Thread 713018872 - /v/ [Archived: 971 hours ago]

Anonymous
6/18/2025, 9:00:17 PM No.713018872
3098481c9164bb5f33069b37e49fba1a572ea3b89971ee7b11-scaled
>The core mechanic of the combat is "hit chance" a mechanic that makes the player feels frustrated whenever they miss
>Turns order is based on a random stat that you have minimal way to impact
>Players are punished for casting big spells by being forced to go through multiple loading screens and a fee to restore them back
>Encounters either feel too easy or impossible due to them being heavily based on RNG and not strategy
>Boring mana system that doesn't allow for explosive turns, instead you are forced to rely on team synergy which is unreliable due to the randomness in the initiate roll
>Watered-down elemental interactions for babies
>Players encouraged to F5 into F8 whenever the RNG goes wild
>"Bro just pre buff your party before every encounter with Bless and other hit-chance improving buffs so you don't have to deal with the core mechanic of the combat"


it's insane to know that these are the same devs behind the timeless combat of DOS2
Replies: >>713019213 >>713019926 >>713019979 >>713020042 >>713020137 >>713020357 >>713020660 >>713021110 >>713022358 >>713022616 >>713024323 >>713024424 >>713025916 >>713026454 >>713027863 >>713029113 >>713030553 >>713030749 >>713031313 >>713031920 >>713033458 >>713034571 >>713036282 >>713036442 >>713037447 >>713037530 >>713037743 >>713040305 >>713043194 >>713049095
Anonymous
6/18/2025, 9:04:39 PM No.713019213
>>713018872 (OP)
the turn based combat is the worst part of the game. Nobody likes it.
Replies: >>713019817 >>713020084 >>713020192 >>713036949 >>713037949
Anonymous
6/18/2025, 9:08:34 PM No.713019525
The only real complaint I have is that too many fun spells are concentration, so I never end up using them over the objectively better ones.
Replies: >>713020436
Anonymous
6/18/2025, 9:09:41 PM No.713019621
Woke DEI Slop for trannies
Replies: >>713019914
Anonymous
6/18/2025, 9:11:50 PM No.713019817
>>713019213

>Nobody likes it
You are in the minority
Anonymous
6/18/2025, 9:12:54 PM No.713019914
>>713019621

I just killed every tranny character so my playthrough is 100% based
Replies: >>713020278
Anonymous
6/18/2025, 9:13:02 PM No.713019926
>>713018872 (OP)
Skill issue
Replies: >>713020317
Anonymous
6/18/2025, 9:13:37 PM No.713019979
>>713018872 (OP)
Retard
Anonymous
6/18/2025, 9:14:27 PM No.713020042
>>713018872 (OP)
Yeah the spread in outcomes between accuracy and damage rolls is wild, especially the latter. You can kind of build and position to iron out the former but the latter is baked into the game. I'm just too used to jrpgs where there's at most like a 20% damage spreadbeither direction (not counting crits), where you'd expect an average 100 to do 80-120. In this kind of system it's more like 20-180 which is simply crazy to me. I'm still fairly early but I feel like I'm piloting a bunch of chumps that need to always have the high ground and a few pre placed explosive barrels to actually deal with encounters if I don't want to save scum. Which I don't, I just fully restart the battle of I must.
Replies: >>713020285 >>713020328 >>713022260 >>713034571
Anonymous
6/18/2025, 9:15:04 PM No.713020084
>>713019213
It is in fact the entire and only reason I like this game. Great turn based combat and phenomenal encounter/boss design that always feels fresh.
Anonymous
6/18/2025, 9:15:39 PM No.713020132
Casters are lame
Don't be a faggot ass caster.
Can't believe people are filtered by dnd rules. You do things your characters are good at and abuse advantage and turn off karmic dice and the game is easy.
Anonymous
6/18/2025, 9:15:41 PM No.713020137
>>713018872 (OP)
>core mechanic bad
Suggest a better one
>encounters had
Objectively best encounters in crpg history
Anonymous
6/18/2025, 9:16:16 PM No.713020192
>>713019213
Have you ever played a DnD-based game with real-time combat? Like Planescape: Torment?
Anonymous
6/18/2025, 9:17:12 PM No.713020278
>>713019914
You gave money to DEI woke jewish trannies
Replies: >>713020394
Anonymous
6/18/2025, 9:17:17 PM No.713020285
>>713020042
Go for weapons with the +1/+2 shit that stabilizes damage spread considerably.
Replies: >>713020854
Anonymous
6/18/2025, 9:17:34 PM No.713020317
>>713019926

The devs have a skill issue at making fun combat. it feels like it was made by another studio trying to copy DOS2 with a DnD skin to it.
Anonymous
6/18/2025, 9:17:40 PM No.713020328
>>713020042
This is why you abuse guaranteed damage sources like sharpshooter
Replies: >>713020854
Anonymous
6/18/2025, 9:17:55 PM No.713020357
>>713018872 (OP)
>>Turns order is based on a random stat that you have minimal way to impact
no its not
The alert perk makes you almost always get first turn in battles
Replies: >>713020651
Anonymous
6/18/2025, 9:18:20 PM No.713020394
>>713020278
How do you know he paid for it?
Replies: >>713020609
Anonymous
6/18/2025, 9:18:53 PM No.713020436
>>713019525
That's a 5e issue
Spells were "balanced" with concentration, which mostly everyone hates, and doesn't actually stop casters from shitstomping martials.
The really surprising thing is that they left in concentration, when they butchered the other hated elephant in the room, Attunement slots.
That you can use as many magic items as you want? BG3 change. Normally you get three, not including barebones +modifier weapons or armor, and can't change them until a long rest.
Replies: >>713026043
Anonymous
6/18/2025, 9:20:56 PM No.713020609
>>713020394
I don't care it's still woke DEI tranny slop
Replies: >>713032052 >>713036013
Anonymous
6/18/2025, 9:21:26 PM No.713020651
>>713020357
IF you really want to start first get Alert+20DEX.
Anonymous
6/18/2025, 9:21:32 PM No.713020660
>>713018872 (OP)
>dungeons ans dragons is complicated.
Yes. Initiative isnt well explained, and it is confusing for new players. The mana system is different because its being translated from a board game and humans cant easily calculate percentages for mana so it uses slots that are reset during rests.

Good this helped.
Anonymous
6/18/2025, 9:21:51 PM No.713020681
PXL_20250618_090915261
PXL_20250618_090915261
md5: 25dd8b61b2b07e89e29b79eb669e3f9c๐Ÿ”
You wanna know how I know you're full of shit?
DOS2's combat was and is relentlessly shit on due to the inflexibility of the armor/magic shield system. Bg3's combat is instantly better just by virtue of not having separate fucking hp pools for physical and magic characters.
Please play games before posting about them.
Anonymous
6/18/2025, 9:24:00 PM No.713020854
>>713020285
I haven't encountered that many so far, but +1 at least just seem to keep the spread while bumping up damage. So instead of a 3-10 it becomes a 4-11 or something.
>>713020328
I'll have to be on the lookout for stuff like that, didn't know it was a thing since most of the stuff I (Hexblade warlock) and my party use have the usual dice rolls attached. I blindly picked options for my party members' subclasses (this is my first crpg) and the only real low point aside from inconsistent damage is Shadowheart being blind as a bat. The initial choices are a bit overwhelming so I didn't look through my options or understand them all that thoroughly.
Replies: >>713021393 >>713022260
Anonymous
6/18/2025, 9:27:11 PM No.713021110
>>713018872 (OP)
The game has a lot of problems, but you're literally fucking retarded.
Anonymous
6/18/2025, 9:27:52 PM No.713021159
Concentration is a shitty system since you can only conc one spell. Seems like it should be a resource that builds with levels, and low-level conc spells shouldn't be a trouble for an archmage to run several of.
Attunement is definitely ASS. "Here's soooo much magical stuff but you can only attune 3pieces to a character." Hope Solasta2 ditches that shit
Anonymous
6/18/2025, 9:28:00 PM No.713021171
actually bless buff is kinda imba, it gives too much accuracy, especially from beginning
Replies: >>713021362
Anonymous
6/18/2025, 9:30:20 PM No.713021362
>>713021171
Bless is meh, Bane is the real deal.
Anonymous
6/18/2025, 9:30:46 PM No.713021393
>>713020854
Yes it's minimum damage that goes up and you still get higher damage going up. It's still going to have the damage dice. Finding ways to add more damage dice is going to raise your minimum.
Raising the stat that determines the damage is going to raise your minimum. Using better gear raises the minimum. Larian homebrewed a ton of effects that give you extra damage.
You should respect the starting characters. Trickery domain is fucking useless for having a delicated cleric when shart could be putting in better work as a power healer or nuker.

Just using a rogue with sneak attack+sharpshooter nukes most shit in the game. Since the game uses vision cones it'a basically impossible not to get advantage and sneak attack every turn.
Replies: >>713021907
Anonymous
6/18/2025, 9:37:26 PM No.713021907
>>713021393
>s. Trickery domain is fucking useless for having a delicated cleric when shart could be putting in better w
yea like literally first 4-5 levels clerics are most useful class because he can heal, damage, and buff and game gives you cleric with most useless domain ever

i started the game, get elemental monk, most useless rogue, trickery cleric, and deleted the game. but later i kinda get the drill, that those subclasses are most bad stuff
Anonymous
6/18/2025, 9:41:19 PM No.713022260
>>713020042
first two levels are suffering but you can quickly break 5e's gay bounded accuracy

>>713020854
do yourself a favor and go through the class abilties on https://bg3.wiki/wiki/Classes. It's fucking retarded that the game doesn't let you preview future abilities
Anonymous
6/18/2025, 9:42:24 PM No.713022358
>>713018872 (OP)
>light armor ranger is just as tanky as a heavily armored paladin with a shield because
?
Replies: >>713024160
Anonymous
6/18/2025, 9:45:24 PM No.713022616
>>713018872 (OP)
Alert is the โ€œgo first every battleโ€ feat.
Anonymous
6/18/2025, 10:04:52 PM No.713024160
>>713022358
because ranger gets lots of armor through dexterity, and accuracy from dexterity, and damage from dexteiry

although he can get damage from strength, get composite bow, get like 0 strength, but use potion of bit strength and get like 21 str and get lots of damage

while paladin gets damage and accuracy from strength, armor from dex, but he doesn't get any dex, so he need to wear armor and shield, which gives not so much armor actually
Anonymous
6/18/2025, 10:06:50 PM No.713024323
1692911871402500
1692911871402500
md5: 7970b1a713b87241a683ceba4537e2ef๐Ÿ”
>>713018872 (OP)
>Your proficiency, weapon +1/2/3, manipulating advantage, or simply using CC / auto-dmg spells against high AC enemies, sir?
>Your 20 dex, alert or the various equipment that gives you initiative bonuses, sir?
>being such a shitter that you need infinite lvl 6 fireballs to beat encounters
>skill issue
>skill issue
>actually reasonable criticism, elemental dmg/combo's should have been more elaborate
>needing to reload until you get lucky instead of gitting gud
>needing to pre-buff a 4-man party for literally any encounter outside of a solo HM challenge run

DND 5.0 is certainly a pretty shitty system, but that's due to it's blandness/simplicity or just retarded abstraction choices (like AC, for example), not because it's unfair or hard. The fact most of your complaints are related to difficulty/muh RNG makes me think you're just a shitter.
Anonymous
6/18/2025, 10:08:04 PM No.713024424
>>713018872 (OP)
Is combat really this....archaic?

I plan to get the game some day after I finish some backlog and I like hte idea of planning out my moves

But is it relaly this constant RNG/Dice shit to do all the weird/impossible stuff (that other games dont offer you the option of) the game was celebrated for?
Anonymous
6/18/2025, 10:10:38 PM No.713024591
Baldurs-Gate-3-Divinity-Original
Baldurs-Gate-3-Divinity-Original
md5: 63d7bb440ccf745981d0c5c39f87c08c๐Ÿ”
im playing this for the first time, im in the underdark now.
there's too much spells in this game, and I need to rest every fucking time this is shit,
also spells descriptions is often write in a way I don't fucking understand.
I just wish I could play D:OS2 again, that combat fuckin SLAPS hard.
Replies: >>713025690 >>713026359 >>713030370
Anonymous
6/18/2025, 10:25:55 PM No.713025690
>>713024591
i mean casters mostly useless firsl like 5-6-7 levels, you just run around with them, looking after them so they don't die. casters give little buffs, little summons. no damage, no damage at all. priests give heals, and other stuff, priests are imba. wizard, sorcerer suck dick first 12 or something levels. warlock can cast eldrich blast and this is kinda good.
Replies: >>713030464
Anonymous
6/18/2025, 10:28:38 PM No.713025916
>>713018872 (OP)
>>The core mechanic of the combat is "hit chance" a mechanic that makes the player feels frustrated whenever they miss
welcome to D&D. if you're going to bitch about this, at least bitch about the fact that saving throws ruin the viability of most all shit in the game, especially magic shit.
Anonymous
6/18/2025, 10:30:21 PM No.713026043
>>713020436
>and doesn't actually stop casters from shitstomping martials.
I mean, in real life, magic missiles > your gay sword. Not sure why anything fantasy should be balanced around martial cucks.
Replies: >>713030879
Anonymous
6/18/2025, 10:34:23 PM No.713026359
1719629829834598
1719629829834598
md5: 5319ea0e7fc9bdf5ef7468db31ad36d2๐Ÿ”
>>713024591
>I just wish I could play D:OS2 again, that combat fuckin SLAPS hard.
What's stopping you?
Replies: >>713027336
Anonymous
6/18/2025, 10:35:46 PM No.713026454
>>713018872 (OP)
Kill yourself with this ChatGPT post you fucking faggot
>Mana system
Gave yourself away, fucking nigger.
Anonymous
6/18/2025, 10:42:07 PM No.713026960
Been going through the trilogy with a full party of custom characters.
Made it to act 2 in BG3 and I dont think I cranked the difficulty up enough.
Anonymous
6/18/2025, 10:46:56 PM No.713027336
>>713026359
we need dos2-2
new campaign, new enemies, bosses, new classes, some new magic, weapons, skills.
Anonymous
6/18/2025, 10:54:09 PM No.713027863
>>713018872 (OP)
>Boring mana system
Anonymous
6/18/2025, 10:55:42 PM No.713027974
So, what is an actual viable paladin build? I just wanted to spread the faith and hit things...
Replies: >>713028067 >>713028160
Anonymous
6/18/2025, 10:56:52 PM No.713028067
>>713027974
Pallock, as usual.
Replies: >>713033641
Anonymous
6/18/2025, 10:58:07 PM No.713028160
>>713027974
Focus on Charisma Strength and Constitution
Get the Savage Attacker Feat
Use Divine Smite for bigdick damage - maybe multiclass into a Sorceror if you want additional spellslots and utility (twinned haste is rarely a bad idea)
Replies: >>713033641
Anonymous
6/18/2025, 11:08:24 PM No.713028906
1744321068057089
1744321068057089
md5: 74ef3a98ddf9ae4c52ca62d80d90b8e2๐Ÿ”
The massive chinese astroturf sucks? You don't say
Replies: >>713029328
Anonymous
6/18/2025, 11:11:33 PM No.713029113
jogger_thumb.jpg
jogger_thumb.jpg
md5: 80d007db9eb48518b23b911cba5359bb๐Ÿ”
>>713018872 (OP)
This is on sale now, is it worth it? I've never played D and D.
Anonymous
6/18/2025, 11:14:36 PM No.713029328
>>713028906
The Pajeet's number is around 835k btw.
Replies: >>713029462
Anonymous
6/18/2025, 11:16:27 PM No.713029462
>>713029328
None of that can be believed anyways. Kepler wearing NetEase's 100m investment also claimed 3.3m sales of E33. They just make shit up.
Replies: >>713029572
Anonymous
6/18/2025, 11:17:54 PM No.713029572
>>713029462
No, I assure you its around 835k. 833.333333....k to be precise, but I got 835 in my head quickly.
Anonymous
6/18/2025, 11:18:13 PM No.713029592
While I do agree that DOS2 had way better combat for the most part, BG3 combat is literal babymode and anyone getting frustrated at it has to be fucking braindead
Anonymous
6/18/2025, 11:20:33 PM No.713029751
ee5afeb1-dc14-4e49-93c4-d3832942d9e1
ee5afeb1-dc14-4e49-93c4-d3832942d9e1
md5: 5cc586710357b2e1c3ffdf09604f68c5๐Ÿ”
>mfw got too cocky on my solo honour mode run when I hit level 5 and a goblin pushed me into the abyss when I was clearing out the goblin camp.
That was like my fourth solo run too and the farthest I gotten and now my motivation to try again has completely faded.
Replies: >>713029969 >>713030272 >>713038958
Anonymous
6/18/2025, 11:23:59 PM No.713029969
68758
68758
md5: f401d33737b1c8ccd351396c258d4299๐Ÿ”
>>713029751
>4 runs
>furthest I got was the goblin camp
Anonymous
6/18/2025, 11:28:11 PM No.713030272
>>713029751
When in doubt, have a Rogue run from the fight and just revive at Withers
Replies: >>713030692
Anonymous
6/18/2025, 11:29:21 PM No.713030370
>>713024591
>I need to rest every fucking time
As weird as it may seem, the game is built with that in mind.
There's a fuckload of sleep events so if you try to ration your resources you'll end up missing a fuckload of scenes.
Anonymous
6/18/2025, 11:30:38 PM No.713030464
>>713025690
early game wizards have decent utility spells and magic missile
Anonymous
6/18/2025, 11:31:55 PM No.713030553
>>713018872 (OP)
>Hit Chance
A good mechanic that creates unpredictability around combat and FORCES the player to adapt and improvise new solutions, making combat always feeling fresh instead of predictable and samey.
>Turn Order
Based on stat allows the dynamic turnbased system also called Phase TurnBased, which creates a fluid turn order instead of 5 players on team A then 5 players on team B, this makes varied turns and assures more interesting tactics, gives more layers to planning ahead.
>Resting & Spell Slots
A good mechanic that prevents abuse of higher tier spells and makes sure you start using different tiers of spells which gives you more variety in combat, resting has story interactions.
>Encounters
One of the best if not the best RPG in encounter design, each encounter has its own gimmicks and variety, very rarely something is recycled, bosses are highlight in honor mode. RNG is a factor but its doesn't decide if you win or not, when you master the game you realize that. Difficulty is super fair actually.
>Mana System
There is no such thing in the game. Synergy is important and thats good.
>Elemental Interactions
They are the same as DOS2 except less chaotic and more strict because lighting everything on necrofire is actually stupid.
>Savescumming
Only bad players do or beginners, i beat honor mode 2 times already and never had to do it.
>Pre-buffing
Thanks to concentration mechanic, you don't need to install billion prebuffs, you can do few and it helps, is it necessary though? definitely not. but it helps you secure more reliable wins.
Replies: >>713033236
Anonymous
6/18/2025, 11:33:42 PM No.713030692
>>713030272
>just revive at Withers
>solo
Anonymous
6/18/2025, 11:34:25 PM No.713030749
>>713018872 (OP)
>combat of DOS2
BG3 has better combat than DOS2

DOS2 had some good ideas, BG3 took them and ditched the bad ones like (armor, itemization, enemy variety, spell overlap, movement AP resource, stealth, source points, CC, summoning, classes and boss fights)
Replies: >>713031964 >>713034976
Anonymous
6/18/2025, 11:36:15 PM No.713030879
>>713026043
In real life Heracles would rip a boulder out the ground and throw it at the fag in a dress trying to cast his pitiful magics at him
Replies: >>713031078 >>713031436
Anonymous
6/18/2025, 11:38:58 PM No.713031078
>>713030879
And he'd miss due to mirror image, blur, etc.
Replies: >>713031251
Anonymous
6/18/2025, 11:41:18 PM No.713031251
>>713031078
>*throws a bigger boulder
โ€œheh, Iโ€™d just teleport be-
>*punches the ground, diverts a river and drowns you
Replies: >>713031368 >>713031436 >>713031541
Anonymous
6/18/2025, 11:41:58 PM No.713031313
>>713018872 (OP)
damage reduction needs to be more of a thing than just "miss"
in fact hits should occur more often with reactions and other responses being more important in combat to survive
you should have true criticals which is rolling a 20 and then regular criticals which add damage based on over hitting the opponent with high attack rolls
these should be balanced with an ability to turn off critical misses which also removes criticals hits of both variety
Anonymous
6/18/2025, 11:42:48 PM No.713031368
>>713031251
Water breathing.
Anonymous
6/18/2025, 11:43:42 PM No.713031436
1733827697952249
1733827697952249
md5: fcbf6561331c05696fbf5a3be9fdbdc2๐Ÿ”
>>713031251
>>713030879
>farts in your direction
Anonymous
6/18/2025, 11:45:02 PM No.713031541
>>713031251
The fact that DND doesn't do this really hurts the setting for me. High level mages should be able to telekinetically chuck mountains at martials. And a high level martial should be able to shatter it with a punch.
Replies: >>713031679
Anonymous
6/18/2025, 11:46:56 PM No.713031679
>>713031541
thats because martials should have a some sort body energy to fuel heroic feats
with both power systems of this and magic and various benefits and drawbacks
Replies: >>713032472
Anonymous
6/18/2025, 11:50:18 PM No.713031920
>>713018872 (OP)
>I don't like DnD but I wanna talk about this DnD game!
Bro. Just shut the fuck up and go back to Fifa or whatever slop you enjoy.
Anonymous
6/18/2025, 11:50:59 PM No.713031964
>>713030749
DOS2's magic system is a million times more interactive and fun than BG3 when it comes to combat.
Replies: >>713032418 >>713032459
Anonymous
6/18/2025, 11:52:08 PM No.713032052
>>713020609
>I'm a thoughtless retarded ape that can only ook the same bullshit regardless of what is actually happening!
Great, you're prime /pol/ material buddy, get right over there and you'll fit right in. Please make sure you stay.
Anonymous
6/18/2025, 11:57:16 PM No.713032418
>>713031964
dos2 was great, dos 2 solo caster is best experience ever, you get to cast so much spells, every battle you cast as much, as bg3 caster in whole bg3 game. very good stuff.
Replies: >>713032759 >>713033036
Anonymous
6/18/2025, 11:57:48 PM No.713032459
>>713031964
I disagree, its kinda lame that all you have to do is read a book and you unlock all the skills based on a stat dump.
I also don't like that its all mostly for Damage. Summoning is very underwhelming and a lot of spells are designed only and exclusively for combat, so no its not really more interactive.

The elemental nature of the spells is also weaker, you have essentially 4 elements and they handle mostly the same despite offering different trees, in BG3 and thanks to DnD long history the trees are actually different and varied.
DOS2 had some really really cool spells, but a lot of the spells overlap and a lot of them are just same version of the one before but upgraded while no offering new ideas in them.
Anonymous
6/18/2025, 11:57:58 PM No.713032472
>>713031679
This is essentially the entire logic behind the AEDU system in 4th edition D&D. But as with much of 4E the baby was thrown out with the bathwater in the transition to 5E.
Replies: >>713043778
Anonymous
6/19/2025, 12:01:55 AM No.713032759
>>713032418
DOS2 is driven by its spells, melee attacks are garbage in DOS because itemization is shit.
Replies: >>713033090 >>713033150
Anonymous
6/19/2025, 12:05:46 AM No.713033036
>>713032418
Spells in Divinity would've been amazing if not for the armor system preventing the effects from most of the spells, ultimately you are casting the spell just for damage numbers and then any cc will end the fight immediately, its a poorly designed aspect.
Basically when you cast a spell in Divinity you are actually casting half a spell and then you wait it out until you can cast the whole thing once the armor bars are depleted, but then its over too quickly anyway so you don't get to see the coolness of those effects in action.
Replies: >>713033434
Anonymous
6/19/2025, 12:06:38 AM No.713033090
>>713032759
>melee attacks are garbage in DOS because itemization is shit.
Martial characters in DOS2 are fucked in their own right (if built correctly) because they can just stunlock enemies forever.
Or just build a stealth ranger who has 100% crits and oneshot everyone (some itemization required).
Anonymous
6/19/2025, 12:07:23 AM No.713033150
>>713032759
but i completed dos2 as solo meele too, very nice experience, you get lots of jumps, like this was really good game where meele classes are not cuckolds, they jumping around arena and attacking enemies as they want.
Replies: >>713033792
Anonymous
6/19/2025, 12:08:35 AM No.713033236
>>713030553
Retarded.
Anonymous
6/19/2025, 12:11:30 AM No.713033434
>>713033036
The armor system is exactly there to promote both different types of spells and melee.
The vast, vast majority of enemies have less of one armor than the other. That's your cue to look through the enemies and consider prioritizing using your magics on the enemies with low magic armor and physical(magic) on the enemies with low physical armor.
Or you can focus all your spellcasters on the big enemy with high magic resist anyway and throw some CC nondependent of armor the way of the other chaff.
DOS2 is probably my most played non-pvp game sincerely because its combat system is so flexible.
Anonymous
6/19/2025, 12:11:47 AM No.713033458
>>713018872 (OP)
Yeah, but do you know you can go back to camp and TALK to your companions! Nothing I love more in these western fucking RPGs than scenes of two people standing around, shuffling their feet and exchanging awkward dialogue in between vomiting out their backstories.

I can certainly see why people love this and E33 so much.
Anonymous
6/19/2025, 12:14:10 AM No.713033641
>>713028067
>>713028160
Thanks, I didn't want to start with a total brick build.
Anonymous
6/19/2025, 12:15:53 AM No.713033792
>>713033150
Actual melee is bad in the game, you are going to rely on your skills/spells from the book spells you read and unlock.
There is no point in building the right and interesting itemization setup in DOS, you basically equip the highest stats for your levels, just like in Diablo games. an item you found earlier will be useless few levels later because of that, there is no cool and unique item setup that builds synergy around you gear.

The devs clearly invested all their power into the spell system, there is a lot of cool spells indeed, but on the other part they forgot to make better enemy variety, you spend most of the game fighting voidwoken creatures that spam cursed magic and magisters that have all the spells you do, there is too much spell overlap, your positioning is meaningless because everything in DOS has teleport, everything. Hell you even have at least 5 version of teleport.

And obviously the fact that a lot of those cool spells are actually in sleep mode until you deplete armor is another thing that sucks.

Bless is great though, thats a nice spell, too bad it uses source points and voidwoken creatures spam curse will always negate it on next turn.
Replies: >>713033943
Anonymous
6/19/2025, 12:17:42 AM No.713033943
>>713033792
>Actual melee is bad in the game, you are going to rely on your skills/spells from the book spells you read and unlock.
...What did you want from the system? Walk up to the enemy and basic attack?
Replies: >>713034047
Anonymous
6/19/2025, 12:19:26 AM No.713034047
>>713033943
Necromancer is even better at dealing physical damage than any melee character, thats an easy proof to my point.
Replies: >>713034768 >>713035047
Anonymous
6/19/2025, 12:25:44 AM No.713034571
>>713018872 (OP)
>>713020042
5th edition DnD even on Leddit is considered a shallow mess that's the worst of both world for simulation and role playing.
Anonymous
6/19/2025, 12:28:04 AM No.713034768
>>713034047
I won't argue that a pure melee build is the best way of dealing physical damage, but it doesn't make it useless.
I WILL say that if you don't know the system very well, it's easy for pure melee builds to feel underwhelming when stood aside rangers and casters, but when built correctly they can literally carry you through the first 2-3 acts
Anonymous
6/19/2025, 12:31:02 AM No.713034976
>>713030749
Both are better than 95% of turnbased games
Anonymous
6/19/2025, 12:31:58 AM No.713035047
>>713034047
necromancer is shitty faggot, that have 1 damaging physical spell, that unlocks on 14 or something level, and have 5 turn cooldown, and some debuff

fuck off, necromancer has "some physical damage and 1 good aoe spell", this build exist but it is gimmick and not comfy untill chapter 3

as physical damage dealer you jump across the map, using your 3-4 different jump abilities, all of them has some stuff inside, like one deal damage, another one buffs you and so on, doing damage with your cool skills, like there are build for "strenght" weapon types like spear or big sword, or dualswords, and another set of skills for dexterity daggers, and this is totally cool stuff.

very good and enjoyable combats, better than pathfinders, baldurs gate 3, neverwinter, and so on.
Replies: >>713035225 >>713035394 >>713035941 >>713036063
Anonymous
6/19/2025, 12:34:10 AM No.713035225
>>713035047
>that have 1 damaging physical spell
They literally get a physical damaging spell at level 1
Replies: >>713035552
Anonymous
6/19/2025, 12:36:27 AM No.713035394
>>713035047
>that have 1 damaging physical spell, that unlocks on 14 or something level
>decaying touch
>mosquito swarm
>bloated corpse
>infect
>bone widow
not saying these are particularly good or that they overshadow pure martial builds but you are just lying or never played necromancer
Replies: >>713035552
Anonymous
6/19/2025, 12:38:34 AM No.713035552
>>713035225
>They literally get a physical damaging spell at level 1
>>713035394
all of this bad
only good necro skills is big blood aoe
Replies: >>713035746
Anonymous
6/19/2025, 12:41:00 AM No.713035746
>>713035552
>only good necro skills is big blood aoe
Someone hasn't played Necro/Summoner
Anonymous
6/19/2025, 12:43:54 AM No.713035941
>>713035047
I was talking about melee and you changed the discussion to physical damage dealer, your IQ is too low to grasp what is being discussed.
Anonymous
6/19/2025, 12:45:07 AM No.713036013
>>713020609
I don't think you care much about anything..
Anonymous
6/19/2025, 12:45:28 AM No.713036032
Still have no idea how i spent 300hrs in this game and couldn't be assed to finish it
Replies: >>713036110
Anonymous
6/19/2025, 12:46:03 AM No.713036063
>>713035047
>as physical damage dealer you jump across the map, using your 3-4 different jump abilities, all of them has some stuff inside

All can be done in BG3.
All of those are driven by a spell

>Builds based on weapon type
Shit system
Anonymous
6/19/2025, 12:46:42 AM No.713036110
>>713036032
What the fuck
I have 250hrs and I've finished it 4 times + a few unfinished coop playthroughs
Actually what have you been doing anon
Anonymous
6/19/2025, 12:48:54 AM No.713036282
1749841899784333
1749841899784333
md5: 9859f051f53ca06b0b89d0649a83830f๐Ÿ”
>>713018872 (OP)
this is bait yeah?
Replies: >>713036370 >>713036586
Anonymous
6/19/2025, 12:50:15 AM No.713036370
>>713036282
All the points got refuted anyway, so it doesn't matter.
Criticism towards the game design of this game is usually shallow and weak, thats a clear proof of its high quality.
Replies: >>713036586
Anonymous
6/19/2025, 12:51:12 AM No.713036442
Screenshot 2025-06-18 175057
Screenshot 2025-06-18 175057
md5: a1cf50a43eb27d242abd30d027902d70๐Ÿ”
>>713018872 (OP)
>timeless combat of DOS2
Anonymous
6/19/2025, 12:53:22 AM No.713036586
>>713036370
>>713036282
Unsurprisingly, the universally praised game that literally pissed off every second ARPG studio because they "set the standard too high" has to be nitpicked by /v/tards because their contrarian brains cannot fathom a popular game being actually good
Replies: >>713036660 >>713036804
Anonymous
6/19/2025, 12:54:27 AM No.713036660
>>713036586
I think it's because they shit tens of millions of dollars into the void paying literal who women to animate all the cutscenes and it still looks horrible
Replies: >>713036690
Anonymous
6/19/2025, 12:54:51 AM No.713036690
>>713036660
case in point
Replies: >>713036831
Anonymous
6/19/2025, 12:56:29 AM No.713036804
>>713036586
No i think its good to discuss and talk about the game, present arguments and try to explain them, it has been 2 years, that type of nitpicking and arguments helped me realize the game is actually good.

I'm now more confident in my verdict than i was when i finished it for the first time.
Anonymous
6/19/2025, 12:56:51 AM No.713036831
>>713036690
https://youtu.be/W7owAc46sXo?t=14
Anonymous
6/19/2025, 12:58:40 AM No.713036949
>>713019213
Since Larian actuall designs fights around things like positioning, and object interaction, environmental effect instead of "Hey wouldn't it be fun if we spammed 5 of the same enemies with their stats cranked up and with immunity to half your stuff every 5 meters" like Owlcat, I am more than happy with the Turn Based.
Replies: >>713037012
Anonymous
6/19/2025, 12:59:24 AM No.713037012
>>713036949
I never once thought about any of those things in BG3
Replies: >>713037098 >>713037159
Anonymous
6/19/2025, 1:00:28 AM No.713037098
>>713037012
Don't play on Explorer mode
Replies: >>713037382
Anonymous
6/19/2025, 1:01:16 AM No.713037159
>>713037012
Well if you never played the game then I assumed you wouldn't have a reason to.
Replies: >>713037326 >>713037382
Anonymous
6/19/2025, 1:03:33 AM No.713037326
1722984084283459
1722984084283459
md5: b6a1cf813bcc586cd23b881ff376ec1b๐Ÿ”
>>713037159
Got em
Anonymous
6/19/2025, 1:04:19 AM No.713037382
>>713037098
>>713037159
it's just braindead, by the time you're halfway through act 1 you don't have to think about anything ever again. There's only two hard fights in the game and they're in act 1 and it's because they are dps checks
Replies: >>713037681 >>713037691
Anonymous
6/19/2025, 1:05:08 AM No.713037447
>>713018872 (OP)
Have you considered not cheating your own experience with save scumming?
Or are you just a fag with no self control?
Anonymous
6/19/2025, 1:06:12 AM No.713037530
1666295263836689
1666295263836689
md5: 20ae4243d707a3673893c09a6b0a2d26๐Ÿ”
>>713018872 (OP)
>timeless combat of DOS2
>barrelspam and teleportation spam the game
Replies: >>713037819
Anonymous
6/19/2025, 1:08:34 AM No.713037681
>>713037382
No one said the game was hard, I praised the game for designing fights more around area interaction then just giving then enemy retarded stats.
Replies: >>713037712
Anonymous
6/19/2025, 1:08:44 AM No.713037691
>>713037382
>You don't have to think about those things in the game
>After act 1 you don't have to think about them
>>>you are here now
>Well you may think about them in act 1 and act 2, but in act 3 you dont have to think about them
>Uhmm actually in act 3 there are some fights where you do have to think about them
>ACK
Anonymous
6/19/2025, 1:09:03 AM No.713037712
>>713037681
How can a game be designed around encounters when you can face roll every encounter in the game
Replies: >>713037790 >>713037920
Anonymous
6/19/2025, 1:09:27 AM No.713037743
>>713018872 (OP)
>The core mechanic of the combat is "hit chance" a mechanic that makes the player feels frustrated whenever they miss
There's a multitude of buffs that help prevent this such as the Advantage mechanic & Whispering Promise + Mass Healing Word

>Turns order is based on a random stat that you have minimal way to impact
Alert feat alone means you'll almost always act before enemies, 16 DEX + Alert means you will always act before anything and there's gear that increases Initiative too.

>Players are punished for casting big spells by being forced to go through multiple loading screens and a fee to restore them back
What? Resting in this game might as well be free

>Encounters either feel too easy or impossible due to them being heavily based on RNG and not strategy
nonsense, even early game you have obscene strategies like auto Advantage through Fog Cloud for ranged allies from close enough and even melee so long as you attack outside the cloud

>Boring mana system that doesn't allow for explosive turns, instead you are forced to rely on team synergy which is unreliable due to the randomness in the initiate roll
nonsense, alpha strikes are the way to go and you can instaclap most enemies in 1 round, Initiative is very easy to stack, I'll say that Vancian casting is definitely shit for videogames though

>Watered-down elemental interactions for babies
This is true but OS didn't have that much over it

>Players encouraged to F5 into F8 whenever the RNG goes wild
You have ironman which is very doable if you know what you're doing

>Bro just pre buff your party before every encounter with Bless and other hit-chance improving buffs so you don't have to deal with the core mechanic of the combat
You literally only need Haste pots thrown on ground + Mass Healing Word to proc Blade Ward & Bless for free,and not on all encounters, Haste is for bosses only
Anonymous
6/19/2025, 1:09:58 AM No.713037790
>>713037712
Talk is cheap, post that faceroll. I can talk about any game being too easy and not requiring anything, no proof makes my claim worthless.
Anonymous
6/19/2025, 1:10:23 AM No.713037819
>>713037530
Yes, that's correct. A CRPG is good when the best options are about using tools and displacing the enemy instead of just deal direct damage with your autismax build. Yes Paladins can still do insane one shot damage but at the expense of being 1 pump chumps.
Anonymous
6/19/2025, 1:11:41 AM No.713037920
>>713037712
Because I can face roll by looking at my surroundings and then pushing people off cliffs and dropping rocks on them, then that's more engaging than just face rolling by clicking my designated face roll spell.
Replies: >>713038272
Anonymous
6/19/2025, 1:12:00 AM No.713037949
>>713019213
It's off putting to people who don't/haven't played many turn based games. It's still not difficult to get into, and the rest of the game is so good it's hard not to get into. Especially if you play coop with actual friends.
Anonymous
6/19/2025, 1:13:02 AM No.713038020
1686657256456667
1686657256456667
md5: c88d853e2f9e75645a5246cea893b871๐Ÿ”
Just bought this game and making a character literally right now.

I'd forgotten all the talk about racial bonuses being removed so that threw me for a moment.

What are the best classes to play? I was considering Ranger, Rogue, Druid or Fighter.
Replies: >>713038150 >>713038276 >>713038295 >>713038313 >>713038682
Anonymous
6/19/2025, 1:14:46 AM No.713038150
>>713038020
"best" is a bit subjective.
Just play whatever you want honestly. You can respec at will fairly early on anyway. Making the wrong choice is basically impossible in terms of progressing
Anonymous
6/19/2025, 1:16:38 AM No.713038272
>>713037920
>i can faceroll the game using gimmicks
you can face roll the game without using gimmicks too
Replies: >>713038774
Anonymous
6/19/2025, 1:16:46 AM No.713038276
>>713038020
Bard + Swords Bards focused on dual crossbows is extremely easy and the strongest still
Keep Shadowheart as a Light Cleric and stack Radiating Orb gear on her
Rest can literally be whatever
ideally a Ranger for Fog Cloud which also makes early game a breeze, also dual crossbows
You don't need Wiz/Sorc, keep a Transmuter Wizard on camp as a merc and just mass craft Haste potions, throw them on ground to buff whole party at once
Replies: >>713038425
Anonymous
6/19/2025, 1:16:57 AM No.713038295
>>713038020
My advice is to GTFO until you complete it.

You don't have to worry about the best class since you will be controlling all party members anyway but if you want my opinion, the best are: Bard, Fighter, Cleric and Sorcerer
Keyword best

If you want most fun: Druid, Sorcerer, Barbarian and Warlock

I think all classes are good, all are fun to play, my only exception is Ranger being quite mediocre compared to the rest, but it becomes more fun with some multiclass.

If its your first time avoid multiclassing, you will play it a 2nd time if you enjoy it, then you can multiclass.
Anonymous
6/19/2025, 1:17:13 AM No.713038313
when in Rone
when in Rone
md5: aa9801509a29f280e9876987c92aa7d9๐Ÿ”
>>713038020
>ranger

there is literally NO reason to play as a ranger
Replies: >>713038414 >>713038724 >>713038910 >>713038994 >>713039681
Anonymous
6/19/2025, 1:18:48 AM No.713038414
>>713038313
The ability you get at level 10 is cool, but its not much compared to the rest of the classes.
Anonymous
6/19/2025, 1:18:53 AM No.713038425
>>713038276
>Keep Shadowheart as a Light Cleric
Shart defaults to Trickery though
Replies: >>713038558
Anonymous
6/19/2025, 1:20:35 AM No.713038558
>>713038425
Yes, you respec her since Light is vastly stronger than anything else especially because of Radiating Orb gear
2x uses of that mass Radiant domain AoE/short rest is great for damage + Radiating Orb stacks
Then the Bard can increase Short Rests
Besides that just literally rush for and equip Phalar Aluve on her, prebuff with Shriek and enemies melt after Spirit Guardians + that domain power
Replies: >>713038672
Anonymous
6/19/2025, 1:22:17 AM No.713038672
>>713038558
Yeah I know Trickery sucks, it was just odd wording on your part to say "Keep Shart as light"
Anonymous
6/19/2025, 1:22:24 AM No.713038682
>>713038020
It's hard to miss with any of the classes. 5e is a very forgiving system and a lot of your major game breaking power comes from item synergy more than anything. No one is really bad except MAYBE Rogue and even that's useful. Generally I find it best to play a Charisma class because then it lets your Character present themselves as the Party face, gives them a bit more presence than they otherwise would have as the only silent actor in the whole game. Paladin, Sorcerer, and Bard are all top picks.

Personally I would avoid picking a class that's the same as any of the companion characters, particularly a Warlock or Wizard. The characters from those classes have so much shit going on related to their class, and so many other characters talking to them about their class, that it can make your own role as the same thing feel kind of laughable in comparison. For example the Warlock character get's multiple interactions and mini quests from their Patron, meanwhile the player playing as a warlock gets barely any acknowledgement at all, which personally kills my interest in the class. This isn't universal, many classes are fine even if a Companion shares it and there are even some nice synergies.
Anonymous
6/19/2025, 1:22:52 AM No.713038724
>>713038313
They have Fog Cloud which by itself trivializes most of the game, especially early game, AND they can fire dual xbows better than a Wizard/Sorc
Anonymous
6/19/2025, 1:23:24 AM No.713038774
>>713038272
Yes, I just agreed with that. If I can face roll a game either way, the game that allows me to do it in a humorous way is better.
Anonymous
6/19/2025, 1:24:20 AM No.713038839
Is there any reason to use regular bows since crossbows have better stats?
Replies: >>713038982 >>713039036
Anonymous
6/19/2025, 1:25:12 AM No.713038910
>>713038313
A lot of the animals are fun to talk to and Druids and Rangers have a lot of advantages for those dialogues.

Gloomstalker is a God of multiclass. Go Assassin/Champion/Gloomstalker. Finish most fights before they even start.
Anonymous
6/19/2025, 1:25:52 AM No.713038958
>>713029751
how do you even go about solo honor? like i imagine you have to play very specifically in what classes you chose and cant just play whatever you want
Anonymous
6/19/2025, 1:26:05 AM No.713038982
>>713038839
No since dual crossbows means more attacks
Usually you just want Bows as a secondary weapon for melees just for the passives like higher Initiative or higher crit range later
Anonymous
6/19/2025, 1:26:23 AM No.713038994
>>713038313
>there is literally NO reason to play as a ranger
Why?
Replies: >>713039109
Anonymous
6/19/2025, 1:26:59 AM No.713039036
>>713038839
Regualr bows? Not really. It's the high tier magic bows that might have some powerful gimmick that typically outweight them.
Anonymous
6/19/2025, 1:28:06 AM No.713039109
>>713038994
bard and arcane archer are just better in every way
Replies: >>713039239
Anonymous
6/19/2025, 1:29:54 AM No.713039239
>>713039109
They don't get Fog Cloud, simple as.
Fog Cloud is the easiest way to trivialize early/mid game and have free Advantage for everyone
Replies: >>713039421
Anonymous
6/19/2025, 1:31:36 AM No.713039359
1733966130291977
1733966130291977
md5: a98de3c2120eb94276a62f1e8d7e386a๐Ÿ”
>He's been self bumping for hours
Reminder: You never win
Replies: >>713039518
Anonymous
6/19/2025, 1:32:41 AM No.713039421
>>713039239
Fog Cloud is one of those spells that are overpowered as shit if your DM is inept and doesn't know how to deal with it.
And BG3 is using a "DM" that absolutely isn't equipped to deal with it
Anonymous
6/19/2025, 1:34:05 AM No.713039518
chrome_w2GGYgMgwy
chrome_w2GGYgMgwy
md5: e3c18b55bd6f968b58129c909a7a16a1๐Ÿ”
>>713039359
The flat earthers of gaming lmao
Replies: >>713040298
Anonymous
6/19/2025, 1:36:29 AM No.713039681
>>713038313
Rangers are great.
Replies: >>713041281
Anonymous
6/19/2025, 1:44:51 AM No.713040298
1724382983062951
1724382983062951
md5: 5afd82a301a9e871565070558cdf089a๐Ÿ”
>>713039518
>literal facts
seethe chang. you have no argument. 100% exposed shills.
Anonymous
6/19/2025, 1:44:53 AM No.713040305
>>713018872 (OP)
So can I play as a gigachad in this game then kill all faggot male party members then parade the female ones nude around?
Replies: >>713040937
Anonymous
6/19/2025, 1:53:47 AM No.713040937
>>713040305
Yeah. Honestly It's kind of encouraged.
Replies: >>713040985
Anonymous
6/19/2025, 1:54:28 AM No.713040985
>>713040937
Good. I'll wait for the next sale.
Replies: >>713041169
Anonymous
6/19/2025, 1:56:59 AM No.713041169
>>713040985
No harem in base game unfortunately. Which is honestly kind of surprising because based on the character dynamics I could totally see it happening. But you can mod it so that the characters will ignore you doing other characters romance quests.
Anonymous
6/19/2025, 1:58:40 AM No.713041281
>>713039681

list three (3) reasons why
Replies: >>713041820
Anonymous
6/19/2025, 2:06:06 AM No.713041820
>>713041281
dot damage and great tankiness as a hunter
Replies: >>713041970
Anonymous
6/19/2025, 2:08:05 AM No.713041970
>>713041820
and pets utility
Anonymous
6/19/2025, 2:25:34 AM No.713043194
>>713018872 (OP)
>boost your main state retard
>drink a vigilance elixir retard
>end the encounters with them retard
>no they aren't retard
>most encounters can be annihilated turn 1 retard
>eh
>no retard
>only even slightly maters in act 1 retard
BG3 is a deeply flawed game and buggy as shit, and 5e combat is boring, but all of these points minus one are just you being bad.
Anonymous
6/19/2025, 2:33:54 AM No.713043778
>>713032472
4e is an absolute slog to play and is still miles ahead of 5e in design philosophy. Pretty sad.
Anonymous
6/19/2025, 2:36:38 AM No.713043990
>No Villain Suicide Pact Romance with Shadowheart where you kill the world together in the named of Bhaal and Shar and then murderfuck each other

GAY
Anonymous
6/19/2025, 3:02:39 AM No.713046009
how do i make a Latina character?
Anonymous
6/19/2025, 3:46:13 AM No.713049095
>>713018872 (OP)
crazy that div2 with the best start of any rpg is so much better but gets ignored