>>713225228 (OP)I wish it didn't, honestly. Halo already ruined babified both PC and Console FPS, it took until Infinite. Halo CE had elements of classic FPS whether they were on console or PC, but it wasn't until Infinite when some of them got implemented. I'm interested on if UE5 takes Halo more into classic FPS territory while mixing Halo trilogy elements to it.