Anonymous
6/22/2025, 8:01:32 PM No.713362461
Okay, I’ll say it:
> The characters in this game are incredibly flat and one-dimensional.
> The biomes all look the same.
> The combat system is entirely based on parrying, nothing else matters.
> With the revelation in the third act, nothing makes sense anymore, everything is fake, all the neglected side quests lose their meaning, and the entire game suffers for it.
> The characters recover from the trauma of the third act’s revelation in one minute… realistically, they should’ve gone mad. That’s why I say they’re superficial at best.
> The characters in this game are incredibly flat and one-dimensional.
> The biomes all look the same.
> The combat system is entirely based on parrying, nothing else matters.
> With the revelation in the third act, nothing makes sense anymore, everything is fake, all the neglected side quests lose their meaning, and the entire game suffers for it.
> The characters recover from the trauma of the third act’s revelation in one minute… realistically, they should’ve gone mad. That’s why I say they’re superficial at best.
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