Thread 713013253 - /v/ [Archived: 1029 hours ago]

Anonymous
6/18/2025, 7:44:52 PM No.713013253
header
header
md5: 26bdb60eefc156afe0de80062aaeefa3🔍
Build 42 screwed up the game.
Replies: >>713016383 >>713018175 >>713021748 >>713022269 >>713024251
Anonymous
6/18/2025, 7:48:02 PM No.713013470
Build 41 + mods you don't need more
Replies: >>713015180 >>713020989
Anonymous
6/18/2025, 8:08:00 PM No.713014918
ip
Anonymous
6/18/2025, 8:10:25 PM No.713015082
20240704210632_1
20240704210632_1
md5: 9de0f8f8de43f985963f49d545d6691d🔍
I want to get my hands on build 34 again.
I know I can access build 38.30 and just not go to the newer towns but nostalgia is an autistic poison I can easily ignore.
Anonymous
6/18/2025, 8:11:29 PM No.713015180
>>713013470
I want to play in B42 for one important reason: since they added metal working it means I can do something with all the jewellery I loot off corpses besides keep it in a box (ie. melt it down into gold and silver ingots).
Replies: >>713015272
Anonymous
6/18/2025, 8:12:58 PM No.713015272
>>713015180
That mechanic is idiotic because in the 90s nobody wore jewelry.
Replies: >>713015453 >>713019042
Anonymous
6/18/2025, 8:15:57 PM No.713015453
>>713015272
???
Anonymous
6/18/2025, 8:29:05 PM No.713016383
>>713013253 (OP)
how hard is it to add fucking human npcs jesus christ
Replies: >>713016970 >>713023682
Anonymous
6/18/2025, 8:36:38 PM No.713016970
>>713016383
they sucked ass and barely functioned
Anonymous
6/18/2025, 8:51:46 PM No.713018175
>>713013253 (OP)
>b42
game was always bad
Anonymous
6/18/2025, 8:56:05 PM No.713018541
>build entire game 42 times instead of leaving early access
the platform i payed for this game on no longer exists
Anonymous
6/18/2025, 9:02:25 PM No.713019042
>>713015272
contrarian (retard) or retard?
Anonymous
6/18/2025, 9:25:44 PM No.713020989
>>713013470
I want to gather materials and build a home. That requires their comprehensive crafting overhaul just for there to be a pipeline to build more than basics, even if I never engage with their concept of renewable resources. But maybe I will have to stick with 41 and just use the debug tile picker.
Anonymous
6/18/2025, 9:35:20 PM No.713021748
>>713013253 (OP)
They seemed to have fixed the bullshit where every time you killed a zombie, two more would swarm in until you inevitably die from exhaustion.
However most of the crafted weapons are still trash and a noob trap if you do not read the wiki. I don't know what they were thinking with the new "heavy weapons".
I also do not understand the point of grinding knapping and bone carving and high level wood carving when smithing is objectively the best and all of these are one hell of a grind.
Also a lot of the new clothing is just ugly and pointless when zombies infinitely drop perfectly fine pre-apocolypse clothes. At least the garbage bag skirt and bandeau are kinda hot, but garbage bags are still more well used on water collectors.
Anonymous
6/18/2025, 9:37:58 PM No.713021960
But when will they make zombies migrate toward you from elsewhere on the map instead of just respawning in nearby spaces that you don't constantly visit?
Anonymous
6/18/2025, 9:41:20 PM No.713022269
anime-girl
anime-girl
md5: 72f5c15e4527576389c4ddf42af0775e🔍
>>713013253 (OP)
Honest question what's so great about this game? I see it shilled a lot but it's been in development for like a decade and still looks like a poorly coded flash game.
Replies: >>713022447 >>713024001 >>713024302
Anonymous
6/18/2025, 9:43:27 PM No.713022447
>>713022269
Probably the best zombie survival game there is. Other games are filled with bullshit like nazis, plot, troons, etc.
Project Zomboid trims all the fat.
Anonymous
6/18/2025, 9:50:43 PM No.713023084
lemmy
lemmy
md5: 422c9b327bf77f6efbf3da07aa62e799🔍
11 YEARS
LEMMY WHAT THE FUCK ARE YOU DOING???
Replies: >>713023227
Anonymous
6/18/2025, 9:52:35 PM No.713023227
>>713023084
laptop stolen
please understand
Anonymous
6/18/2025, 9:53:15 PM No.713023275
WHEN BRITA'S AND RV INTERIORS FOR BUILD 42 FUCK
Anonymous
6/18/2025, 9:58:26 PM No.713023682
>>713016383
harder than you think
people are always screeching about NPCs but have you ever thought how to implement them without making them OP or break some other aspect of the game?
People that play the game should know how involved is to navigate infested zones, more so how to loot houses properly without getting jumped on.

NPC AI written on LUA wouldn't be able to reach the complexity required to make them anything more than game and immersion breaking.
Replies: >>713024031
Anonymous
6/18/2025, 10:02:43 PM No.713024001
>>713022269
There's nothing like it in terms of theme and immersion.
Anonymous
6/18/2025, 10:03:08 PM No.713024031
>>713023682
Really they just need to "cheat." Simulate it. Like STALKER did. NPCs go and "do" things with diceroll results and no actual AI involved. Then the AI needed is reduced drastically because what's left is them being constrained to defend a base or stick to the player.
Anonymous
6/18/2025, 10:05:58 PM No.713024251
>>713013253 (OP)
How does one git gud in this game?
Anonymous
6/18/2025, 10:06:34 PM No.713024302
>>713022269
It's the closest thing to a by-the-book zombie experience i've seen in any game. It has a realistic setting with actual zombies who act like zombies.
No gay monsters, or ninja zombies, or special super radioactive zombies, no kamikaze zombies who blow up the neighborhood or genius zombie overlords.
No fighting a bunch or raiders with guns turning the game into call of duty.
Melee is actually viable and they don't railroad you into a build where you have to just gun everyone down with a machine gun like every other zombie game.
The challenge is in using smart tactics, managing risks, and not getting overwhelmed or caught off guard rather than just running around and mowing everyone down as they run at you.

It has fairly elaborate crafting systems with lots of subsystems requiring different types of tools, it has vehicle driving and repair where you can upgrade cars switch out tires and engines. generators, fridges, most things can be destroyed scrapped and rebuilt. Base building is actually viable and has a purpose.
Decent character building system where you can specialize and spec your character with different skills then improve them over time.
Game itself also has a lot of configuration options, for how zombies work, how many spawn, if they respawn etc, so it appeals to a lot of different play-styles.

The closest alternative I know of is 7 days to die but it doesn't have nearly as much depth and the devs for that are assholes who desperately want to turn it into resident evil where you're just fighting monsters with a machine gun in a corridor because that is what streamers and pro-gamers think is fun.
Replies: >>713024990
Anonymous
6/18/2025, 10:16:26 PM No.713024990
>>713024302
The game still needs more varied diseases and a symptom system to make medicine a little more involved imo