When playing RPG games or games that has lvling in them, do you rather grind and over-level so you can beat a boss easily? Or face it head on to have a bigger "challenge"?
If a game has different weapons with cool effects, I'll grind to afford the cool weapons in the current town before moving on.
>>712739052 (OP)>start rpg>finish tutorial>grind 10 levels before next boss>fight boss>RepeatIf the game is well balanced this is fun.
BotW should have unlocked a more challenging, optional fight after activating all the divine beasts. Something to make all the power and experience you've obtained actually useful.
>>712739052 (OP)Kyoko is best and therefore correct.
But really yes, being overleveled gets boring quick.
>>712739052 (OP)depends if the boss is at all affected by status things. but by default, i grind a bit in every new area
>>712739052 (OP)Grinding is boring and it only makes the game less fun.
>boss has trial-and error mechanic you WILL fail at the first attempt playing blind
uninstall and leave a bad review
>>712739512grinding is only boring if the gameplay sucks. In Nioh I could grind for fucking ever because its just fun killing shit. Although when I grinded in Nioh it wasnt just for loot, but for practicing my skills
>>712739924That's a good pint. But when you can only do the same encounters so many times before, it loses the fun as well.
Depends. Grinding is okay if the gameplay is fun enough that its not a chore.