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Thread 713347921

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Anonymous No.713347921 [Report] >>713348713 >>713349162 >>713349497 >>713349780
Would it be better if it had randomized diablo loot grinding?
Anonymous No.713348713 [Report] >>713348794
>>713347921 (OP)
No since the combat would still be shit so grinding for that loot isn't fun
Anonymous No.713348794 [Report] >>713348925
>>713348713
first post and already a skill issue
Anonymous No.713348925 [Report]
>>713348794
>boring, unengaging and generally easy combat is a skill issue
You can tell elden slop fans are shit at games because the second the dlc came out and it required little more than rolling and jump attacks, everyone cried
Anonymous No.713349162 [Report]
>>713347921 (OP)
no, it's too difficult for mindless gameplay, which is a requirement for diablo clones
Anonymous No.713349497 [Report]
>>713347921 (OP)
>add diablo loot
>add actually enjoyable combat
>add new mechanics every ng cycle
Yes, you'd now have a fun game
Anonymous No.713349780 [Report]
>>713347921 (OP)
Not without a total rework of the stat system or every weapon in the game, there's too much stuff with too wildly different of stat requirements that you'd end up with mostly stuff you couldn't use. That's why Nioh basically has minimal or no stat requirements on gear and Nightreign got rid of stat adjustment and requirements entirely.