RTWP is kino. The problem is many games make it too complicated and it becomes a chore. There is also too much kiting. Kiting should be mostly impossible except with special characters/abilities for a limited part of the fight. It should be like an auto battle most of the time, with occasional tense decision making or strategic combos. Pumping out the same 3-5 spells/abilities on multiple characters every fight is boring, they might as well be passives or autocast. Your build/items/ability choices should also play a big role and it should be necessary to switch things up sometimes. Turn based is boring and gay BTW. Thanks for reading my frog blog