>>713247314 (OP)Aesthetics and story both enhance good gameplay. Don't kid yourself into believing that, for example, Skyrim or Elden Ring or Street Fighter or other big games would be even a tenth as popular as they were if they had no graphics beyond basic shapes with textures and nothing approximating a story. (So Skyrim loses its quests and ER its NPCs, etc) If all they had was pure, raw gameplay, nobody would give a shit about them. Ditto for any genre you can think of.
That being said, good graphics and a good story have different effects. Good graphics (which are not merely photorealism) enhance the pleasure and enjoyment you get from a game, and they do this constantly. A good story does the same, but only once or twice. Once you know all about it, you stop caring very much.
Of course, the enhancement only happens if the game by itself is already good to play. If not, good graphics won't save you from boredom. A story might, if you are interested in it enough to suffer playing the game, but that just means the story is good, not the game, and it'll stop being a draw once you see all of it.
Good graphics are a lot more common than good stories in games. When video game writers try to do anything beyond straightforward heroics, they rarely make anything other than garbage. Then again, this has become the case in pretty much every medium now, so it's scarcely an insult to say it.
Anyways, neither of the games in your picture, OP, have good stories, but only the former looks good, and it certainly plays better than The Last of Us.