>>713306170 (OP)It's hands-down RE3, but RE2 comes close
>RE1Rough first attempt. Tight for the first 15 minutes but after that you get so much ammo and healing items that they have to introduce the Hunters as a potential OHK enemy to keep you from just lazily magdumping enemies and then healing, which doesn't actually work.
>RE2Basically just a straight expansion on everything that was in RE1, for better and worse. Enemy roster is better, areas are cooler, the plot is better, etc. etc., but you also get way more ammo, way more supplies, and the size of the areas means it's a lot safer/duller feeling: as a whole it's too big, and then individual rooms are also way easier to dodge enemies in
>RE3Just cuts the bullshit. Past couple of games have failed to hone in on the right amount of ammo and enemies that survival horror needs, and the areas were falling apart as they wanted to have more and more, so fuck it: embrace the action and the heaps of gunning you're gonna be doing, package it in a way that it's a lot more fun and in smaller sections that still play like RE but are much more well-paced individually.