>>712822035
A lot of devs made PS3 games under the delusion that it was some miracle machine that would work out all the kinks itself.
The amount of early PS3 games with uncapped framerates that constantly dip below 30 is astounding.
Somewhere around 2009 or 2010 devs actually got their shit together and realized the Cell wasn't all that and they still needed to optimize for the thing.