Thread 712983871 - /v/ [Archived: 901 hours ago]

Anonymous
6/18/2025, 12:26:51 PM No.712983871
Screenshot_20250618_132551_Samsung Internet
Screenshot_20250618_132551_Samsung Internet
md5: f3df65784641adce8e76c3f13706e045🔍
The TRVKE that /v/ was not ready for.
Replies: >>712984328 >>712984415 >>712984507 >>712984683 >>712984980 >>712985916 >>712986881 >>712987178 >>712987389 >>712987550 >>712987610 >>712987701 >>712987762 >>712990767 >>712993292 >>712993561 >>712993978 >>712995043 >>713000540 >>713000792 >>713001396 >>713003194 >>713003531 >>713003652 >>713004175 >>713004845 >>713004891 >>713005956 >>713006359 >>713007412 >>713007921 >>713008304 >>713009675 >>713012713 >>713012958 >>713012983
Anonymous
6/18/2025, 12:34:52 PM No.712984261
>screencaps his own post
sad!
Replies: >>712985047 >>713005637 >>713012713 >>713015584 >>713019871
Anonymous
6/18/2025, 12:36:12 PM No.712984328
>>712983871 (OP)
Kings field was a prototype of Demon's Souls which was a prototype of Dark souls which was a prototype of Elden Ring.
Anything else is just a massive cope, even if my favourite games are DaS1 and DeS.
Anonymous
6/18/2025, 12:38:00 PM No.712984415
be be aggressive_thumb.jpg
be be aggressive_thumb.jpg
md5: cd68fd41353f9c7e7805da45dac2afa7🔍
>>712983871 (OP)
You guys remember when OP got doxed and became a lolcow?
Replies: >>712989054 >>712993541 >>713005606
Anonymous
6/18/2025, 12:40:01 PM No.712984507
>>712983871 (OP)
Elden Ring is so astronomically better than Demons Souls in every regard that it feels almost heinously unfair to compare them. It's like comparing a star athlete to his quadrospazzed gigadisabled deaf dumb and blind older brother.
Replies: >>712984701 >>712984772 >>712999747
Anonymous
6/18/2025, 12:44:09 PM No.712984683
>>712983871 (OP)
Cool self-screencap, phonenigger. Your "TRVKE" is a cope shitters have been parroting ever since they got filtered by DS3.
Anonymous
6/18/2025, 12:44:35 PM No.712984701
images-14
images-14
md5: 656729e370a3709973c24bb03fd4f622🔍
>>712984507
Anonymous
6/18/2025, 12:46:18 PM No.712984772
1724615740122 (1)
1724615740122 (1)
md5: 24e472023bdd595c7fceac25b13f4fec🔍
>>712984507
>not-bonfires everywhere
>most convoluted lore yet
>almost every single track is loud orchestral wiling
>balancing is fucked since they can't predict your route as effectively
>copy-pasted content everywhere
>open-world is pointless, essentially a loading screen before the actual good content (legacy dungeons)
>NPCs still behave the same way they did in DeS where they teleport and you have to quit and load the game for them to move
>devs think their players are so retarded you can't turn the compass off, despite having a giant tree to act as a landmark
>bosses have reached the point of absurdity where they'll do 15 hit strings as you just sit there and wait
I could go on, Elden Ring is a disaster. back in the day they were praised for breaking game design conventions but with ER they're praised for following them religiously, ie making Ubishit
Replies: >>712984905 >>712985120 >>712985601 >>712987417 >>712990305 >>712993514 >>712993978 >>713002273 >>713004482 >>713007067 >>713010986
Anonymous
6/18/2025, 12:49:14 PM No.712984905
>>712984772
You will never cope
Anonymous
6/18/2025, 12:50:50 PM No.712984980
>>712983871 (OP)
>Made DeS in collaboration with Japan Studio, ends up in a niche licensing hell
>Get involved in contract with Namco Bandai instead and produce Dark Souls who obviously want to milk this cow they've discovered
>Try to branch out more with a new game, but get beaten down horrendously when everything goes wrong
>Retreat to safety of not trying anything new and reusing assets
Post-2011 games are also just generally significantly worse than anything that came before in terms of coordination and quality.
Anonymous
6/18/2025, 12:52:06 PM No.712985047
>>712984261
FPBP, fuck this thread.
Anonymous
6/18/2025, 12:53:06 PM No.712985090
TSND

Total
Souls
Nigger
Death
Anonymous
6/18/2025, 12:53:48 PM No.712985120
>>712984772
Sadly true
Anonymous
6/18/2025, 12:58:05 PM No.712985307
>level design
too bad much of DeS levels are fucking terrible.
Anonymous
6/18/2025, 1:04:37 PM No.712985601
>>712984772
>Grievously prolonged runbacks with no checkpoints
>Hideously dated aesthetic rife with muted, muddy hues of brown
>Archaic and trivial enemy AI
>Shallow and inconsequential worldbuilding with a distinct lack of meaningful characters. A profound lack of storytelling depth.
>Blatantly reuses models and content from older games in a completely non-transformative manner
>Amateur, unpleasant and discordant OST, filled with the grating sounds of low, droning stock-strings
>Bosses are comically simple to take down, with prototypical movesets and imbalanced weaknesses
>Zero replayability incentive
>Obfuscated and bizarre world tendency systems that work counterintuitively to mechanical-familiarisation
>Multiplayer encourages toxic behaviour rather than chivalrous, honourable, and noble one-on-one duels between consenting players
>Aforementioned roster of gay bosses have one stinky lame phase only
>Level-based design diminishes world congruency and player-immersivity
>No epic secret late-game dragon fight
>Unabashed Oblivion Rip-Off
>No Kevin James-mode
Demons Souls? More like Demons Dogshit.
Can't believe Hideo Miyazaki who made great games like Kings Field 1 and Eternal Ring signed off on this cringe dogshit.
Replies: >>712986035 >>713001630 >>713002504 >>713018439
Anonymous
6/18/2025, 1:12:14 PM No.712985916
memberberries
memberberries
md5: fb0d4bb8681e0b6a8fb24d6e7f4a3f2d🔍
>>712983871 (OP)
Based. Nu-Souls is an artistic abomination.
Replies: >>712989651
Anonymous
6/18/2025, 1:14:57 PM No.712986035
1605545514508
1605545514508
md5: 000f0ce51f43f3f7e7924aaa3f66ab47🔍
>>712985601
>Grievously prolonged runbacks with no checkpoints
no idea what you're on about, the game has checkpoints throughout the levels either in the form of the not-bonfires or the level opening up shortcuts itself
>Hideously dated aesthetic rife with muted, muddy hues of brown
opinion. it's obviously inspired by Ueda's games, of which Miyazaki is a huge fan, and it thematically fits since the game is about the Deep Fog fucking stuff up
>Archaic and trivial enemy AI
the challenge is less so the enemies themselves but the arrangement of the enemies
>Shallow and inconsequential worldbuilding with a distinct lack of meaningful characters. A profound lack of storytelling depth
disagreed on worldbuilding. Latria for example has a lot of environmental storytelling going on; the enemies all have a stone-like motif (the giant heart has some stony scales on it too), the gargoyles dropping soul pick-ups hints that they were former humans from the prison that were experimented on with the Soul Arts from the Old Monk. the yellow flags littered around the place represent the Old Monk's influence. the jailers being squid people is most likely a reference to Lovecraft, considering that The King in Yellow is also likely a reference to Lovecraft
can't be bothered going any further
Anonymous
6/18/2025, 1:17:00 PM No.712986110
I am more upset about the worsening/outright removal of covenants, those had so much potential and truly made the games multiplayer RPGs
I hope that duskbloods is either really fun or lets them test more ideas for covenants in the future...
Replies: >>712986293
Anonymous
6/18/2025, 1:21:18 PM No.712986293
>>712986110
Elden Ring was likely going to have sort of covenant system at some stage, but it was gutted in the race to meet deadlines. Same goes for other aspects of the game like Kale's almost fully-complete questline, Vyke, Asimi, Godfrey being in the Roundtable etc.
Not quite as catastrophic as the cut-content lamenters tend to paint it, but still indicative of a rush in the final stages of development.
Anonymous
6/18/2025, 1:21:47 PM No.712986306
We have to confront a hard truth that few people seem to want to face about the Souls games, but here it is: the combat is nothing remarkable.

In terms of actual complexity there's not much going on. There's not much depth, and that wouldn't be a problem, except the series has increasingly leaned on its action elements more and more as time has gone by.

If you're a staunch defender of the series this is where you might be tempted to rattle off all the attack animations your favorite weapons has... It's true that there are differences in range and damage, but the effect on the enemy is usually identical. They lose some health, possibly suffer some hitstun which either lasts long enough to get another attack in or it doesn't, in which case you go back on the defensive until your next opening. Positioning is important, but that's about the extent of it.

In terms of defensive options the series is a lot better, with the ability to block, parry, or dodge most regular attacks...Unfortunately, against bosses, parrying is often completely impossible and blocking is often ill-advised, which leaves you with rolling as your one and only defensive action. So prepare to roll again and again, and again and again and again. When you're not rolling you'll generally be getting 1-2 hits in with whatever weapon you choose, hits that usually provoke no response from the boss whatsoever making every weapon basically the same thing apart from whatever damage types and numbers it has.

You go in, you learn the moveset, maybe you die a few times along the way, until you know the boss's moves like the back of your hand. Then you dodge past them, punish at the right times, and win the battle. It's perfectly serviceable gameplay but doing it 20x in one game is just excessive.

I'm not saying you should be able to juggle Hollows or anything, but if the game is going to be so relentlessly focused on action then I have fewer reasons not to just play a better action game.
Replies: >>712986813 >>713002569 >>713008771
Anonymous
6/18/2025, 1:32:54 PM No.712986813
>>712986306
>It's true that there are differences in range and damage, but the effect on the enemy is usually identical. They lose some health, possibly suffer some hitstun which either lasts long enough to get another attack in or it doesn't, in which case you go back on the defensive until your next opening

What is this pseud bullshit lmao
>yes weapons have differences in range damage and speed, but since they all deplete the enemy’s health they’re the same thing
Replies: >>712988624 >>713008771
Anonymous
6/18/2025, 1:34:16 PM No.712986881
>>712983871 (OP)
What I think Demon's Souls got right that the rest of the series got wrong was that in Demon's Souls sure you COULD beat every boss by just memorizing their attack patterns and rolling through all their attacks, but you didn't have to, there was usually some trick to the fight that would simplify it not outright trivialize it. It made the bosses memorable in a way they aren't in later games. The rest of the series you just enter the boss area, eat shit for 10 minutes as you memorize their attack patterns, then you kill that boss and move onto the next one where you repeat the same boring memorization game. "watch out faggot, this next attack has a three quarter second delay on it just to trip you up!"

In Demon's Souls there were weak points, vulnerabilities, secrets, stuff to discover! Tower knight's ankles, phalanx's fire vulnerability, adjudicator's weakness to magic. Sure the bosses seem trivial now compared to what came later but I find them far more memorable than yet another boss where you just roll through all their attacks yet again.
Replies: >>712987437 >>713000512 >>713002154
Anonymous
6/18/2025, 1:35:52 PM No.712986953
DES is trash
DAS1 is the only good soulslop game and that includes bloodborne
Replies: >>712987229
Anonymous
6/18/2025, 1:38:40 PM No.712987076
Combat is as deep as in the indie game Tales of Iron.
>Either Dodge, Block or Parry enemy's attack
>Learn attack patterns
>Attack when you get the chance
Anonymous
6/18/2025, 1:39:24 PM No.712987112
but I completly agree. It's still one of the best souls games along with DS1.
Something went wrong after BB and DS3. From basically never made a good game again after that, except AC6 but completely different genre obviously.
Where is the new good Fromsoft souls games??
Replies: >>712987229
Anonymous
6/18/2025, 1:40:47 PM No.712987178
>>712983871 (OP)
This except about DS1
DS1 is a DIRECT improvement on EVERY single facet of the game for last time in From history
Replies: >>712987229 >>712999173 >>713018173
Anonymous
6/18/2025, 1:41:52 PM No.712987229
>>712986953
>>712987112
>>712987178
These niggas right here. DaS is the peak of the series
Anonymous
6/18/2025, 1:42:21 PM No.712987253
Playing Demon's Souls today after playing Elden Ring feels like playing an early access dev build pre-alpha version of a game.
Demon's Souls is just that dated now. Like the basic controls are there but everything is so janky and simplistic. All the bosses are complete pushovers and build variety and gear is so boring. The design on the armor is so fucking basic. It feels like a 20 year old budget title.
Anonymous
6/18/2025, 1:45:22 PM No.712987389
>>712983871 (OP)
You forgot hit collision of weapons to walls/objects. They toned down that aspect severely ever since. It was cool finding a long weapon in Dark Souls, made corridors way better.
Anonymous
6/18/2025, 1:45:45 PM No.712987417
>>712984772
>normal enemy later
People jack off DaS for this all the time but I guess it's bad now?
Replies: >>712987507 >>713018526
Anonymous
6/18/2025, 1:46:13 PM No.712987437
>>712986881
you didn't have to memorize shit in ds1 either
Replies: >>712987871
Anonymous
6/18/2025, 1:47:25 PM No.712987507
>>712987417
the entire series had fewer reused bosses than this one area in elden ring
Replies: >>713007160 >>713011476
Anonymous
6/18/2025, 1:48:15 PM No.712987550
>>712983871 (OP)
honestly these issues were real only from DS3 onward, DaS is very straightforward with its lore, it's mostly on item descriptions and dialogue and you can easialy find things for yourself, it's one of the reasons I never cared for ER lore, it's full of convoluted bullshit for the sake of it
Anonymous
6/18/2025, 1:49:32 PM No.712987610
>>712983871 (OP)
So much TRUTH in just one post
Anonymous
6/18/2025, 1:51:09 PM No.712987701
>>712983871 (OP)
The world tendency system was awful. It's why it never returned in any game since.
Anonymous
6/18/2025, 1:52:30 PM No.712987762
monks-collar-screenshot
monks-collar-screenshot
md5: a8ca35d64c8633bf2ef036fb97da0ae1🔍
>>712983871 (OP)
yeah it's still my favorite one too.
Anonymous
6/18/2025, 1:55:15 PM No.712987871
>>712987437
So what was the easy way to beat the Four Kings without having to memorize anything? What about Oreo and Smore? Outside a couple, like the Taurus Demon's having that ladder in the arena so you could do a plunging attack, or Ceaseless Discharge chasing you off a cliff Dark Souls is where most of the bosses emphasized attack pattern memorization and rolling — Mechanical skill over discovery. Beating a boss in Demon's Souls by 'getting good' was doing it wrong, there was an easier way to beat that boss for you to discover and it wasn't an exploit or cheese build, it was something intentionally put in there to make the boss easy if you were able to discover it.
Replies: >>712988592 >>712989185
Anonymous
6/18/2025, 2:07:41 PM No.712988514
I’ve been playing demon souls as we speak and it’s fun but it has a lot of issues:
• Level design is outright terrible at times with 2-X and some 3-X levels being really confusing and hard to navigate
• Lots of terrible bosses. Either they’re boring gimmick fights or they just rotate 3 attacks until they die.
• Game pushes you using certain damage types (i.e. X enemies will be resistant to everything but Y damage types in world Z) for most of its challenge
• World tendency is a very strange and obtuse system that just makes questlines even more confusing and breakable than they already are usually
• Lots of “gotcha” moments with enemy placement, like placing enemies on ledges so often to knock you down
• Phantom form having a 50% hp reduction really messes with the combat because it means that enemies do less damage than you expect, but getting stunlocked really fucking blows
• Your character having literally 0 poise is really odd. A tiny little rat on the ground nipping your feet WILL interrupt your Dragon Bone Smasher 2H R2
• With the above in mind, enemies do have poise, so yes your Dragon Bone Smasher 2H R2 will not interrupt a caster’s spell or a small enemy’s combo animation
• Some painful boss runbacks, since arch stones are limited and you don’t always get a shortcut. Especially annoying when you’re low on grass and have to do a run back with a lot of unavoidable enemy placements.
• Really imbalanced builds. Magic snoozes through the game while faith is very mediocre aside from a few support ones and pure melee is a slog without some magic investment for support/buff spells/miracles. This means 80% of builds are cheesing the game with magic or copy+paste melee builds with cursed weapon + second chance.

Overall I think a lot of the world design is interesting and the game emphasizes struggle and knowing the right approach rather than skill and build crafting.
Anonymous
6/18/2025, 2:09:03 PM No.712988592
>>712987871
Just press b
Anonymous
6/18/2025, 2:09:32 PM No.712988624
>>712986813
Mr Matosis believes the game should be like DMC/other action games and the attacks should have different properties even though this is not trying to be like dmc at all
Replies: >>712988768
Anonymous
6/18/2025, 2:12:36 PM No.712988768
>>712988624
But the attacks do have different properties, you have weapons that inflict status effects weapons that do higher poise damage ranged weapons melee weapons weapons with unique ashes of war, you have that ripple weapon that makes all grease scale with arcane etc etc and he’s dismissing it all because “they all deplete the health bar”
Anonymous
6/18/2025, 2:17:38 PM No.712989054
>>712984415
How is this different than WoW pvp with some extra steps? It's literally the same shit. You go in, you go backwards to not get hit, you can actually roll, basically it's just autoattacking each other but potions don't have a long cooldown.
Replies: >>712994145 >>713009659 >>713015110
Anonymous
6/18/2025, 2:20:11 PM No.712989185
>>712987871
you don't have to memorize anything because all of the attacks have intuitive timings and tells with none of elden ring's delayed bullshit and hanging in mid-air for 5 seconds into a perfect tracking 10-hit combo
Anonymous
6/18/2025, 2:26:51 PM No.712989549
>hear for years how demon is the best game after starting with ds3
>think its just annoying retards that just want to seem more elite
>emulate it
>its literally the best from soft game
Fuck, you niggers are alright sometimes
Replies: >>712989797
Anonymous
6/18/2025, 2:29:02 PM No.712989651
>>712985916
>we want the fortnite crowd with an extra step
>class locked system that somehow came back from MMO games
it's gonna get worse isn't it?
Replies: >>713002474
Anonymous
6/18/2025, 2:31:41 PM No.712989797
>>712989549
>starting with ds3
I dipped after ds2 got to play ds1 and demon souls probably the best choice I made to stop playing them.
Replies: >>712990213
Anonymous
6/18/2025, 2:39:41 PM No.712990213
>>712989797
I got into dark souls with some random humble bundle that packaged dark souls 3 with its first dlc.
My only experience prior to that was when xbox 360 gave dark souls 1 for free but for whatever reason you couldn’t be in party chat while you played it so I stopped playing in 15 minutes because you’re always chilling in party chat on the 360 with a few people
Anonymous
6/18/2025, 2:41:39 PM No.712990305
>>712984772
>Elden Ring is a disaster
Why can't you instead say, "It's ok, but every step forward has been a step backwards" instead of hyperbole?
Replies: >>712990438
Anonymous
6/18/2025, 2:43:55 PM No.712990438
>>712990305
>every step forward has been a step backwards
which essentially means they fucked everything up, so it's a disaster
Replies: >>712990525
Anonymous
6/18/2025, 2:45:15 PM No.712990525
>>712990438
Well they didn't, it's actually said to be the best one they ever made, even though I disagree.
Anonymous
6/18/2025, 2:49:05 PM No.712990767
>>712983871 (OP)
>first game
Fucking casual
Anonymous
6/18/2025, 3:25:18 PM No.712993292
>>712983871 (OP)
>Gameplay emphasis on level design, the bosses are test your of mettle at the end of a long journey rather than the bread and butter of the game at the expense of everything else
Elden Ring's resounding critical acclaim and lasting appeal is fundamentally tied to its seamless, stratified, and unravelling world design, the intricacy of its numerous labyrinthine levels, and the sublime array of beautiful landmarks and vistas that sculpt the map. The bosses, many of them amongst the very best of From's catalogue, are simply the cherry on top.
ER's characters are also bar none the very best in From's souls-lineage series. None prior to ER were so elaborately and richly involved within the plots and affairs of the setting like ER's cast, and none prior to are so importantly tied to the 'story' and decisions of the player's journey. Screaming 'Zanzibart' is not an argument.
Everything else like minimising runbacks, adding more checkpoints etc. is just natural streamlining that occurred within the frame of From's heavily incremental design philosophy. Levels like Stormveil retain the detail and intricacy (if not exceeding prior standards), while avoiding circumstances like Castle Cainhurst's runback to Logarius.
Replies: >>712993376
Anonymous
6/18/2025, 3:26:18 PM No.712993376
>>712993292
AI post
Anonymous
6/18/2025, 3:27:40 PM No.712993514
>>712984772
Patches stays winning.
Anonymous
6/18/2025, 3:28:05 PM No.712993541
>>712984415
>K***ht
always gets me.
Replies: >>713008330
Anonymous
6/18/2025, 3:28:17 PM No.712993561
>>712983871 (OP)
I unironically prefer Demon's Souls
Anonymous
6/18/2025, 3:32:51 PM No.712993978
>>712983871 (OP)
>>712984772
listen, everything you have said is more or less the truth. despite this, I like demon's souls, and I like most of the other games (dark souls 2 nothwithstanding, and even that game has some positive attributes). you are absolutely right, though, less of an emphasis could be put on having the game be a creatively bankrupt and self-referential boss rush with spastic flailing as combos and ever increasingly ridiculous pools of health.
Anonymous
6/18/2025, 3:34:50 PM No.712994145
>>712989054
you are genuinely retarded
Anonymous
6/18/2025, 3:42:02 PM No.712994760
DeS > DaS 1 = BB > DaS2 > Elden Ring > DaS3
Replies: >>713013994
Anonymous
6/18/2025, 3:45:33 PM No.712995043
>>712983871 (OP)
>screencapping your own post like a chad
PEVK
Anonymous
6/18/2025, 3:57:44 PM No.712996083
Any souls game with a number is shit. Elden Ring is extra shit. They just made Sekiro : Dark Souls 2 edition where you have Dark Souls movement but Sekiro bosses, and the rest of the game is Dark Souls 2 in design.
Anonymous
6/18/2025, 4:23:45 PM No.712998049
Imagine being Demon's Souls. Imagine being forsaken by the company that co-created and funded you, and marked as a failure before you even got the chance to try. Imagine getting picked up by third party publishers, likely because your audio track is already in English, so it's probably a pretty cheap localization job. Imagine, then, that after being marked as a failure from the starting gate, with almost zero advertisement to your name because the publishers are a small time company that makes, what were then, relatively unknown anime RPGs, you come and are immediately lauded by critics, 9s across the board. You're hailed as the most forward thinking game to come out this year by many. Everyone that's played you knows that you are *the* game to play this year, despite the fact that it's 09 and Uncharted 2, Mordern Warfare 2, Arkham Asylum, Assassin's Creed 2, RE5, and Dragon Age Origins, just to name a few, have all come out this year. Imagine that, through sheer will and word of mouth alone, you claw your way unto Playstation's greatest hits line up, not a huge achievement for most games, but the odds were stacked against you. Imagine creating an entire sub genre of action RPGs.

And some fucking faggot zoomer anon on /v/ whose first game was probably DS3 thinks you suck because you don't meet his rolls per second quota lol
Replies: >>712998359 >>712999661
Anonymous
6/18/2025, 4:27:36 PM No.712998359
>>712998049
Imagine also getting a soulless forgettable DEI remake that everyone will associate with you for the rest of history because you're the only game on the new playstation
A tragedy incomparable even to the DS1 demaster
Anonymous
6/18/2025, 4:38:41 PM No.712999173
>>712987178
No, Dark Souls' story is an incoherent mess. It also started the trend of killing every non-vendor character at the end of their questline for "muh grim dark fantasy world", while in DeS that only happens to Ostrava who discovered that his entire quest was meaningless from the start, like Solaire in DS1.
Replies: >>713000347 >>713002903 >>713009389 >>713010296
Anonymous
6/18/2025, 4:44:50 PM No.712999661
>>712998049
y'know it's probably ungrateful and culturally inept indians or chinese or russians who populate this godforsaken website.
Anonymous
6/18/2025, 4:45:49 PM No.712999747
1514624329760
1514624329760
md5: 109f07ce159e1b8f334c5a302f40073a🔍
>>712984507
>Elden Ring is so astronomically better than Demons Souls
im not going to say its bad but ER compromises the entire game for the bosses. the game itself is piss easy with DaS2 hordes everywhere and the bosses are all delayed attack content creator rage bait.

also the lore is not about complexity. it's more complex but also uninteresting, being an undead demon slayer fighting a King who fell for the Old One is kino as fuck. Being a Tarnished fighting some retard gods is to become the Elden Lord is meh.
Replies: >>713001550
Anonymous
6/18/2025, 4:53:51 PM No.713000347
>>712999173
>Dark Souls' story is an incoherent mess
false, it's the best they've made
>It also started the trend
how is it the game's fault that inferior games after it followed suit? not that's it's a real downside, I'm just humoring your retarded complaint
Replies: >>713001468 >>713001719 >>713002903
Anonymous
6/18/2025, 4:55:56 PM No.713000512
>>712986881
There are tons of these things in Elden Ring though
>Margit and Mohg have shackle items that substantially aid with the fight
>Mohg has a whole crystal tear to nullify his phase transition
>Freeze pot for malenia's waterfowl
>Nearly every major boss has some kind of exploitable weakness, whether it's damage type (putrescent knight gets murdered by holy damage, rellana gets wrecked by pierce because she's always attacking so you get lots of counterattack bonus damage, godskins trivialized through sleep) or play style (malenia has very low poise and can be juggled/staggered easily, crucible knights are free if you can parry)
If you're just throwing yourself at bosses over and over without making any attempt to explore weaknesses or change up your play style in the game that gives you by far the most tools to do so that's on you for failing to make use of the tools the game gives you.
Anonymous
6/18/2025, 4:56:24 PM No.713000540
>>712983871 (OP)
armor was useless and uping up stats,rings and magic buffs busted
Anonymous
6/18/2025, 5:00:10 PM No.713000792
>>712983871 (OP)
The only fun and interesting souls game ever is Bloodborne.
> t. pirated all of them
Anonymous
6/18/2025, 5:04:25 PM No.713001093
Screenshot_20250618_110259_Brave
Screenshot_20250618_110259_Brave
md5: fcdb150318832999a6bcb48448305bd7🔍
Ok but heres the real TRVKE
Anonymous
6/18/2025, 5:08:48 PM No.713001396
>>712983871 (OP)
Explain why having shitty bosses is a good thing?
Later Souls games combined challenging levels and well interconnected spaces with actually good boss fights. They've managed to 'have it all', in a way that Demon's Souls couldn't.

The story is simpler than most in DeS.
But Bloodborne is also quite simple, and Elden Ring has everything told to you as well. Neither game requires diving into wikis to understand the plot of.
Demon's Souls levels tend to be very short, so you don't need a checkpoint. Also the bosses are mostly trivial to beat, so it isn't a skill check at the end, but an exaggerated cutscene.
Demon's Souls has by far the weakest aesthetic of the games.
Demon's Souls has a pretty mediocre soundtrack, no one has ever listened to it for fun. There are some good tracks, like against the Dirty Colossus, but most suck or are done better later.
Replies: >>713003861
Anonymous
6/18/2025, 5:09:48 PM No.713001468
>>713000347
Have fun lying to yourself. If DS1 story was coherent like DeS story. Vaati Vidya and troons like him wouldn't exist, or at least wouldn't get many views.
Replies: >>713001690 >>713001815 >>713002903
Anonymous
6/18/2025, 5:10:51 PM No.713001550
>>712999747
>being an undead demon slayer fighting a King who fell for the Old One is kino as fuck. Being a Tarnished fighting some retard gods is to become the Elden Lord is meh.
This is unjustifiable.
Especially because you're not even a Doom type murder maniac battling the hell hordes because you're not even fighting real 'demons'.
Comparatively, murdering all the retarded demigods that ruined the world is far more satisfying.
Replies: >>713007218
Anonymous
6/18/2025, 5:12:05 PM No.713001630
>>712985601
Half of those can apply to Elden Ring as well, because From just releases rehashes.
Anonymous
6/18/2025, 5:13:00 PM No.713001690
>>713001468
>"dude go ring the bells"
>"dude go get the lord souls"
>"you did it dude"
wow complicated
Replies: >>713002018
Anonymous
6/18/2025, 5:13:24 PM No.713001719
>>713000347
Also killing or making someone go hollow to remove him from the story is something a hack writer would do. Tragic deaths of that nature should be given to naive characters like Ostrava and Solaire, not to NPCs who successfully completed their goal and can now live a fulfilled life. Killing every non-vendor character off at the end of their questline was bad in DS1, and is still bad in the copy cats.
Replies: >>713001901 >>713006158 >>713006518
Anonymous
6/18/2025, 5:14:49 PM No.713001815
>>713001468
the first game had a more or less cohesive story, subsequent titles fucked it up.
Anonymous
6/18/2025, 5:16:03 PM No.713001901
>>713001719
>not to NPCs who successfully completed their goal and can now live a fulfilled life
care to name a few?
Replies: >>713002020 >>713002620
Anonymous
6/18/2025, 5:17:06 PM No.713001963
>five years of shazamtranny asspain since Elden Ring's announcement
Anonymous
6/18/2025, 5:18:01 PM No.713002018
>>713001690
>But what about the Undead curse and the Darksign?
Don't ask questions gamer. We will tell you in the next games if this one sells well.
Anonymous
6/18/2025, 5:18:02 PM No.713002020
>>713001901
and I mean from DS1 specifically (hint: there are none)
Anonymous
6/18/2025, 5:19:54 PM No.713002154
1742698783492918
1742698783492918
md5: 72f6b3ddd39c768bae5ab7460ecff1bb🔍
>>712986881
I barely remember any of the DeS bosses because the game was so absurdly easy you could just facetank through it.

Unless the boss killed you in 1(one) hit, you couldn't die. You had 99x Grass and the grass eating animation was lightning quick. "Oops, I fucked up" -> Eat Grass -> Back to full HP.

The only bosses I can remember at all are the Tower Knight, the blob with the spears in it, False King Allant, Real King Allant and the Blind Hero. I remember there was a fucking tonne of gimmick bosses too, where you didn't have to do anything but pull levers of flick switches, but I can't remember anything about any of them.

I think I died about 5x total in my entire run of DeS, and 4 of those times were in the poison swamp, because if even one single pixel of your feet were touching the water, pressing Roll meant you went into a 30second "I can't roll!" animation.
Replies: >>713006514
Anonymous
6/18/2025, 5:21:46 PM No.713002273
1723929055087360
1723929055087360
md5: 90eb95fbe890a1628033b86ea7ac59cd🔍
>>712984772
The levels are so large that you need checkpoints everywhere.
You will die more often in Elden Ring despite having so many safepoints, than you ever would in Demon's Souls.
The Lore is not that convoluted and NPCs basically tell you all of it directly. If you can say what you're actually confused about, there's a deliberate statement to answer it in the game.
Balancing is pretty well handled. Regions are scaled so one path is easier than another for an intended experience, but the overall levels between areas where you can split off in either direction are mostly on par so either will be a challenge at any point.
The only real time that you can end up in over your head is Dragonbarrow.
Demon's Souls has extremely poor enemy variety in general. Within any given level you're probably only going to ever fight a handful at most(!) of enemy types.
The open world is full of useful stuff the entire game through and in terms of establishing vistas and environmental context for events, is unmatched within the series, and almost outside of it.
There's nothing wrong with NPCs being obscurantist. The game isn't meant to be 100% completed in one playthrough and now more than ever, they're easter eggs rather than being something you build your campaign around.

Every boss with some giant combo can be stunned out of it or you can punish them for it.
Morgott is the best example. Where he has very low poise and HP and you can hammer through his combo without a lot of difficulty. Malenia can be stunlocked in her fight with proper weapons as well. Consort Radahn can be wrecked with a great shield.
Anonymous
6/18/2025, 5:24:33 PM No.713002474
>>712989651
The class system is the best part of Nightreign you fucking pleb.
Anonymous
6/18/2025, 5:24:59 PM No.713002504
>>712985601
ER also has runbacks. theyre called bloated boss hp and 1st phase. in des the dungeon is the 1st phase of the boss.
Replies: >>713002981
Anonymous
6/18/2025, 5:26:03 PM No.713002569
>>712986306
This guy unironically thought the Wonderful 101 had good combat and actually thinks Bayonetta is anything but low budget schlock.
He has no grounding to judge Souls combat when he enjoys abhorrent dogshit, openly.
Anonymous
6/18/2025, 5:26:40 PM No.713002620
>>713001901
Laurentius
Griggs (if that's even his real name)
Logan
Reah (if you kill Petrus before he kills her and then buy all her spells)
In Demon Souls, these characters would remain in the Nexus and give you advice or lore. This would help the story become more coherent and shed some light on the world outside Lordran.
Replies: >>713003095
Anonymous
6/18/2025, 5:30:32 PM No.713002903
>>712999173
>>713000347
>>713001468
All Souls games have a very easy story that you retards exaggerate the complexity of because just listening to NPCs is apparently too challenging for you to do.
Anonymous
6/18/2025, 5:31:44 PM No.713002981
>>713002504
The only bloated bosses are Consort Radahn and the Draconic Tree Sentinels.
Anonymous
6/18/2025, 5:33:18 PM No.713003095
>>713002620
>Laurentius
either never found the pyromancer woman or was told to fuck off. no fulfillment
>Griggs
got permastuck in sens looking for logan. no fulfillment
>Logan
went insane from knowledge overload or possibly fucked his own brain up with seath's magic
>Reah
maybe in that specific scenario you described, though idk what is fulfilling about losing your comrades and being betrayed by your covenant's members
Anonymous
6/18/2025, 5:33:37 PM No.713003128
Elden Ring unlike the other souls games wasn't that interesting even on a first playthrough for me. Maybe it's because of previous experiences but I just ran by and ignored every single enemy that I wasn't forced to fight. It felt more like a tour than an adventure, one that was padded to hell. You could obviously say that it was a me issue and that I could have fought every joe and shmoe on the way to a golden fog wall but to that I'd say that it would have been a bigger waste of time and resources, not to mention that since drop rates are so abysmal there isn't even anything I'd get outside of a slight boost to runes which are plentiful enough for even that not to matter, everything felt like a fake gamey setpiece, the various zones were closer to Ninja Gaiden 2 levels than they were to a world.
Replies: >>713012183
Anonymous
6/18/2025, 5:34:45 PM No.713003194
>>712983871 (OP)
Will always be the best souls game. Beat it about 32 times.
Anonymous
6/18/2025, 5:39:20 PM No.713003531
1740994408894727
1740994408894727
md5: 40647647b799cb7989f4dd7907407170🔍
>>712983871 (OP)
>finally finished Elden Ring and SotE after putting them off for so long
>enjoyed myself but still now understand /v/'s worries about rollslop and Fromsoft starting to become parodies of themselves in their game design
>"time to try out some mods"
>Elden Ring Reforged
>Deflect Me Not addon since Reforged's built-in deflect sucks
>Reforged Hard Mode and Turbo Mode enabled
>Posture Bar mod
>having the time of my life already deflecting all of Margit's combos and treating the game like Sekiro instead
Are we sure this game's combat wasn't designed with deflecting in mind? It's 10x more fun this way.
Replies: >>713004567 >>713019392
Anonymous
6/18/2025, 5:40:55 PM No.713003652
>>712983871 (OP)
>people play the game a certain way
>developer embraces it
>most people seem to like it
>a few people lose their shit
Cant win.
Anonymous
6/18/2025, 5:44:16 PM No.713003861
>>713001396
>Demon's Souls has a pretty mediocre soundtrack, no one has ever listened to it for fun.
Holy plebeian taste.
I'm at work and I will not bother to elaborate further.
Anonymous
6/18/2025, 5:48:35 PM No.713004175
>>712983871 (OP)
Elden Ring's levels are harder and longer than those of dark souls. Dark Souls 1 bosses are not "tests of your mettle", they are utterly trivial, except for one stupid meme puzzle boss everyone rightly hates. Elden Ring's world building and characters are better and richer than those of dark souls. Dark Souls 1 has an extremely mediocre soundtrack by From standards. With Elden Ring and its DLC in particular being among the best they've ever done.
Anonymous
6/18/2025, 5:52:24 PM No.713004482
>>712984772
>Asylum demon
Repeated twice
>Taurus demon
Normal enemy later
Capra demon
Normal enemy later
>Moonlight butterfly
Normal enemy later
>Belfry gargoyles
Normal enemy later
>Pinwheel
Normal enemy later
>Stray demon
Repeat of earlier boss
>Demon firesage
Repeat of earlier boss
Replies: >>713004534 >>713004954 >>713015521
Anonymous
6/18/2025, 5:53:08 PM No.713004534
>>713004482
who said I care about DaS?
Replies: >>713004636
Anonymous
6/18/2025, 5:53:37 PM No.713004567
>>713003531
>and Fromsoft starting to become parodies of themselves
You literally can't help but out yourself, tranny
Replies: >>713005759
Anonymous
6/18/2025, 5:54:37 PM No.713004636
>>713004534
In your opening post, you stupid faggot
Anonymous
6/18/2025, 5:57:21 PM No.713004845
>>712983871 (OP)
They surpassed it in every way with DS1. Then it was all downhill from there.
Replies: >>713004893 >>713007025 >>713007329
Anonymous
6/18/2025, 5:57:49 PM No.713004891
file
file
md5: ff4e3ea12d9e48ac264b03b54315090b🔍
>>712983871 (OP)
This is why I enjoyed Lies of P so much. There are 12 levels and only 15 required bosses. Majority of the challenge of this game comes from the levels and the enemies within them. Are all the levels amazing? No, some of them are only ok but it was refreshing to play a game that actually has level design.

Let's hope From Software returns to the more condensed game design, the open world slop of Elden Ring and it's companion games is easily the worst part of them.
Replies: >>713005441
Anonymous
6/18/2025, 5:57:52 PM No.713004893
>>713004845
Wrong. Literally all of DaS1's sequels and successors have been better.
Replies: >>713005426 >>713005695
Anonymous
6/18/2025, 5:58:43 PM No.713004954
>>713004482
>Repeated twice, 3 if counting firesage
Remember when FS exercised that level of restraint? Instead of bosses being repeated anywhere from 5-23 times.
Replies: >>713005189 >>713005279
Anonymous
6/18/2025, 6:02:02 PM No.713005189
>>713004954
It's not "restraint", DaS is just a small game.
Anonymous
6/18/2025, 6:03:03 PM No.713005279
>>713004954
Oh and by the way, in case you were wondering about firesage, it's literally just the stray demon. It has no new moves and its moves do not have different properties, it does not even do fire damage. It's literally just stray demon but red.
Anonymous
6/18/2025, 6:04:50 PM No.713005426
>>713004893
Not really, Dark Souls does a lot better than Dark Souls 3, for example and Dark Souls 3 was an attempted clone of DS1 with Bloodborne's combat speed.
Anonymous
6/18/2025, 6:05:06 PM No.713005441
>>713004891
What an unusual take. Most people have the exact opposite experience with Lies of P. The bosses are challenging and the levels are total pushovers outside of a few minibosses.
Replies: >>713005936
Anonymous
6/18/2025, 6:06:57 PM No.713005561
I love the fake outrage over elden ring on this board. Probably the same people who constantly post Dark Souls 2 threads every day
Replies: >>713005612 >>713006524
Anonymous
6/18/2025, 6:07:33 PM No.713005606
>>712984415
>K-nig-ht
How did gamers break the industry so hard?
Anonymous
6/18/2025, 6:07:40 PM No.713005612
>>713005561
DS2 SCHOLARS love Elden Ring
Anonymous
6/18/2025, 6:08:05 PM No.713005637
>>712984261
>Implying he did't take it from reddit/xitter first
Anonymous
6/18/2025, 6:08:56 PM No.713005695
>>713004893
DaS is still the best adventure game of all the soulslikes i've played. I want someone to make another soulslike that is non-linear, focused on dungeon diving and doesn't have fast travel from the beginning.
Anonymous
6/18/2025, 6:09:42 PM No.713005759
>>713004567
Trannies love Fromsoft though?
Replies: >>713005965
Anonymous
6/18/2025, 6:11:56 PM No.713005936
>>713005441
Some of the levels definitely have some challenge and I loved how strong optional mini-bosses were. Maybe "fun" was a better word, I think the levels are fun and sometimes challenge. The main bosses are not challenging at all, the problem is a lot of people got filtered by Sekiro and never learned the parry/posture break gameplay and just spam attacks and dodge over and over.
Anonymous
6/18/2025, 6:12:10 PM No.713005956
>>712983871 (OP)
Demon Souls is one of the most boring games I ever played, one of the easiest too. Ofc 4contrarian faggots who are trash at vydia praise it kek
Replies: >>713006121
Anonymous
6/18/2025, 6:12:20 PM No.713005965
>>713005759
Trannies with HRT rotted reflexes love old fromsoft games that can be beaten by toddlers and monkeys, and hate the new games that require effort and skill.
Replies: >>713006080
Anonymous
6/18/2025, 6:13:54 PM No.713006080
a677
a677
md5: 7d0c57322a65b0479088d88a7f99a544🔍
>>713005965
Nope, trannies love Elden Ring too.
Replies: >>713007331
Anonymous
6/18/2025, 6:14:19 PM No.713006121
>>713005956
yeesh
Replies: >>713007162
Anonymous
6/18/2025, 6:14:42 PM No.713006158
>>713001719
>Its bad because I dont like it!!!
Anonymous
6/18/2025, 6:15:05 PM No.713006183
yup pretty true, demons souls is my fav souls game since ps3 era imported it from asia before fatlus took over
by far the best souls game
ER is literal copy paste designs and bosses where demons souls is intricate complex levels that matter and change depending on world tendency
Replies: >>713006651 >>713007052
Anonymous
6/18/2025, 6:17:10 PM No.713006359
>>712983871 (OP)
You think that's bad? It's been a downhill slide as far back as King's Field 2 imo
Anonymous
6/18/2025, 6:18:52 PM No.713006514
>>713002154
>because the game was so absurdly easy
If you use the invisibility ring you pick up in the first level against Flamelurker, he literally resets his position and acts like you arent there, and he is considered one of the toughest bosses of the game lmao.
Anonymous
6/18/2025, 6:18:57 PM No.713006518
>>713001719
It takes after a very real thing where people who complete their lifes work become depressed and feel like they have nothing left to live for. Going hollow literally being they feel hollow inside without a purpose in life.
Anonymous
6/18/2025, 6:19:00 PM No.713006524
>>713005561
Elden Ring is the spiritual succesor of Dark Souls 2.
Anonymous
6/18/2025, 6:20:22 PM No.713006651
1722790451897769
1722790451897769
md5: ec74f9a98f408921632543db9921158f🔍
>>713006183
Replies: >>713006854 >>713007768
Anonymous
6/18/2025, 6:22:50 PM No.713006854
>>713006651
its weird how people misuse completely self explanatory phrases in an attempt to seem smart.
Replies: >>713007768
Anonymous
6/18/2025, 6:24:36 PM No.713007025
>>713004845
I preferred DeS's faster and more fluid combat over DaS1 but other than that, I agree that DaS1 is the ideal I want to go back to. Perfect middleground between DeS's experimentation and the later games getting more and more routine.
Anonymous
6/18/2025, 6:24:57 PM No.713007052
>>713006183
people ask me if I played elden ring for the bossfights. For me the joy was always mastering the levels since the runbacks were so severe.
Anonymous
6/18/2025, 6:25:09 PM No.713007067
>>712984772
Top 5 trvke all time
Anonymous
6/18/2025, 6:25:35 PM No.713007107
retard lmao
Anonymous
6/18/2025, 6:26:12 PM No.713007160
>>712987507
And why is reusing enemies and bosses bad?
Anonymous
6/18/2025, 6:26:14 PM No.713007162
>>713006121
mooish
Anonymous
6/18/2025, 6:26:50 PM No.713007218
36dzAvsg1r94fjeo1_1280
36dzAvsg1r94fjeo1_1280
md5: f753b5a12281f59cea33d43004d40c25🔍
>>713001550
>Comparatively, murdering all the retarded demigods that ruined the world is far more satisfying.
sure it is. i like ER but the story is literally fight generic placeholder bad guy #53
Replies: >>713007352 >>713008362
Anonymous
6/18/2025, 6:27:57 PM No.713007329
>>713004845
Not with that second 50% of the whole game.
Replies: >>713008587
Anonymous
6/18/2025, 6:27:59 PM No.713007331
>>713006080
troons just latched onto fromsoft because its le ebic meme to make weird something that people genuinely like, like when your mom dresses up as asuka that one time for halloween and you just die a little bit inside.
Replies: >>713008938
Anonymous
6/18/2025, 6:28:12 PM No.713007352
>>713007218
the only genuine bad guy you fight as a major boss is fucking Rykard
Anonymous
6/18/2025, 6:28:58 PM No.713007412
>>712983871 (OP)
>TRVKE
ESL
Anonymous
6/18/2025, 6:33:00 PM No.713007768
>>713006651
>>713006854
i literally just played through demons souls remake, bloodborne, and ER just these past 3 weeks
by far demons souls is the best experience, ER while has hints of a great game, its literal copy pasted bosses and dungeons
bloodborn runs at like 15 fps and looks like pixelated trash
Replies: >>713008672
Anonymous
6/18/2025, 6:34:55 PM No.713007921
>>712983871 (OP)
I love Demon's Souls but literally every boss that's not Flamelurker and False King Allant is dogshit
Replies: >>713008262
Anonymous
6/18/2025, 6:39:21 PM No.713008262
>>713007921
>posting git gud in 2025
thank you r3ddirt.
Replies: >>713008408
Anonymous
6/18/2025, 6:39:53 PM No.713008304
1745317999334
1745317999334
md5: 1fcfa4fb1b40185a2b6034968c56d7a5🔍
>>712983871 (OP)
90% of des bosses are braindead easy
Replies: >>713012535
Anonymous
6/18/2025, 6:40:10 PM No.713008330
>>712993541
The profanity filter is so utterly pointless because you don't need to use profanity to have something horribly offensive as your character's name as I've seen many times.
Anonymous
6/18/2025, 6:40:32 PM No.713008362
>>713007218
Actual illiteracy.
Replies: >>713015724
Anonymous
6/18/2025, 6:41:10 PM No.713008408
>>713008262
Did you accidentally reply to the wrong person or are you schizophrenic?
Anonymous
6/18/2025, 6:43:19 PM No.713008587
1742523959339
1742523959339
md5: 608e15ba363bb76e32160559c2daf751🔍
>>713007329
Name literally one thing wrong with new londo, tomb of the giants, or duke's archives without sounding like a shitter RIGHT NOW
Replies: >>713008747 >>713008970
Anonymous
6/18/2025, 6:44:23 PM No.713008672
>>713007768
cool, i played demons souls about 3 months ago and beat it in 4 hours. clunky gameplay, clunky enemies, muted colors, every world has a single color palette, tons of gimmick bosses, the ones that arent gimmicks are mediocre. level design is good in some levels, dogshit or non existent in others. half the levels can be ran through in about 4 minutes if you know where to go.
World tendency is a terrible mechanic and barely works unless you keep getting invaded. If you arent getting invaded, the only real way to stay pure white is not die the entire world. Not having offline ways to increase WT is a game flaw that should have never made it to live.
Replies: >>713012492
Anonymous
6/18/2025, 6:45:27 PM No.713008747
>>713008587
they all feel too linear compared to the areas before them. still love them though
Anonymous
6/18/2025, 6:45:48 PM No.713008771
>>712986306
he really did one shot fromsoft with this, and they've never been able to refute it since.

arkham asylum came out and was beloved but still got fair criticism for reusing the same bane-titan fight like 3 times. why do souls games get a free pass for the same rollslop

>>712986813
newfag
Anonymous
6/18/2025, 6:47:51 PM No.713008938
>>713007331
The biggest Elden Ring mod, that also probably influenced Nightreign, was made by a troon anon. The most relevant thing to happen to BB in nearly a decade was the Demake that was made by a troon. One of the most popular Fromsoft Youtube channels is run by a troon. They've been here for a decade, probably more.
Anonymous
6/18/2025, 6:48:17 PM No.713008970
>>713008587
>Name literally one thing wrong with new londo, tomb of the giants, or duke's archives without sounding like a shitter RIGHT NOW
chill, DS1 being half finished is a headcanon meme
Anonymous
6/18/2025, 6:53:38 PM No.713009389
>>712999173
>It also started the trend of killing every non-vendor character at the end of their questline for "muh grim dark fantasy world", while in DeS that only happens to Ostrava
Alright, let's see these non-vendors that survive
>Crestfallen
Disappears without a trace after Tower Knight, leaving his set
>Monumental
Is immortal and has no real quest
>Bjorr
Either dies to the dragon or disappears without a trace, and the Dregling loots his set
>Ostrava
You said it
>Followers of Urbain
Just extensions of him with no real quest

And then, every single other NPC (including vendors) must die to complete Yurt and Mephistopheles' quest.
Anonymous
6/18/2025, 6:57:04 PM No.713009659
>>712989054
>comparing wowo wawa to fucking souls
Retardditors infesting this place are fucking insane
Anonymous
6/18/2025, 6:57:13 PM No.713009675
>>712983871 (OP)
>armor and clothing are extremely memorable
The fluted set and.... what else exactly?
Anonymous
6/18/2025, 7:05:05 PM No.713010283
here's a truke

Elden Ring is just dark souls gameplay+ you go through while enjoying the cool setpieces and bosses and that's okay because fromsoft is the best at doing that. None of the soulslike competitors manage to achieve the worldbuilding scale and design the company has put out, and the game is fine as it is as a giant fantasy setting diorama. FS had constantly put out feature complete games with large expansions that are both decently prized and decently optimized even at its 1.0 incarnation. Many people in this board are overanalyzing and overly critical of FS games because it's popular therefore it must be horrifically bad as a game.
Anonymous
6/18/2025, 7:05:14 PM No.713010296
>>712999173
Who is Mephistopheles
Anonymous
6/18/2025, 7:13:42 PM No.713010986
>>712984772
Why are ER bosses glorified turn based anyway?
Replies: >>713012345
Anonymous
6/18/2025, 7:20:46 PM No.713011476
>>712987507
Elden Ring is also 100x bigger and longer than any other game in the series
Anonymous
6/18/2025, 7:28:24 PM No.713012048
Threadly reminder that shazam lost.
Replies: >>713012468
Anonymous
6/18/2025, 7:30:41 PM No.713012183
>>713003128
>I opted to ignore gameplay and as a result I had a subpar experience
Ok retard
Anonymous
6/18/2025, 7:33:03 PM No.713012345
>>713010986
Because most people suck at building a character.
They're only turn based if you ignore magic, spirits, statuses, shields, armor, summons, parrying, etc.
Anonymous
6/18/2025, 7:34:44 PM No.713012468
>>713012048
I went back to read some of the early threads about harder speed bump bosses like Margit or Malenia and seeing the Shazam posters spam their shit and then disappear over time was hilarious.
Anonymous
6/18/2025, 7:35:01 PM No.713012492
>>713008672
>i beat demons souls in 4 hours
sure you did buddy,
Replies: >>713012765
Anonymous
6/18/2025, 7:35:36 PM No.713012535
1688935060198511
1688935060198511
md5: 9fa010efaff9a52c31ac2763f9d7a080🔍
>>713008304
They're better than
>WOOOOAH EPIC ARTORIAS AND MANUS WANNABES RECYCLED 1000 TIMES ROLL ROLL ROLL PLEASE RAPE MY FACE
Replies: >>713016139
Anonymous
6/18/2025, 7:37:47 PM No.713012713
firefox_2025-06-18_19-37-23
firefox_2025-06-18_19-37-23
md5: 82101dcee8396897e4f445fd0dd41c0b🔍
>>712983871 (OP)
>>712984261
https://arch.b4k.dev/v/thread/712976279/
exactly what he did lmao
Replies: >>713018418
Anonymous
6/18/2025, 7:38:25 PM No.713012765
>>713012492
glitchless world record in under an hour btw. The game isnt long or hard
Anonymous
6/18/2025, 7:40:51 PM No.713012958
>>712983871 (OP)

>low budget company goes for gold after testing out ideas
>spends plenty of time pouring over details to get it right
>lightning strikes and its an instant hit
>fans clamoring "MORE MORE MORE MORE!"
>scramble to keep hype alive and put out dark souls
>Even bigger hit
>fans clamoring "MORE MORE MORE!"
>start pumping out games as fast as they can
>fans cry "WHERE IS THE LOVE AND TIME THAT WENT INTO DEMONS SOULS?!"
Anonymous
6/18/2025, 7:41:20 PM No.713012983
>>712983871 (OP)
Dark Souls is still the best, but 3 gets an honourable mention for that kinky footslut Karla.
Anonymous
6/18/2025, 7:54:58 PM No.713013994
>>712994760
>anything after DaS2
nice bait.
Anonymous
6/18/2025, 8:10:42 PM No.713015110
>>712989054
It's not, only soulstards pretend otherwise
Anonymous
6/18/2025, 8:16:55 PM No.713015521
>>713004482
It's ok when DS1 does it
Anonymous
6/18/2025, 8:18:00 PM No.713015584
>>712984261
There's nothing wrong with this you fucking mutt
Replies: >>713018418
Anonymous
6/18/2025, 8:19:43 PM No.713015724
>>713008362
yeah, you've got it. Back to special ed with you
Anonymous
6/18/2025, 8:24:45 PM No.713016104
Bluepoint_Games_logo.svg
Bluepoint_Games_logo.svg
md5: 80f8b598d8a6c43a5732df99147dfdeb🔍
*ruins your game*
Anonymous
6/18/2025, 8:25:21 PM No.713016139
>>713012535
Lemme just say that I never thought I'd kill a boss 100% with a bow in a souls game. I mean I like that bows are actually useful in DeS but still it just feels weird to plink a boss to death.
Anonymous
6/18/2025, 8:51:45 PM No.713018173
>>712987178
One of the biggest complaints I have with ds1 is the armor. Armor weight/Poise ratio is balanced horribly to the point that about >75% of it is unusable

There's also a smaller problem with weapon balance, where some things are too heavy/require too many stats/scale too poorly to be worth using at all. I love how most weapons are totally usable though. Fuck the anime boss weapons that took over the series.

I think just adjusting some values could open things up way more.
Anonymous
6/18/2025, 8:54:41 PM No.713018418
1743663214252347m
1743663214252347m
md5: 3bc979815a1ee023c511d6bcc2e866a2🔍
>>713012713
>>713015584
the first thread died after a few replies, this one will hit the bump limit. 4chan is addicted to low effort engagement farming tactics. you just beed to make it appear as if "people are talking about something", boom. the people here are clinically retarded, even redditors arent this conditioned.
Anonymous
6/18/2025, 8:54:56 PM No.713018439
>>712985601
>>Blatantly reuses models and content from older games in a completely non-transformative manner
No one can provide a single example of this other than the tutorial boss whose model was adjusted compared to how it appeared in Enchanted Arms.
Anonymous
6/18/2025, 8:55:57 PM No.713018526
>>712987417
>Retard pretends anyone in history actually liked the Demon Ruins
Anonymous
6/18/2025, 9:06:52 PM No.713019392
>>713003531
They designed some enemies pretending they were making Sekiro 1.5 - medieval yurop edition
They knew that overpowered skills, spells, spirit ashes, shields and rolls would make the dissonance moot
Anonymous
6/18/2025, 9:12:24 PM No.713019871
>>712984261

Thread should have ended here.