Thread 713248007 - /v/ [Archived: 850 hours ago]

Anonymous
6/21/2025, 12:28:57 PM No.713248007
ZwAyHzA
ZwAyHzA
md5: 1f0423367fbccebb6e6ae1561018ce45๐Ÿ”
2025, my game is forgotten
Replies: >>713248062 >>713248149 >>713248171 >>713248756 >>713249346 >>713249469 >>713252340 >>713253529 >>713254172 >>713254513 >>713255995 >>713256047 >>713256713 >>713259072 >>713259225 >>713259657 >>713260924 >>713261859 >>713266231 >>713266821 >>713267267 >>713269004 >>713270482
Anonymous
6/21/2025, 12:30:14 PM No.713248062
>>713248007 (OP)
thank fucking god
Anonymous
6/21/2025, 12:32:33 PM No.713248149
>>713248007 (OP)
For as long as Venezuela still is a communist shithole, people aren't going to forget her game.
Anonymous
6/21/2025, 12:32:56 PM No.713248171
09192f656955a3b312e0f293786f7549
09192f656955a3b312e0f293786f7549
md5: c7df8d9dd8f2e22868e0773f6593091b๐Ÿ”
>>713248007 (OP)
Wendy a cute.
Anonymous
6/21/2025, 12:39:27 PM No.713248416
sneed
sneed
md5: c40845b40e95697610fddbf260fa5368๐Ÿ”
I never really understood the appeal. It felt too look up wikiy to me, same with that Oxygen sneed game. I did not get the same feel from Rimworld, there the adventure and story started right on the landing and there was less red tape for it to get interesting, whereas in oxygen sneed and starve if you died from some snakebite, lightning, 3% oxygen drain/hour because of a pipe draining some corner of anti soul gas or boss you had no clue how to damage it was just such a heavy blow to restart the game. If it's not fun, why bother won over in the end after 5 restarts or so, but in Rimworld on hardcore or whatever it was called I never burned out because it felt like a story that just ended there and that was that, time for a new story!
Replies: >>713248497 >>713248782 >>713254843 >>713262968
Anonymous
6/21/2025, 12:41:13 PM No.713248497
>>713248416
I really hate wiki games like this one and Terraria.
And I say this as a grand strategy enjoyer.
Replies: >>713248623 >>713250942 >>713252812 >>713253202 >>713259476 >>713262968
Anonymous
6/21/2025, 12:43:45 PM No.713248601
I never got the appeal of this game
Replies: >>713252812 >>713254405
Anonymous
6/21/2025, 12:44:23 PM No.713248623
>>713248497
Ye, now that you mention it Terraria made me have the same reaction of everything taking too long and being too obscure. If I need to look up something once online in a game it's usually fine but if it happens more than that the magic dies fast.
Replies: >>713248929 >>713249869
Anonymous
6/21/2025, 12:47:30 PM No.713248756
>>713248007 (OP)
Why is this game 95% Chinese?
I'm serious, I can't imagine why the Chinese love DST of all games.
Anonymous
6/21/2025, 12:48:11 PM No.713248782
>>713248416
Don't Starve has a bad combat system and the difficulty and limited respawns means that most players are going to stop playing because the early game sucks.
Replies: >>713252178
Anonymous
6/21/2025, 12:52:02 PM No.713248929
>>713248623
Not only that, but for some games (Terraria especially but also Dont Starve) the WHOLE THING is a checklist.
You don't progress by leveling up, acquiring XP, getting gud, or some other clearly understandable linear improvement. Instead you progress by hitting very specific milestones

And there's no fucking way to know what they are, so you have to use a wiki the entire way through. Hate that shit
Replies: >>713252812 >>713254623
Anonymous
6/21/2025, 1:01:31 PM No.713249346
1720114911915999
1720114911915999
md5: 53b2ea8f4429924c898e0516eb651f90๐Ÿ”
>>713248007 (OP)
Maybe it's for the better, last time I played they added some kind of skill tree system.
Replies: >>713252542
Anonymous
6/21/2025, 1:04:30 PM No.713249469
>>713248007 (OP)
I hate how the devs keep adding bossing shit while completely neglecting the survival part which has been solved ever since the first game released
Don't Starve 2 when?
Replies: >>713250063 >>713252004 >>713254623 >>713262049
Anonymous
6/21/2025, 1:14:14 PM No.713249869
>>713248623
>Terraria
>Wikigame
I understand that argument with don't starve, but terraria?
You find things as you explore and theres no time limit.
And corruption is not a timer, it takes weeks of playtime for anything to even happen and if you cant figure out how to use a pickaxe in 300 hours, you're a retard
Replies: >>713253529 >>713258015
Anonymous
6/21/2025, 1:18:21 PM No.713250063
>>713249469
>completely neglecting the survival part
Cooking meatballs?
Anonymous
6/21/2025, 1:37:04 PM No.713250942
>>713248497
terraria is not a wiki game
you can play normally. the only hidden thing is to throw the vodoo doll into the lava. thats it. the rest is natural progression
Replies: >>713251198 >>713258015
Anonymous
6/21/2025, 1:42:05 PM No.713251198
>>713250942
>only hidden thing is to throw the vodoo doll into the lava.
The bomb selling dwarf hints that he wishes to throw the guide into the lava. Also if you are killing things in hell, it is easy to kill a demon over lava and summon the wall accidentally.

Hammering orbs/hearts and later altars is more of a less obvious logic jump. You'll get there by exploring and throwing a bomb at them.
Anonymous
6/21/2025, 1:58:38 PM No.713252004
>>713249469
>completely neglecting the survival part
there's already enough survival shit if you actually use the world generation settings to create a world in which scarcity and danger are real problems
but hey if you're a veteran still playing on the "default beginner setting when everything is plentiful and hounds only attack once in a blue moon" world it's no wonder the survival part is boring for you
Replies: >>713254778 >>713255959 >>713270257
Anonymous
6/21/2025, 2:01:50 PM No.713252178
>>713248782
Even with unlimited respawns it's just not very good. The combat system is unintuitive - you can't dodge any attack sideways like you usually would, you have to dodge them by stepping back. The survival stuff is... weird. Feels very game'y. You can die to some spring rain but you can't make any permanent shelter. Why?
Replies: >>713266053
Anonymous
6/21/2025, 2:05:07 PM No.713252340
>>713248007 (OP)
The combat was so fucking bad from what I remember.
I'd pound on that stupid tree monster for entire minutes while kiting it.
It's a shame because I like the ugly cartoon style, but it doesn't really do anything good with it.
Replies: >>713252552
Anonymous
6/21/2025, 2:09:10 PM No.713252542
>>713249346
I sound like a hipster saying this but the game was nice & comfy until they kept on adding more and more bloat onto it, everything after the fuelweaver felt so unnecessary. Another thing that bothers me are the new skin/item designs since it feels like the original artists no longer work on this game
Replies: >>713254963 >>713260338
Anonymous
6/21/2025, 2:09:20 PM No.713252552
>>713252340
>I'd pound on that stupid tree monster for entire minutes while kiting it.
Minutes? What kind of shit tier weapon were you using, a fishing net or something? Wolfgang can kill the treeguards with a ham bat in like 30s
Replies: >>713252652
Anonymous
6/21/2025, 2:11:13 PM No.713252652
>>713252552
nta but I used the spear personally
>ham bat
that shit expensive
Replies: >>713252824 >>713252986 >>713253016 >>713259202
Anonymous
6/21/2025, 2:14:13 PM No.713252812
>>713248497
>>713248929
>Terraria
>wiki game
The NPCs in the game, especially the Guide, are the "wiki". You never, ever have to use the Wiki for anything.

Some people just use the Wiki because a lot of players no longer play video games for enjoyment. But, this is a problem in pretty much any video game. Nobody is savoring video games anymore.
Many gamers, especially those older than 13, no longer care about "exploration", "secrets" or figuring things out themselves even if it's made easy. "Gaming" to such people is reduced to watching a youtuber/streamer, a guide or a wiki and only then playing the game. The entire gaming sphere is filled with people who just play video games to fulfill a pointless checkbox or an achievement as fast as possible and move onto the next game.

>>713248601
Primarily it was the art style and music. Also, it was the first good survival game.
Replies: >>713258015 >>713269880
Anonymous
6/21/2025, 2:14:30 PM No.713252824
>>713252652
>that shit expensive
nta but you can get the mats by killing 1 werepig
Anonymous
6/21/2025, 2:17:48 PM No.713252986
>>713252652
The spear is like the entry level weapon. Go explore the swamp biome and you'll find a tentacle spike on the ground, or kill a werepig to get material for a hambat which is initially even stronger than the tentacle spike but decays with time.
Replies: >>713253365
Anonymous
6/21/2025, 2:18:14 PM No.713253016
>>713252652
You should be getting the tentacle spike too. A little more risky than the ham bat, but obtainable and farmable.
Anonymous
6/21/2025, 2:21:39 PM No.713253202
>>713248497
>Don't Starve
>wiki game
What?
>open crafting menu
>see items
>see materials
>walk around and find materials
>repeat
Why would you need a Wiki for this?
Replies: >>713253307 >>713253450 >>713259348 >>713259505 >>713262968 >>713269035 >>713270486
Anonymous
6/21/2025, 2:23:45 PM No.713253307
>>713253202
>walk around and find materials
No thanks, not going to waste hours doing this balancing tedium meters instead of looking up how to get it and move on in the game.
Replies: >>713253432
Anonymous
6/21/2025, 2:24:44 PM No.713253365
>>713252986
Last time I played this game (2017) the spear was basically the only weapon (or at least the only good one iirc).
How would a person intuit where to find weapons and which weapon is better than the rest? In Terraria you're at least shown how much damage something does. In Don't Starve I'm pretty sure this information is hidden.
Replies: >>713253861 >>713255128
Anonymous
6/21/2025, 2:26:14 PM No.713253432
>>713253307
>not going to waste hours doing this balancing tedium meters instead of looking up how to get it and move on in the game.
If the game is too much of a chore for you, then why the hell are you even playing it? You're clearly not enjoying the game at all.
Replies: >>713253650
Anonymous
6/21/2025, 2:26:33 PM No.713253450
>>713253202
not him but come on, DST's progression can definitely be a bit obfuscated

the game expects you'll somehow figure out that to progress forward you have to dig up an orange-green gem from an umarked gravestone in some underground cave and then carry that gem to an umarked island on the edge of the map where you'll have to fight a special 20000hp boss under 3/4 of a moon and then carry its bones to a marble sculpture, despite never telling you about any of this
(i made this one up but it's unironically that absurd in DST)

the only way to learn all this is to dive headfirst into these situations which is death 99% of the time when you're still learning, this resets you back to day 1 emptyhanded which just pushes players away

there's a reason the game has a reputation of needing an open wiki
Replies: >>713253603 >>713253905 >>713270927
Anonymous
6/21/2025, 2:28:06 PM No.713253529
>>713248007 (OP)
DST was a mistake.
>>713249869
With Terraria, even if you DO monumentally fuck up by doing something like smashing an altar before you're ready, you can pretty much always just stuff your inventory full of shit and evacuate to another world.
Anonymous
6/21/2025, 2:29:30 PM No.713253603
>>713253450
Yes, the reason being the yellow paint target audience getting instafiltered by anything that requires the slightest bit of brainpower.
Anonymous
6/21/2025, 2:30:23 PM No.713253650
>>713253432
This game is old as dirt; nobody is still playing it.
You are right, I did not enjoy it.
Replies: >>713254070
Anonymous
6/21/2025, 2:34:41 PM No.713253861
>>713253365
>(2017) the spear was basically the only weapon (or at least the only good one iirc).
the hambat and the tentacle spike is there on basegame day 0 for DST
Replies: >>713253984
Anonymous
6/21/2025, 2:35:16 PM No.713253904
wils son
wils son
md5: fe1174232623bdebf2975d5e70410ebe๐Ÿ”
>connects
>"where base?"
>takes him 3 days to find the base
>arrives and makes wet goop in the crockpot
>fills up his inventory with the base's most valuable stuff
>runs off randomly without doing anything useful
>dies to a tallbird
>disconnects, doesn't even bother to empty his inventory before doing it
Replies: >>713259157 >>713264552 >>713264890 >>713265645 >>713270131
Anonymous
6/21/2025, 2:35:16 PM No.713253905
>>713253450
The game doesn't need to explicitly tell you any of this nor mark anything. As long as it's visually designed to help you intuit these things, or if your character makes a comment when inspecting items.
The only problem with the game is it's default difficulty which makes it extremely painful to explore and experiment. Players avoid being punished for exploration and because of this they gravitate to just finding answers to everything on the wiki.
Replies: >>713254050 >>713262968 >>713271419
Anonymous
6/21/2025, 2:37:01 PM No.713253984
>>713253861
I honestly never knew these existed.
Anonymous
6/21/2025, 2:38:07 PM No.713254050
>>713253905
>As long as it's visually designed to help you intuit these things
but it isn't
Anonymous
6/21/2025, 2:38:26 PM No.713254070
>>713253650
You could've just lowered the difficulty, you know? If you refuse to do so, then it's literally just a you problem.
Anonymous
6/21/2025, 2:40:18 PM No.713254172
>>713248007 (OP)
Klei should try making Don't Starve 3 instead of just beating DST like a dead horse. In many years the 'lore' of the game has barely changed, there hasn't really been any plot developments, and the game is just getting more and more bloated over time.

Granted I still play single player Don't Starve, so I am biased here.
Also Wendy is adorable and I love her
Anonymous
6/21/2025, 2:44:24 PM No.713254405
>>713248601
It's a fantasy survival game with a cute artstyle and surreal setting. The base game, the single player version, is mainly about learning how to survive. The trial and error is the fun bit.
Granted the sequel, the multiplayer Don't Starve Together, has focused a lot on basically doing 'raids' and fighting major bosses. Sure the single player game has bosses too, but they were never the focus.
Anonymous
6/21/2025, 2:45:07 PM No.713254453
>DST
Bad game, fuck off
Anonymous
6/21/2025, 2:46:07 PM No.713254513
>>713248007 (OP)
I've been playing this game for 50h and I still don't bother with all the caves/ruins and boss rush stuff and lunar islands. I just explore, survive the seasons and their seasonal bosses, and enjoy setting up and maintaining a base. Farming is fun.
Anonymous
6/21/2025, 2:47:23 PM No.713254584
don't starve is like a more difficult, faster paced Haven and Hearth and idk if i like that
Anonymous
6/21/2025, 2:48:06 PM No.713254623
>>713248929
The game is about learning how to survive, when you get down to it it's not really that unintuitive. You just need to examine the crafting bar to figure out what the challenges will be and how to fight them. That learning is a huge part of the fun for a new player.
>>713249469
DST is already Don't Starve 2. I mean Don't Starve Together = Don't Starve: 2 get her (Charlie)
Replies: >>713254663
Anonymous
6/21/2025, 2:48:54 PM No.713254663
>>713254623
>DST is already Don't Starve 2. I mean Don't Starve Together = Don't Starve: 2 get her (Charlie)
What a cope. Please cease your retardation
Anonymous
6/21/2025, 2:50:30 PM No.713254778
>>713252004
True, if more complications are added to survival, then the game can become too obtuse or difficult for new players.
Anonymous
6/21/2025, 2:51:39 PM No.713254843
>>713248416
theyve been making it more sandboxy over time, you can turn off permadeath. really dont see the point of it either if youre gonna play with friends
Anonymous
6/21/2025, 2:53:36 PM No.713254963
>>713252542
>Another thing that bothers me are the new skin/item designs since it feels like the original artists no longer work on this game
I agree, the new assets lose a big part of the visual identity of Don't Starve.
Don't Starve's whole thing used to be that you felt visually weak and vulnerable because your best armor was a suit made of logs and a football helmet, that you fought with spears, blow-darts, legs of ham, and boomerangs instead of conventional weapons.

Now you build fantasy super suits and steampunk bullshit everywhere. It loses that built-in visual gag.
Anonymous
6/21/2025, 2:54:23 PM No.713255006
Klei went to shit long time ago
>RoG expansion added nothing to the adventure mode
>SW was mostly outsourced, and thank god for that
>Hamlet with the whole Warbucks shitshow
Need I also remind you that they ridiculed the idea of MP?
Replies: >>713255612
Anonymous
6/21/2025, 2:56:20 PM No.713255128
>>713253365
In the crafting tab you can see the hambat and other weapons listed. You just need to experiment to build it and test it in comparison to a spear.
With the tentacle spike, a player should be experimenting and trying to fight a new enemy. Plus you can just find one should you encounter a mob war between Murms/Pigmen/spiders and the tentacles.
Anonymous
6/21/2025, 3:04:13 PM No.713255612
>>713255006
Klei has a magic school simulator now. It is like early beta ONI where it isn't fun and you can barely do anything and it takes forever to do what little you can.
Anonymous
6/21/2025, 3:06:15 PM No.713255735
1735251433450011
1735251433450011
md5: 82f9e665dad2317e1f87353762209e13๐Ÿ”
Vintage Story is the king of survival fun desu

https://www.youtube.com/watch?v=olHqzU4cRCM
Anonymous
6/21/2025, 3:10:34 PM No.713255959
>>713252004
What are some good setting for this?
Anonymous
6/21/2025, 3:11:13 PM No.713255995
>>713248007 (OP)
What's the chinese's fucking problem anyway?
I thought they hated ghosts.
Anonymous
6/21/2025, 3:12:12 PM No.713256047
>>713248007 (OP)
WENDY UUUUUUUUUUUOOOOOOOOOOOHHHHHHHHHHHHHHHHHHHHHHH
Replies: >>713268894
Anonymous
6/21/2025, 3:23:51 PM No.713256713
>>713248007 (OP)
I tried to get into it like 5 times and i always loose interest by the 3rd day or i just get lost and don't know what to do, sorry im just that retarded.
Anonymous
6/21/2025, 3:47:16 PM No.713258015
>>713252812
>>713250942
>>713249869
The Guide didn't do that for the first 5 years of the game's life.
Housing is still poorly taught.
Replies: >>713258962
Anonymous
6/21/2025, 3:47:48 PM No.713258042
https://litter.catbox.moe/9dtvs0et0fzajbx3.png
Replies: >>713259636 >>713259743
Anonymous
6/21/2025, 3:47:48 PM No.713258045
>2025
>Chink item farm servers still exist
>Pub servers are still shit
>Still allow cheat mods on workshop
lol
Anonymous
6/21/2025, 4:03:05 PM No.713258962
>>713258015
>The Guide didn't do that for the first 5 years of the game's life.
The fuck are you talking about? Explaining what an item will craft into was literally there since 1.0.5, which was released in the same year as 1.0. So it was practically a day-1 feature.
Not to mention that the game didn't have half as much content in the 1.0, 1.1 and 1.2 eras as it did since 1.3.
Even Wall of Flesh itself wasn't released until 1.1. The "End Game" back then was the first 20% of the game right now. So even if the Guide didn't explain something during the 1.1 era (which I doubt), it wasn't really necessary since the game was so simple and small.
Anonymous
6/21/2025, 4:04:56 PM No.713259072
>>713248007 (OP)
Solo and Together was pretty fun but I just couldn't keep up anymore when they kept adding boss after boss after boss with the boat update.
That and they were just fucking cancer to do like the king crab (don't even get me started on the pearl shit).
Fuelweaver was already pushing it but I gave it the pass because it was cool as fuck.
The moon rock thing and whatever they may have added afterwards I'm gonna pass on.
Maybe if they did The Forge/Gorge again I'd get back to it.
Replies: >>713259256
Anonymous
6/21/2025, 4:06:25 PM No.713259157
>>713253904
literally me
Anonymous
6/21/2025, 4:07:01 PM No.713259190
every survival game ends up the same
all the fun is gone once you figure out how to play it
Anonymous
6/21/2025, 4:07:08 PM No.713259202
>>713252652
>that shit expensive
Excuse me?
You kill one pig and you basically got yourself a weapon that deals x2 spear damage with infinite stamina.
If you're super bad you go for tentacle spikes in the swamps but even that's for better players since shitters die in the swamps 99% of the time.
Replies: >>713269225
Anonymous
6/21/2025, 4:07:27 PM No.713259225
>>713248007 (OP)
What do you mean? Fandom wiki is still one of the most popular gaming websites ever.
Anonymous
6/21/2025, 4:07:50 PM No.713259256
>>713259072
>adding boss after boss after boss with the boat update
Nobody cares about that shit. 80% of playerbase never interacts with any "endgame" bosses nor do they use boats to explore ocean shit
Replies: >>713259505
Anonymous
6/21/2025, 4:09:44 PM No.713259348
>>713253202
>see materials
>it's some jumbalo scriblo gem and 20 hours later you still haven't seen anything like that
Now what smartass?
Replies: >>713259392
Anonymous
6/21/2025, 4:10:36 PM No.713259392
>>713259348
Keep playing. There's no need to rush.
Replies: >>713259564
Anonymous
6/21/2025, 4:12:12 PM No.713259476
>>713248497
terraria mentioned.
Should I play DS if I like Terraria? Do people play DST more?
Replies: >>713259573 >>713265907
Anonymous
6/21/2025, 4:12:38 PM No.713259505
>>713253202
Brother nobody's playing that game blind.
Once you go past the basic items you need to be near a specific research station to even see the items, and then good luck finding them.
Who the fuck is gonna see "red/orange/blue/green gems" on the magic tab and go "ah yes I see, time to go in the caves and find the ruins then go in the ruins" or "time to wait for summer/winter for elemental hounds".
That and the season giants and how they act.
You don't know what you're in for and it's over.
Most shitters are gonna be huddled around their firepit for 10 days and then Deerclops comes to finish them off, then it repeats for Autumn and Summer. ESPECIALLY Summer jesus that shit was brutal in original game because of Dragonfly.
>>713259256
>Nobody cares about that shit.
They're literally the selling point to the community.
>80% of playerbase never interacts with any "endgame" bosses
Yeah right. The noobs get filtered out by the winter and the rest are the ones that actually fight the bosses, do you even really play the games?
As a matter of fact every single boss outside of Fuelweaver path and the Crab King are basically accessible immediately or as soon as their seasons come.
Go join a random lobby right now and see if they aren't about to go fight Queen Bee, Krampus or whatever else.
>nor do they use boats
Delusional. Even when I was just randomly playing I kept seeing total newbies make boats even if they didn't know what they were doing and just going in random directions after having an ok base in Autumn.
Replies: >>713259628 >>713260110
Anonymous
6/21/2025, 4:13:46 PM No.713259564
>>713259392
Okay, let's say I have some terminal autism and didn't dropped the game, 50 more hours and 4 restarts later I finally found this gem and now I can build a shinning shitter. Now I have some useless structure on my base, and no idea what to do with it, great. Now what?
Replies: >>713259668
Anonymous
6/21/2025, 4:13:52 PM No.713259573
>>713259476
It's an acquire taste is the best way to put it.
And they're the same but different as well.
Together adds to the base game a lot but basically every enemy has double or triple the HP they do in solo because they account for playing with other people.
Anonymous
6/21/2025, 4:14:46 PM No.713259628
>>713259505
>They're literally the selling point to the community.
You're fucking retarded. NOBODY interacts with the new content, outside of boss rushers. You spotting 1-2 peeps doing it means nothing. Play more
Replies: >>713259674
Anonymous
6/21/2025, 4:14:54 PM No.713259636
1722669818783636
1722669818783636
md5: 43b25b203a7885b2fb194341ff1e79af๐Ÿ”
>>713258042
Replies: >>713268894
Anonymous
6/21/2025, 4:15:12 PM No.713259657
wurt fly
wurt fly
md5: 5528a79a697b7efdd0c37587f1bfd559๐Ÿ”
>>713248007 (OP)
I won't forget Wurt
Anonymous
6/21/2025, 4:15:22 PM No.713259668
>>713259564
Just keep playing. You'll figure it out eventually. What's the rush?
Replies: >>713260143
Anonymous
6/21/2025, 4:15:35 PM No.713259674
1725486412978225
1725486412978225
md5: 19b2f97c2ca9f287dcc099524d29f3f5๐Ÿ”
>>713259628
>Play more
Alright, show me your play time.
If you got more I'll concede.
Replies: >>713259724
Anonymous
6/21/2025, 4:16:21 PM No.713259724
>>713259674
Yea I can also bank time afking and playing solo. Your point?
Replies: >>713259791
Anonymous
6/21/2025, 4:16:42 PM No.713259743
>>713258042
artist?
Replies: >>713260270
Anonymous
6/21/2025, 4:17:34 PM No.713259791
1731020845588193
1731020845588193
md5: f1a71888b2b8627b0fec1079f3583a62๐Ÿ”
>>713259724
Okay, thanks for the waste of time.
Have a good one.
Replies: >>713259859
Anonymous
6/21/2025, 4:18:49 PM No.713259859
>>713259791
So you know nothing, ok. Be silent next time, trash
Anonymous
6/21/2025, 4:22:39 PM No.713260110
>>713259505
>You don't know what you're in for and it's over.
But at this point you should just lower the difficulty during world creation and play the game at your own pace, rather than trying to keep up with the default difficulty and soullessly playing the game with a Wiki open.
There's even a casual mode now.
>Who the fuck is gonna see "red/orange/blue/green gems" on the magic tab and go "ah yes I see, time to go in the caves and find the ruins then go in the ruins" or "time to wait for summer/winter for elemental hounds"
Ideally you would want to explore shit when you're ready. You're not being forced into advancing through the content. This is like complaining about open world games which don't constantly point an arrow where you need to go.
Replies: >>713260649 >>713260669
Anonymous
6/21/2025, 4:23:08 PM No.713260143
>>713259668
By this point the player has spent 70 hours and he still has no idea the fuck is going on, where to go, he still can't build shit on his base because there's 10 more different colors of scrimblo gems and bricks, and by the time he found another gem some new species of anusraper3000 boss have spawned and ended the run. So in the end the player spent 70 hours just running around, picking up random shit, eating random shit, hunting random shit, and building some random shit so he would have more random shit to pick up.
Why would anyone do that to himself when virtually any other game in the genre will have decency to guide player to at least 10% of its content before saying "fuck you"?
Replies: >>713260381 >>713260692
Anonymous
6/21/2025, 4:25:15 PM No.713260270
>>713259743
https://kemono.su/fanbox/user/385349
Replies: >>713260889
Anonymous
6/21/2025, 4:26:08 PM No.713260338
>>713252542
Did they ever add an actual ending?
Replies: >>713260369
Anonymous
6/21/2025, 4:26:38 PM No.713260369
>>713260338
No
Anonymous
6/21/2025, 4:26:49 PM No.713260381
>>713260143
>Why would anyone do that to himself when virtually any other game in the genre will have decency to guide player to at least 10% of its content before saying "fuck you"?
Why did you not lower the game difficulty if you're this bad at the game? With a lower game difficulty the game doesn't punish you as hard for exploring. You're just being retarded for no reason.
Replies: >>713260649
Anonymous
6/21/2025, 4:31:10 PM No.713260649
>>713260110
>>713260381
>git gud
Wow, great argument, never heard it. My favorite difficulty is uninstall wizard btw, shame I couldn't lower it even further to refund difficulty, guess it's hidden somewhere in the wiki.
Replies: >>713261514
Anonymous
6/21/2025, 4:31:29 PM No.713260669
>>713260110
>There's even a casual mode now.
Well in that case then whatever, I haven't played in a while so I didn't know.
>Ideally you would want to explore shit when you're ready. You're not being forced into advancing through the content.
The problem is that the game doesn't wait for you. You're in a constant race to get shit done before the game throws a haymaker aimed at your nose.
Most noobs I've seen were just focused on grabbing resources and food and would just camp their bases the entire winter or try to go out and freeze to death (bonus points if they burned an entire forest to warm themselves up), and the longer you take the more shit the game throws at you like giants or more and more hounds.
Then there's also the very funny landmines like getting a Varg or even better, an Ewecus when trying to get an Elephant.
Unless that casual mode has infinite revives or whatever that's usually just a game over and back to the start. Well even then there's always enemies that will just fuck your entire base up too.
Replies: >>713261075 >>713261514
Anonymous
6/21/2025, 4:31:55 PM No.713260692
>>713260143
IQ issue.
I've been playing this game for years with my friends. It's great fun. Sorry you LITERALLY are not intelligent enough to handle it.
Anonymous
6/21/2025, 4:34:47 PM No.713260889
uohhhh
uohhhh
md5: c08fc4c8ede66e6a0ae021ada61b22ff๐Ÿ”
>>713260270
thanks
Anonymous
6/21/2025, 4:35:19 PM No.713260924
>>713248007 (OP)
your game is 12 years old man
Anonymous
6/21/2025, 4:37:53 PM No.713261075
>>713260669
And I was mainly thinking about DST here but it's actually worse in Don't Starve because there Dragonfly actually stalks you instead of being banished to the desert gulag too even if you make it through the other seasons and it WILL burn your entire base down unless you decide to live like a nomad for the entirety of summer or decide to fight (and then it rapes you because how would you know it's the only giant to have two phases lol).
That and it can literally just spawn at any point on your location so it could spawn near your base and burn it for ash, plus no blind player can kite her.
You need preparation like roads + walk cane to kite that.
Replies: >>713261586
Anonymous
6/21/2025, 4:44:06 PM No.713261514
>>713260649
>git gud
Unironically, yes. If you find the Survival mode too difficult you should just play the Endless mode or Relaxed mode. Both offer infinite respawns and Relaxed mode doesn't even kill you when you're starving or in extreme temperatures.
If you're still having difficulties then I would assume you'd also struggle with Kirby games.

>>713260669
>The problem is that the game doesn't wait for you. You're in a constant race to get shit done before the game throws a haymaker aimed at your nose.
But it does wait for you when you scale down the difficulty. The game lets you customize literally anything when you're creating a new world. If you wanted to you could make all enemies spawn less frequently and all resources spawn 5x more.
And if you're playing in the "Relaxed" or "Endless" game modes you have infinite respawns.
>Unless that casual mode has infinite revives or whatever that's usually just a game over and back to the start.
It does.
Relaxed mode: Starving, freezing, overheating and darkness don't kill you. You can infinitely revive.
Endless mode: You can infinitely revive.
The game is literally made to be easy for beginners. Once you're ready for a challenge you'd play the Survival mode (or even the harder version of it). But, you can progress through the main content in the Relaxed and Endless modes.
Replies: >>713261712
Anonymous
6/21/2025, 4:44:55 PM No.713261586
>>713261075
Yes, DS actually forces you to interact with it, instead of being a boring theme park like DST
Replies: >>713266386
Anonymous
6/21/2025, 4:46:46 PM No.713261712
>>713261514
What's the point in endless respawn if your whole base with all the loot is gone? Might as well start a new run because there's more shit on the map.
Replies: >>713261801
Anonymous
6/21/2025, 4:48:02 PM No.713261801
>>713261712
Sure, start a new run and increase the number of resources spawned and decrease the number of enemies spawned. The game lets you pick your own pace when you're creating a new world.
Replies: >>713262145
Anonymous
6/21/2025, 4:48:51 PM No.713261859
>>713248007 (OP)
It's really fun, but I hate how tedious base building can be.
Especially if you are an autist that wants everything to look pretty and thematic, like me.
Anonymous
6/21/2025, 4:51:19 PM No.713262049
>>713249469
closest thing is hamlet
Anonymous
6/21/2025, 4:52:46 PM No.713262145
>>713261801
The original argument is the wiki game, and without the wiki it takes dozens and dozens of hours to figure out things, and there's still a shitload of ultra-obscure mechanics that no way in hell you can figure out on your own without hundreds and hundreds of hours of trials and errors, or you can open wiki because the dev decided that there will be ZERO useful information in the game, which is literally what wiki game means and once again I'm asking, what this game has to offer over shitton of other survival games to justify this?
Replies: >>713262289 >>713262316 >>713263163 >>713263684 >>713265118
Anonymous
6/21/2025, 4:54:39 PM No.713262289
>>713262145
>once again I'm asking, what this game has to offer over shitton of other survival games to justify this?
Nothing, you're talking to a diehard fan who can't argue in good faith
Replies: >>713263163 >>713264913
Anonymous
6/21/2025, 4:55:02 PM No.713262316
>>713262145
>Wiki
The only thing I used it for was for the pearl quest thing and even then, the game outright tells you what she needs.
Maybe you're just dense.
Replies: >>713262587
Anonymous
6/21/2025, 4:59:15 PM No.713262587
1365859888493
1365859888493
md5: 8fc749ca71ee319bc259132869769e83๐Ÿ”
>>713262316
>if you don't have diagnosed autism to play the game for 750 hours so you could trial and error everything yourself you are dense
Boy I sure do love being dumb sometimes.
Replies: >>713263430 >>713263684
Anonymous
6/21/2025, 5:04:31 PM No.713262937
wurt no like color
wurt no like color
md5: 9263fdd87b8e93c7fc8273b15ffd92fb๐Ÿ”
Anonymous
6/21/2025, 5:05:03 PM No.713262968
>>713248416
Pretty much this.
>>713248497
I enjoyed Terraria with friends who would actually follow a guide/boss/weapon/material checklist and wouldn't ever play it alone.
But it's actually a fun game and you can make pretty homes. Klei likes masochistic experiences, ugliness, autistic blue haired colonists named Ahmed, and are afraid of depicting racist anti-victorian explorer caricatures because black people aren't being pandered to for five minutes.

>>713253202
The game has more traps than anti-cheese mechanics than fun in it. Especially DST.
The entire point of using fun toys is that they hurt you more than just doing it the normal way, as is Klei's design philosophy.
Did you know that cooking food, especially in a crock pot, is actually 9/10 times just hurting you and you should eat ingredients raw instead?

The amount of hidden numbers in the game doesn't help and is why the most popular mods are always number showing UI mods, rangefinders and recipe displayers.

>>713253905
>As long as it's visually designed to help you intuit these things
lol, lmao
Replies: >>713263430 >>713265869 >>713269960
Anonymous
6/21/2025, 5:07:53 PM No.713263163
>>713262145
>without the wiki it takes dozens and dozens of hours to figure out things
So what if it takes dozens of hours to fully complete the story mode? You do realize most players play their first games for dozens or even hundreds of hours before discovering everything there is to discover?
You were literally arguing that the player would die over and over again for 40-70 hours before making the first step of advancing the story mode. Which I'm saying is incorrect because a beginner would probably die a few times in Survival mode (which would probably be 1-2 hours) and then realize "I should just play the Relaxed mode" (if anything many beginners would probably default to a Relaxed mode).
In the Relaxed mode, especially if you configure other difficulty sliders, you have all the time in the world to fuck around with things.
You don't have to finish a game in 10 hours to have fun with it. If anything you're doing the opposite here. You're literally approaching games with a toxic mentality of "the game is here for me to finish it instead of me to have fun in it." and I completely disagree with this stance since it makes gaming a joyless zombified hobby. If you're not savoring the games and robbing them of any enjoyment, then what's the point? What's the point of immediately trying to min-max and speedrun the game?

>>713262289
The other anon isn't arguing in good faith to begin with.
Replies: >>713264913
Anonymous
6/21/2025, 5:11:16 PM No.713263430
>>713262587
>750 hours
I have around 400 and most of that time was spent designing layouts. You can easily beat the game in around 60ish hours if you get the hang of the combat and renewable resource gathering, which is the biggest filter in the game.
Everything else is either exploration via curiosity (kill this tentacle to open up a new area) or a very deliberate quest.
The most wiki part in the game is maybe the gem puzzle, but that is literally meant to be hard to solve by design and not necessary to actually beat one of the final bosses and get to the "end game".
Oh and by the way, I'm not the anon you've been arguing with. You just seem like the kind of retard that likes linear games.

>>713262968
>Did you know that cooking food, especially in a crock pot, is actually 9/10 times just hurting you and you should eat ingredients raw instead?
This is honestly the most retarded post in this whole thread.
Replies: >>713264457 >>713269960
Anonymous
6/21/2025, 5:14:50 PM No.713263684
>>713262145
>>713262587
>dozens and dozens of hours to figure out things
>play the game for 750 hours
Ffs every person in my generation played GTA San Andreas for hundreds of hours and nobody even got to 50% game completion. Some of them didn't even know how to get to the 2nd and 3rd islands and would just fuck around with cheat codes.
Yet everybody loved the game and didn't feel like their time was wasted. And DS/DST has an "easy mode" which even the most casual player could enjoy.
Some people just like the aesthetics and vibe of DS/DST and don't give a fuck about autistically rushing through content.
Replies: >>713264913
Anonymous
6/21/2025, 5:24:51 PM No.713264457
>>713263430
>This is honestly the most retarded post in this whole thread.

>reduces food gain
>reduces sanity gain
>you have to memorise 100 dishes and food values
>you have to wait for the crock to finish
What's your argument? Meaty stew? Dragonfruit pie?
Replies: >>713265469 >>713269960
Anonymous
6/21/2025, 5:26:01 PM No.713264552
>>713253904
kek
Anonymous
6/21/2025, 5:28:43 PM No.713264754
dead game (west)
Anonymous
6/21/2025, 5:30:42 PM No.713264890
1721431588913683
1721431588913683
md5: 13c19ead99a9adfb091583665f0969d5๐Ÿ”
>>713253904
What a chad.
Anonymous
6/21/2025, 5:31:06 PM No.713264913
>>713263163
I was talking about DST, not about the story mode. No way I'm playing Don't Starve alone.
And I never had intentions to "finish a game in 10 hours", we played blind it for like 100 hours with some sailing, some bosses killed and some undergrounds, still probably haven't experienced 3/4 of the game, and we made a break waiting for updates with insight added to our characters. I just wanted any fucking ways to figure things out other than dying to these things and starting again to progress a little further and dying to the next thing respawning is virtually the same shit as restarting, if no one can resurrect himself in normal game then your run is over either way because even though I liked the slow starting progression I don't like to do it again and again.

>>713263684
>comparing motherholyshitfucking San goddamn Andreas jesusfuckingchirstidonteven to Don't Starve
Nah, I'm done. Literally what >>713262289 anon said, you are physically, on molecular level not capable to pull your head out of your ass.
Replies: >>713265562 >>713265969 >>713266289
Anonymous
6/21/2025, 5:33:57 PM No.713265118
>>713262145
>without the wiki it takes dozens and dozens of hours to figure out things
you can literally pause the game and open the scrapbook to get the info on literally everything you've ever encountered in any of your playthroughs. you literally have a Wikipedia built into the game. why the fuck would you want to use a website other than to ruin your own experience?
Replies: >>713265562
Anonymous
6/21/2025, 5:39:05 PM No.713265469
>>713264457
>reduces food gain
You gain more stats from cooking ANYTHING in the game, from berries to meat.
>reduces sanity gain
Once again, cooking anything in the game will give you more stats. Some food sources are even required to be cooked on a fireplace to even have a positive effect on your stats.
>memorise
You don't have to memorize shit. 90% of the food sources are gimmicks, situational or very specific use cases. It's literal trial and error, which is the main concept the game is based off of.
Even if you say "oh but le base stats r le better", which is wrong by any way that you try to measure it, you still get both a reset on the spoil meter and a reduction in inventory space, alongside a longer shelf-life in most cases.
>oh b-but i can't rembbr 1 meat + 3 plant = good
Okay then, just use a fucking mod that shows you the recipes then. Or y'know, use one of the alternative food source items that are just as good, like a dry rack.
>Wait time
It's like 10 seconds and you can build several crock pots. You are not bound to a single pot.
>Meaty stew?
Easy to obtain, simple ingredients and lasts a long time. 2 are more than enough to last you several days.
>Dragonfruit pie?
Renewable food source that rewards people willing to engage with the farming content.
Replies: >>713266387
Anonymous
6/21/2025, 5:41:02 PM No.713265562
>>713264913
>I was talking about DST, not about the story mode
Same shit applies to both. Both of them offer identical game modes and difficulty sliders. The only difference is the end game.
>comparing...
Are you retarded? Yes, I'm comparing "playing a game and enjoying it for hundreds of hours" to "playing a game and enjoying it for hundreds of hours".
>I just wanted any fucking ways to figure things out
Well, good thing someone mentioned how you can "figure things out" without a wiki >>713265118
Anonymous
6/21/2025, 5:42:19 PM No.713265645
>>713253904
i never take care of the bases anymore when playing public servers because i get unreasonably mad at these retards who take it all for granted
>takes forever to collect catcti plants and store them for winter so the half a dozen beginners in the server can keep their sanity up
>a random Wilson shows up and just puts all the cacti in all the crock pots and makes basic vegetable soup with it
>eats it and leaves
Anonymous
6/21/2025, 5:43:13 PM No.713265710
>Scrapbook
Ah yes, shit that was added like a ~year ago. Great argument lol
Replies: >>713266289
Anonymous
6/21/2025, 5:45:45 PM No.713265869
>>713262968
>But it's actually a fun game and you can make pretty homes
Hard disagree on both statements
Anonymous
6/21/2025, 5:46:14 PM No.713265907
>>713259476
Well it depends how much you like survival games, and how much you like or dislike the game's controls.
I'd say give it a try with either a demo, or just play an hour and see if it's something you'd be into.
Anonymous
6/21/2025, 5:47:17 PM No.713265969
>>713264913
>if no one can resurrect himself in normal game
There are like 4 different ways that you can revive yourself in the game and only 1 of those actually requires another player.
Replies: >>713267425
Anonymous
6/21/2025, 5:47:22 PM No.713265978
To be honest the game teaches you about stuff through exploration, this is why you don't have access to every item for the crafting menu at the start, it unlocks gradually as you discover stuff to lead the player into progression. The problem is that DST has 10 years of bloat and dogshit that it's pretty overwhelming as a new player without a guide which is why Don't Starve singleplayer without the DLCs is the better experience
Anonymous
6/21/2025, 5:48:24 PM No.713266053
>>713252178
How the hell do retards play games without a dedicated dodge move like a lot of 2d platformers. I swear soulsborne games broke people's brain that moving to avoid attacks instead of needing a dodge roll seems alien.
Anonymous
6/21/2025, 5:51:05 PM No.713266231
>>713248007 (OP)
This is the one game that I always have the urge to replay, only to abandon it again very shortly. Something about the endless chase for resources and resupply feel so tiring. I want to go on adventure and discover cool shits along the way because the world design is fucking cool but nope.
Replies: >>713266571
Anonymous
6/21/2025, 5:51:56 PM No.713266289
>>713264913
From this post I can see that your main problem is your refusal to play the game solo and/or reduce the difficulty level.

If you reduced the difficulty, you'd be significantly less pressured into progressing through content because you wouldn't constantly be in danger of sudden death. If you're playing on a difficulty that's constantly keeping you on edge, you're just playing the game in constant panic mode. The game offers you plenty of tools to avoid this situation.

If you didn't play the game with other players, you'd be less pressured into experiencing new things out of fear that everyone is bored of the current game state. Playing with other players will always lead to questions "what do we do next?" and "what do we do now?", which you wouldn't ask yourself as frequently if you were just casually enjoying the game solo.

>>713265710
>noooo, the game should never be updated
>noooo, the newest version of the game cannot be used as an argument. The game was "bad" once and it can never stop being "bad" despite being constantly improved!
peak autism.
Replies: >>713266434 >>713266672
Anonymous
6/21/2025, 5:52:25 PM No.713266335
Well, where's that 4chud dedicated server anon? You do want to play with your /v/friends, right?
Anonymous
6/21/2025, 5:53:03 PM No.713266386
>>713261586
Not really, all you need to do is go into the caves, or not fight it for the rest of the summer to avoid combatting it. Which is in general the superior option since I don't believe it drops anything good.
Anonymous
6/21/2025, 5:53:03 PM No.713266387
>>713265469
>cooking
Crock. Pot.
>berries
For every berry there's a carrot or seed, which is the same before and after... except it spoils immediately if not eaten.
>you don't have to memorize shit
>it's all gimmicks, situational or very specific use cases
>trial and error
>just use a mod
So you need the wiki. Congrats. You just proved my point.
Replies: >>713266771 >>713266972 >>713267048
Anonymous
6/21/2025, 5:53:54 PM No.713266434
>>713266289
8 years in development(more if you count DS) just to add a menu to check recipes. Pathetic
Replies: >>713266663
Anonymous
6/21/2025, 5:55:53 PM No.713266571
>>713266231
>something about the endless chase for resources and resupply feel so tiring
You can fix this by just playing the Relaxed mode.
>Relaxed - A more relaxed playstyle with less threats from the world. Survivors will not die from starvation, freezing, overheating, or the darkness. Damage to survivors is reduced. Resurrection is always available via the Florid Postern.
Anonymous
6/21/2025, 5:57:26 PM No.713266663
>>713266434
>Windows OS
>40 years in development just to move the application menu icon from left to the center
>Pathetic
Replies: >>713266858
Anonymous
6/21/2025, 5:57:36 PM No.713266672
>>713266289
>it's too difficult?
>reduce the difficulty
>btw difficulty is what makes you explore content

>it's too difficult?
>you're playing it wrong
>just gitgud

>your friends are making you explore content?
>that's wrong
>stop having friends
What is this schizo argument?
Replies: >>713267643
Anonymous
6/21/2025, 5:58:57 PM No.713266771
>>713266387
>So you need the wiki.
Don't you literally randomly find food recipes in game? And don't you literally see food recipes in the Scrapboook? Why would you need a wiki for this?
Anonymous
6/21/2025, 5:59:37 PM No.713266821
>>713248007 (OP)
I play it with my nephew occasionally. Having to keep both of us fed while he's waiting for something to happen has made this my least favourite co-op game.
Anonymous
6/21/2025, 6:00:17 PM No.713266858
>>713266663
>Windows out of fucking nowhere
Hit too close to home, mr failed dev?
Replies: >>713267914
Anonymous
6/21/2025, 6:01:45 PM No.713266951
Am I the only one that doesn't find the combat bad, but rather okay? Maybe it's because I have a thousand hours, but I'm not even a tryhard speedrunner of the game. For the most part outside of certain character techs/unique abilities most of the combat is attack and dodge, it's simple but it works with in the context of the game. A lot of it is intertwined with the resource gathering and survival mechanics. You also have to consider the cost benefit of engaging combat and the risk/reward of it.
Replies: >>713272167
Anonymous
6/21/2025, 6:02:03 PM No.713266972
>>713266387
>Crock. Pot.
I fail to see your point. Hard to use? Trial and error. No recipes? Trial and error. Lower stats? You are too retarded to *try* and *learn*. You area meant to fucking do things and learn from those things.
>For every berry there's a carrot or seed, which is the same before and after... except it spoils immediately if not eaten
What the fuck are you talking about? Berries regenerate, are found across the whole world, can be moved and are used for practically any dish that you can think of.
Carrots are just that, carrots. Until you feed them to a bird to get seeds and plant them, they're a limited and very situational resource.
>So you need the wiki
Holy shit, you double nigger. What kind of fucking games do you play that you don't experiment with your environment?
Do you just sit still when you see an enemy and then complain when it kills you?
Anonymous
6/21/2025, 6:03:14 PM No.713267048
>>713266387
noob stop posting
>jxx8x
Anonymous
6/21/2025, 6:03:31 PM No.713267070
1721630530438697
1721630530438697
md5: 8df2f2e5cddf1fb08e7683c095efa49a๐Ÿ”
shipwrecked is soul
Replies: >>713267314
Anonymous
6/21/2025, 6:06:10 PM No.713267267
>>713248007 (OP)
played this game with my nephew for a bit and not sure what the big fuss there is about it being complicated was
he's an 11 year old and figured out pretty quickly that hammering down the pig heads around touch stones is basically a cheat code for free pig skin without combat, if an 11 year old can figure this shit out surely adults can
Anonymous
6/21/2025, 6:06:36 PM No.713267314
>>713267070
It really is. Comfy nights, surrounded by bioluminescence which doesn't respawn lol
Anonymous
6/21/2025, 6:08:09 PM No.713267425
>>713265969
I only know about two ways, the life giving amulet (because it's in the name) and touch stones (because they are usable when you are ghost). I'm sorry my telepathy skills are not strong enough to know the other two.
Replies: >>713267686 >>713267736
Anonymous
6/21/2025, 6:11:02 PM No.713267643
>>713266672
>difficulty is what makes you explore content
You're the one complaining that the game is too difficult for you to casually explore content. You clearly want to play the game casually and explore content at your own pace. That's made clear by the posts above.
So, yes, reduce the difficulty. That's literally the solution to your problem with the game. Don't want to reduce the difficulty? Then you have literally nothing to complain about and you're just mad for being called out as a retard who complains about non-existent issues.

>you're playing it wrong
Well yes. The game literally shows you "easy/beginner mode" and "hard/expert mode" and you keep picking "hard mode" and dying in it. You then proceed to complain about it. You're literally the one shooting yourself in the foot here.
You can blame whoever or whatever you want, but you're the one who's in the wrong here. Cry more.

>your friends are making you explore content?
>that's wrong
>stop having friends
Literally never said that, you're the one being a schizo here.
I'm just stating the objective fact that playing most games with friends is an easy way for people to fall into the trap of rushing through games instead of enjoying them.
Anonymous
6/21/2025, 6:11:34 PM No.713267686
>>713267425
Telltale hearts and effigy.
The effigy is basically an instant teleport with a dedicated button and the heart is just a way to easily revive other players. Both of them are incredibly easy to make, especially if you are Wilson.
Anonymous
6/21/2025, 6:12:22 PM No.713267736
>>713267425
You can infinitely revive at the Portal if you're playing the Relaxed or Endless modes :)
Anonymous
6/21/2025, 6:14:48 PM No.713267914
>>713266858
>Hit too close to home, mr failed dev?
>dev
>failed dev
are you seriously projecting your own lack of career in a video game thread?
Anonymous
6/21/2025, 6:14:54 PM No.713267925
shank-poster
shank-poster
md5: 23a28ac6c02d77c094275f5eba91bea6๐Ÿ”
Klei needs to go back and fucking finally make Shank 3
Anonymous
6/21/2025, 6:19:39 PM No.713268274
DST Boss tier
DST Boss tier
md5: 052ebc54d4890cbdbd4e7f367a44063c๐Ÿ”
Rank the bosses
Replies: >>713270954
Anonymous
6/21/2025, 6:28:18 PM No.713268894
>>713259636
>>713256047
Not gonna lie i love lolis myself but everyone who uses that "UUUOOOHHH" crying emoji shit deserve to be flayed alive
Anonymous
6/21/2025, 6:29:53 PM No.713269004
>>713248007 (OP)
The combat sucks complete ass and success only ever feels like you're exploiting it instead of rewarding actual mastery of a system. Building is too limited and survival is too easy. You're both forced to take stupid risks for no real reason other than arbitrary advancement or 'new thing' while actively discouraged by the amount of complete bullshit cheap deaths the game will throw at you if you explore.

TL;DR: It's just a very mid game. Nothing of value was lost.
Replies: >>713269297
Anonymous
6/21/2025, 6:30:19 PM No.713269035
>>713253202
theres tons of shit that you will never know about that makes the game way easier or solutions to shit that will fuck your game up as well as esoteric quest lines for super bosses
Anonymous
6/21/2025, 6:33:11 PM No.713269225
>>713259202
DST's netcode cant handle swamps, simple as. Unless you're the host, don't even bother.
Replies: >>713270179
Anonymous
6/21/2025, 6:34:05 PM No.713269297
>>713269004
>combat is by far the worst part of the game
>devs keep adding new bosses
Justify this behavior without making devs look like their combined IQ is in double digits.
Replies: >>713269669
Anonymous
6/21/2025, 6:39:12 PM No.713269669
>>713269297
>devs added 3 niggers into a gothic white-only game
They clearly have low IQ. Don't Starve peaked in early 2019.
Replies: >>713269812
Anonymous
6/21/2025, 6:40:53 PM No.713269812
>>713269669
The franchise peaked around RoG release, DST peaked around 2017 which is when Fuelweaver came out, it's been downhill ever since
Replies: >>713269867
Anonymous
6/21/2025, 6:41:38 PM No.713269867
>>713269812
This
Anonymous
6/21/2025, 6:41:51 PM No.713269880
>>713252812
The guide and other NPCs to a lesser extent outright line out the entire game for you, and if you listen to his hints/tips you could very easily beat Terraria without much hang up. However, I do feel that the guide needs an update, maybe sorting his tips into different categories to choose from so that you can pick and choose on what area you want to progress in. Also make him able to respawn without any housing. I've seen it happen a handful of times where new players use the guide for help, only for him to die to some enemies and they have no idea on how to get him back until they accidentally create the right conditions for an NPC house.
Replies: >>713270062 >>713270865
Anonymous
6/21/2025, 6:42:44 PM No.713269960
>>713262968
>>713263430
>>713264457
Pierogis, Honey Ham, Meatballs and Dragonpies mog every single other consumable in the game that isn't from a boss.
What the hell are you even talking about?
You'd maybe have a point if you said beef jerky from drying racks.
Just cooking meat is never better than using a crock pot, especially when you can super often use filler like twigs to cheap out on costs.
The only non crock pot food I can think of that's great as is are these raspberry things from the juicy bushes where you get 3 from hitting a bush and you get 3 HP and lots of food from cooking them but they spoiler super fast.
Anonymous
6/21/2025, 6:44:08 PM No.713270062
selfie near the terraria man
selfie near the terraria man
md5: 78af833c5d1b39ba79abb30abbc38dde๐Ÿ”
>>713269880
>maybe sorting his tips into different categories to choose from so that you can pick and choose on what area you want to progress in
or even have the hints sorted by progression level so like
>preboss
>post eye
>prehard
>hardmode
ect.
Anonymous
6/21/2025, 6:45:10 PM No.713270131
>>713253904
These Wilsons and Willows are unironically the reason why I started solo basing in swamps surrounded by tentacles on public servers.
Imagine coming back from a grueling grind fighting off Terrorbeaks, Clockwork monsters and doing a day 16 Ancient Guardian and you come back to seeing 3 Wilsons dancing around your firepit emptying the fridge you filled 2 days before and making Thulecite gear to die to a frog that decides to rob them of magic items.
And when boats got added I started rushing to live on Lunar island instead of swamps and would just swoop in like Batman to help deal with Deerclops and other bosses.
Kinda miss playing Wes, man..
Anonymous
6/21/2025, 6:45:38 PM No.713270179
>>713269225
>DST's netcode cant handle swamps
what?
Anonymous
6/21/2025, 6:46:41 PM No.713270257
>>713252004
>there's already enough survival shit if you actually use the world generation settings to create a world in which scarcity and danger are real problems
There are still a lot of mechanics from the base game that have not been ported over.
The weather stuff and other dangers from shipwrecked, The hamlet pigs/mobs, one off challenges like doing the portal thingy stuff where it's always winter, etc.
There are many ways to spice up the survival portion of the game without adding additional bloat to an already bloated game.
Replies: >>713271528
Anonymous
6/21/2025, 6:47:13 PM No.713270302
1729619132056397
1729619132056397
md5: 7f4b9f906351fa3fafa1e60ea9f6b03d๐Ÿ”
Every single /v/ thread of this game is the exact same shit
>Waaaah I can't play the game without the urgent need to open wiki and 10 youtube tutorials on how to do everything
>Waaaah kiting enemies is too hard
>Waaaah I have no friends and I refuse to play by myself
>Waaaah DS was better, no I won't play it tho

Why is /v/ so full of casual shitters?
At this point you should play sandbox Minecraft.
Replies: >>713270383 >>713270617 >>713270701
Anonymous
6/21/2025, 6:48:19 PM No.713270383
>>713270302
>Random babble the post
Hush
Anonymous
6/21/2025, 6:49:27 PM No.713270482
1721644906357736
1721644906357736
md5: b7cbfb192e18333191d9ed8df45f39a1๐Ÿ”
>>713248007 (OP)
The one game that actually takes 100+ hrs before it gets fun.
Anonymous
6/21/2025, 6:49:34 PM No.713270486
>>713253202
>Why would you need a Wiki for this?
There's absolutely no way anyone could blindly figure out the numerous steps leading to the moon boss without looking it up somewhere
>go to the caves to find the ruins to craft 2 specific staves
>then go to a pedestal somewhere in the world to insert one of the staves during a specific moon phase
>somehow figure out you have to deconstruct the transformed staff to get a gem
>which you can insert into an another structure hidden in the caves
>get rewarded with a recipe for an item that points you towards buried artifacts
>except for the third one which points to a boss somewhere in the ocean
>but first you need to find a tiny island and complete vague tasks for the NPC there
>get rewarded with a specific item that you must insert into the boss or else it will not drop the thing you need
Replies: >>713270953 >>713272092
Anonymous
6/21/2025, 6:51:22 PM No.713270617
>>713270302
/v/ doesn't like to admit that they're the ones who need yellow paint the most.
Anonymous
6/21/2025, 6:51:49 PM No.713270648
Anyone fought the new boss yet? I havenโ€™t played in a while and feel rusty as fuck, donโ€™t know if I should go through the trouble. Quest doesnt seem too bad though as long as you already did everything leading up to it
Anonymous
6/21/2025, 6:52:25 PM No.713270701
>>713270302
too many normalfags
Anonymous
6/21/2025, 6:54:22 PM No.713270865
>>713269880
I actually fully agree here. The Guide shouldn't need a house to respawn because he doesn't spawn in one to begin with.
Alternatively, the player should be spawned in a pre-made tiny house just to use it as a reference. I think the only non-intuitive thing about Terraria is the actual house. I've seen people not figuring things out even with the Guide telling them how to build one.
Anonymous
6/21/2025, 6:55:23 PM No.713270927
>>713253450
You don't have to make things up. Nightmare Fuelweaver literally requires you to fight 3 bosses side-by-side, assembled by building marble pieces under a specific moon phase that you have to run across the map to gather, and taking the heart they drop deep into the caves, and find a spot that is only accessible through jumping into holes made from killing giant tentacles or teleporting at the edge of the map.
Along with this, you have to mine spiky rocks for bones and then assemble a specific skeleton out of 3 by combining the bones together. And THEN you have to put the heart into the skeleton to initiate the fight.
Did I forget that you have to go into the dungeon area into the caves to fight a giant rhino for the key that activates the gate you have to assemble the skeleton next to first?
Replies: >>713271419
Anonymous
6/21/2025, 6:55:35 PM No.713270953
>>713270486
is the moon boss required to progress the game story? If not, I don't see a reason to give a fuck. There's plenty of games I sunk hundreds of hours into just to figure out a decade later that I've missed some secret collectable or level.
Replies: >>713271715 >>713272092
Anonymous
6/21/2025, 6:55:36 PM No.713270954
1728523896320762
1728523896320762
md5: 11b5f39c4bc977423be24a0ae0931f3e๐Ÿ”
>>713268274
Anonymous
6/21/2025, 7:01:42 PM No.713271419
>>713253905
>>713270927
Also I'm forgetting how fucking insane the celestial champion and crab king steps are in comparison. The game ABSOLUTELY requires you to read a guide if you actually want to do all the interesting bosses.
Or you have to spend thousands of hours wandering around and testing stuff.
Anonymous
6/21/2025, 7:02:59 PM No.713271528
>>713270257
Those sound like bloat. Just play the uncompromising mode mod if you want more difficult survival aspects.
Anonymous
6/21/2025, 7:05:31 PM No.713271715
>>713270953
There is no story, but the bosses are the most "story" you can get in the gamemode. You're also missing a lot of fun by avoiding them.
They are nowhere near the same as some optional collectable. They're the meat of the game.
Replies: >>713272112
Anonymous
6/21/2025, 7:10:25 PM No.713272092
>>713270486
And if you want to craft decorative chairs and tables, at no point the game will tell you that you must
>go to the ruins to find a nightmare enemy that spawns only on chairs and is visible only while insane
>kill it to get a blueprint for a ruins chair
>sail to the aforementioned tiny NPC island hidden somewhere in the ocean
>craft and place that ruins chair to receive a sawmill blueprint from the NPC
>>713270953
The bosses are the "story" and it is required to unlock lunar skills for your characters
Anonymous
6/21/2025, 7:10:35 PM No.713272112
>>713271715
Let alone last updates add basically nothing but more bosses.
>just ignore 2/3 of the game, it's optional, just hunt pigs and rabbits goy, don't forget to buy the costumes bundle #3545
>just play on easy
>just acquire skill
>just don't rush things
>just explore things
>just ignore things
>just play solo
>just play with friends
How many more layers of cope is there?
Replies: >>713272770
Anonymous
6/21/2025, 7:11:18 PM No.713272167
>>713266951
The combat is okay because it leans more into the survival and preparation aspects of the game. You aren't meant to outskill every encounter unless you're an absolute pro at the game.
Replies: >>713272729
Anonymous
6/21/2025, 7:14:14 PM No.713272381
>no controller support on Steam despite also bring ported to consoles, proving it's possible
Retarded and unforgivably. Get forgotten.
Anonymous
6/21/2025, 7:15:13 PM No.713272458
What's next for Klei, realistically?
Replies: >>713272515
Anonymous
6/21/2025, 7:15:51 PM No.713272515
>>713272458
Death, god willing.
Anonymous
6/21/2025, 7:18:21 PM No.713272729
>>713272167
It's not about outskilling anyone, it's about clunky as hell hit and run being virtually the only way to fight bosses and no amount of preparations being able to change that.
Replies: >>713273269 >>713273451
Anonymous
6/21/2025, 7:18:52 PM No.713272770
>>713272112
It's just not a game for everybody. I'm not sure why anybody would be trying to convince you this hard.
You genuinely have to spend over a hundred hours just to get good at the bossing content. It's a game made for only a specific type of autist.
Anonymous
6/21/2025, 7:25:09 PM No.713273269
>>713272729
That's why it leads into the survival and prep aspects. People like to say the bosses are optional and not part of the survival, but being able to prepare enough armor, healing items, weapons, and utility items is definitely also a part of the game.
I agree that it's clunky as hell though. The game never updated it's terrible multiplayer net code so non-host players have to deal with hit delay as well.
Anonymous
6/21/2025, 7:27:34 PM No.713273451
>>713272729
That's the point of the combat. It's awkward. And attack and dodge is pretty much a core aspect of a lot of combat systems in various games.
Anonymous
6/21/2025, 7:29:45 PM No.713273637
DST is too hard. I can't find shit on the map and by the time I almost manage to set up a camp, it's Winter and I have to kill raccoons and burn random shit just to not die, then that one eye fucker comes and blows up my campfire.