>>713183754 (OP)Mash button to win, onscreen prompts on from tutorial to end of game that are not context sensitive, press x to awesome games, map markers a plenty, someone in your ear constantly telling you what to do, light rpg qualities only meant to keep you busy and feel you are making progress, loot drops particularly those that are shiny and make casino like sounds.
All these are retard pandering content, the more the game has the lower the expected iq of their audience.
The more handholding and the more constant reward stimulation the game has the lower iq and lower impulse control is being catered to.