Why are universally acclaimed games almost always entirely panned by /v/ on release?
>>712917868 (OP)Because the 'universal acclaim' is from 'journalists'
>>712917868 (OP)because /v/ is or used to be contrarian
Gaming journalists, websites, podcasters, and anyone else, get paid to advertise games and to make them look good. It doesn't matter what it does on release, they are paid beforehand to hype the game up to convince as many people as possible to purchase the product. They knew that if they get it into your hands and get your money most of the time it's too late and you'll just own up to the fact the game is shit and you wasted your money. At that point it doesn't matter, they already won, they got your cash.
Schizos on here think everything is bad
>>712917868 (OP)games can only be properly judged in retrospect, thats why i only play games that are at least a few years old
>>712917868 (OP)Because there are endless cases of "universally acclaimed games" being fucking shit, because they were paid to be "universally acclaimed".
>>712917868 (OP)Number 1 rule for /v/ and all of 4chan. Everyone must be contrarian until they develop their own tastes. Unfortunately most won't make it past the first step.
Can we come to an agreement here guys. Thread seems very split
>>712918580fuck no, the thread isn't split at all
>>712918661Yeah, OP is right, glad we could all agree
>>712918580Okay. I'm right . If you disagree you're wrong
>>712917868 (OP)Culture warriors. Everything must push the "agenda" if it doesn't it must be buried.
And this goes for either side.
>>712918716I disagree and my opinion is correct. What now?
>>712917868 (OP)Institutionalized contrarianism.
You can't like popular thing, normalfags people do and everyone here has to be "better" than the normalfags otherwise you're a whatever the trendy word for newfag is.
>>712919021Only because it's still gay month, c'mere