Anonymous
6/19/2025, 4:33:33 AM No.713052243
Dreamcast was truly ahead of its time
>1998
>Sega of Japan's Katana for Dreamcast
>Hitachi SH4 chips
>PVR on Dreamcast was much better than PSX GPU
>Rarely-used volumetric per-pixel shadows and volumetric fog features
>Order Independent Transparency and is the only system to date that came with OIT at the hardware level
>SFD (Sofdec) video file format primarily used for in-game cutscenes (FMVs)
>16MB of RAM (8x the PS1/Saturn) and 8MB of VRAM
>Native VGA out support
>Plans for HDD support
>1998
>Sega of Japan's Katana for Dreamcast
>Hitachi SH4 chips
>PVR on Dreamcast was much better than PSX GPU
>Rarely-used volumetric per-pixel shadows and volumetric fog features
>Order Independent Transparency and is the only system to date that came with OIT at the hardware level
>SFD (Sofdec) video file format primarily used for in-game cutscenes (FMVs)
>16MB of RAM (8x the PS1/Saturn) and 8MB of VRAM
>Native VGA out support
>Plans for HDD support
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