>>713022269It's the closest thing to a by-the-book zombie experience i've seen in any game. It has a realistic setting with actual zombies who act like zombies.
No gay monsters, or ninja zombies, or special super radioactive zombies, no kamikaze zombies who blow up the neighborhood or genius zombie overlords.
No fighting a bunch or raiders with guns turning the game into call of duty.
Melee is actually viable and they don't railroad you into a build where you have to just gun everyone down with a machine gun like every other zombie game.
The challenge is in using smart tactics, managing risks, and not getting overwhelmed or caught off guard rather than just running around and mowing everyone down as they run at you.
It has fairly elaborate crafting systems with lots of subsystems requiring different types of tools, it has vehicle driving and repair where you can upgrade cars switch out tires and engines. generators, fridges, most things can be destroyed scrapped and rebuilt. Base building is actually viable and has a purpose.
Decent character building system where you can specialize and spec your character with different skills then improve them over time.
Game itself also has a lot of configuration options, for how zombies work, how many spawn, if they respawn etc, so it appeals to a lot of different play-styles.
The closest alternative I know of is 7 days to die but it doesn't have nearly as much depth and the devs for that are assholes who desperately want to turn it into resident evil where you're just fighting monsters with a machine gun in a corridor because that is what streamers and pro-gamers think is fun.