Thread 712849691 - /v/ [Archived: 1119 hours ago]

Anonymous
6/16/2025, 10:57:46 PM No.712849691
XfXOtprcCHEuNWZXZaWI3jB6
XfXOtprcCHEuNWZXZaWI3jB6
md5: ca3ea10f9e843755e6eb411f745089c5🔍
Worth the price if I enjoyed Nioh and Nioh 2?
Replies: >>712849913 >>712850113 >>712850291 >>712850872 >>712851602 >>712853995 >>712855102 >>712855951 >>712856246 >>712856279 >>712857628
Anonymous
6/16/2025, 11:00:32 PM No.712849913
>>712849691 (OP)
its nothing like nioh
more like Ass Creed Valhalla mixed with ghost of tsushima
Anonymous
6/16/2025, 11:03:03 PM No.712850113
>>712849691 (OP)
It kinda has a similar loot system but it's a way watered down version. It's more like a dumbed down Wo Long, which is a dumbed down Nioh. The map is more like a Far Cry/Ass creed map
Anonymous
6/16/2025, 11:05:13 PM No.712850291
>>712849691 (OP)
summer sale is here in 9 days
wait
Replies: >>712851185
Anonymous
6/16/2025, 11:13:14 PM No.712850872
>>712849691 (OP)
No. It sucks
Replies: >>712851007
Anonymous
6/16/2025, 11:15:03 PM No.712851007
>>712850872
we are not talking about your mom
Anonymous
6/16/2025, 11:17:06 PM No.712851185
>>712850291
Koei-tecmo is already having a sale. That's why I asked. And usually they don't play nice with Steam seasonal sales, they do their own thing whenever they feel like it.
Anonymous
6/16/2025, 11:22:24 PM No.712851602
7p4adev6u3wc1
7p4adev6u3wc1
md5: b94ad14ee064ee5f8be4e19990db0762🔍
>>712849691 (OP)
Absolutely. The open world isn't amazing when it comes to things to do but the world itself is cool and the combat is good enough to make taking out camps fun.
Story is decent too and it's a very cool time period for japan.
Character creator is amazing and you have a lot of options for outfit customization too.
People bitch about muh graphics but I think the game has a lot of very beautiful areas.
Replies: >>712853810
Anonymous
6/16/2025, 11:31:14 PM No.712852327
niohmage
niohmage
md5: 8344c73b2e1cf5470d2448c1d46001ce🔍
if you like the idea of ustomizing your fighting style and don't mind open world games, it's great. Their most underrated title I would say
Replies: >>712852445
Anonymous
6/16/2025, 11:32:39 PM No.712852445
>>712852327
Me on the left pogging over onmyoussy...
Anonymous
6/16/2025, 11:45:55 PM No.712853469
image_2025-06-16_234529994
image_2025-06-16_234529994
md5: deb1a4295850bf1e67ed749027fe56fc🔍
It's AC Japan we deserve.
Missions are historical incidents committed by unknown parties with deviations from history being clearly denoted as fanfic and making you work for them.
Parrying is non-obligatory but incredibly satisfying, timing depends on your weapons and style instead of just enemy.
And also Hijikata Toshiso was better looking IRL compared to game.
Anonymous
6/16/2025, 11:49:47 PM No.712853810
>>712851602
Given the time period I wonder if it'd be more apt to compare it with Way of the Samurai 4
Replies: >>712854572
Anonymous
6/16/2025, 11:52:12 PM No.712853995
>>712849691 (OP)
It has the worst parry system I've ever experienced.
Replies: >>712854452 >>712854559 >>712854572
Anonymous
6/16/2025, 11:57:54 PM No.712854452
>>712853995
Unironically and absolutely filtered. It's parry is the best because it takes actual skill and unlock shit like sekiro blocking and dodging are actually viable to let you learn enemy movesets before trying to parry everything.
Anonymous
6/16/2025, 11:59:10 PM No.712854559
>>712853995
Too bad, you better perfectly parry every asynchronous hit of the enemy's poorly telegraphed seven hit combo or you're dead.
Don't even think of dodging or blocking normally, because almost all attacks track and drain half of your stamina!
Replies: >>712854835
Anonymous
6/16/2025, 11:59:17 PM No.712854572
image_2025-06-16_235801553
image_2025-06-16_235801553
md5: 208641baf4d8148f409e45d6914fd537🔍
>>712853810
Definitely, but it's slightly more serious compared to WotS4.

>>712853995
>filtered
You do know that counterspark changes with style ? It is not random, you just have to get used to it. And if you really want an easy mode, you can try Tatsumi-ryu for katana.
Anonymous
6/17/2025, 12:02:35 AM No.712854835
>>712854559
Team Ninja literally has the best animation telegraphs in the industry but it's still a parry game at the end of the day so yes you're gonna get enemies that will do rapid multi-hits, it makes movesets stand out.
Replies: >>712856247
Anonymous
6/17/2025, 12:03:29 AM No.712854903
Wo Long or whatever it was called was literally Chinese Nioh, play that instead
Anonymous
6/17/2025, 12:05:43 AM No.712855102
>>712849691 (OP)
I'm upgrading my pc to play nioh 3 but coincidentally it'll also let me play this, can't wait to try katana and gun
Anonymous
6/17/2025, 12:16:43 AM No.712855951
>>712849691 (OP)
Bought it just now and these games aren't related whatsoever
It's seems decent otherwise, pretty parry focused btw
Anonymous
6/17/2025, 12:17:57 AM No.712856067
This is actually pretty neat.
How shinsengumi sword style looks like in real life and in game
https://budojapan.com/feature-articles/20200514-2/
https://rise-of-the-ronin.fandom.com/wiki/Tennen_Rishin-ryu
Anonymous
6/17/2025, 12:19:46 AM No.712856246
>>712849691 (OP)
buying it is like asking a man to take a shit in your mouth. I guess if that sounds worth it to you.
Replies: >>712856592
Anonymous
6/17/2025, 12:19:46 AM No.712856247
>>712854835
After playing Ronin, I went back to Nioh 2 and THOSE attacks were all perfectly telegraphed with enough time to react. Every single one could be dodged/countered with ease once you've gotten a feel for the combat. Nioh 2 has by far the best animations in regards to readability of any game ever.
Ronin is the opposite.
Almost none of Ronin's attack animations are well telegraphed, most enemies are using the same array of styles and their attack animations that the player himself uses, moves with snappy response in mind, not moves made with readability in mind. Many do not provide enough time to react (also doesn't help that any enemy can nope out of hitstun whenever they want); it's almost entirely up to knowledge checks, being hit by the attacks a couple times to get a read on the awkwardly timed chains, and all those "slow" startup animations where they get into a stance and then instantly zoom across the screen in three frames. They're "player" animations and they're ass to fight against.

Sure enough, Nioh 3's alpha had easy to read telegraphs from all the new enemies. They're proper enemy animations.
Replies: >>712857186
Anonymous
6/17/2025, 12:20:15 AM No.712856279
>>712849691 (OP)
I'd just replay way of the samurai for samuraislop, and Nioh 2 for a Nioh game.
Anonymous
6/17/2025, 12:23:27 AM No.712856592
>>712856246
What?
Anonymous
6/17/2025, 12:30:52 AM No.712857186
>>712856247
Not really a fair comparison. You've already played Nioh 2 so of course you're gonna feel more comfortable dodging the attacks. Ronin also has a certain tempo to attacks that you'll see across all the enemies that help you learn and get better at timing parries. The more you play the more you should start to understand this tempo and enemies you've never fought before might feel easier to parry than you would expect. That is if you're actually paying attention. Skill issue if you don't.

Feel free to point out actual examples of unfair telegraphs in ronin tho. Besides multi-hit strings, the only time the animations felt unfair was against the one faggot anime character that is dashing across the the arena at you but that's a one off example and it happens pretty late into the game too, obvious anime faggot fight but w/e
Anonymous
6/17/2025, 12:36:17 AM No.712857628
>>712849691 (OP)
i dont want to say the combat was deep or bad, because the difficulty was too easy. It was still addicting to playthrough and an action game. For open world, it felt pretty quick to get around to another fight. If midnight was NG i would have liked it way more.
Anonymous
6/17/2025, 12:59:47 AM No.712859634
1742263754788840
1742263754788840
md5: 6d5b09420f2e48cd2d04993800be1aa1🔍