Thread 713240564 - /v/ [Archived: 911 hours ago]

Anonymous
6/21/2025, 9:25:23 AM No.713240564
images
images
md5: e0f8f79672760aed72c22c4a26ec1f2f🔍
Been playing the PS4/PS5 port. Even though its an "inferior" version, man its still a hell of a lot better than most game's today. Surprisingly good controller controls for a 2002 ps2 first person game too.
Replies: >>713242148 >>713243581 >>713247008 >>713252910 >>713255757 >>713255925 >>713259097 >>713259946 >>713262094
Anonymous
6/21/2025, 10:01:22 AM No.713242148
>>713240564 (OP)
It's generally regarded as a decent port. Is there a reason why you're playing this version over the PC version?
Replies: >>713246139
Anonymous
6/21/2025, 10:06:04 AM No.713242351
The PS2 port is actually a lot more enjoyable than the PC version. It gets rid of a lot of the fiddly bullshit that PC fans inexplicably claim is essential to the Deus Ex experience.
Replies: >>713242834 >>713242861 >>713262718
Anonymous
6/21/2025, 10:15:46 AM No.713242763
>playing for 30 minutes
>already in top 20 games of all time
Anonymous
6/21/2025, 10:17:45 AM No.713242834
>>713242351
Example?
Replies: >>713243562
Anonymous
6/21/2025, 10:18:20 AM No.713242861
>>713242351
like what
Replies: >>713243562
Anonymous
6/21/2025, 10:34:54 AM No.713243562
>>713242834
>>713242861
The original game's controls are so convoluted and bloated that the default reload key is semi-colon. The damage system is per-limb which adds nothing to the game except being gimmicky and causing you to blow your legs off and waddle around looking for a medkit. Augmentations take up inventory space for no good reason. Aiming in the PC version is awful. Guns feel just so bad to use. The PS2 version introduces auto-aim-oriented aiming that is a lot better. Also, the grid-based inventory in the OG PC version is on paper better but it's a fiddly mess full of litter you pick up and have no choice in picking up.

Deus Ex PS2 is a sleeker, streamlined version of Deus Ex that lets you spend time playing the game instead of micromanaging it. A lot of its changes are exactly the kind of thing that you'd expect a modern remaster to do. Everything that PC fans complain about being changed in PS2 Deus Ex are good changes.

Deus Ex doesn't need limb damage. The limb damage sucks. There's a reason none of the sequels have it. The entirety of Deus Ex is like this. People clinging to design choices made in 2000 as something sacred. Ion Storm revisited the game with the PS2 version, made a lot of fun little technical improvements, fixed the unbalanced weapons such as the sword, and streamlined everything from health to hacking. And the end result is a game that plays very well. It has smaller levels. But not Invisible War small.
Replies: >>713243718 >>713243774 >>713243816 >>713243919 >>713244286 >>713246710 >>713255886 >>713262360
Anonymous
6/21/2025, 10:35:18 AM No.713243581
>>713240564 (OP)
It's mediocre and it's obvious you don't play many games. I'm sure you consume your witcher and tes garbage and then get wowed by crap like this.
Anonymous
6/21/2025, 10:38:29 AM No.713243718
>>713243562
Quintessential zoomer contrarian post
>bwaaaa i can't aim
>auto aim is good
Neck yourself
Replies: >>713243827
Anonymous
6/21/2025, 10:39:53 AM No.713243774
>>713243562
Fans have always wildly exaggerated the impact of the cut-up levels. It's akin to people claiming the PS2 versions of the Splinter Cell games are somehow profoundly compromised despite Splinter Cell 1 largely keeping the design of the original and having some great QoL improvements that aren't in the other versions. If you play the PS2 version of SC Double Agent, it's mostly the same as the Xbox version. Just it has adjustments for less memory, but it's the same game.

Deus Ex on PS2 has smaller levels achieved by cutting them into individual sections. But each section had an art pass done on it so the level design is often more detailed than the PC original.

And the PS2 port feels casual-friendly in a way no mod has ever achieved. It's very approachable. Most Deus Ex mods are made by jaded Deus Ex fans who want the game to be more complex, more difficult, etc. Deus Ex PS2 is the core experience in a format any normie can enjoy.
Replies: >>713259741
Anonymous
6/21/2025, 10:40:53 AM No.713243816
>>713243562
>default keybinds
non-issue, just remap the keys
>limb damage
it's a great system, more games should have it. Works great in Tarkov and now more games are copying it
>grid inventory
tetris is the best selling game of all time
>autoaim
pathetic
Replies: >>713243965
Anonymous
6/21/2025, 10:41:06 AM No.713243827
>>713243718
>>bwaaaa i can't aim
Deus Ex 1's aiming was shit in 2000. It's like a dogshit version of Splinter Cell's aiming. You stand there aiming for the reticle to close. The PS2 version keeps aspects of that, but shifts the aiming design to be more like GoldenEye. Combat is fundamentally less annoying than the PC original. It goes from active annoyance to "kind just there".
Replies: >>713243903 >>713252084 >>713256279
Anonymous
6/21/2025, 10:42:31 AM No.713243903
>>713243827
>You stand there aiming for the reticle to close
Yes, and? Level up
>The PS2 version keeps aspects of that, but shifts the aiming design to be more like GoldenEye.
>shifts design closer to a dogshit console fps
Neck yourself, zoomer
Replies: >>713244063
Anonymous
6/21/2025, 10:42:58 AM No.713243919
>>713243562
A lot of the hatred for Deus Ex PS2 has to be understood in the context that it's a proto-Invisible War and actually uses animations that were reused for Invisible War. So the idea of consolizing Deus Ex was heresy. This context is lost in the modern era where the most popular Deus Ex is the consolized as fuck Human Revolution.
Anonymous
6/21/2025, 10:43:59 AM No.713243965
>>713243816
>non-issue, just remap the keys
Doesn't fix the shit, overcomplicated controls with way too many buttons and functions.
Replies: >>713244069
Anonymous
6/21/2025, 10:46:10 AM No.713244063
>>713243903
This reminds me of PC Crysis fans claiming "Nooo, the gunplay isn't dogshit, the nanosuit isn't completely unbalanced, Nomad isn't too slow, you just have to git gud".

Guess what? The PS3/360 version of Crysis was better than the PC original in terms of gameplay. They reworked the AI, reworked the damage system, reworked all the gunplay, and the results were a superior game. It being better to play with a controller was coincidental.

PC fans always hate the idea that their beloved games would be better if someone came in and made them more console-oriented.
Replies: >>713244125 >>713244585 >>713245620
Anonymous
6/21/2025, 10:46:16 AM No.713244069
>>713243965
t. consolebaby
Anonymous
6/21/2025, 10:47:27 AM No.713244125
>>713244063
>reworked game to be closer to a console slop aka crysis 2
Embarrassing
Anonymous
6/21/2025, 10:51:27 AM No.713244286
>>713243562
the original deus ex has a lot of small things like that that are kind of annoying but not enough to hamper the entire experience. transcended is a pretty good qol mod, it fixes a lot of small annoying things.

i genuinely think the original game could use a remaster, a lot of fans disagree with me on this but the prequels and some mods do introduce changes i think would greatly benefit the game.
Anonymous
6/21/2025, 10:57:07 AM No.713244504
I'm glad deus ex is getting some form of attention even if it is from consolefags
Anonymous
6/21/2025, 10:58:38 AM No.713244585
>>713244063
>more console-oriented.
you realize most "console-oriented" franchises did so in order to make the most money? It's never about the gameplay or feature set.
Replies: >>713246809
Anonymous
6/21/2025, 11:25:23 AM No.713245620
>>713244063
>he's also a fan of the dogshit console version of Crysis 1
no one should ever trust your opinion on any game
Replies: >>713251706 >>713252868
Anonymous
6/21/2025, 11:38:39 AM No.713246139
>>713242148
It just released on ps4/5. Its emulated well. 60 fps, quick loading and trophies. I played the pc version multiple times but never played the ps2 version so was curious to see how the levels are cut up. So far nothing much is missing but its just split up by loading screens. In fact I like a couple things about it. The npcs seem to notice bodies more and the more streamlined inventory is actually preferable. I don't need grid management in my rpg. Just give me 4 weapons and let me pick up everything.
Replies: >>713246207 >>713246472 >>713247493 >>713249895
Anonymous
6/21/2025, 11:40:29 AM No.713246207
>>713246139
>60 fps
>trophies
Huh, that implies they actually had to do some work for this port. Not much, but there is still some hope for this franchise's future.

>streamlined inventory is actually preferable
Absolutely haram.
Replies: >>713260213
Anonymous
6/21/2025, 11:48:37 AM No.713246472
>>713246139
>streamlined inventory
why are console babbies unable to handle the simplest of game mechanics? everything's gotta be autoaim this, streamlined that. Is it because they're usually sitting on a couch stoned and just want the game to autoplay itself?
Replies: >>713246758 >>713247097
Anonymous
6/21/2025, 11:54:47 AM No.713246710
>>713243562
>autoaim
Ah jesus christ, I almost took you seriously for a second
Replies: >>713246773
Anonymous
6/21/2025, 11:56:10 AM No.713246758
>>713246472
I mean I don't notice the auto aim. Maybe its cause I went for rifles and heavy weapons at the start and I don't go lethal on the NSF. So i was just knocking people out with the baton. For the inventory its not that the original is bad. You can only have 4 weapons slots which is about the same as you would have in the original unless you're a murder hobo. You don't need a shotgun, assault rifle, rocket launcher etc... you know how the game is
Anonymous
6/21/2025, 11:56:28 AM No.713246773
>>713246710
The auto-aim basically sidesteps aiming. It's a good solution.
Replies: >>713246820 >>713246879 >>713247593
Anonymous
6/21/2025, 11:57:28 AM No.713246809
>>713244585
They did so because the realized that the wider audience thought their games were too complicated (and they were right).
Anonymous
6/21/2025, 11:57:46 AM No.713246820
>>713246773
A good solution is the final solution to the consolefag problem.
Anonymous
6/21/2025, 11:59:26 AM No.713246879
>>713246773
Auto-aim is a crutch and an admittance that the analog stick is a flawed input method for aiming. You're fellating that crutch.
Anonymous
6/21/2025, 12:02:35 PM No.713247008
>>713240564 (OP)
I remember being a kid and wanting to rent this game but it was rated M so I was afraid to ask my mom. Made no sense since she knew I was playing GTA3 that my older brother owned. Looking back she probably would have let me rent it. Kids are retarded.
Replies: >>713247236
Anonymous
6/21/2025, 12:04:59 PM No.713247097
>>713246472
It's because the gamepad is a garbage tier input device and you need games to play themselves for it to be comfortable.
Anonymous
6/21/2025, 12:08:55 PM No.713247236
>>713247008
The only reason you remember this is because you probably asked and she said no.
Anonymous
6/21/2025, 12:15:27 PM No.713247493
>>713246139
>notice bodies more
does the original deus ex have a problem with that?
Replies: >>713248425
Anonymous
6/21/2025, 12:18:13 PM No.713247593
>>713246773
>sidesteps aiming
isn't aiming like half the gameplay in an FPS? it also sidesteps the RPG leveling system that improves aim skills. You didn't play Deus Ex
Replies: >>713247875 >>713247876 >>713249836
Anonymous
6/21/2025, 12:25:49 PM No.713247875
>>713247593
For deus ex even if you're at level 1 if you just aim the reticle at the target long enough and you'll hit. Further levels just cut down that waiting time. This works the same in this port. There is no quick swing lock on and you insta win. Its more like the cross hair locks on to the target if you're at least an inch away but the reticle still has to wait if you're low skilled.
Anonymous
6/21/2025, 12:25:49 PM No.713247876
>>713247593
I'm not sure if I'd call Deus Ex an FPS considering there's only like two people you have to kill, and there are ways to skip killing those. Either way I heard the PS2 version didn't entirely remove the PC's aiming system
Replies: >>713248508
Anonymous
6/21/2025, 12:39:31 PM No.713248425
>>713247493
In the original version npc's only react to dead bodies and dont react to non lethal takedowns at all. They also completely stop reacting to bodies literally 1/5th into the game because of some bug. Meanwhile in the ps2 version they'll notice if you knocked someone out from 50 yards away.
Anonymous
6/21/2025, 12:40:39 PM No.713248475
Can you actually buy this or is it only on subscription?
Replies: >>713248529 >>713248602
Anonymous
6/21/2025, 12:41:32 PM No.713248508
>>713247876
most people do lots of shooting in their first playthru
Replies: >>713248580
Anonymous
6/21/2025, 12:42:00 PM No.713248529
>>713248475
never mind found it
$15 US
Replies: >>713248590
Anonymous
6/21/2025, 12:43:28 PM No.713248580
>>713248508
And?
Anonymous
6/21/2025, 12:43:38 PM No.713248590
>>713248529
everyone shoudl buy it so we get a new deus ex
Anonymous
6/21/2025, 12:43:46 PM No.713248602
>>713248475
$15 bucks but you have to manually search it cause the playstation store is complete shit
Replies: >>713248732
Anonymous
6/21/2025, 12:46:49 PM No.713248732
>>713248602
This is how Nintendo should do it. Let you buy the damn game if you want and give the game some performance upgrades. Absolutely pathetic what they do.
Anonymous
6/21/2025, 12:57:14 PM No.713249154
Does the PS2 port cut any levels?
Replies: >>713249359 >>713249701 >>713260265
Anonymous
6/21/2025, 12:57:31 PM No.713249165
So levels are split more for loading for what I assume where PS2 memory limits but they still by in large retain the same design overall, different NPC models and animations, some different weapon animations, automatic keypad and security console inputs, loading screen images, redone cinematics, sound compression, auto aim, several interface overhauls and multiplayer removal. Is anything else about it different? Does the health system still take individual body parts into account?
Replies: >>713252084
Anonymous
6/21/2025, 1:01:53 PM No.713249359
>>713249154
Only up to Hell's Kitchen but it hasn't cut anything so far. Just splits it up into areas. So for example, Liberty Island is cut into 3 loading screens and isn't just one huge area. But it doesn't take anything away from the game.
Anonymous
6/21/2025, 1:10:24 PM No.713249701
>>713249154
If theirs one level cut down I hope its the shipyard/scuttle mission. Man do I hate that part.
Anonymous
6/21/2025, 1:13:22 PM No.713249836
>>713247593
Deus Ex's shooting is bad. What the PS2 port is allows you to do is point your crossbow in their direction, the reticle locks, and you wait for the crosshairs to reduce. Then you fire. The PS2 version has this smoother flow to it. It's not perfect, but it feels like they've tried to make Deus Ex play more like GoldenEye, including adding a GoldenEye style decoupled aiming system (without look spring, thankfully).
Anonymous
6/21/2025, 1:14:40 PM No.713249895
>>713246139
>60 fps
Damn. That's actually enough to make me buy a PS5 for this game. So sick of the shitty performance of the PC version. It always runs like crap on modern hardware.
Replies: >>713250034 >>713256217
Anonymous
6/21/2025, 1:17:28 PM No.713250034
>>713249895
>It always runs like crap on modern hardware
Use Kentie's launcher and you can run it at 4K 144fps and beyond on PC.
https://kentie.net/article/dxguide/
Replies: >>713250119
Anonymous
6/21/2025, 1:19:28 PM No.713250119
>>713250034
>modding
No thanks, I want the real experience, not some fangame.
Replies: >>713251783 >>713257325 >>713258475
Anonymous
6/21/2025, 1:33:34 PM No.713250774
Am I imagining it or are the animations in general WAY better in the PS2 version? Running around with a baton slapping people in the face seems way smoother than the PC version. The fact they slump over properly is noticeable, but everything else feels smoother than I remember in the PC original. Seems like nobody has bothered properly documenting these things.

Also, the new character models are a tradeoff. They're noticeably higher-poly. Shoulders are rounded, they have proper fingers, and their faces are less boxy. But the textures are a lot blurrier. Obviously they were struggling to get the game working right with the PS2's limited memory. Texture memory was at a premium, more polygons was easier.

Fans have had decades to implement the improvements from the PS2 port, and nobody has done it. The reality, I think, is that a number of the things the PS2 port does require deeper access to the Unreal Engine source code than modders have access to. That's why gamepad support for Deus Ex is so bad, and why there are no mods to port over the PS2 UI. (Ironically, the PS2 port actually has mouse and keyboard support.)
Anonymous
6/21/2025, 1:52:44 PM No.713251706
>>713245620
Cant speak for cryysissy but its a game that came out in a shitty timline that still hold's up.
Anonymous
6/21/2025, 1:54:29 PM No.713251783
>>713250119
>change some ini settings
>it's now a mod
based retarded anon
Replies: >>713251947
Anonymous
6/21/2025, 1:57:52 PM No.713251947
>>713251783
Not him but some people just want to start a game up and have it run fine. Emulation can be very annoying.
Replies: >>713252108
Anonymous
6/21/2025, 2:00:12 PM No.713252084
>>713243827
nope deus ex was morrowind system as a shooter so if you use one gun you re not spec of course you aim like shit, thank god melee isnt morrowind dogshit

>>713249165
Nope you re just gutted of using keypads knowing the code number irl
Anonymous
6/21/2025, 2:00:35 PM No.713252108
>>713251947
It takes all of 30 seconds to download Kentie's launcher, extract it to your Deus Ex directory and run the game. And this isn't emulation. It's the original game.
Replies: >>713252549 >>713252549
Anonymous
6/21/2025, 2:09:17 PM No.713252549
>>713252108
Yeah but most people aren't like this. They dont want an instruction list when they go to play a game
>>713252108
>And this isn't emulation. It's the original game.
Look man I'm not smart like you and I have no clue what you're talking about. All I know is I didn't have Deus Ex on my ps5 3 days ago and now its on there and runs damn good.
Replies: >>713252858
Anonymous
6/21/2025, 2:15:00 PM No.713252858
>>713252549
Kentie's launcher is for the original game on PC. It is a very simple patch which allows you to use modern resolutions and framerates. I cannot make it clearer than that.

You do not even need Kentie's launcher to play it properly but it will provide a better experience for an unsupported 25 year old game. If that takes all of 30 seconds to do I think it's worth it.
Anonymous
6/21/2025, 2:15:14 PM No.713252868
>>713245620
Fun fact. The General Kyong boss AI in the PC version is completely broken. Only the console port and the remaster fix it. Nobody in the PC community has fixed it in 15 years.
Replies: >>713252961
Anonymous
6/21/2025, 2:16:02 PM No.713252910
>>713240564 (OP)
>PS4/PS5 port
>port

*janky PS2 emulation
Replies: >>713253046 >>713256485
Anonymous
6/21/2025, 2:17:15 PM No.713252961
>>713252868
if that's the only downside to crysis pc vs. console I'll take it
Anonymous
6/21/2025, 2:18:50 PM No.713253046
>>713252910
Still take it over whatever the hell Nintendo does
Replies: >>713253364
Anonymous
6/21/2025, 2:24:40 PM No.713253364
Ocarina-of-Time-N64-Switch-Water-Screenshots
Ocarina-of-Time-N64-Switch-Water-Screenshots
md5: 825b1e93ee6203ba34758a97a3211b2d🔍
>>713253046
Fair
Anonymous
6/21/2025, 3:06:32 PM No.713255757
>>713240564 (OP)
I kept hearing the ps2 version was the best one though.
Anonymous
6/21/2025, 3:09:15 PM No.713255886
>>713243562
I played Deus Ex with gamepad on PC
Anonymous
6/21/2025, 3:09:51 PM No.713255925
>>713240564 (OP)
Well fuck I'm going to buy it like a sucker. Was level design castrated to make up for the PS2 weak specs or is it just full of load times? I don't mind load times. I'd have this over deus ex 2 less ambitious levels.
I mean, I played half life on PS2 and it was decent. You can even hook up a mouse and keyboard.
Anonymous
6/21/2025, 3:15:18 PM No.713256217
>>713249895
Is it 60 frames on base PS4?
Poorfag gaming here
Anonymous
6/21/2025, 3:16:29 PM No.713256279
>>713243827
The gunplay is deliberately like that.
If you want your aiming to be better then you need to gain proficiency with the guns you want to use.
Hell it stops being an issue when you reach Hong Kong and get the Dragon Tooth
Anonymous
6/21/2025, 3:20:08 PM No.713256485
>>713252910
Been doin lot of ps2 games on ps4 and I didn't face any of the awful things I needed to thinker with on pc PS2 emulation back in 2012-2015.
Bully, San Andreas, red faction 1, red faction 2, timesplitters future perfect, manhunt, forbidden siren, they all worked fine for me.
Anonymous
6/21/2025, 3:34:27 PM No.713257307
1731189144419689
1731189144419689
md5: 39b1061b8f1a2ffe21361359fd4e67f6🔍
Did the Nu-DX games ever receive remasters?
The artsyle still holds up.
Replies: >>713257417 >>713258006
Anonymous
6/21/2025, 3:34:44 PM No.713257325
>>713250119
I admire your dedication to being wrong
Anonymous
6/21/2025, 3:36:11 PM No.713257417
>>713257307
Inexplicably got no ports nor remasters, the new one is always on sale even though all gamers want to play that one. I want it fixed with the cover system removed. God I hate this thing.
Anonymous
6/21/2025, 3:47:06 PM No.713258006
>>713257307
I'm surprised they haven't done any remasters yet. HR could stand to have some gameplay tweaks and maybe some shit backported from MD. They wouldn't even have to make the graphics that better outside of just throwing in higher res textures and giving more options (and bring back the PISS).
Replies: >>713258909
Anonymous
6/21/2025, 3:55:16 PM No.713258475
>>713250119
>I'm dumbfucking tech. iliterate retard who picks inferior experience because jews told me that's the way to play
you're right, stick to consoles
Replies: >>713258867 >>713259915
Anonymous
6/21/2025, 4:01:45 PM No.713258867
>>713258475
>go to nice high-end restaurant
>ask waiter: "excuse me sir, could I have some chocolate sauce and sprinkles for my steak?"
You'd get laughed at and thrown out
Replies: >>713260056
Anonymous
6/21/2025, 4:02:16 PM No.713258909
1748377103974600
1748377103974600
md5: 1b44a7b8a4c3ab7b33021734115cbfe7🔍
>>713258006
You could remove half the hacking happening in this game and I'd be fine with it.
>get the irresistible urge to hack into everything because it might hide something useful or quest relevant
>game has 1.6 billions things you can peep into with hacking
>mostly useless shit in them or flavor text emails

Ruined my playthrough, fuck HR
Replies: >>713259040 >>713267474
Anonymous
6/21/2025, 4:04:23 PM No.713259040
>>713258909
I would be very happy if we could get a version of HR where they removed the hacking minigame and replaced a lot of the digital locks with normal locks or electronic panels. Why the fuck would a shit Detroit neighborhood lock up everything with digital keypads?

If only I knew how to mod HR but apparently it's not that easy. I saw someone making HR maps in the original game's engine but he's not doing anything serious with it. Ah well.
Replies: >>713259502
Anonymous
6/21/2025, 4:05:21 PM No.713259097
>>713240564 (OP)
If you were playing on an actual PS2 you could plug in a mouse and keyboard and use the PC control layout, unfortunately the PSN version doesn't let you do this because modern Sony's faggot ass can't get their emulators working accurately. Even the PS3 Phat with the native PS2 BC allows this.
Still a good port of the game, just not on PSN.
Replies: >>713259467 >>713259616
Anonymous
6/21/2025, 4:11:59 PM No.713259467
>>713259097
It runs at 60fps which automatically makes it better than the original PS2 release.
Replies: >>713259616
Anonymous
6/21/2025, 4:12:36 PM No.713259502
>>713259040
Everything being locked up with obtuse advanced security systems is the most realistic thing about future Detroit.
Anonymous
6/21/2025, 4:14:32 PM No.713259616
>>713259097
Aw man

>>713259467
Aw man


Well half life was 30fps on PS2 and it's true I'd take 60 frames over mouse controls. But aw man.
Deus Ex with a gamepad.
Aww man.

It's gonna be interesting I suppose
Replies: >>713260083
Anonymous
6/21/2025, 4:16:40 PM No.713259741
>>713243774
>It's akin to people claiming the PS2 versions of the Splinter Cell games are somehow profoundly compromised
They're compromised because they run like dog shit, same with the PS2 versions of Max Payne 1 and 2, Simpsons Hit and Run, Sonic Heroes, King of Fighters, etc. If you loved those games and grew up playing the PS2 versions then that's fine, but we live in current year. You can't go around and lie about the quality of those ports when it takes 10 seconds to pull up forum posts or a youtube video showing their inferiority.
Anonymous
6/21/2025, 4:17:06 PM No.713259770
I'm going to play this because games are significantly better on controller on your couch than on a keyboard hunched over a desk like some kind of accountant.

It's funny people will sing all the praises about writing, player freedom, and world-building and then cry that you can't waddle around as a cripple for 30 minutes looking for a medkit or that the dogshit aiming system is improved.
Anonymous
6/21/2025, 4:19:41 PM No.713259915
>>713258475
LMAO, this is how easy it is to b8 pcfags.
Anonymous
6/21/2025, 4:20:05 PM No.713259946
>>713240564 (OP)
Though the ps2 version was inferior with levels the size of matchboxes I did beat it a bunch as a kid. Does the ps5 version solve the issues of the original or is it just a straight port?
Replies: >>713260156
Anonymous
6/21/2025, 4:21:46 PM No.713260056
>>713258867
>food analogy
American?
Anonymous
6/21/2025, 4:22:13 PM No.713260083
>>713259616
The game's UI is designed for gamepad. PCtards always act like control schemes that take advantage of almost nothing particularly about keyboard/mouse are impossible on controller. You spend 30 minutes, get used to it, and it works great the entire game. The only time they don't work well is devs who lazily copy the controls and UI of PC with zero consideration of the input method
Anonymous
6/21/2025, 4:23:17 PM No.713260156
>>713259946
The levels are far better in the PS2 version. Bigger isn't automatically better you retarded zoomer
Replies: >>713260215 >>713260419 >>713263231
Anonymous
6/21/2025, 4:24:07 PM No.713260213
>>713246207
The trophies are basically copy-paste retroachievements, they've done that with all of the retro games they put up . As for 60fps, that's native to the game itself because The Conspiracy has an uncapped framerate. It's like what the Switch 2 is doing right now with Switch 1 games.
Anonymous
6/21/2025, 4:24:08 PM No.713260215
>>713260156
>>The levels are far better in the PS2 version
citation needed
Replies: >>713260336
Anonymous
6/21/2025, 4:25:12 PM No.713260265
>>713249154
It doesn't cut any levels, it just divides them all into different sections and trims down the larger areas to run on the PS2.
Anonymous
6/21/2025, 4:26:04 PM No.713260336
>>713260215
Playing both versions and not being a subhuman retard
Anonymous
6/21/2025, 4:27:20 PM No.713260419
>>713260156
>zoomer
I beat the game on ps2 back in 2003. Between the cut out features like inventory management, overly excessive loading screens, low fov and the game just being flat out ugly with the textures the only thing it had over pc was those pre rendered cutscenes, if you like them. In every other metric it was inferior. I'm asking if some of those issues were fixed, but looking at videos since my last post it looks like a straight port and now I remember how ugly it is. Shame. I think I still have my ps2 copy in the attic.
Replies: >>713260573
Anonymous
6/21/2025, 4:30:00 PM No.713260573
>>713260419
Christ, you're a fucking retard
Replies: >>713260717
Anonymous
6/21/2025, 4:32:12 PM No.713260717
>>713260573
>no open endedness
>the levels are better bro
No idea why you're defending a shitty 25 year old port but okay
Anonymous
6/21/2025, 4:51:56 PM No.713262094
>>713240564 (OP)
Deus Ex is the greatest game ever made.
Anonymous
6/21/2025, 4:55:57 PM No.713262360
biden3
biden3
md5: 0f1d494c17069339d1a3a8b5739435ca🔍
>>713243562
okay lil bro. enjoy the game.
Anonymous
6/21/2025, 5:01:04 PM No.713262718
>>713242351
It would really benefit from a New Vision style texture pack
Anonymous
6/21/2025, 5:08:46 PM No.713263231
>>713260156
>The levels are far better in the PS2 version
I played and beat both, the ps2 levels are easier because of thier segmented nature but I very much prefer the PC levels
Replies: >>713264376
Anonymous
6/21/2025, 5:23:49 PM No.713264376
>>713263231
>game where the novelty of the level design is replicating the real world in size and density while still making for good game levels
>you know what would improve them? if we cut those sons of bitches in four pieces

either this is the best bait I've ever seen or the guy is handicapped. Or both.
Replies: >>713266667
Anonymous
6/21/2025, 5:53:48 PM No.713266428
Still wish they would've fixed Anna having a second eye on the higher res model in this version. Her cybernetics are even clipping through the eye and she looks normal in all the loading screens so it's not like it was an oversight
Anonymous
6/21/2025, 5:57:27 PM No.713266667
>>713264376
Alright it got loading times between them but can entities situated in different grids separated by load times can interact in some way? Alerting bots make everything hostile or is it tied to the zone you're in?
And most importantly is the game retaining the freedom the game got with you as the player able to find new paths and ways to start new dialogues or trigger new options? That's the selling point for me, it wasn't changed? I can live with small zones separated with gay load times.
Replies: >>713266772
Anonymous
6/21/2025, 5:58:58 PM No.713266772
>>713266667
By alerting I was thinking about enemies triggering alert panels, not only sighting you*
Anonymous
6/21/2025, 6:08:46 PM No.713267474
>>713258909
>not enjoying reading picus emails about running carey price oot of town

Fuck off eh
Anonymous
6/21/2025, 6:18:06 PM No.713268150
enjoying it right now too i love it
Anonymous
6/21/2025, 6:23:14 PM No.713268540
>promoting the "PC Master Race" cult for a 20-year old game that can be easily ported to any platform
This isn't a winning battle, son.