur to you that people, especially those who are more "normies" (less on autist spectrum), usually their opinions sways overtime, especially when money is involved, their opinions might start align with reddït audience, and less with passion alone? Besides we've seen before even good devs make "bad success" games, so it's not like just because they make 1 good game, everything they say is right/correct, or every game they go to work to afterwards is a guarantee success.
Anonymous No.712777098 [Report]
>>712731380
ss1 remake was good
Anonymous No.712777216 [Report] >>712777340 >>712778871
Does anyone know if it's supposed to have some kind of lobby browser or if it's just matchmaking only if even that? I know the days of lobby browsers are dead but sometimes I still like to hope.
Anonymous No.712777340 [Report] >>712777458 >>712780421
>>712777216
Which modern games even have lobby browsers?
Anonymous No.712777458 [Report]
>>712777340
I don't know. But it's a system that was forsaken for a lazy reason. You can even have both so I don't get it.
Anonymous No.712778348 [Report]
Going back to those early 2000 graphics after finishing the SS1 remake will take some time to get used to.
Anonymous No.712778505 [Report]
>>712731963
Death to all politicians without exception.
Anonymous No.712778629 [Report]
>>712772670
My big gripe is that the new is desaturated compared to original and combined with the new assets, it gives off an essence of sterility
It needs tweaking, hopefully it can be customized somehow
Anonymous No.712778871 [Report]
>>712777216
The OG only had direct IP connection iirc

rev up your hamachi or whatever the younguns use these days
Anonymous No.712779515 [Report] >>712780472
>>712746105
Jesus fucking Christ the level of retardation this board will stoop to in the name of contrarianism
Anonymous No.712779598 [Report] >>712779876
Did it fix the multiplayer? I don't see a reason to buy it again unless they're fixing huge issues.
Anonymous No.712779876 [Report] >>712780198
>>712779598
>Did it fix the multiplayer?
yes!
Anonymous No.712780198 [Report] >>712780340
>>712779876
Yes but "how"? I know it's supposedly got cross play, cool, but is it just a one button matchmaking thing with zero way to filter anything? Is there a way for a console player to communicate beyond voice chat? Does Multiplayer have mutators or anything you can use for fun? C'mon now how bout a little nore info
Anonymous No.712780340 [Report]
>>712780198
I dunno, this is the trailer they put out
https://www.youtube.com/watch?v=hs6TLEVNYf4
I wouldn't expect deathmatch. actually maybe that could be cool
Anonymous No.712780421 [Report]
>>712777340
>Which modern games even have lobby browsers?
You mean server browsers? I've played quite a few if that's the case. They still exist. As in you can manually enter an IP address to enter a game too. But by and large consolized matchmaking is the new standard.
Anonymous No.712780472 [Report]
>>712779515
How is he wrong?
Anonymous No.712780512 [Report] >>712782284
>>712731963
>rightoid mutts attempt backfires
you love to see it
Anonymous No.712780965 [Report]
>>712749072
fake after image
they are clearly outside and after image looks like inside a garage
Anonymous No.712781771 [Report] >>712782293
>>712762338
>He even fucked up the talks with id to patch quake 2
Really?
Anonymous No.712782208 [Report]
I love the dark engine, feels so fucking good to move around in
Anonymous No.712782284 [Report]
>>712780512
you dont get to call people mutts when youre the people who worship blacks and cry about racism 24/7 :y
Anonymous No.712782293 [Report]
>>712781771
He and sponge being 2 retards, a perfect pair in heaven
Anonymous No.712782570 [Report] >>712782883 >>712783206 >>712785783 >>712786203 >>712790273
I'm just angry that Nightdive lied about there being a VR port for the System Shock 2 remaster, that's the reason i preodered the SS1 remake. But knowing how everyone reacted to a new Thief game in VR on this board: i doubt it's a primary concern to people who play 'imm sims'. I'm likely in the minority who actually care about the false adverting displayed.
Anonymous No.712782669 [Report]
>>712730427 (OP)
Because people have cried about the grafix for years even though the original game holds up beautifully in every way
Anonymous No.712782883 [Report]
>>712782570
>Ss2 vr
That would've been terrifying
Anonymous No.712783206 [Report]
>>712782570
blame zuckerberg
Anonymous No.712783229 [Report] >>712783390
>>712769469
You lost though and now you're lashing out like an insecure asian male
Anonymous No.712783390 [Report]
>>712783229
>you
bad news, tranny!
Anonymous No.712783775 [Report] >>712783878 >>712783954
i installed the original but it's annoying to get running optimally so i'll just play remaster
Anonymous No.712783878 [Report] >>712785018
>>712783775
>it's annoying to get running optimally
how so?
Anonymous No.712783954 [Report] >>712785018
>>712783775
did you install it from a cd or something? every version you get these days from gog/steam etc uses newdark by default so it just works
Anonymous No.712784014 [Report] >>712785478
>>712731452
iirc it was the original version they were giving away for free with the preorder for ss1 remake
Anonymous No.712785018 [Report]
>>712783954
>>712783878
runs at half my refresh rate and with weird stutter idk, i'm too lazy to try fix rn
Anonymous No.712785478 [Report]
>>712784014
https://steamcommunity.com/app/482400/discussions/0/715612249814745775/
nah it's the new one, enhanced edition is now ss2 remastered?! i found this seems it will just appear at launch
and this says enhanced edition but that must mean what we now call the remastered version, right?
https://www.gog.com/en/news/preorder_system_shock
Anonymous No.712785783 [Report]
>>712782570
As much as I'd have been interested in a good SS2 VR port, I think Thief is a much better fit for it. Not just because of the slow pace and the higher need for dexterity, but also for the fact that it has a ton of FMs to play. VR needs games like that.
Anonymous No.712786203 [Report] >>712790807
>>712782570
facebook killed VR in general and SS2 VR specifically
Anonymous No.712786293 [Report] >>712786385
I bought the remaster a couple of years ago and it was the most boring experience of my life.

Thanks for reading my blog.
Anonymous No.712786385 [Report]
>>712786293
Yeah because it took away the soul from the original. It doesn't have same music, and the atmosphere just isn't there with how out of perspective everything looks.
Anonymous No.712786442 [Report]
>>712731724
You’re not supposed to play on Hard or Impossible on your first run. On Normal you can experiment without the risk of being softlocked
Anonymous No.712786685 [Report]
>>712730427 (OP)
This is cool and all but when is the Thief TDP and Thief 2 remasters coming? I ain't buying a VR headset to play Thi5f.
Anonymous No.712788396 [Report] >>712788738 >>712789191
After all this praise you guys have given it all these years while shitting all over the Bioshock franchise it better fucking be good. If the game is shit I am holding you accountable /v/.
Anonymous No.712788738 [Report]
>>712788396
OG SS is the best, none of these remasters matter. you better go play that fucking og SS1 and Deux Ex 1 wanker
Anonymous No.712789191 [Report]
>>712788396
>waiting for modern remaster slop instead of playing the god tier originals
Anonymous No.712789929 [Report]
>>712747080
Its really good in vr wuth UEVR. Almost made for it
Anonymous No.712790119 [Report]
Well based on the multiplayer trailer I sure hope if I buy it on launch I can join into some PC players game and just fuck the whole operation up and never say a word.

I'm just kidding I"ll carry hard of course. I'll bring telekinesis and we'll be able to get a whole few extra armor piercing magazines. It's gonna be great.
Anonymous No.712790273 [Report]
>>712782570
I played their remaster of SS1 in VR. They really dont need to do more, then make it run on the goggles and adjust some UI elements like inv screen.

I guess their original proposal included the motion thingies, which always eats up the majority of dev time
Anonymous No.712790649 [Report]
>>712730427 (OP)
Besides updated textures, even the models have been upgraded. They did that with Turok 3 and I think Quake 2 where character models were upgraded with not just more polygons and such but gave the models actual functioning hands with individual functioning fingers instead of the old paddle hands like the original N64 version(although there is an option to use the old models as well which is neat).
Anonymous No.712790807 [Report] >>712791069 >>712791072
>>712786203
Cuckerborg has stunted its development but is by far not the only root cause. Trying to force motion controls straight out of the gate makes developing vr ports tedious and not really worth it financially

Also vr certainly aint dead and it aint going anywhere. There is a reason the hobbyist scene is thriving, with flatties getting converted left and right. Only a minority of them bother with motion. The HMD themselves are just too good and straight up upgrafe to any monitor, which feels like staring into the gameworld through a tiny little window
Anonymous No.712790817 [Report]
>>712731043
Having played it recently i can tell you the controls are still really fucked even when remapped. Just getting them to play well with modern systems would be worth the rework.
Anonymous No.712791069 [Report]
>>712790807
VR is dead if people can seethe about 450 tablet they sure as hell aint gonna buy some VR headset
Anonymous No.712791072 [Report]
>>712790807
zuck is about to pivot to AR glasses so he can shove ads in front of people's eyes all day long