Thread 713078408 - /v/ [Archived: 946 hours ago]

Anonymous
6/19/2025, 1:45:11 PM No.713078408
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1728382959718136_thumb.jpg
md5: 2a7615fec4b10f40da5d180f7c955a15🔍
Was Quake really that revolutionary from a technical standpoint?
Replies: >>713078618 >>713078771 >>713078801 >>713078952 >>713079042 >>713079292 >>713079586 >>713079801 >>713080224 >>713080936 >>713082356 >>713082429 >>713086853 >>713086947 >>713087049 >>713087346 >>713088236 >>713088464 >>713090736
Anonymous
6/19/2025, 1:46:25 PM No.713078467
speedy
Anonymous
6/19/2025, 1:46:34 PM No.713078473
Not really, no
Anonymous
6/19/2025, 1:46:55 PM No.713078490
Yes.
Anonymous
6/19/2025, 1:48:02 PM No.713078542
>First true 3D game with 6 degrees of freedom
>Full 3D models
>Decent enemy AI for the time
>Dynamic lighting and real time lighting effects such as muzzle fire and explosions from grenade launcher
>Z-buffer rendering for overlapping objects
>Model interpolation support
Yes
Replies: >>713078723 >>713079161 >>713080924 >>713081708 >>713084409 >>713092796
Anonymous
6/19/2025, 1:48:12 PM No.713078552
The engine it ran on was.
Replies: >>713080625
Anonymous
6/19/2025, 1:49:25 PM No.713078618
>>713078408 (OP)
Yes you fucking zoomer
Anonymous
6/19/2025, 1:49:33 PM No.713078621
John Carmack said Nvidia told that him Quake singlehandled caused the rise of GPUs with accelerated graphics
Anonymous
6/19/2025, 1:51:25 PM No.713078723
>>713078542
It's also a fun game
Replies: >>713078748
Anonymous
6/19/2025, 1:51:54 PM No.713078748
>>713078723
True, but that's not revolutionary nor a technical standpoint.
Anonymous
6/19/2025, 1:52:24 PM No.713078771
>>713078408 (OP)
so what you're telling me is some autist was playing Half-Life Alyx, saw a flickering light, and immediately went "wait, that frequency...", booted up Quake and confirmed that they indeed flicker the same way?
Replies: >>713078840 >>713079015 >>713081889
Anonymous
6/19/2025, 1:52:57 PM No.713078801
ErzWF7uXAAAdDPy
ErzWF7uXAAAdDPy
md5: 1b3d888295cad4e636a14e670ff2c04b🔍
>>713078408 (OP)
Play Quake.
Anonymous
6/19/2025, 1:53:38 PM No.713078829
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1739275725002777_thumb.jpg
md5: 4f2cd3b6b7aa948e5ab126c1a2667565🔍
Anonymous
6/19/2025, 1:53:45 PM No.713078840
>>713078771
Yeah, does that scare you?
Anonymous
6/19/2025, 1:55:43 PM No.713078952
>>713078408 (OP)
yes, there was nothing like that at the time
and the quake engine iterations and all its techs been used for decades to come
using the same flicker pattern is just a nod, Im pretty sure Source2 is not based on any Quake code, but Source1 was
Anonymous
6/19/2025, 1:56:43 PM No.713079015
>>713078771
It's a neat little fossil that shows the ancestry that even modern video game engines can still have little bits of the Quake Idtech engine in them despite the passage of time.
Replies: >>713079056 >>713079336
Anonymous
6/19/2025, 1:57:22 PM No.713079042
DoukVsQuake
DoukVsQuake
md5: 7c7e9d87a065ca017c8a9785e7b254f4🔍
>>713078408 (OP)
Yes, and the tech remained relevant for a good while across its different iterations.
Replies: >>713086373 >>713089323
Anonymous
6/19/2025, 1:57:36 PM No.713079056
>>713079015
Why doesn't he just go have sex instead?
Replies: >>713079080 >>713081889
Anonymous
6/19/2025, 1:58:16 PM No.713079080
>>713079056
Because he's an autist who obsesses over lighting in video games?
Anonymous
6/19/2025, 1:58:40 PM No.713079113
HUUUH
HUUUH
HUUUH
CHICK CHICK BOOM
PUUGH DOON DOON DOONDOON
BOOM
AAAUGH
Replies: >>713088396
Anonymous
6/19/2025, 1:59:33 PM No.713079161
>>713078542
>First true 3D game with 6 degrees of freedom
That's Ultima Underworld.
Quake was the first game where everything was a 3D model, without relying on sprites.
Replies: >>713079472
Anonymous
6/19/2025, 2:02:22 PM No.713079292
>>713078408 (OP)
>First real 3D game with full 6DoF
>Not fake 2.5D, actual 3D polygon models
>Enemy AI actually tries to flank and chase
>Dynamic lighting everywhere, even muzzle flashes and explosions
>Uses Z-buffer so stuff overlaps properly
>Supports model interpolation for smooth animations
The world changed overnight.
Replies: >>713080147
Anonymous
6/19/2025, 2:03:22 PM No.713079336
>>713079015
>neat little fossil
I now vaguely remember people complaining that cawadooty games were still running on nigger-rigged Quake engine for like a decade already for some reason back in the day.
Replies: >>713081839
Anonymous
6/19/2025, 2:05:38 PM No.713079446
How does it compare to Unreal?
Replies: >>713079514 >>713082295
Anonymous
6/19/2025, 2:06:20 PM No.713079472
>>713079161
Ultima was 2.5d just like Wolfenstein
first true 3d game was Descent
Replies: >>713080815
Anonymous
6/19/2025, 2:07:19 PM No.713079514
>>713079446
It was real.
Anonymous
6/19/2025, 2:08:55 PM No.713079586
>>713078408 (OP)
How old are you?
Anonymous
6/19/2025, 2:13:06 PM No.713079801
>>713078408 (OP)
Quake invented lightmap which is used by literally everyone to these days.
Anonymous
6/19/2025, 2:17:48 PM No.713080028
Not really. Fully 3D texture mapped graphics with real time lighting had been done before Quake.
Replies: >>713080510 >>713080849
Anonymous
6/19/2025, 2:20:16 PM No.713080147
>>713079292
I thought interpolation was added in later source ports. Wasn't it NOT a thing in original DOS quake? The original has wobbly models
Replies: >>713083427
Anonymous
6/19/2025, 2:21:58 PM No.713080224
>>713078408 (OP)
>Was Quake really that revolutionary from a technical standpoint?
100%. Quake was the first modern FPS.
Anonymous
6/19/2025, 2:27:08 PM No.713080510
>>713080028
Cope
Anonymous
6/19/2025, 2:29:00 PM No.713080625
>>713078552
>Model interpolation support
Quake didn't have any kind of mesh interpolation.
That was Quake 2.
Anonymous
6/19/2025, 2:32:50 PM No.713080815
>>713079472
killing cloud was 4 years earlier, i'm sure there's 100 other earlier, more obscure 3d games than even that, but let's be real all that matters is being the first to do it and being an actually good game
Anonymous
6/19/2025, 2:33:32 PM No.713080849
>>713080028
Name 3 games that did it before Quake.
Replies: >>713088409
Anonymous
6/19/2025, 2:35:13 PM No.713080924
>>713078542
>first true 3d game
wrong
Replies: >>713083058
Anonymous
6/19/2025, 2:35:23 PM No.713080936
>>713078408 (OP)
the movement still feel so good after all these years it's insane games regressed in that regard
Replies: >>713080993
Anonymous
6/19/2025, 2:36:24 PM No.713080993
>>713080936
how games have*
Anonymous
6/19/2025, 2:49:26 PM No.713081708
>>713078542
that's not what 6dof means.
you can't rotate your camera on the front axis(that's make the map upside down and you stand on the ceiling)
Anonymous
6/19/2025, 2:52:07 PM No.713081839
>>713079336
They're still updating their engine branch. Nothing necessarily bad with using that. Titanfall 2 and Apex Legends are also using a custom Source engine.
Anonymous
6/19/2025, 2:52:59 PM No.713081889
>>713078771
>>713079056
STOP NOOTICING
Anonymous
6/19/2025, 3:00:05 PM No.713082295
>>713079446
Quake is more like Doom in 3D.
Unreal is more like Half Life.
Replies: >>713086316
Anonymous
6/19/2025, 3:00:58 PM No.713082356
>>713078408 (OP)
Yes. Compare to Ultima Underworld or TES:Battlespire.
Anonymous
6/19/2025, 3:02:19 PM No.713082429
>>713078408 (OP)
What the fuck does that webm have to do with your question, shit for brains?
Replies: >>713082524 >>713082969
Anonymous
6/19/2025, 3:03:53 PM No.713082524
>>713082429
It's the same fucking flickering pattern from quake and that line of code carries over all the way to Alyx
Replies: >>713084872
Anonymous
6/19/2025, 3:11:46 PM No.713082969
>>713082429
Holy newfaggot
Anonymous
6/19/2025, 3:13:19 PM No.713083058
>>713080924
>doesn't elaborate
nigger faggot
Replies: >>713087796
Anonymous
6/19/2025, 3:14:05 PM No.713083108
it ran a full 3d world at good framerate and resolution with a full software renderer
its still impressive to this day
Anonymous
6/19/2025, 3:18:38 PM No.713083427
>>713080147
GLQuake has interpolation which is shipped with the game since day 1.
Replies: >>713086101
Anonymous
6/19/2025, 3:35:37 PM No.713084409
>>713078542
Didn’t arcades do 3D first?
>Hard driving 1990
>Virtua racing 1992
>Virtua fighter 1993
Replies: >>713086263
Anonymous
6/19/2025, 3:43:49 PM No.713084872
1744185783393941
1744185783393941
md5: 81c14f891e1c78c6cd2ab3842937c9a8🔍
>>713082524
What, do you really think it is the literal same line of code instead of just similar timing?
Replies: >>713084961 >>713091197
Anonymous
6/19/2025, 3:45:18 PM No.713084961
>>713084872
Guess what engine Source is based on
Replies: >>713085472
Anonymous
6/19/2025, 3:54:17 PM No.713085472
>>713084961
Show me the code that makes the lights flicker in both games to prove to me that it is the literal same code
Anonymous
6/19/2025, 4:04:13 PM No.713086101
>>713083427
GLQuake had to be downloaded separately, and it included the GLide hacked OpenGL DLL. No Windows client (even WinQuake) was included. You had to use that weird wrapper invoked by q95.bat to play online with the DOS version.
Anonymous
6/19/2025, 4:06:21 PM No.713086263
>>713084409
yes but they had dedicated chips for it
quake ran on generic 100mhz cpus
Replies: >>713091898
Anonymous
6/19/2025, 4:07:18 PM No.713086316
>>713082295
Half Life was literally made in a modified doom engine you fuckass
Replies: >>713087547
Anonymous
6/19/2025, 4:08:14 PM No.713086373
>>713079042
it's amazing how nowadays when we have the tech to have both good looking 3D games and interactive enviroments graphics are in a stalemate since 2016 and you rarely can even damage a window let alone interact with the enviroment
Replies: >>713088626 >>713088720
Anonymous
6/19/2025, 4:15:41 PM No.713086853
>>713078408 (OP)
Not really. Super Mario 64 paved the way for 3D gaming. By the time Quake came out, other titles had already done it better.
Replies: >>713086923 >>713090938
Anonymous
6/19/2025, 4:16:40 PM No.713086923
>>713086853
Quake shareware was released earlier than SM64
Anonymous
6/19/2025, 4:17:16 PM No.713086947
>>713078408 (OP)
>metadoom
>no metaquake
Anonymous
6/19/2025, 4:18:57 PM No.713087049
>>713078408 (OP)
>metaquake
>no metadoom
Anonymous
6/19/2025, 4:23:46 PM No.713087346
>>713078408 (OP)
nortubel is more revolutionary than quake
Replies: >>713088176
Anonymous
6/19/2025, 4:27:01 PM No.713087547
>>713086316

Half Life was made in a modified Quake engine, retard
Replies: >>713088217
Anonymous
6/19/2025, 4:30:41 PM No.713087796
maxresdefault
maxresdefault
md5: 1ca60272446e5a8b9e8d783d80ba3165🔍
>>713083058
every real 90s gamer knows one example
Anonymous
6/19/2025, 4:36:21 PM No.713088176
>>713087346
Is that your game?
Replies: >>713092719
Anonymous
6/19/2025, 4:36:56 PM No.713088217
1740074537577670
1740074537577670
md5: 3ee5fd4d5cfd9f55c54a56517424e656🔍
>>713087547
How the fuck did you know what I meant to say?!
Anonymous
6/19/2025, 4:37:11 PM No.713088236
>>713078408 (OP)
Yes, it was and still is the best FPS game ever made. Zoomers will never know these glory days of First Person Shooter games. It truly was a magical time for PC gaming.

This was before cheats and salt. If you kicked peoples asses they would complement you instead of spewing insults. It really was a different time. I really wish I could go back to that time again, as I doubt online gaming will ever be like it used to be around the Quake era :(
Anonymous
6/19/2025, 4:39:30 PM No.713088396
>>713079113
Ranger doesn't need to reload. His sheer masculine energy lets him shoot whenever he presses the trigger.
Replies: >>713088495
Anonymous
6/19/2025, 4:39:44 PM No.713088409
>>713080849
Descent, Terra Nova, The Terminator: Future Shock
If we look beyond PC games, PSX came out in 1994.
Replies: >>713089667
Anonymous
6/19/2025, 4:40:26 PM No.713088464
>>713078408 (OP)
No. It was the 3dslop of its time. It copied a lot of techniques from other innovative games and put them into an easily consumed package for the cattle.
Replies: >>713089667
Anonymous
6/19/2025, 4:40:47 PM No.713088495
>>713088396
It's the sound that the shotgun makes when you pick it up
Anonymous
6/19/2025, 4:42:30 PM No.713088626
>>713086373
Crysis 2007 was the peak of technology. It's all been downhill since then
Anonymous
6/19/2025, 4:44:01 PM No.713088720
1406807330307
1406807330307
md5: 25b5015be82c19344d1b31e7c6d7a590🔍
>>713086373
The tailend of 7th gen, even. There used to be a good few comparisons between FEAR and Bioshock Infinite posted around /v/ at the time, that demonstrated a lot of cosmetic regressions and more. Suppose modern graphics pipelines make a lot of the cool shit less feasible (on top of other shit that barely already runs).
Anonymous
6/19/2025, 4:45:29 PM No.713088820
Enforcer
Enforcer
md5: b4073fc9341a92ab24bdacfa41527921🔍
I'm more interested to know if people thought System Shock was
Anonymous
6/19/2025, 4:52:38 PM No.713089323
>>713079042
Except all interactivity in Douk 3D ends after E1 and everything else is mundane boredom. What the pic describes is Shadow Warrior.
Anonymous
6/19/2025, 4:57:21 PM No.713089667
TerraNovaLandscape
TerraNovaLandscape
md5: ae7852af07f36cca43f324ce7690902d🔍
>>713088409
>>713088464
>Terra Nova
Oh yeah, look at these mindblowing 3D graphics Carmack copied in 3 month between Terra Nova and Quake release.
Replies: >>713089734 >>713091379
Anonymous
6/19/2025, 4:58:16 PM No.713089734
>>713089667
Wow you picked a badly downscaled shitty looking image straight off wikipedia because you have no idea what the fuck you're talking about.
Replies: >>713090206
Anonymous
6/19/2025, 5:00:53 PM No.713089934
Yeah. Yeah.
It ran on shitty hardware at the time too. It ran at like 15fps and had no effects, but it ran
Anonymous
6/19/2025, 5:02:29 PM No.713090032
3583572-the-terminator-future-shock-dos-jackpot-be-sure-to-check-out-up-
Or these equally mindblowing fully** 3D graphics games that Carmack copied in half a year. Truly amazing.
And people could've just used this quality FUCKING L M A O Bethesda technology instead to power their 3D games. What a missed opportunity, imagine the world where every game runs on Toddcode. Ah, what could've been.
Replies: >>713090241
Anonymous
6/19/2025, 5:04:35 PM No.713090206
ss_2bff2809ccde8de44a71cbd140632c6d5d2799b3.1920x1080
ss_2bff2809ccde8de44a71cbd140632c6d5d2799b3.1920x1080
md5: da02a67a1f456cf19e6270d2d6ce7d6b🔍
>>713089734
I'm sorry, better now? Promotional screenshot straight out of Steam store page.
Replies: >>713090491
Anonymous
6/19/2025, 5:05:12 PM No.713090241
>>713090032
>games aren't using quake engine either for 99.99% today
Retard-kun.
Replies: >>713090739
Anonymous
6/19/2025, 5:09:00 PM No.713090491
>>713090206
What's your point? Quake looked nicer than games that came before but it mostly didn't do anything new it just did it better.
Replies: >>713090739
Anonymous
6/19/2025, 5:12:41 PM No.713090736
>>713078408 (OP)
It was the first "fully 3D" game that most actual oldfags played at home, and it's a fantastic game that still gets amazing mods. Its engine already led to a lot of other classic games. Quake is what tendies pretend Mario 64 was.
Anonymous
6/19/2025, 5:12:43 PM No.713090739
>>713090241
There are more 8/10+ games running on Quake engine and its successors than all games made by Bethesda + Looking Glass and all games using their engines (none) combined. Even half of Bethesda games nowadays are running on ""Quake"" engine.

>>713090491
The point is just inventing something worth shit if you don't know what to do with it.
Anonymous
6/19/2025, 5:15:48 PM No.713090938
>>713086853
Quake released before SM64 even came out in Japan, you dumb tendie fuck. Stop watching tendie youtubers who try to rewrite history.
Anonymous
6/19/2025, 5:20:13 PM No.713091197
>>713084872
Do you know what are the odds of them having the exact frame-perfect flickering pattern?
Anonymous
6/19/2025, 5:22:59 PM No.713091379
>>713089667
It had water that actually reflected its surroundings and massive areas for the player to fight in sit the fuck down quake troon
Replies: >>713091729
Anonymous
6/19/2025, 5:27:24 PM No.713091729
>>713091379
You do realize anyone can just open youtube and see how awful the gameplay was, with all your massive areas and reflective water and whatelse?
https://www.youtube.com/watch?v=Y4qEwkliCVE
Anonymous
6/19/2025, 5:29:54 PM No.713091898
>>713086263
>100mhz cpus
Back in the day that would cost $$$. I remember seeing a $3599 set up playing hexen at sub 30fps at the mall when I was young. It did come with a printer though
Replies: >>713092581
Anonymous
6/19/2025, 5:39:38 PM No.713092581
>>713091898
Early 90's PCs were insanely expensive
Replies: >>713092738
Anonymous
6/19/2025, 5:41:24 PM No.713092719
>>713088176
Yes. He shills it several times per day, even on other boards.
Anonymous
6/19/2025, 5:41:40 PM No.713092738
>>713092581
Yes but it was also insanely soulful, everything was unique and awesome
Anonymous
6/19/2025, 5:42:27 PM No.713092796
>>713078542
>6 degrees of freedom
i don't think you know what that means bud
Replies: >>713093830
Anonymous
6/19/2025, 5:55:55 PM No.713093830
>>713092796
He probably meant 5 degrees.
Replies: >>713094632
Anonymous
6/19/2025, 6:06:15 PM No.713094632
>>713093830
The last degree is the freedom to simply stand still and enjoy the scenery