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Thread 713097643

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Anonymous No.713097643 [Report] >>713099641 >>713100374 >>713100947 >>713102181
>you will never have your own game studio
>you will never make your dream game

it's so fucking over bros
Anonymous No.713098038 [Report] >>713098409 >>713098557 >>713098785 >>713099054 >>713099341 >>713099836 >>713100242 >>713102105 >>713107062
Maybe stop being a bitch and work on an indie game right now?
>ITS TOO SATURATED
make it stand out
>IT'LL NEVER WORK AND THE MONEY IS TOO EXPENSIVE
you can make an easy free game to build up the bucks
>IT'LL TAKE TOO LONG
So you just don't want to do it
What you really want is for someone to knock on your door and say "congratulations! You're the winner of our free game dev studio give away! All the best devs in the world work here and all you have to do is tell them what game you want to make and then eat pizza and play Nintendo all day while they do it and praise you as the next Miyamoto!!!"
Put in the work fuckboy.
Anonymous No.713098329 [Report]
why not? if you live in a first world country just get a fat grant for it.
Anonymous No.713098409 [Report]
>>713098038
Maybe tomorrow.
Anonymous No.713098557 [Report] >>713098930 >>713099127
>>713098038
I actually have an idea(I don't wanna share I'm shy) I think would be decent but it doesn't fit the indie market and I'd envision it in unreal desu I've thought about it for 6 months after having what felt like a year long nightmare in a single rem cycle. The thing is I feel like learning UE5 and doing everything it woupd require solo would be pushing me way over the 10 year mark to make. What's the point if there's no guarantee it'll reach people. I can't imagine dedicating my life to that and then having it be ignored into obscurity that would break me as a man.
Anonymous No.713098785 [Report] >>713098930
>>713098038
The game I want to make would require an entire team and a budget. I don't care about making small indie games, I want to make VtMB's or Deus Ex's.
Anonymous No.713098930 [Report] >>713099357 >>713099742
>>713098557
>>713098785
>make a prototype in a year
>make a pitch deck
>make a clear and realistic budget plan
>send it to publishers or to grant programs
if you don't hear back, your idea sucks or it's just not possible (not with a 1000 years of dev time)
Anonymous No.713099054 [Report]
>>713098038
>you can make an easy free game to build up the bucks
That's one way of saying you have no idea what you are talking about.
Anonymous No.713099127 [Report] >>713099742
>>713098557
I've had similar thoughts. Just make what you like. If you like it, others will too. As long as you and a chunk of people enjoy the product, you succeeded. Sure it would be nice to make decent money off it, but try not to think about that too much. I'm also in a similar situation of not putting in enough effort, but I'm slowly pushing through and will hopefully ramp up.

Don't think about everything that the game needs. Just start on it. I'm planning on doing all the coding, 3D models, and animations myself. Would likely outsource sounds and music later as needed. If you can make a good enough base product, you may even get interested parties on board later down the road that may enjoy working on it with you for a share of the profit. Develop a nice product with good game flow and think about making it look and sound good later. Once you arrive at that point, you'll have a lot less work to do and can focus solely on everything else outside the gameplay. You will not know if it doesn't work out if you don'point.

Sure, you may have to make compromises at some point in development. It happens even with bigger studios. You may have to lower your visual aesthetics. Focus more on asset packs. As long as the game is fun, looks visually clean, and is appealing enough to look at and play, you will find an audience no matter how niche that may be. Be proud of the work you put in and enjoy the ride.
Anonymous No.713099149 [Report] >>713099247 >>713099315
>have a billion dollar game idea
>not have the initial investment
Anonymous No.713099247 [Report] >>713099295 >>713099952
>>713099149
>The billion dollar idea
>"Dude, what if Dark Souls... but guns?"
Anonymous No.713099295 [Report]
>>713099247
Remnant 1 and 2 already exist.
Anonymous No.713099315 [Report]
>>713099149
Idea guys should rope, you are a useless retard.
Anonymous No.713099327 [Report]
you can learn to program
you can learn to draw
you can learn to compose music
you can learn to read/write well
if you're really good at one of these and at least decent at the rest you have all the necessary skills to be an indie game renaissance man
just start NOW or you'll never do it!
Anonymous No.713099341 [Report]
>>713098038
FPBP
Anonymous No.713099357 [Report] >>713099435 >>713099806 >>713099836 >>713100190
>>713098930
>>make a prototype in a year
Starting from 0 code and art skills? Yeah bro you can make a prototype for an AA game that will get publishers interested for sure.
Anonymous No.713099435 [Report] >>713099778
>>713099357
That's right, you shouldn't try and instead keep crying and bitching about how the world isn't the fair like the little faggot you are :]
Anonymous No.713099641 [Report]
>>713097643 (OP)
What is this video from?
Why it keeps getting posted?
Anonymous No.713099742 [Report]
>>713098930
>>713099127
Mmk bros I'll hash out the full details and start learning this weekend then. I'll see you in 10 years with 2 anons in the credits
Anonymous No.713099778 [Report]
>>713099435
>keep crying and bitching about how the world isn't the fair
Nigger faggot you literally asked me "why don't you X" and I explained why. Life isn't sugar and rainbows, have YOU actually done what you're selling to me right now? Have you made a prototype in 1 year and then got funds from a publisher? So why are you so confident peddling something you never had?
Anonymous No.713099790 [Report]
i never wanted to
Anonymous No.713099806 [Report]
>>713099357
yes. I've done it multiple time, and with UE too, which is the easiest engine to make prototypes with. haven't done the searching for investment part though, but I did work at an AA studio, and that's how they've kept themselves running for over a decade. and they make games you probably haven't heard of. still they get millions in investment funds. not saying it's gonna be easy, but hey, losing a year on trying a new career your passionate about is not that big of waste. hopefully you won't be 40 by the time you realize that.
Anonymous No.713099836 [Report]
>>713099357
Well you just proved >>713098038
Right
You want all the reward with none of the effort
Anonymous No.713099897 [Report]
>you will never work at your favorite gaming company
Anonymous No.713099952 [Report]
>>713099247
Anonymous No.713100069 [Report]
your idea is trash and no amount of money will make you any less of a lazy talentless loser.
Anonymous No.713100125 [Report]
i think the problem is if your game isn't streamer bait quality or panders to actual fucking brainrotted children (which in turn also turns in to streamer bait) then it's not going to catch on with people or stick around long enough to gain any sort of traction even if you made your game free so people would rather make ironic shitpost games than a game that feels genuine if that makes sense
Anonymous No.713100190 [Report] >>713100426
>>713099357
yeah dude, it sucks you weren't born knowing how to code like the rest of us.
Anonymous No.713100242 [Report] >>713100291 >>713100961
>>713098038
I'm working on it man. As soon as this bout of depression is over and I stop having random crying fits throughout the day I'll put my nose to the grindstone.
Anonymous No.713100291 [Report] >>713100531
>>713100242
I believe in you, anon.
Anonymous No.713100374 [Report]
>>713097643 (OP)
but i am
Anonymous No.713100426 [Report] >>713101047
>>713100190
My problem isn't the learning, it's that cocksucker disingenuously lying about how it only takes 1 year to get publisher funds from a AA game prototype because he failed to account for someone starting from scratch. Either because he's so far up his profession that he can no longer empathize with beginners or just because he never did it himself.

I've been working on games for 8 years by the way. I just hate this toxic positivity bordering lying that people do about "chasing your dreams" without actually preparing people for the pitfalls, time consumed and sacrifices you have to make for them. Making games ain't a game.
Anonymous No.713100531 [Report] >>713100702
>>713100291
Thanks. My cousin is helping me learn coding. Today is making a bullet hell pattern from an emitter with a fail state for touching bullets and a win state for touching the emitter.

Music seems like it will be exceptionally hard to learn.
Anonymous No.713100702 [Report]
>>713100531
>music
this is like the only thing i might have to cave in and pay someone to do
Anonymous No.713100947 [Report]
>>713097643 (OP)
The modern audience doesn't deserve my dream game, anyway.
Anonymous No.713100961 [Report] >>713101021
>>713100242
You should probably go see a therapist or get some medication anon
Anonymous No.713101021 [Report] >>713101218
>>713100961
I have. That shit is a scam.
Anonymous No.713101047 [Report] >>713103519
>>713100426
you either don't know what a prototype is or you don't know how to properly plan a project. and coding is always the thing that takes the fastest to do. if it takes you more than 4-5 months to code the base for a prototype then you're completely doing it wrong. I dunno what you've been doing in 8 years, because me with 5 years working professionally, it takes me 6 months to make a prototype for AA game in my spare time as a hobby.
Anonymous No.713101218 [Report] >>713101454
>>713101021
Oh you're one of those people, got it. I immediately know everything about you
Have fun with your deteriorating mental state with no effort put into fixing it
Anonymous No.713101454 [Report] >>713101469 >>713102005
>>713101218
I've been in and out since I was 5 and it has never made my life better.
Anonymous No.713101469 [Report]
>>713101454
Yes yes we know
Anonymous No.713102005 [Report]
>>713101454
Other people can only show you the way. Ultimately you have to be the one to make your life better.
Anonymous No.713102105 [Report]
>>713098038
Not worth the effort.
Anonymous No.713102181 [Report] >>713102762
>>713097643 (OP)
Repeat after me losers
Anonymous No.713102762 [Report] >>713103049
>>713102181
Nah
Anonymous No.713103049 [Report]
>>713102762
Coping is good for you.
Anonymous No.713103519 [Report] >>713104342
>>713101047
>I dunno what you've been doing in 8 years,
Releasing games retard. I said releasing an AA prototype that attracts investors in 1 year starting from complete scratch as an amateur is extremely unlikely, and I said that I'm speaking from an 8 year experience of being a game developer, and you took that as "I've been working on a prototype for 8 years"? Jesus your reading comprehension is so garbage, you didn't deserve 1 post from me, let alone 3, but this will stop now.
Anonymous No.713104342 [Report]
>>713103519
>this will stop now because I'm a fucking retard that can't tell the difference between a demo and a prototype and I have no other argument than "it was hard for me" because there are thousands of stories of people finding their footing in the industry within a year
Anonymous No.713107062 [Report]
>>713098038
go choke on gabe's dick