>>712863487 (OP)I think Fromsoft need to start making smaller and more focused games again. The studio is so massive that they could produce 3 Sekiro/BB in the time it takes to make one ER, and I think that's for the better.
One of the issues most pronounced in ER (and to be fair they pulled it off pretty ok), is that the variety of builds actually hampers the enjoyment of facing the bosses. In Sekiro, due to the limited build variety, moveset, and weapons, every boss could be carefully crafted to challenge the Player in a very specific way. In ER, every boss has to be a HP bloated anime-spamming mess to pose any challenge (which can still be trivialized through certain "broken" builds).
Ideally we'd see Fromsoft return to a more intimate and thoughtfully crafted game. Something like a spiritual successor to Shadow Tower: Abyss would probably be the right speed. First person. Intricate, detailed, and clever dungeons. Bosses which are puzzles, not just health bars. Limited build variety. Fiendish traps. It'll scratch the dark fantasy itch without the crazy time investment in another Dark Souls or Elden Ring.
Here's my line-up of Fromsoft games I want to see in the next 3-5 years.
>Shadow Tower/Echo Night spiritual successor.>Armoured Core 6.5: Electric Boogaloo.>Kuon spiritual successor (fixed camera horror game).