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Thread 713123502

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Anonymous No.713123502 [Report] >>713123631 >>713123637 >>713123803 >>713123968 >>713124139 >>713124459 >>713124940 >>713125070 >>713125269 >>713125442 >>713125547 >>713125738 >>713125875 >>713125898 >>713126025 >>713126931 >>713127131 >>713131182
Why is every UE5 game like this?
Anonymous No.713123598 [Report]
UE5 was made so that third world, low skilled studios can be used so that corporations could take advantage of borderline slave labor.
Anonymous No.713123631 [Report]
>>713123502 (OP)
>/v/ - Video Games
>Look inside
>Argument baiting
Anonymous No.713123637 [Report] >>713123827 >>713133502
>>713123502 (OP)
Brazilian hands typed this
Anonymous No.713123803 [Report]
>>713123502 (OP)
UE5 makes it extremely easy to be a lazy fuck. Same for basically the whole deoptimization trend in the industry, if devs don't have to put in effort they won't.
Anonymous No.713123827 [Report] >>713123993 >>713124438 >>713126025
>>713123637
retards will call you a poorfag over expecting a game that looks like it came out in 2016 to run of hardware that was consumer standard in 2016.
additionally, the people that call you poorfags are poorfags themselves
Anonymous No.713123904 [Report] >>713124131
People who don’t know how video game technology works and don’t care tend to gravitate towards things like Unreal or Unity. That doesn’t mean you can’t optimize your games using these engines, it just means that the majority demographic who uses them doesn’t know or care about that kind of stuff.
Anonymous No.713123968 [Report]
>>713123502 (OP)
because every game developers suddenly became inept when switching to UE5. Don't think too much about it and keep upgrading to $5000 gpu to run glorious UE5 masterpieces
Anonymous No.713123993 [Report] >>713124057 >>713124105
>>713123827
>that looks like it came out in 2016
I don’t even know what this means anymore. Games that come out today look like games that were made in 2016.
Anonymous No.713124057 [Report] >>713124169
>>713123993
>Games that come out today look like games that were made in 2016
exactly what I meant.
Anonymous No.713124105 [Report]
>>713123993
The newer games look the same but have worse performance. Civilization is collapsing.
Anonymous No.713124131 [Report]
>>713123904
Yeah you can optimize pretty well on ue5 they just literally don't, and then have to use every retarded post processing effect to mask how retarded their shit is.
Anonymous No.713124139 [Report]
>>713123502 (OP)
SEETHING STEAMIE JEET LMAOOOOOOOOOOO
Anonymous No.713124159 [Report] >>713124229 >>713124241 >>713124396 >>713125020 >>713125086 >>713125159 >>713125995 >>713126448
>2003-20013
>cat images everywhere
>2013-2023
>cat images are lame because milennials made em
>2023-2033
>we are so back cat bros! (zoomer pretending he was part of the zeigeist)
Anonymous No.713124169 [Report]
>>713124057
Oh duh. Sorry. I’m not sure what else I thought you could have meant.
Anonymous No.713124229 [Report] >>713124506
>>713124159
Anonymous No.713124241 [Report]
>>713124159
Of all the things to bitch about lol
Anonymous No.713124263 [Report] >>713124389
>install game
>have to google some r*ddit post of ini tweaks so the player's weapon doesn't have 12 ghost images every time he moves
do they even play their game before selling it
Anonymous No.713124389 [Report] >>713124446
>>713124263
They do, that's the sad part. But it's almost an ironclad rule that devs suck ass at their own games and barely pay attention.
Anonymous No.713124396 [Report]
>>713124159
I just like posting animals in general
Anonymous No.713124438 [Report]
>>713123827
>doesn't even deny being Brazilian
Anonymous No.713124446 [Report] >>713124607
>>713124389
They have dedicated QA departments
Anonymous No.713124459 [Report]
>>713123502 (OP)
STFU YOU RACIST WHITE CHUD
UE5 IS GOOD
Anonymous No.713124506 [Report]
>>713124229
beautiful cat
Anonymous No.713124607 [Report] >>713124645
>>713124446
>the QA people they pick up
Anonymous No.713124643 [Report] >>713124736 >>713124836 >>713124939
do you think normalfag gamers are awakened to the modern optimization problem yet?
Anonymous No.713124645 [Report]
>>713124607
>Greg Coomer
Anonymous No.713124736 [Report]
>>713124643
Normalfags don't have standards, so they will bitch and moan but they will still buy those games.
Anonymous No.713124836 [Report]
>>713124643
It's happening slowly. MH Wilds seems to be one that even normalfags are up in arms about given its recent ratings on steam, since it runs like ass on literally all hardware.
Anonymous No.713124939 [Report]
>>713124643
no
Anonymous No.713124940 [Report] >>713125267
>>713123502 (OP)
UE5 is just extremely streamlined for developers. And with the way Tim Epic tends to push things onto the industry, every educational course involving game development probably heavily focuses on UE5. On top of that it is all the Jeets learn to use when their massive company of shitters end up contracted to work on something that makes the game even worse. They probably learn absolutely fuck all to do with actual advanced dev techniques and instead just slap shit together like apes and call it a day.
Anonymous No.713125020 [Report] >>713125193 >>713127084
>>713124159
We post rabbits now actually
Anonymous No.713125070 [Report] >>713125121
>>713123502 (OP)
Because UE5s Lumen is designed around Fortnite. It's made for low graphical fidelity games with destructable and buildable enviroment. The moment you put Lumen into an open world AAA, high fidelity game, the engine constantly calculates every surface to see if it breaks or not, or something like that.
And that's not even going into all the TAA bullshit
Anonymous No.713125086 [Report] >>713127084
>>713124159
finna tuh
Anonymous No.713125121 [Report]
>>713125070
TAA is the antichrist I think
Anonymous No.713125124 [Report] >>713125361
Song of Syx is made in java apparently. I'm still trying to wrap my head around that.
At the end of the day okay its a static language and if you're a master at your tools you can make them do just about anything but there's a reasonable limit to that and I can't imagine what kind of java you write that you can get that sort of performance. Basically throw out the whole GC? I don't mean "fiddle with the JVM options" but as in literally just throw the whole GC out, just allocate some memory at start up and do the management by hand? C style?
Anonymous No.713125159 [Report] >>713125219 >>713125996
>>713124159
I have to say catposters have the worst fucking opinions of all time
Anonymous No.713125193 [Report]
>>713125020
Cute bunny
Anonymous No.713125196 [Report] >>713125579
I used to hate unreal engine 5 for being one of the horses of decaying game optimization, but then i realised something, this pajeet engine is destroying studios e making pajeets devs unemployed
Now even normies hate this engine and instantly hate almost every new game with ue5 logo on it, all i can do is sit back and relax while i see the game industry destroy itself.
Anonymous No.713125219 [Report] >>713125837
>>713125159
Imagine if there was one species of mammals that generated such much seethe in the human species just by existing.
You don't have to wait for an answer, cuz you already know it: It's the superior gato. It's fur that hides it's ugly wrinkles and naked skin, it's barbed dick and tongue that can give you better stimulation than the inferior human male's penis, the arousing purrs singing a more arousing melody than any sweet nothings in your ear, it is the superior gato.
Hail gato, hail gato.
TOTAL HUMAN DEATH
Anonymous No.713125267 [Report]
>>713124940
>UE5 is just extremely streamlined for developers.
The major issue isn't so much the ergonomics for developers. That's actually an asset, since it allows them more time to get actual shit done that matters (like proper optimization or bug squashing). The major issue is that Epic itself is a bunch of cost-cutting fucks that achieved part of those ergonomics by hamfisting several extremely unoptimized features and just abusing available hardware to power through. Case in point: Lumen.
Anonymous No.713125269 [Report] >>713125353 >>713125462 >>713125817
>>713123502 (OP)
Oh, every single u35 game anon? Every one? Every singe one? Every one? All of them? Every one?
Anonymous No.713125353 [Report]
>>713125269
yes
Anonymous No.713125361 [Report] >>713125631
>>713125124
There's ways to massively optimize large crowds iirc. Not sure if he's doing that or some other fuckery. Starsector is also a java game incidentally, only found that out relatively recently.
Anonymous No.713125418 [Report] >>713125530 >>713125630 >>713125852 >>713125858
I don't remember people complaining about e33 performance.
Anonymous No.713125442 [Report] >>713126986
>>713123502 (OP)
Anonymous No.713125462 [Report]
>>713125269
Voices of the Void has 2003 tier graphics and manages to run like shit
Anonymous No.713125530 [Report]
>>713125418
It runs like shit for how it looks, but even then, it does the only thing UE5 doesn't shit itself at, corridors.
Anonymous No.713125547 [Report]
>>713123502 (OP)
UE5 is just too good and easy to use. This makes devs lazy and they just click "do it for me" button and call it a day despite the Unreal devs pleading with people to not just do that and to actually experiment with things.
Anonymous No.713125579 [Report]
>>713125196
And once again, Valve wins by literally not doing anything - i.e. by sitting on Half-Life 3 and Source Engine 3, until the time is right.
Anonymous No.713125630 [Report]
>>713125418
I did. I also dislike how the game looks without mods.
But even mods can't fix UE5 hair dithering.
Anonymous No.713125631 [Report] >>713125926
>>713125361
Starsector is more what In line with what I expect out of java.
The thing optimizing your algorithms is - you can only get so far when just allocating your data structures is incurring a penalty.
Actually I think songs of syx is open source. I remember the dev posting somewhere the source is actually distributed in the game files, I'm tempted to buy it just so I can look under the hood and see what the code looks like.
Anonymous No.713125738 [Report]
>>713123502 (OP)
UE5 is shit but Unreal devs are even worse, most are just retards who took a "gamedev" course at some for profit university. They are unskilled, cheap labor and can't do shit without looking up some tutorial.
Anonymous No.713125817 [Report] >>713131572
>>713125269
NTA but it's no doubt a majority thing. I can count the properly working UE5 games on one hand. And this is on a 4080 and overall good hardware. Every other game has the same micro stuttering and texture pop-in. And a few other issues some games had but others didn't. Smearing, weird lighting, samey looking games, dead and unreactive gamespaces, ...
No doubt devs can work it away but the engine breeds laziness.
Anonymous No.713125837 [Report] >>713125934
>>713125219
>cat image
>multi paragraph post
>longwinded and goes nowhere
>holier than thou
>by the last word has said nothing
every time
Anonymous No.713125852 [Report]
>>713125418
The truth is, performance complaints are always a lower order complaint. They only really take hold when the higher order collapses, namely both gameplay and story. E33 is solid on both enough that performance is a far off con compared to the pros it brings. It's certainly there, but people don't actually care that much.
Anonymous No.713125858 [Report]
>>713125418
It's blurry as fuck and can't hit 60fps on a 3060 at high settings despite looking like an early PS4 game.
Anonymous No.713125875 [Report]
>>713123502 (OP)
Most games now are unoptimized because turnover rate is too high for a team of developers to get experience together like they used to. You end up with a lot of mercenaries that go around wherever they can get work and have to relearn the new dev team’s values/process.
Anonymous No.713125898 [Report]
>>713123502 (OP)
I'm literally boycotting UE since 4, the last UE game that I've played is afterimage and it was an exception because I like the artstyle, but like any other UE games, for some fucking reason, my rtx video card is incapable of running a damn metroidvania platform game in a smooth fps or without a single stutter whenever I enter a new area. I have no idea about game development or its lingo since I was just a consoomer, but UE is a plague that everyone should avoid at any costs
Anonymous No.713125926 [Report]
>>713125631
The demo for the game is the full game just a few versions behind the paid one, so maybe that already has it
Anonymous No.713125934 [Report]
>>713125837
>mokne img
>low effort meme arrow post
every time
Anonymous No.713125946 [Report]
Isn't Tekken 8 UE5 and runs 60fps looking gorgeous?
Anonymous No.713125995 [Report] >>713127084
>>713124159
Anonymous No.713125996 [Report]
>>713125159
Anonymous No.713126025 [Report] >>713126136 >>713126182
>>713123827
>>713123502 (OP)
Running With Scissors (Postal devs) basically say Unreal is hard to optimize unless you're a AAA dev. Yeah fucking right. Just try being good at programming?
Anonymous No.713126083 [Report]
I really got my hopes up when my laptop ran sekiro at full settings full speed but every other game ive tried that looks as good or even worse than that game runs like shit.
Anonymous No.713126136 [Report] >>713126508 >>713126701 >>713126904 >>713127069
>>713126025
Then why don't AAA devs optimize?
Anonymous No.713126182 [Report] >>713126882
>>713126025
>Don't use Lumen
>Don't use Nanite
Voilà!
Anonymous No.713126448 [Report] >>713126640
>>713124159
>mfw post closeup of cat with weird lens angle
Anonymous No.713126508 [Report]
>>713126136
AAA devs optimize costs they are also bad at that
Anonymous No.713126621 [Report]
>unreal engine is good. You just don't know anything about game dev!!
>Not even Nintendo could hit 60fps when they used Unreal on 3 games on Switch

Really makes you fucking think.
Anonymous No.713126640 [Report]
>>713126448
lil'uncstein getting uppity fr
Anonymous No.713126701 [Report]
>>713126136
They do. But also how the fuck does Postal 4 still run like shit on low settings while GTAV runs smooth as fuck on ultra settings?
Anonymous No.713126882 [Report] >>713127250
>>713126182
That doesn't fix other UE issues. All the stuttering problems it has is my main gripe (traversal stutter, shader stutter, asset loading stutter).
Anonymous No.713126904 [Report]
>>713126136

They fired everyone who could, and when they were told to train their replacement they taught them badly as a fuck you
Anonymous No.713126931 [Report] >>713128647
>>713123502 (OP)
I have yet to find a UE5 engine game optimized or working properly
Anonymous No.713126986 [Report]
>>713125442
This
Anonymous No.713127069 [Report]
>>713126136
Because you will pay $90 regardless of the quality
Anonymous No.713127084 [Report]
>>713125995
>>713125086
>>713125020
I just want to say thank you for the (You)s zoomies.
I'd reply to more but spam filter is transtastic.
Anonymous No.713127131 [Report]
>>713123502 (OP)
It's not like Unity is different if you want to have visual fidelity in your game, just look at Tarkov. Runs like ass, way worse than years before.
Anonymous No.713127250 [Report]
>>713126882
Asset loading stutter and traversal stutter are the same thing.
Shader/PSO stutter doesn't happen as often as with UE4 games.
Both problems only happen if you make open world garbage.
If a linear game has those problems the dev is simply incompetent.
The main issue for me is forced TAA.
Anonymous No.713128647 [Report] >>713129840
>>713126931
Anonymous No.713128791 [Report]
>OP doesn't know what "unoptimized" means
Anonymous No.713129840 [Report]
>>713128647
>Characters and background are the same shades of color so they blend in together
God I fucking hate 3D engines for fighting games so much.
>Make ultra detailed backgrounds that you never pay attention to
>High poly models that move too fast to appreciate
>Ultra high poly LOD when the fucking game has to pause and wait for a shitty super move animation
Anonymous No.713131182 [Report]
>>713123502 (OP)
It's really simple.
The game has a deadline, anon developer's boss has a choice on where to spend the money:
implement new feature X which the focus groups say will definitely sell copies.
Or go hunt down why there's massive fps problems in Y dungeon.
The PM picks new features every time because people will still buy the game if the dungeon runs like shit, but absolutely will not buy it feature X is missing.

All ue5 does is make it even easier for the PM to choose new features over optimisation because it lowers the bar on how difficult it is to implement them.
Anonymous No.713131572 [Report] >>713132794 >>713133370
>>713125817
Doesn't Stellar Blade use UE5?
Anonymous No.713132794 [Report]
>>713131572
UE4 afaik
Anonymous No.713133170 [Report]
i often wonder how much different the vidya landscape would be if shit like UE or Unity never existed, without any other alternative
Anonymous No.713133329 [Report]
>Epic delists Unreal and Unreal Tournament, the games that made their shitty company
>They still use the engine to this day, even after committing the vidya equivalent of unpersoning
It's even shittier than burying it all completely.
Anonymous No.713133370 [Report]
>>713131572
4
Anonymous No.713133502 [Report] >>713133889
>>713123637
Didn't know brazilians had the money for a 4090
Anonymous No.713133889 [Report] >>713134005
>>713133502
Another example
Anonymous No.713134005 [Report]
>>713133889
And don't forget UE5 is unable to do things a slav engine from 2007 could do with ease.