>>713233169 (OP)Interesting lore and world that slowly got smoothed away into nothing with succeeding games
Everything that came out after is so bad there has to be an alternative.
>>713233169 (OP)Bethesda sucking balls
>>713233169 (OP)The base game โMorrowindโ being only a tiny island instead of Morrowind
>>713233169 (OP)Bethesda can't be bothered to release a new TES, so someone else had to stand up and do it.
>>713233169 (OP)People mod games they like.
>>713233169 (OP)So how's the southern telvanni content? Have been dreading to touch it on account what i've heard about the earlier content.
>>713233169 (OP)Morrowind was meant to cover the entire province until Bethesda realized it was not feasible and just focused on Vvardenfell. Modders have time on their side.
Skyrim was released in 2011.
>>713237834much much better. earlier content is due a remaster at some point, but everything post-2018 is of higher quality.
>>713238015so if i wanna fuck around in the telvanni areas i should focus on the firewatch and the 2012/2013 areas? I heard some rumblings about Necrom being pretty meh?
>>713237834It's alright now but it'll be updated here (relatively) soon
>>713238292Pic is the concept for the redone version of this city
>>713233169 (OP)Morrowind autism is a potent synthesis of drug fueled lore binges and people who like playing as wizards because it's the only game in the series that makes them feel powerful and cool
>>713238090Necrom is a little empty and quiet but that it thematically appropriate for it. It's worth a visit but don't plan to use it as a hub.
>>713233169 (OP)They never made a better game to follow it up so people decided to do it themselves.
>>713233169 (OP)Without love, it cannot be seen
>>713233303It'll be fun to see how the Redguard stuff matches up with TES6 considering both will be spending about 20 more years in the oven
>>713240004Skybaby seething the only mods for his shit game are incel gooner mods lmaoo
>>713240253those are the best ones fag
>>713240004you have to be at least 18 to post here
>>713233169 (OP)TES 6 not existing.
>>713240686I'm actually glad it doesn't now, since TR is so much more interesting; both its setting and creation is fascinating
>>713240596Nah Iโd rather have a game that consists of all of Tamriel to show to my grandchildren.
Have fun with those coomer mods though incel!
>>713233169 (OP)They're going to redo Old Ebonheart? What are the plans for it?
>>713239103It really helps that there's a spell for any situation you may find yourself in. You can detect keys, or open doors directly. Levitate and activate things remotely with telekinesis, disintegrate people's armor while they're still wearing them and so much more. And the spellcrafting is the cherry on top.
Only thing Morrowind's magic doesn't have is some form of transfiguration
>>713241658Nah the current redo section is the areas just east of OE known as the sundered scar, theyโre turning it from a bitter coast clone to an actual unique wasteland geyser region, and also doing the surrounding lush regions of Almalexia.
>>713233169 (OP)Morrowind is the only TES game that matters and arguably the only video game that matters.
Your map is outdated. Grasping Fortune is out and so are Karthwasten, Dragonspear and Anvil.
>>713242257Why does no-one want to do Elsweyr? Is it the fear of being labelled a furfag?
>>713240004Playing the same boring piece of shit written by a plagiarizing substance abuser for 20 years does that to the brain. Living forever in 2002 is pathetic, the brainrot of believing that Morrowind is even a quality product is sadder.
>>713233303The fuck went frong with Skyrim Home of the Nords?
Also, I never realized how big High Rock is. I only think of it as the Illiac bay. Look how big and obviously underdeveloped the entire East High Rock is. Makes sense they're making it look grimdark.
>>713242379This image has Magicka energy
>>713242337Too much work. It's wasteful trying to start another province when Morrowind, Skyrim, Cyrodiil and Hammerfell need your help. The sooner Morrowind is done, the sooner we get Black Marsh. Besides, working on another provinces will introduce all Khajiit variants. We've already got a glimpse of few.
>>713233169 (OP)>Title a game "Morrowind">It's only set in a small part of MorrowindSeems natural that some people would take it upon themselves to recreate the rest of Morrowind in a case like that.
>>713241538>>Nah Iโd rather have a game that consists of all of Tamriel to show to my grandchildren.You wont have grand children and they most certainly wont give a shit about tamriel lmao
>>713233169 (OP)I don't understand what went wrong after 2013. Did the lead dev become a statiatic or something? They were already done with entire overworld and some new troons came along and scrapped the 10+ years of work, replacing it very slowly with their own content. I remember playing in 2014 or so and removing the view distance. I could see the mountains bordering Skyrim on a clear day. I don't get why the original map wasn't good enough.
>>713242707As a gamer, do I get my own biological kids, and make them have the same taste as me?
>>713233169 (OP)>"bro this is the best RPG ever">literally isn't even finishedbethslop eaters are all fucking faggots
>>7132427512009
>Copy pasted vanilla assets without interiors or any content2022
>Completely unique and complete zones with more content than the original gameEverything made before 2019 is irrelevant
>>713241538>childless incel fantasizing about grandchildrenlmao
>>713242797cant make your kids have the same taste as you, they'll unfortunately play newer Bethesda games, rightfully call them shit and then find none of the charm in the old ones that you do!
>>713242852Every nation plays almost the same, only a few nations have something unique, OWB HOI4 mod is better
>>713242852I simultaneously have desires to conquer Tamriel and create an empire ruled by a nord dragonborn while also desiring to put the savages of the mainland under the boot of the aldmeri dominion.
>>713242852Elder Kings 2 mod team is tranny central. They've kicked out everyone but fags and troons. They release twice a year at most and expect the players never to update the base game. They also add little to no actual content in said releases. I wish a bunch of normal people fork the mod and start doing actual work. Unfortunately normal people have been forced out of modding as a hobby.
>>713242897Who cares? They would have replaced them in future updates.
>Heat
>Lord of the Rings
>Sopranos
>The Wire
>The Shield
>Morrowind
>Fallout : New Vegas
>Goldeneye 64
>HxH
>Berserk
>>713233169 (OP)Why can't the skill system work by giving the player new skills that can only be leveled in each area? Break down the weapons, alchemy recipes and spells into region specific varieties
Are they going to redo Mournhold once they get to Deshaan?
>>713242379>The fuck went frong with Skyrim Home of the Nords?What do you mean? Did something happen?
>>713243180>le HBO premeir television badshowing your age zoomcel
So does anyone actually play this or is it a Star Citizen situation and "playing" means looking at the roadmap like some umarell and only asking when the next region is going to be finished?
>tfw in 10 years, we would still be playing Morrowind and experiencing new content nearly every yearly
>>713243180What's the good kind of messy hair?
>>713243314>badno, you're just a basic bitch with basic bitch taste
>>713243375When you have a tomboy gf and you ruffle her short hair a bit.
>>713243332What the fuck are you talking about? Just a month ago they released an update almost the size of vanilla Morrowind
>>713243449Yeah I can tell from all the gameplay talk itt.
>>713233169 (OP)passion
something bethesda and a lot of devs today lack
>>713243180Only HxH is mid here and itโs still way better than most shonenshit
Oh it's the schizo. Abandon thread
>>713243295No updates for 5 years. That's an eternity in internet time. Lockdowns were 5 years ago. Trump was still president 5 years ago. Pewdiepie was a thing 5 years ago. Tiktok was barely kicking off. AI didn't even exist back then.
>>713243607Can't be helped, the lead dev's grandma got sick and the pet died at the same time.
>>713243607despite starting separately, the different PT projects are all de facto one team at this point. they were busy doing Anvil in the meantime, which was sorely needed, because Cyrodiil had been dead in the water for literally ten years
>>713243607It was worked on by the same people as other PT mods, but in recent years it got more people and more free hands so now all projects are in simultaneous active development.
Markarth release is coming soon and people are already making interiors and quests for Falkreath and Snowhawk
>>713242707>>713242903>>713242935Have fun wasting your seed on pixels on a screen. Good graphics though!
>>713243607>lockdowns were 5 years agoFeels like yesterday
>Trump was presidentTrump is president
>Pewdiepie was a thingPewdiepie is a thing and heโs raising a family in Japan and living an awesome life
>TikTok was barely kicking offTikTok became popular in 2018
>AI didnโt even exist back thenYouโre technologically illiterate
>>713243803every load in your life should be used to impregnate a woman. if a man doesn't die with 10,000 children at least, he's a waste of cells
>>713243706That's impossible. Anvil is way better than anything in Skyrim. But you might be onto something because Anvil is full of Redguards, same as Skyrim cities for some reason.
>>713243848Fine. There was AI and a Mormon almost killed it.
>>713243910>for some reasonAnvil is right on the border with Hammerfell. That's why it's called Anvil, dumbass. And the Skyrim cities of Karthwasten and Dragonstar are literally Redguard cities the Nords only captured a few decades before TES3 takes place (this is Shadowkey lore, not something PT invented)
>>713243869Based. Spreading your genes all over the globes is the (white) man's burden
>>713243869>goonerโs attempt at cope
>>713243910>Anvil is way better than anything in Skyrim.Because they spent more time on it. Cyrodiil mod was even worse than Skyrim one just less than a year ago
> Anvil is full of Redguards, same as Skyrim cities for some reasonBecause both regions border Hammerfell, it's funny how you completely ignored the ghetto district of Bosmer in Anvil
>>713244006To be fair Anvil is closer to Valenwood than it is Hammerfell.
Sutch borders Hammerfell.
>>713243910>Anvil is way better than anything in SkyrimGee it's almost like having more experience allows you to be better at things
>>713244006>Anvil is right on the border with Hammerfell. That's why it's called Anvil, dumbassWait a minute...
>Hammerfell>Anvil>Hammerfell on the AnvilTOOOOODD
Reminder that all TR and PT mods are pretty open and you can check for yourself what's done and what's left to do
https://www.project-tamriel.com/viewforum.php?f=25
>>713244050>retard grift victim's idea of logic
>>713244380Nice greentext, keep spilling your seed to degenerate Skyrim mods! Very smart!
>>713244215Cyrodiil is a much, much more interesting fictional location than Skyrim in general though, canโt really blame the modders for that.
>>713233169 (OP)Arena OK
Daggerfall OK
Redguard Good
Morrowind Good
Shadowkey Good
Oblivion Bad
Shivering Isles OK
Skyrim Bad
>>713244006Wait... That almost makes sense. Hammerfell and Anvil. I've never noticed this.
>>713244110Bosmer are cool little cannibal bastards like Dark Sun elves. Redguards are cool, but only in Hammerfell.
>>713244215Take it eas with your cuck fantasies, anon.
>>713244589This. Skyrim is just bigger Solstheim. There's something so eerie and satisfying in Cyrodiil dungeons while the settlements feel so inviting.
>>713244589>Cyrodiil is a much, much more interesting fictional location than Skyrim in generalWhich make the depiction of Cyrodill in Oblivion even more laughable considering how fucking boring it is
>>713233169 (OP)In a year or two some dude will AI generate the entire continent on Morrowind's engine
>>713244897Just goes to show how easily impressed the Oblivion fans were almost 20 years ago. If Oblivion were released today it would be called a Blade of the Wild clone.
>>713245224I seriously doubt it. He'd need to do the terrain by hand anyway. You need pretty decent knowledge of geography to pull the terrain off.
>>713244679>hasn't played BattlespireFake fan
Tamriel Rebuilt is an excellent case of executive dysfunction and a project not being properly though out resulting in corner cutting and ballooned development times
>>713246629>noooooo you canโt make content for freeee>you must rush and take out loans>reeeee stop having funnigger
>>713246629have a (you) out of pity
>>713246629Tamriel Rebuilt WAS the first mod PERIOD. The entire concept of modding teams comes from TR. People were still figuring out how to pretend they're devs. There were no fancy modeling, texturing tools 20 years ago. Nobody knew how to write quests or script. It was a bunch of teenagers who wanted to create something with very limited resources and skills at hand.
>>713247984yeah the only large scale community around modding then was Doom wads and even that was very barebones simple level designing.
>>713233169 (OP)Have you ever browsed any of the Bethesda game generals?
This level of autism is just the ante for the modding crowd.
I fucking hate the Indoril so damn much! They are so unfriendly and soulless they make the Telvanni look like a petting zoo.
>>713247984> Old man yells at kids on his lawn.Got any more "Back in my day" stories?
>>713237948>Modders have time on their side.That's not a good thing either, considering what it's done to the project.
>>713248401Grandpa is fired up today. Must have gotten an extra pudding.
Give em hell gramps.
>>713246629Nah nigga they've delivered more than any other overly ambitious mod has ever done before. This is a fact.
>>713233169 (OP)These are all instanced from eachother or does the map get larger with every release?
>>713238342That doesn't look like concept art for a city it looks like a big temple or overly fantastical fort. Cities grow into their surroundings while that has no room to expand and is surrounded by untouched forest. Scrap it and start over.
>>713249068Morrowinds overworld is already gigantic. It's mainly sea, though
>>713246629Pre-2018, yes. They tightened their shit after that.
>>713247984pretty much. tamriel rebuilt predates the release of morrowind proper.
>>713248996Not exactly a high hurdle to clear.
>>713238292I hate all these redone content sections. The devs should do it once, move on and let modders have their way with it. Once they finish with the rest of Morrowind they can go back over their half baked sections.
As is, no one can mod for Tamriel Rebuilt because everything breaks with each update and any mod content risks getting run over by a content rework. It sucks because there's so much more land to work with now yet nobody can reliably touch it so we're still cramming everything into Vvardenfell while tripping over each other for modifying the same cells.
>>713246629>executive dysfunctionTR would become disintegrated the moment someone manteled the role of modding Hitler. It would most probably be a narcissistic tranny autist who would come at odds with the other tranny autists, thus ruining the whole project. Somehow TR keeps all of its autistic (free) workforce in line by being 99% faithful to lore autism and shutting down anyone who diverges from this.
>>713247984>There were no fancy modeling, texturing tools 20 years ago. Nobody knew how to write quests or script.>Paint Shop Pro didn't exist>3D Studio didn't exist>Milkshape3D didn't exist>Hammer didn't exist>DoomED didn't exist>Notepad didn't existNot only lol, but also lmao.
>>713249331Doesn't matter if it's never been cleared before. I don't know what it is with the modding "community", but it seems to be entirely composed of psychos. I guess it's because they unironically do it for free.
>>713242257okay but is that content actually good
>>713249467> faithful to lore.Funny. There is no way they can be. If ESO adds something that contradicts what TR did they aren't going to make their mod lore correct in response. They should just go with whatever they want and let it ride. They have to know "lore accurate" will never be a selling point.
>>713248996>This is a fact.The guys who made Nehrim and Enderal have delivered much more by virtue of being actually finished becasue they knew what they were doing and, more importantly, had a plan.
>>713249679TR is more faithful to the Morrowind/PGE lore than any other official Bethesda product. This is the whole point of the project. And this is also why I find so much enjoyment in the TR stuff. There's some cringe stuff, naturally, but it doesn't matter when the whole of the product feels like morrowind+
>>713249551The only compensation for modders is attention. It is their lifeblood. Why do you think Nexus has mods with 100 million unique downloads for Skyrim when Skyrim sold 60 million copies across all platforms. They know to feed the modders Epeen to keep them churning out content they can profit off of.
>>713240231He looks well moisturized.
>>713242969>OWBA mod which crashes under the weight of four hundred irrelevant micro nations doing fuck all. A mod where the difference between each actual nation is the wall of text before you pick between +1 military or civilian factory.
>>713249849They don't really have any other option. There is no way a team of volunteers can stay accurate to the actual lore. ESO and in a decade or so TES 6 will change things they just won't be able to keep up with.
It is smart to not even try and just do your own thing and ignore staying lore accurate.
>morrowind thread
>people arguing about having children
What causes this autism?
>>713238292>>713238342Wait, the trannies are coming after Akamora? That's one of the best TR towns! Why ruin it? It was like Caldera, but actually good. What were they thinking? Fucking modders need to revamp absolutely everything just for the sake of it? You can't have older people's work in the mod you usurped? Fuck this.
>>713249745They were also made by Germans. However, TR still towers both Nehrim and Enderal when it comes to content. You have to see each release of the TR project as an expansion
>>713249679It's meant to be accurate to the material up to Morrowind's release, as you know. I think it's a more interesting approach personally, since it allows a peek into what could have been instead of just remaking already existing games with lower fidelity assets.
There's also the fact that the way the later releases executed the lore's vision was cookie cutter at best.
>>713242852>the mod that made it so that thereโs not as much race mix with orcs and elves got deletedI just hate that after a couple years Skyrim and High Rock are almost completely ruled by half orc mutts. Really breaks my immersion
>>713249745that and they were going for distinctly different kind of game. they used the toolset, but neither nehrim or enderal are tes-style affairs.
posers, wannabes and most importantly zoomers shouldn't be allowed to have an opinion on anything
>>713250189Every settlement with the Tribunal Mournhold architecture will get an at least superficial revamp, since they decided that the Mournhold tileset is special and will only be used in Almalexia itself.
>>713250315My last post agreed with going that route. They don't have the manpower or time to react to changes in actual lore.
Doing their own thing is the right call.
>>713243391The Sopranos is a good show fuck you
>>713250671So they're removing content that won't be back until the very last update 10 years in the future instead of working on Redoran? Genius. Why not just replace Indoril once they start working on them? Waste of time that could be better spent on actually designing the Dres.
>>713250572You voted for Biden didn't you?
Fascists gonna fascist.
>>713250810The indoril are being reworked right now, the next TR expansion will likely be a part of it it's not 10 years away from now at all, and not even the "Mournhold will be dead last" thing is true anymore from what I've heard.
>>713251075Why did i think the next update was wealth beyond measure?
>>713250094Nigga they more lore accurate than official products baka that's what I said shut yo goofy ass up
>>713247984Bro I like TR as well but this is a deranged statement.
>>713243070>literally zero content, no interiors, just empty swaths of copypasted land>"Who cares?">trannies trannies trannies trannies trannies trannies trannies trannies trannies trannies Are the axe wounds in the room with us right now, anon?
>>713251174Because it's logical. They're probably bored of Hlaalu by now and want to do anything else.
>>713251662Explain what's deranged.
>>713251382If you are pleased with them going their own way more power to you.
It is actually unfair to expect them to stay lore accurate. That would be a huge ask.
>>713251174Didn't Wealth Beyond Measure just come out?
>>713246629We're not talking about Beyond Skyrim here
>>713251987You're not allowed to claim that ESO is canon in these threads, anon
>>713233169 (OP)>>713233303This was is literally too big now. I was a god before even stepping foot into most of these areas and couldn't be assed to explore them.
I installed to play Narsis and quit as soon as I got there. It's just insane.
>>713249745But Enderal sucked and Nehrim moreso
>>713252230Download "better harder faster stronger" and the x0.5 leveling mod while staying at starting endurance. I'm level 30 and I still get 2 shotted
Wish there was a quick start mod that allowed you to spawn in Old Ebonheart, it's always RP-breaking how you're sent to Vvanderfell by the Emperor and 10 seconds later just catch a ship and fuck off to the mainland
>>713252702I wish there was a mod that cut you off from the main quest and removed your permanent n'wah status
>>713242852>paradox clicker DLC "games"
>>713252137Grasping Fortune.
>>713252702>>713252863Look up the Chargen mod, make sure you get the version that lets you start out on the mainland, Cyrodil or Skyrim
>>713243375When you spend an hour applying oils, blowdrying and styling it with wax then run your fingers through to make it look like you don't actually care.
>>713233303i thought skyrim was to the west of morrowind
pyan
md5: aefe4249b539b40e885d5b15f41a7ca4
๐
>>713255976ancient map, among many other things Velothis district and pyandonea are different shapes now. unfortunately the gridmaps are all done by hand and making these full ones takes forever, so it only happens every couple of years
Man, zoomers are utterly confused about the concept of loving a game.
>>713252208>picThat's Skywind, though. Pic related is Beyond Skyrim
Imagine if they put that much effort modding a good videogame
>>713256373Morrowind is exactly like a typical zoomer videogame, empty, challengeless and completely unbalanced, walking simulator and sandboxy
>>713255976What do you fellows think of the Akavir update? Personally I think the team peaked with Pyandonea and shouldn't have handed development to their grand kids who grew up on Skyrim 2.
>>713252702There is a mod for OpenMW that lets you start in Firewatch since it already had a census office.
>>713246629TR is one of the best managed bethesda mod projects out there what the hell are you talking about.
>>713242797>and make them have the same taste as me?All dads and moms do this it's natural.
>>713247984to be honest it really picked up steam after 2018
>>713257190In recent years sure, we'll see how long that lasts though. If they can at least get done with the lands of the 3 major Houses in the game I'll be happy.
>>713256239Wow, somehow the trannies have made Akavir even worse than Elder Kings 1 where it's just upscaled Wales. Here we have a copy-pasted Indonesia and some Malaysia. Absolute hacks.
>>713254354Oh, right. What's WBM going to cover then, I thought Narsis was where the big money was. Who comes up with these names anyway?
>>713257621That's Pyandonea
>>713242257They put a larger emphasis on quality and consistency, sometimes they remove something you like but they generally keep layering on content that is just amazing. If you look at current plans all of the Telvanni section is being redone, so is Necrom, basically everything is being redone, here's hoping they end up on Vvardenfell at some point
>>713258360The answer to "who came up with ___" for TR is never straightforward. there is very little decision-making hierarchy. Everything is decided by which side of an argument can win more influential devs to its side or tire out the other first, or, for the rare thing that isn't controversial, by an clear consensus of the devs with the most clout. These release names are usually just from people spitballing until a name most people think is good comes up. "Grasping Fortune" is called that because that's the name of the vanilla book about House Hlaalu's principles, and it contains the release with the capital of House Hlaalu. Currently it's fashionable to name releases after things NPCs say or the titles of in-game books, hence "Poison Song", "Wealth Beyond Measure", and some of the proposed Redoran release names like "Hope of the Redoran" and "True Noble's Code".
>>713233169 (OP)can the game engine even handle it? when you add so much shit at some point everything breaks.
>>713259195dont ppl use OpenMW to play this?
>>713259272It's not the standard, and some people will argue probably correctly that it never will be.
What the fuck makes that camera noise around Narsis?
It's so annoying
>>713259360iirc people only still hold onto the original because certain mods dont work on openmw. but thats the point. original is so old that you need to start using api replacement mods like dgvoodoo or dxvk. oblivion/newvegas has mods around dxvk just to improve mod perf.
Elder Scrolls is the best videogame setting ever made
>>713259195Sure, it's not like the game is rendering everything all at once. It's more akin to a puzzle. The world is divided into puzzle pieces or cells and the game only has to load the ones you're currently in and the ones adjacent to it. The game is never actually displaying the entire image at once.
>>713260374too much shit happening in the cells is what leads to save breaking bugs like oblivions watermelon glitch
>>713260098Morrowind era TES lore was cool at least. They need to have a schizo on the team and a tard wrangler to reign them in when they go too crazy, that's the way you make kino.
these niggas need asset devs bad, if you have ever so much as sneezed in the direction of blender go help them
>>713260794it isn't just any shizo, they need specifically a shizo that is actually genuinely into real world theology and metaphysics not just fantasy "magic system" slop
combine that with writers who are more grounded and you get a world that feels genuinely lived in
>>713259386Isn't just the hustle and bustle of the big city?
>>713260758But why do huge cities like Anvil, Bal Foyen, Ebonheart and Akamora work so well compared to Sadrith Mora and Karthwasten?
>>713262137Is that the moon base? Those guys are wasting time. Never gonna happen.
>>713260098There ain't much competition to be fair, most other videogame settings are either boring DnDslop or Warcraft-esques
Elder Scrolls: Arena
>generic western fantasy
Elder Scrolls: Daggerfall
>generic western fantasy
Elder Scrolls: Morrowind
>otherworldly drug-induced surreal fantasy
Elder Scrolls: Oblivion
>generic western fantasy
Elder Scrolls: Skyrim
>generic western fantasy
When did you realize that the elder scrolls has always been generic western fantasy and that Morrowind was the odd one out?
>>713266218No one fucking cares retard, at least post that in a regular TES thread and not one dedicated to a mod that explicitly ignores everything that isn't Morrowind
>>713244049I wonder what it's like to always be in a 48 hour window of recovering from or incubating an STI.
>>713242257I don't understand this map/mod. So does the mod, that is for Morrowind, include areas that are not connected to Morrowind at all? Places like Falkreath and the rest of the west side
>>713233169 (OP)What causes you to misuse the term "autism"? Is it just a funny little badge of honor that makes you a snowflake for playing a video game? You understand people actually suffer with autism, don't you?
>>713268128It's two separate mods
Tamriel Rebuilt is focused solely on Morrowind while Project Tamriel is trying to do the entire continent with teams focusing on different regions like Cyrodil, Skyrim, Hammerfell, etc.
>>713268128Yeah, they're fully functional, but surrounded by water. Don't fall off the edge.
>>713268128Yeah theyโre starting from the west and working east (at least Skyrim and Cyrodiil are). Currently to get to the released locations you need to take a boat (or tcl and player->setspeed 5000 and fly there)
>>713233169 (OP)I don't understand why they continue to update this game with expansion mods when the base game without the official DLC was already way too big for the content and gameloop it had.
Idk how the fuck anyone expects anyone to play on the greater Morrowind continent when without even trying you can get endgame levels and loot within 20 or so hours. Like do they add higher levels or something or do they turn the dungeons into walkthrough puzzles or some shit because anything better than what's already the endgame equipment in this game will just be hilariously broken and that's not going into the fact that once you get your agility up to 70 you can literally just walk away from everything.
>>713250114Technically, having children causes autism.
>>713268996You play on the mainland normally, as if it were a regular part of the game. You're not supposed to only go there after doing vvardenfell
>>713268996All that does is bloat the game up. Even if they slowed level and equipment progression why would I bother?
>>713268996Autism doesn't require reason.
>>713268996They're more interested in seeing the region fully realized than worrying about the game balance. The actual gameplay loop of Morrowind was never its strongest suit anyway. There's a reason people prefer to cheese it as much as possible. The real appeal is in the weird/unique setting and lore which is what the expansions are all about.
>>713268996>was already way too big for the content and gameloop it hadYou should be making multiple characters and sticking the factions that make sense. With the great houses you have to make at least 3 to do all quests anyways unless you do an exploit. For example Redoran+Tribunal Temple+maybe Fighters Guild is a complete package. With Tamriel Rebuilt you can be even more selective with factions because several have over 50 quests and quests are often more complex than the base game.
It also helps to make characters that make sense. You can easily make a warrior or thief that has Atronach and specializes in most schools of magic and basically does everything, then use training to guarantee +5s, and go on a collectathon to get all the magic effects you want early so just don't do that. Put weapon skill, block, athletics, armor, and armorer in major then random crap in minor, and take a sign like Lady or Warrior and start doing faction quests.
>>713249353why not make islands outside of tr's scope? theres a whole ocean where you can just put a dunmer-populated island close to morrowind.
>>713242237they might do a minor redo for optimization, just putting more things into interior cells to lower the number of actors loaded at one time.
>>713270405Because, if you've downloaded the mod in the first place, you're presumably interested in lore and sightseeing, which is its main draw.
>>713274445"lorefag" zoomers schizo-larping is the only posting that ever gets done in these threads anymore.
>>713274674Zoomers will learn the entirety of video game lore, but not be bothered to learn history and geography of REAL WORLD
>>713252230>The intended playstyle is a dozen different characters that only focus on one house or guild
>>713262030>>713262137How are they making this work when Morrowind doesn't have separate worldspaces?
I'm convinced that there's more people who work on these expansions than there are people who actually playthrough them.
>>713275015Just make everything in the interior. Easy.
>>713275206Well yeah
There's barely anything to them right now. No one wants to bother with unfinished shit
>>713275015Why are the settlements above ground if the planetoid is obviously getting nuked by meteorites all over?
>>713275506Underground was needed for the moon cum vaults.
>>713275468>There's barely anything to them right nowOnly in some of SHOTN and the east arm of TR. The rest of it is fucking saturated.
>>713275506TES isn't the real world. The moons are infinite planes of existence and the reason they have spots and craters is because they're basically giant rotting corpses that were pure marble white and smooth in the distant past.
>>713248704>considering what it's done to the projectwhich is what? only good shit? nothing bad about it from my experience
>>713275468You didn't play the game.
I really just wanna play Black Marsh. Kinda sad that the other provinces only get some love with ESO.
>>713276604>ESO depictions>lovelol
>>713275015From what I remember, the current plan is literally just to put it somewhere far away from Tamriel (same single worldspace as everything else) and leave it to players not to fuck with their own immersion by jumping or swimming between them.
>tfw you get tricked into thinking TR was a serious project that respected the lore
>>713249679nothing after morrowind is canon
>>713276604Idk, isn't Black Marsh meant to be impossible to traverse for anyone that isn't Argonian?
>when the thread's already active but you're convinced you need to give it bait
Canโt wait for picrel to be done. Itโll be like The Elder Scrolls: Hawaii.
>>713277037Can't recognise a charlatan when you see one?
>>713275015Wow! I can't wait to visit this epic location in 12 years!
>>713277569Just imagine it with Stormrider.
>>713277569How is travel going to be handled? Will they give you a rideable boat?
>>713233169 (OP)Basically, it's impossible to Mod Morrowind into a good game because of how limited it is hardware and scripting wise, unlike Skyrim. So the best the you can do is a add a massive amount of Content because of how simplistic Morrowind gameplay is. Turns out, Quantity over Quality is exactly what makes Bethesda games good to begin with so they cracked the code. They added a massive amount of content that is comparable to vanilla in how it plays. Where as Skyrim suffers from vanilla zones being way better due to mods that new land mods just can't compare because they aren't compatible with most mods that make Skyrim better.
>>713277761i tried to use stormrider with a "recruit just about anybody mod", my pirate crew dreams have been crushed.
>unlike Skyrim
I remember when bait tried to be subtle
>>713277747Starfield if it was good
>>713277783Yup thereโs already mods for that like Stormrider.
I do hope someone makes a mod that lets NPCs drive boats around so the oceans arenโt completely empty of people
>>713277223No. It's a dangerous and difficult to develop place, but there is no magic miasma that instantly kills all non-argonians, that's a retarded misconception born from a long game of telephone within the elder scrolls fandom, on the same tier as "argonians are non-sentient robots" and "michael kirkbride wrote morrowind while on drugs".
>>713277954Starfield was good
>>713277967That'd be pretty rad. I imagine it's well out of the scope of the mod but imagine if they added naval battles and pirating. You could even have your crew sing shanties with Bardcraft
>>713277037>he fell for the tamrelic equivalent of the nigerian prince scam
>>713278248Sure it was if you've never played a video game before.
>>713278614Fortunately I've been playing games since the 80s.
Is the Lyithdonea mod any good?
>>713279370>mod of the month july 2015>This mod is currently in an ALPHA state probably not
>>713279556What's wrong, aren't you alpha enough to try it out?
whats the best summon for atronach magicka battery
>>713237948Beth also intended to use procgen for everything outside of the major cities and towns, but Todd put a stop to that, partly because the company was half-dead due to Battlespire and Redguard's flops, so they had to get their shit together or collapse.
Wish they have a similar impulse to make TES6 right, but I dunno if they still have it in them.
>>713278248There's a good game in there somewhere, but most people aren't willing to put the effort to find it. Maybe in a few years it might become a curiosity like FO4.
>>713277223Maybe when the Knahaten Flu was still around, but not anymore. Anyone can travel into Saxhleel lands. You'll get a lot of sneering looks if you're a Dunmer, though.
It's a mirage of gatekeeping and social pressures surrounding a deliberately half-written lore over the course of twenty years. They're the fully realized version of you bitching about how some new sequel's story sucks compared to the old one. It's not actually due to the quality of the original source material, that's bullshit, if you look in their discord you see tons of people all contributing their own concept art, stories, etc. just based on original concepts. It's great stuff, but it's all born from the desire to reject another group and the new thing and act on that weird elder scrolls conservatism. They could be just making their own stuff and calling it their own but this is preferable and a superior platform to them. It's a whole fucking culture and shit.
>>713280018>Wish they have a similar impulse to make TES6 right, but I dunno if they still have it in them.0% chance. It was over the moment they sold their soul to Zenimax so they could ship Morrowind. Even if Todd still had the same drive he did in the late 90s/early 00s and really wanted to make something good the company is enslaved to the AAA game development machine where the mandate is to make trash that appeals to as broad a demographic as possible because that's what makes the shareholders happy.
>>713280018>The Blight/VvardenfellOminous. Would have been interesting to see that Morrowind where you're gathering your strength in the mainland, growing and preparing while Red Mountain looms in the background, challenging you with that third act in the unforgiving Ashlands.
>>713280679 (me)
I'm trans btw forgot to mention that
>>713280018they would have to get the gang back together and put emil in the level design cage, bethesda has an honest to god thief 2 dev and they let him write instead of making levels.
>>713278097I dont give a shit. It's fantasy, so why would I want a more mundane and boring setting? Imagine it as fantastical or there's no point. The Hist bioengineer that shit into a living, poison, infested maze to keep normies out of their private territory
When Bethesda eventually makes a game there, it will just be Mayan pyramids and jungle anyway, just like hammerfell is about to be plain Arabian/nights Sinbad style.
>>713282435Having Black Marsh be a uniform poison swamp exclusively inhabited by Argonians and ruled by invincible mary sue trees would be a lot more mundane and boring than what's described, for instance, in the Argonian Account books.
It's a hard place for non-argonians to live in and impose their way of life on, and nearly impossible for ARMIES to move through and invade its inner regions, but that didn't stop it from being conquered by two separate empires, or from being regularly raided by Dunmer slavers, or from having multiple non-argonian native races up until the mid second era.
The relationship between the Argonians and outsiders is half of what makes Black Marsh interesting. Hyperfocusing on how kewl the hist are is one step above the scalyfags who keep circlejerking about that one Oblivion Crisis tidbit.
>>713277037Its a grift. She's a wood elf pretending to be an ashlander so she can hawk random junk.
>>713283109God this region is so cool
>>713283109>the legend of the burned mer
>>713283109This shit look like New Vegas.
>>713282992Actually I think a heart of darkness esque thing with the hist would rock. Imagine being drawn deeper and deeper into the fucked up death jungle in a psychic trance, the landscape itself seems to warp and change and become more alien and hostile as you are drawn deeper . The hist continually calling out to you as their chosen pawn... but suit yourself, bitch I'm sure you prefer whatever gay lore the eso interns made up
>>713283990I'm not opposed to the inner parts of Black Marsh being deadlier and more hostile, since y'know that's literally canon already, I'm opposed to the idea that every inch of black marsh is covered in magic gas that instantly makes everyone who isn't an argonian drop dead.
>>713283505Narsis is basically Dunmer Vegas.
>>713243391>>713243391The Sopranos, the wire, and season 1 of True detective are the peak of anything thats been on TV.
I can even imagine the dogshit slop you consider to be good. Please name it so i can laugh at you and you're infantile tastes.
>>713233169 (OP)>>713233169 (OP)whenever they make the imperial city in Cyrodil they need a PICK RELATED. Usually i don't care about voiced lines but his announcements need to be voiced.
โHear me, honored citizens of Tamriel, lend ear and hearken! By scroll-sealed edict of EMPEROR URIEL SEPTIM VII, Dragon of the Ruby Throne:
When you raise our shining Cyrodiilic capital in the grand work Tamriel Rebuilt, you shall also set upon its streets a stout-lunged Newsreader voiced, sonorous, and ever ready to trumpet Empire-sanctioned tidings to highborn and hedge-born alike! Come see him on the Market District NO PROSTITUTES, ACTORS, OR UNCLEAN TRADESMEN.
This reminder brought to you by the Guild of Millers. The Guild of Millers uses only the finest grain. True Nibenese bread, for true Nibenesians."
>>713286063Actually reminded me, do the mod projects have any plans for voice expansions for certain provinces?
Imperials seem well off. Not sure about nords. But I find it hard to imagine a whole province constantly echoing the Male Altmer lines, for instance.
>>713287073They will probably end up using AI voice gen.
>>713284363Just make the character drink Hist sap to get in that area
>>713287073There's already new voices in places.
>>713286063>NO ACTORSEveryone wants entertainment until they have to pay for it
>>713287073that's one of the problems with SHOTN right now- every fucker in Karthwasten asks if you've seen any elves HA HA HHA HAHA HA
>>713288183At least that can be interpreted as 'haha we killed all the elves that used to live here'.
>>713284363So then why are you replying to me? The Hist control the living things in their domain to keep out trespassers at their discretion .
They created argonians so it's not a stretch to say they also create whatever poison, insects, diseases, toxic plants or miasmas and can deploy them at will
>>713287705Such as those terrible Ordinators in Almas Thirr.
>>713289125Fishy.
>>713289125are they kissing cousins with lamia
yeah all these landmass and quest mods are cool and all, but i would love to see mods that add more comlpexity into the gameplay, maybe give it some life-sim-ish aspects, i'd personally love that, give me the ability to work mundane jobs to make a bit of cash, etc.
also NPCs are too static, you can abuse alchemy too easily, you can abuse cell-loading too easily, etc.
engine is prolly just too shit to fix these issues
>>713290201https://www.nexusmods.com/morrowind/mods/53036
https://www.nexusmods.com/morrowind/mods/45441
https://www.nexusmods.com/morrowind/mods/56814
https://www.nexusmods.com/morrowind/mods/52872
https://www.nexusmods.com/morrowind/mods/54782
You're living in a golden age and too closed off to see it.
>>713290443Only Dynamic Actors looks interesting. The rest is bloat.
>>713290201That's the intended purpose of the Crafting Framework and Skills Module mods, but for whatever reason only a few people have taken advantage of this. They ones I'm aware of right now are
>Ashfall (bushcrafting, skinning)>Ultimate Fishing>Bardic Inspiration>Joy of Painting>Necrocraft (long-term necromancy)>PRAY (prayers and rituals)And I think there's a brewing one but I cba to look it up. I suspect the issue is the divide between MWSE and OpenMW, which is a shame because the new Bardcraft mod would fit in perfect with the rest.
>>713289125It's just Daedra larping as water elves.
>>713290692Neat, I'm using all those except for Necrocraft. Gotta love Joy of Painting, there's something to making sketches as you travel that really sells on the feeling of it being an adventure.
I don't know about a brewing skill but I do know Ashfall lets you brew tea as part of its features. Maybe that's what you mean?
>>713290663Looks nothing like Vvardenfell. For starters Vvardenfell has no floating rivers.
>>713290949>there's something to making sketches as you travelI know what you mean, it's a great way to really see at the world in a new way. I never realized how wide a Racer's wings were, or how beady and fierce Kagouti eyes are.
I've just gotten started using Necrocraft so I'm not too sure about it, iirc it changes a lot of base conjuration spells used by NPCs to be something other than undead and idk how I feel about it yet.
>brewing skillThere's one that lets you make booze, but I dont know if it adds a new skill or not, I've never used it.
>exploring Marandus on my way to some early Mages Guild quest
>all the dickheads inside attack me
>turns out I killed a bunch of inexplicably hostile Redoran bros
why are they like this? if the guys outside are cool and friendly why are the ones inside assholes?
>>713290201You stink of skyrim tranny
>>713293517sounds to me like a scripting problem. never go back there again.
>>713290575>noooo! it isn't contributing to the central gameplay loop!kill yourself
>>713289125discount falmer
>>713295247They have literally nothing do with the falmer. And even if they did they have existed for way longer than the falmer from TES V so if anything the falmer are the rip-offs
>>713277569Aren't those th islands with literally no lore aside from location names from that one book and Kirkbride's PGE2 thingy
Lads, I just found some incredible treasure
>>713298449Place it near a Kagouti and see if they take it as one of their own
>>713298449I thought this was a Kenshi screenshot from the thumbnail
>>713242343normalfag goycattle
>>713298583Kenshi is Morrowind of whatever genre Kenshi is.
I kinda want to join the team as an asset dev but I also want to replay the whole thing blind when they finish working on Morrowind in 2040
kagouti > guar >>>>> shit >>>>>>>> alit
>>713300146Brilliant. Now make a sketch of them
>>713302984>ESO designdropped
how come literally every single morrowind creature looked like shit in that game
>>713284760I miss priggers
>>713303089Oh sorry, here's one thats OG more lore accurate
https://www.nexusmods.com/morrowind/mods/56675?tab=description
>>713302257that one is just a frog
>>713303089ESO just kind of ignored all the subtle, thought-out elements that made Morrowind creatures interesting designs and just sorta replaced it with what an MMO digital artist would think is cool. They didn't understand that the big goofy underbite all the dinosaur creatures had was a fully intentional thing, meant to be an adaptation for the ashland environment in which those creatures would need to scavenge shit from the soil with their jaws. Or that the kwama workers were headless and the warriors looked suspiciously like a mix between workers and foragers for a reason, i.e they were a literal fusion. Or that the scribs were probably meant to look adorable and not like fucking facehuggers.
>>713304105well yeah one of the argonian subspecies are frog-looking fellas
>>713304334that's awesome, I didn't know
>>713304242So do foragers puppeteer dead workers or are workers hollow for some reason?
>>713304679The caption in that concept art implies they're just naturally hollow specifically to do that
>>713242013>Only thing Morrowind's magic doesn't have is some form of transfigurationTR added the wabbajack, polymorph is in now
I have never joined House Jewlaalu after 20 years of playing this game
>>713297993Not him but being true to the lore is what makes TR so great. Their lore autism shield them from the tranny infestation that usually happens in big mod projects
More often than not videogames forget to have "downtime" in their universes. It's always castles and blacksmiths and generic inns and peasant homes but never, like... banks that serve clients with letters of credit and the like, or carpenters whose sole business is making wardrobes and shit, or embassies with posh nobles where suddenly being a world-trotting warrior in armor is a detriment if you're looking to fit in, or a navy with dozens of NPCs involved whose sole purpose is sitting around in their ships to give the illusion os this world bigger than what the player can imagine. I feel that's what makes Tamriel Rebuilt stand out, it takes the solid base of Morrowind's approach to lore and world building and autistically builts up the rest of the world without diminishing in quality, but rather adding to ti. You could spend several gaming sessions never leaving Old Ebonheart, just walking around taking in the mood, the atmosphere and the feeling that this world is truly *alive*. That characters have lives and professions and aren't dedicated solely to revolving around the player, which is funny given this is a game without NPC schedules or the ability for them to even move from their static position that much, really. But it works.
>>713305748I joined them when playing for the first time as a clueless kid because its what the game says outlanders should do
>>713250346>half orc muttsSpeaking off, I had to end a run early due to jacking off. I played a Breton and seduced an orc ruler's granddaughter, making her give birth to 4 babies before I killed her husband and we could elope. However, the children were considered part of the husband's dynasty so I seduced them and bred them too. Then I converted to my orc wife's religion which supported polygamy and took my half-orc daughters as secondary wives.
>>713243180I don't understand the implications of this post.
>>713293517>inexplicably hostileThey're squatters.
Vvardenfell's colonization is regulated but all three houses have gangs trying to expand without permission by taking over abandoned structures instead of building new ones without permission.
>>713306529Fucking hell anon
>>713306294>which is funny given this is a game without NPC schedules or the ability for them to even move from their static position that muchThat's because what matters isn't the schedule or movement, it's the visuals.
Is it better if at night people are in bed instead of at work? Sure, but ultimately what sells the scene is the day, not the night.
It's basically the same thing as background art vs free camera.
>>713299182autism simulator
>>713242337Truth be told we just don't know enough about certain regions. There's "OK we know how Telvanni architecture looks and how they act and have a lot of concept arts about them so we can make stuff up about their lands" and there's "OK we have no idea what this place is even supposed to look like other than having cats and sand"
>>713306529>Divayth Fyr plays paradox gamesI should've known
>>713242337It's the hardest to work on because it's the least developed. Notice how Skyrim, Cyrodil, Hammerfell, and High Rock all have games which people can extensively pull from and apply soft headcanon to? Elseweyr is one of the ones where you'll really be diving into fanfic territory and the fact there's so little to work with makes it a daunting task
ESO is hard canon whether you like it or not
Since everyone's talking about how we don't know much about Elsewyr, what DO we know? I want to hear more about the land and see all its concept arts, what are the cities supposed to look like, how do they act, how's their society formed, what's their religion like etc.
>>713309671Not really. Elsweyr has more (pre-ESO) lore than the Summerset Isles, which is the closest of the other provinces to have its own full-blown PT projects. And arguably more than pre-oblivion cyrodiil too, which is what PT Cyrodiil mostly is aside from the general ayleid lore and aesthetic. There are no games set in pre-oblivion cyrodiil.
>>713310907Yeah but isn't that on Summerset Isles just having nothing about it, way worse than any other region? To be fair we somewhat have an explanation for that in the way that high elves are just rare as fuck compared to the other races as they don't travel much, their region is far away in the corner and are islands and they love being obtuse anyways
>>713310770>what DO we know?A LOT more than the comments itt will lead you to believe, though it's mostly cultural stuff relating to how the khajiit behave and how their religion and biology works than visual stuff like architecture.
>what are the cities supposed to look like,The architecture is never described in detail or depicted in concept art, though the palace of the mane in Torval is said to be built out of Valenwood timber. ESO gives the Khajiit south/southeast asian-inspired architecture, one of that game's many painfully boring decisions.
>how do they act,They're hysterical cat people who love sugar, both regular and magic cocaine sugar, and are biologically incapable of understanding some concepts like ownership (ESO gets rid of this) and occasionally end up almost self-destructing. Order in the society is kept by the mane, their pope figure. Also, a khajiit's physical appearance os decided by the phases of the moon, they can look like elves, cat people, quadrupedal cats etc.
>what's their religion like etc.Their pantheon has both Aedra and Daedra and draws no distinction between them. The most notorious thing about their religion is that it centers around moon-themed cosmic order and the aforementioned pope figure and magic cocaine sugar.
>>713311130I think you misunderstood my post. My point is that the Summerset Isles, despite having objectively less information about it than Elsweyr, is much closer to joining cyrodiil/skyrin/high rock/hammerfell as a full-blown project tamriel mod than elsweyr is, thus how much information there exists available for a given province isn't THAT big of a factor.
>>713310770We know literally tons.
https://en.uesp.net/wiki/Online:Elsweyr
>>713311695TR/PT does not use Elder Scrolls Online lore (thankfully).
>Mods will never fix stealth and crime
meh
>>713311653>southeast asian-inspired architectureI always assumed they'd go for an Indian/Eastern European mix to reflect their obvious cultural influences.
>>713311653>biologically incapable of understanding some concepts like ownershipSo you're saying that if this wasn't retconned, a game set in Elsewyr would not even have stealing unless it's from non cat people? Damn, I want to hear more about them now
>>713311870https://www.nexusmods.com/morrowind/mods/49614
https://www.nexusmods.com/morrowind/mods/47581
https://www.nexusmods.com/morrowind/mods/53384
>>713240231Hope he's using sload soap!
>>713311781he's baiting you retard
>>713240231Arkay dun like neck-ruh-mancy-ers so I dun neiver
>ESO isn't canon because.............. i-it just heckin' ISN'T, okay!?
file
md5: d15afd0e8eb35fa39dfe37d2e9e84e58
๐
>muh blackmarsh
>muh hist
just turn it into lustria and change the demi-god frogs into hist trees that float atop upside-down pyramids or something
>>713311653I know the slightly goofy models in Morrowind are somewhat beloved, but damn if that concept art isn't begging for another go at rigging a more elven model of the Khajiit, heads with Mer faces & sabertooth teeth would look so good in-game.
no one actually likes khajiit or argonians it's a literal larp
>>713233169 (OP)Where do you even start? Would it be wise to make a new character for every expanded area?
>>713314267Fuck no, aztec argonians are an infamous concept for a reason, the last thing they should be doing is aping warhammer further
Argonians are mudhut/literal nest-dwelling tribal underdog guerrilas who occasionally get a power boost from their indifferent tree masters, they should absolutely not be cool in the same way lizardmen are
>>713314964One per area would mean missing out on high level guild quests, you're better off making a new character for every 2-4 factions instead.
As for where to start, Old Ebonheart.
>>713315460you gotta admit that the floating pyramid tree is a sick concept, though
you can ape a bit of dead space and turn into a brother moon situation as well
>>713310770Pocket Guide to the Empire talks about ot. My understanding is northern Elsewyr is mostly desert nomadic clans, while the south is a trading hub in the jungle. They worship the moon and are led by a reincarnating catman spirit called the Mane. I kinda imagine it as a mix of ancient Arabia and Egypt
>>713315619It isn't, it's completely out of place in Argonian lore. Even in nu-TES/ESO lore, the entire point of Argonian pyramids is that they're all in ruins because the hist told them that building shit out of stone in a swamp that is itself a magically engineered line of defense for the trees is a completely pointless endeavor. Black Marsh should be all mud and water and roots, the only stone structures are those the other races brought (and the ruined ones the argonians used to build but stopped, if you're into ESO)
>>713316260wow, that's really fucking boring
kind of a pointless region if all there is to it is swamp, trees and spawning pools
>>713314261ESO is not canon because I said it isnโt :)
>>713314910I don't care for Khajiit but Argonians are pretty cool
>>713314910Khajiit are my favorite race unironically
>>713316260>>713315460Dagobah and Kashyyyk from KOTOR would be a good point of comparison
>>713316452The appeal is how alien and hostile the whole place is, the other races' failed attempts at colonizing it, and their relationship with the lizards. There's still stone architecture all over the place if that's what you're into, both the ruins from the extinct races that used to inhabit black marsh and the ancient argonians and the still fully functional imperial colonies.
Just don't expect the lizards to be warhammer lizards. Think of them as more like....idk, non-evil tyranids i guess. They have a psychic hive-mind thing going on and their aesthetic should be more focused on organic elements.
>>713317025>non-evilI kinda dislike that there's not much personality to argonians themselves. There has to be a good middle ground between literal hive monsters and proper individuals who look like toads and lizards
>>713317025>Tyranids are evilYou are clearly a bigoted far-right white supremacists. Tyranids are desperate refugees seeking a better life.
We should open our borders to Tyranid migrants. It will boost our economy.
>>713317662They aren't literal hive monsters, that's a misconception. They're just culturally collectivistic/clannish, are weird and uncanny in virtue of being reptiles and have a psychic connection to hist trees, individual argonians aren't that much less "free" than individuals of other races.
>>713314910Khajit are actually pretty fucking cool in ESO. Argonians are still pretty fucking lame.
>>713280018>Todd knew procgen was a gamekiller in 2002>Thought it could carry a brand new IP in 2023Did the real Todd die and get replaced by a stunt double or something?
>>713314910I like em both, I think they're interesting through the potential of being more different than the more human races. Khajiit with their whole moon superstition and how it influences their stock would likely lead to some curious social structure
>>713233169 (OP)Women having children after 20.
>>713322915>Dragonborn>SpacebornWhat will you be in TESVI? Anseiborn?
>>713325541>>713325670it'll just be a full on TES: Redguard remake in UE5
>>713325719>Cyrus' Bizarre Adventure in 4kLet's go
So, MWSE + MGE XE + Code Patch or OpenMW? Since some mods are exclusive to one or the other.
>>713326121Look up what mods you want to play and pick based on that. It's what it really comes down to. I run MWSE myself
>>713255416i do that pretty much every day even though im balding
>>713326292It's okay, anon. Caius is also balding and he's still a stud
>>713326121what the other anon said
also it's not like you can't have both installed
>>713240004>Oblivion compromises so it can be Tolkien-lite>Skyrim compromises because it was a hastily rebadged ASoIaF licensed gameMorrowind was their last authentic game.
>>713325719If any game would benefit from a remake, I think it would be Redguard
>>713242337It's fueled by grognard rage at Oblivion and Skyrim
Once there's a mainline Elsweyr game, then you'll get the Morrowind Elsweyr project.
>>713242969Ck3 is more about roleplaying where hoi4 is grand strategy
>>713320014Yeah but we have never, not even once encountered an argonian who had a personality other than calm "I'm doing my job honestly bro", even if they were just plain murderers
Best quest chains?
I started the mages guild stuff in Akamora but it was incredibly stilted princess-is-in-another-castle shit and the joke wore out way too fast.
>>713332202Bal Foyen Fighters guild and hlaalu
>dropped TR when i found out the mages guild has a fucking nuclear reactor for some reason
some things just look so out of place
>>713332202Bal foyen thieves guild and Akamora mages guild
>>713329040not enough moneymaking potential
>>713306529Based. In my necromancer adventurer playthrough I seduced all 4 Mannimarco's daughters and stole his kingdom (his daughters helped me do it), then because Worm Cult allows for secondary wives, created an entire dynasty of smug altmer necromancers. The youngest one was the cutest, she was the only one who didn't get +magic quality from his dad so he disowned her. Still had genius so it was all good.
I then became a lich and got myself a big slice of Hammerfell before Cyrodiil was united as an empire. Then I became Emperor's vassal with religious freedom, and suddenly the Emperor's entire family started dying under suspicious circumstances and because Cyrodiil had administrative government, I was next in line to be the emperor. I love democracy. I then became the next King of Worms, made Worm Cult state religion by spending 4k influence and piety (took me a long ass time) and made 80% of Cyrodiil convert to it. Then the game started lagging and micromanagement was starting to bore me, so I quit, but it was fun while it lasted.
>>713332015Lizards are naturally cold blooded
>>713268996>>713272607wanted to ask, does the mainland feel integrated with base vvardenfel? i'd hate for them to feel like separate worlds with little interaction
>>713290692got any of those that would particularly fit a travelling mage?
>>713337675Ashfall allows for camping and making tea as well as bushcrafting. Depending on what kind of guy your mage is maybe he likes staying outdoors drinking tea in the morning.
Pray and Necrocraft could be interesting too depending on his beliefs. There's also a mod that adds guars as pack animals you can bring with you if you want someone else to carry your stuff. Just ask yourself what would fit from a role-playing perspective
>>713337426based necropalpatine
>>713337675>does the mainland feel integrated with base vvardenfelIt's decently integrated. There are a few quests that send you back to Vvardenfell.
Ashall is a great mod for everyone, while necrocraft has some issues if you aren't on Vvardenfell because that's where all the access to new mechanics is.
The others aren't really worth bothering with unless you're specifically trying to roleplay what they're for.
>get quest to capture the soul of a monster rumoured to bw beneath some lake; should ask in the town about it
>can't find anyone to ask
>end up going on a giant quest about some dunmer family that made a blood pact with druegh to protect them from argonias during a war 30 years ago, the price of which is turning members of the family into dreugh
>never find the monster i'm supposed to soultrap
Well that was a hoot
>>713339993Did you try diving in the lake?
>>713340102I'll do that later
>>713252230i like massive worlds that are just there to set the scale rather than being an expectation of exploring all content
daggerfall is fucking massive and really sells the impression of an actual-scale planet, but you're only intended to go to like 1/1000000th of the map, and on repeat playthroughs any random wandering you do is inevitably going to be different from any previous playthrough
of course daggerfall is just procgen shit with a handful of assets, but something even 1/100th the scale, but all handmade, just makes that experience all the better
>>713306294I'm going to disagree. TR is Morrowind but more, as it set out to be. It isn't an attempt to create a believable world because the original game wasn't. There isn't a single lumber camp, a single quarry, no charcoal kilns, no guar ranches the list goes on. Morrowind was a very condensed landmass so I'm fine with none of these things existing in the original game but when these modders have as much canvas as they want to work with and decades to work, the lack of mundane supply chains outside people mining eggs is noticeable.
Is Absorb Health cheating?
>>713341745I use it, but have Fair Care mod. Enemies can now heal themselves too. It's fun to see who can win first: the drainer or the healer.
>>713340973>lumber campyes there is
>quarryhmm not sure actually
>charcoal kilnfair point
>guar ranchthere are many
one of the things I like about TR is the mundanity but modern people really underestimate the sheer manpower dedicated to the most common "medieval" tropes
>>713342548Where are they?
>>713337426How do you become a negromancer in this?
>>713342548there is a lumber camp in the far south east indoril region, guar ranches idk they are just all over I can't remember a specific one
>>713340973Why would they need charcoal when they have magic?
>>713343691I'll need to check the next time I play it. Along those lines are there glass blowers for windows, carpenters for furniture, apiarys and candle makers for candles, dying vats for cloth?
I'm still bitter that Vivec has a bunch of doors leading to places like the "Glassworker's Hall" or the "Tanners and Miners Hall" yet they're all just generic shops with some faggot standing behind a counter.
>>713344064Because they don't have magic. There isn't a single dialogue line about smiths using magic to heat their forges or buying fire salts. Something is fuelling those furnaces and it is never broached.
>>713343392Either have high conjuration and get a random event (there's going to be a couple of checks and you'll probably have to kill one of your friends for experiments) or just pick a necromancer trait when you start as a custom character.
>>713233169 (OP)no, autism causes this what
>>713240004toddler anal gape detected
Whats the matter? toddler too loose for you?
Need a tighter toddler to feel euphoric? Huh? HUH?
>>713283990This would genuinely interest me, especially the Heart of Darkness / increasing surreal, dream-like psychic shit as you go deeper and deeper but I don't think modern Bethesda has the means of making such a thing work.
>>713346137Morrowindfag having an epic meltdown over someone criticizing Morrowind is the main draw of these threads.
Did rolstonfag return? I haven't seen Morrowindfag this mad in awhile.
He has been content to just spam his TR threads. What fired him up?
>>713346536I dont even know what morrowind is. but youre a transphobic piece of shit
How goes your adventures, friends? I just raided a daedric shrine near Septim's Gate and found a lot of cool shit to put on my walls at the Fighting Chance.
>>713347005What are you using to decorate and put things in the walls? Or is that a feature of the place you're at?
>>713347367most likely it's Perfect Placement
>>713346914A classic move. Going full NTA.
Did Rolstonfag return or did your meds wear off?
Why did you start spamming TR threads? Did you give up on the shitty Morrowind multi-player mod?
>>713341745No, the base cost is high enough that it's only good for altmer pcs and enchants, resist+element breaks even at 100 damage and if you have gear or abilities with resist even earlier.
>>713347918I am that anon. Can you read retard. Just stop being a transphobic pedophile and youll have a better time online. Feeling sick of the random hate? Well now you know how it feels.
>>713347005>How goes your adventures, friends?I'm on a shotn run, but it's the third in a row after doing Narsis and Anvil so burnout is setting in.
Probably not the fairest shake to the mod, but it feels very significantly worse than the other two province projects.
>>713348875That's to be expected, Anvil and Narsis have released much more recently than SHotN's content. The quality standars have risen
>>713349259The thing is shotn looks bad even when compared to the oldest TR regions.
Then again the TR guys look a good tier above the PC guys too, so that's not a fair comparison.
I wonder how much overlap there is between teams
>>713347367>>713347715Yeah, its Perfect Placement
https://www.nexusmods.com/morrowind/mods/46562
>>713332015>Redguard's Dreekius was a snarky bartender Argonian who treated his job as a field trip to study human behavior, whose results he intends to bring back to his clan and use against the empire once they begin their invasion of black marsh>Morrowind's Skink-in-Tree's-Shade is a prodigious Argonian wizard whose talent is considered impressive even by members of House Telvanni. He joined the Mages Guild both to study shit he's personally interested in and to the benefit of his race: he's said to secretly be an abolitionist, and if you are playing as an Argonian, it is shown that he keeps notes on "the weaknesses of the softskins".They CAN be interesting and unique and have been in the past, blame individual Bethesda writers for writing Argonian NPCs as either just regular people or "uuuuuu nuuuuu im such a poor and oppressed lizard :(" archetypes instead of taking advantage of that sort of characterization for their race as a whole.
>>713350445Skink-in-tree's-shade is such an underutilised interesting character, I'm glad TR gives him a tiny bit of extra character
>>713347005Been checking out the work-in-progress builds of the various P:T sections. I just returned to the Abecean from the far east, where I was setting up a small base of operations on Eloisa. On the way home I stopped along the Skyrim border to check out the progress on High Rock and got caught in a snow storm so thick I couldn't navigate. Last stop before Anvil was Rihad, which, while extremely bare bones, currently boasts a pretty cool Cothon that I hope makes it to the final product.
>>713334259wait until you find out about the game that takes place in an imperial space station
>>713352704I thought the Battlespire was just a pocket dimension kinda thing
>>713347005I just gave up on decorating my cool room and started putting daedrics and glass on the floor, send help
>>713353293Yes, but the nothingness surrounding it is basically what space is in tes' cosmology
>>713354097You shouldn't leave glass on the floor. Someone could eat it
>>713347005I just had to give up and check the wiki to see what soul Tynachos wanted from Lake Andaram, becauase despite the quest brief, you can't ask anyone in Aindrah about it directly.
Their big ol' quest kind of leads you to Paruddma's Maw anyway, but navigating that place is kind of AIDS, so I just gave up and checkwd the wiki before I wasted any more time swimming through it.
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>these threads got me playing again
>thought I'd screw around on Vvardenfell first before going to the mainland
>already level 6, just done Mages Guild quests in Balmora (just finished the guild dues one / recruitment one)
Game is a blast but I forgot how fuckin' easy it is. I think as soon as I finish with that bitch Ranis and her quests I'll go to Old Ebonheart.
What the fuck did you just fucking say about me, you little N'wah? I'll have you know I graduated top of my class in the Buoyant Armigers, and I've been involved in numerous secret raids on Ashlander Tribes, and I have over 300 confirmed Cliff Racer kills. I am trained in guarilla warfare and I'm the top mage in the entire Telvanni mages school. You are nothing to me but just another N'wah I will wipe you the fuck out with precision the likes of which has never been seen before on Vvardenfell, mark my fucking words. You think you can get away with saying that shit to me through dreams? Think again, s'wit. As we speak I am contacting my secret network of Sixth House spies across Morrowind and your dreams are being traced right now so you better prepare for the re-awakening, N'wah. The re-awakening that wipes out the pathetic little thing you call your life. You're fucking dead, fetcher. I can be anywhere, anytime, and I can kill you in over seven hundred ways, and that's just with my bare hands. Not only am I extensively trained in unarmed combat, but I have access to the entire arsenal of the Tools of Kagrenac and I will use them to their full extent to wipe your miserable ass off the face of the continent, you little s'wit. If only you could have known what unholy retribution your little "clever" comment was about to bring down upon you, maybe you would have held your fucking tongue. But you couldn't, you didn't, and now you're paying the price, you goddamn N'wah. I will shit fury all over you and you will drown in it. You're fucking dead, outlander.
>>713339993Keep in mind you can't use "on target" spells underwater
the TR team need to learn that infinite magicka, high reflect, high spell absorption does not make an interesting boss fight
>>713357660How you given consideration to perhaps acquiring proficiency?
>>713357660It's your indication that the boss needs a fisting
>>713350248I liked world design of SHOTN more than TR desu, biggest issue was it being cloudy and rainy all the time, hate it in games
How the fuck does this even work?
>>713266476>>713266218He also conveniently forgot Redguard and Battlespire.
How does Perfect Placement even work? I tried downloading the OpenMW version, but it says it needs something called MGE XE to work, but MGE XE says it doesn't work with OpenMW. Am I missing something?
>>713360671If it's saying you need MGE you have the wrong version. Make sure you downloaded the right one.
>>713361075To add, if you just mean the Nexus Requirement that pops up you can ignore that.
ss
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>>713361075Yeah, that's what I downloaded, I can ignore this thing, you mean? I still can't seem to get it to work, though.
>>713359675Same way an expansion pack work, it simply adds new stuff in a new landmass. Only difference between TR and offical post morrowind Beth expansions are the lack of loading screens when travelling.
>>713359381You must hate England then
>>713361709Yeah you can ignore that. You should be able to just put it in the mod directory like anything else. I can't really give detailed instructions, I haven't done it in months and don't want to steer you wrong misremembering something
>>713362329I think I figured it out, didn't realize Perfect Placement needs the 0.49 dev build of OpenMW and I'm using the 0.48 release.
>>713362329It should be as simple as just merging Data Files folders, no?
>>713357660What would make for an interesting boss fight within the strictures of Morrowind's engine?
The bosses in Narsis and Anvil are bloated annoyances, but I can't really imagine an alternative.
>>713362032never been there, but i probably would
>>713362809Probably a puzzle boss instead of a straight fight
alright, it's time for the jannies to move this into /vg/. this isn't even morrowind discussion at this point, it's just tamriel rebuilt circlejerking. i like the mod too but you guys jerk off PGE and fanon wayyyyy too much.
>>713362921whoops sorry did we bump one of your deltarune circlejerks off catalog?
>>713362921Just make your own threads ESOsister
Oh wait, no one here likes your game...
>>713362921so true xister! we need more room for e-celeb drama, xitter screencaps and /pol/ rage bait threads!
I think modded morrowind is one of the best games of all time
>>713363046>>713363102>>713363141don't like /vpol/, don't like ESO, don't like /drg/ spam either. you can dislike more than one thing. i'm not part of some hyper partisan camp. this thread is basically just a tamriel rebuilt development general though and i enter excitedly looking to talk about morrowind GAMEPLAY and it's a mixture of /3/, concept art, lore browbeating, some stupid creature kirkbride scribbled on a napkin and forgot about being SEKRIT LORE, and the schizos. tired of it
>>713363306better luck on your next janny application sweet nerevar
>>713363306then don't click it? my god what a retarded, histrionic faggot. what's the problem champ? got nothing else grabbing your attention in the catalog? if you're so butthurt about not talking about vanilla Morrowind gameplay (how many times do we need to argue about diceroll?) then be the change you want to see. cause right now all you're doing is having a little whine, practically begging for (You)s. it's gay, bro. sort yourself out.
>>713363590>errmm then don't click it?stop typing like a woman, it's unseemly. stop filter evading then
>>713362809yeah I think you would have to get very creative within the limited mechanics available
I think that the Siege at Firemoth quest is a good attempt: e.g. you have to kill each lieutenant or they will be summoned during the final battle
but even them, one of them has a damage weapon spell and functionally infinite magicka so what is a martial character even supposed to do?
>>713363306And have you tried talking about the Morrowind gameplay you were so excited to discuss or did you jump straight to whining?
>>713363225Vanilla Morrowind is one of the best games of all time.
So, yeah.
>>713362921Or you'll do what? Cry? Piss yourself?
>>713363692alright, fine. i'll cast my net.
why is the fighters guild questline so shit? why has tamriel rebuilt done nothing to rectify it? apart from decent quests in old ebonheart it's still just "collect denbt and kill X guy" meanwhile the mages guild gets all the love. fucking GAY
>>713363653>he uses filtersHAHAHA
keep projecting sis!
>N-NO I HAVE TO CLICK IT BECAUSE.. I JUST HAVE TOaddicted to seething fruitlessly on the internet no less, I'd say that's pretty "unseemly".
>>713363306The one major schizo these threads have is specifically attracted to gameplay discussion. Not talking about TR wouldn't really do much.
I feel lile all of the mages guilds especially are just a bit too congested, and half of them are towers you have to sqeeze through one room at a time. My second biggest complaint so far.
>>713363869They're a grunt guild. Specifically designed to be babby's first job (for sword n board guys) the moment you step foot in Balmora. Don't really care for TR's go at it but as far as I know they made those quests with the same mindset, especially since most of it is starter friendly.
>>713363869They're interesting as you're usually doing the heavy lifting for another faction. It is a mercenary guild, after all.
>>713363869The OE FG is weird, they do the joke about the XO being rude because of the curse but the joke is he's an asshole anyway? All of them fall into the
>send you all over creation to encourage new players to explorePitfall as well. I think OE as a whole could use a rework, I don't like the Thieves Guild either, it's pretty sloppy.
What kind of quests would you add to the FG to make them more interesting anyway? The faction as a concept is pretty bland honestly. Just "swords for hire" seems to be a little too broad for most writers to get anything interesting out of/
>>713363869It seems like all the autists want to put their OC characters and questlines into the mages guild as they naturally self insert as scrawny brainy types. I think the TR fighters guild quests I've been through have been nice self contained stories without too much unnecessary flair and with some local politics thrown into the mix
>>713363685>you have to kill each lieutenant or they will be summoned during the final battleLmao for real? I just scoured the map of everything before the boss like I always do so I didn't even notice the mechanic.
>one of them has a damage weapon spell Which one? I remember a damage weapon spear, but it was on strike and even as a warrior you still ought to have ranged options.
>>713364541I don't know, maybe some sort of Percius Mercius type character that would try to peel off the Fighters Guild from the Camonna Tong into a more pro-Imperial org? You can side with him or not.
>>713363869>why is the fighters guild questline so shit?Because what the fuck is the point of being in a merc guild when the whole game is about being a merc for other factions?
They're fairly pointless middlemen.
>why has tamriel rebuilt done nothing to rectify it?Every TR guild chapter adheres to specific themes and the overall Syffim subplot, and that gives more context and complexity to quests, but ultimately it can't salvage the fact that a merc is inherently someone's bitch boy and can't be expected to be given interesting jobs.
The Bal Foyen questline already pushed it with Tholer Andas bothering to make use of the guild when he has a billion grunts who could do your job.
At least the Hlerynul chapter has the justification of doing under the table wetwork that the local Hlaalu honcho wouldn't want to be known by his backstabbing housemates.
>>713364905>maybe some sort of Percius Mercius type characterThere's literally a second Percius Mercius in Akamora and arguably a third in Narsis.
You want even more?
>>713364541Maybe the FG could serve as a "hub" of sorts, where you're introduced to clients as you take their contracts and it's up to you to keep taking random jobs or to follow up on the questlines of those particular clients.
Or maybe each location has its own mini-arc. Maybe in a town someone is making use of the FG to carry out their little conspiracy through a series of increasingly suspicious odd jobs and the bossman decides that's not cool and you have to set things straight
>>713362921>all right guys you're discussing videogames a little TOO much for my likingYou nu/v/iggers are so fucking obnoxious. Genuinely kill yourself
>>713362921>this isn't even morrowind discussion at this point, it's morrowind discussion!What did this colossal autist mean by this? What did xir expect given the OP pic?
>still looking for Paruddma in Paruddma's Maw
Man this sucks.
>>713367965She's got a 600 soul I think. You should soultrap her when you get to her
>>713242969This troon mod has not enough unique content for races or certain tags. Ayleids don't even have a single unique decision
>>713364541I had an idea for a FG questline, new FG branch in a dres or redoran town with already strong mercenary presence, locals dont need and trust imperial organization and FG is starved for work.
would have 2 leaders, I envisioned them as old Nord and his nephew, they are both desperate to somehow get a hold. Neither would be evil or incompetent, you would be mostly doign quests for organization itself rather than locals. Most would have 2 ways to accomplish, sometimes even 3, doing too many quests in uncles way would mean not getting more jobs (guild is seen as too passive, members left, branch shuts down), doing too many quests in nephews favour would result in locals pogroming the guild. Only balancing them both and choosing a golden path in some quests would result in getting a big contract for the guild and big reward for you.
>>713369551stick to your day job "idea guy"
>>713369551Sounds neat as a variation on the formula
>>713280701It boggles my mind that I should say that, but Todd is the problem, not a solution. Everything he ever wrote was shit, and he actively promoted shit. He wrote the Morrowind empire legion questline, which is often considered the most bland questline of the entire game. That's him. He wrote that.
Then came Oblivion, and he actively demoted the rich lore of Oblivion into "lmao generic fantasy land" because rich lore too complicated for players. Made mad cash with Oblivion, so he thought the way to players hearts was to dumb it down further.
He watched LotR and Viking, and said he wanted Vikings for Skyrim. Which is why we got LotR vikings in Skyrim.
Todd is always, always chasing the last trend. Always, always, chasing the lowest common denominator. It just happened with Starfield that you can't go lower and stupider.
Why do skeletons have smaller souls than nix hounds
>>713373784Could be that undead consume their soul energy to keep themselves animated since they aren't alive in the conventional sense, or that for low level undead like that only a small splinter of their soul is left to begin with
>>713373784IIRC because raising a corpse with its original soul is hard because it will fight you for control, so necromancers just let the soul leave and replace it with whatever small amount of daedric animus necessary to animate the corpse.
Notably, dunmer ancestor worship ensures (frequently forces) the soul's cooperation, since it's getting raised to protect its family's ancestral tomb, but it is mentioned that these souls are consumed over time.
The problem with this shit is that it adds nothing to the gameplay.
The world is still static and not interesting.
The NPCs are rooted to their spot and don't do anything. There is no interaction.
There need to be mods to make NPCs produce goods, travel to sell them, form merchant caravans, form militias and armies, attack each other's bases, etc.
Anything else is just pointless rehash
can the openmw engine handle that shit?
>>713376792So you want TES, but with Mount & Blade gameplay?
>>713377317No, I want an open world game with gameplay that makes sense.
What we have now are not open world games. They are big map games.
There is no world, it's all fake and static.
I've been enjoying the tribunal temple quests.
I like how much its about helping the poor and the sick
>>713316452It's the very opposite of boring. Read the Argonian Account from Oblivion to understand just how fun a videogame setting that place could be. The underground express for fast travel alone would be the best implementation of fast travel in any game period.
https://www.imperial-library.info/content/argonian-account
>>713379002one aspect i particularly enjoy is how all of the pilgrimage type quests have some sort of hand-rail in place to make sure the average guar herder can complete them.