Don't play fighting games
Don't get mad about fighting games
Fighting games would be better if you had special inputs tied to one button with a cooldown. You can't change my mind because I'm right.
SF6 is an abomination, probably the worst video game ever made.
>>713364241>special inputs tied to one button with a cooldownGranblue versus rising
Licensed Animu game solved the input issue. Capcom or SNK missed a trick by not putting out their catalogs for purchase again with this system
>>713364241If that's true then why is Granblue the most boring game I've played in my life.
I get too nervous playing competitive games so I don't play them
>>713364793based bleach dark souls poster
>>713363954 (OP)It's forward then a quarter circle forward. Genuinely how does this filter anyone? You can also just play a charge character instead.
Is it just autism? Is it like the people who refuse to play on mouse + keyboard because they can only move with an analog stick?
>>713365795No, it's forward, down, down-forward
>>713365912DP comes out if you just do a QCF after pressing forward. Even old games with autism strictness and no shortcuts are like that.
>>713364185Challenge (impossible)
>>713364241>Nobody uses their moves for fear that they'll be on cool down when they need themCongrats. You've made neutral a fucking snooze fest and you've punished the winner for beating neutral because they're probably gonna use their specials for damage, but now they have fewer tools to defend themselves or keep up the pressure. Cool downs are legit the worst "balance" mechanic in any game.
>>713365795I think what actually filters people is just the quarter circle forward, just from my own experience of seeing people who don't play them trying them. Anytime I've played a fighting and tried to explain how to do a quarter circle forward they just couldn't do it even if I tried breaking down how to do it. If they managed that much then I don't think it would be hard to say 'just do the same thing but press forward first'.
>>713366469my retarded friend doesn't understand how special cancelling works, he keeps trying to punch -> punch -> fireball, but he can never get the fireball to come out. I don't even understand how he does it wrong, he just can't do a special cancel
>>713366469>Anytime I've played a fighting and tried to explain how to do a quarter circle forwardBetter to explicitly say the motion ie. press down, then press forward. Easier for them to parse.
>>713363954 (OP)*Don't play moderd fighting games
ftfy, op
>>713368059>spookyis that manlet still sperging out about people touching his PC?
>>713368059it's even funnier when the pressure is fake
>>713363954 (OP)this shit used to be hard for me before I switched to a keyboard. press forward, press and hold down, press forward again and a button.
>>713365795623P is a better way to describe it, or using arrows which I think SF does now instead of OP's image. People just don't want to do the miniscule amount of practice required to do it consistently
>>713367373tell him to just punch -> fireball
some older street fighters (notably 4) don't let you special cancel if you mash into another light, has to be chained
I made friends here playing fighting games though. I'm grateful for their existence.
>>713369901i did strive a try.
it's honestly a pretty cool game, too bad 2/3 of the people i fought had pretty shit internet at anything below floor 10, and even then it was iffy
if sf6 shits the bed again with the upcoming season i might try to aim for celestial
>>713369901Floor 8 ahhh gameplay ranked cant come soon enough
>Dragon Punch
alright
>Reverse Dragon Punch
Fuck the devs
Here's three of them in a single combo
Now here's 5
I hope this made you angry
>>713370550I'm waiting for ranked to go back to Strive.
>>713364241Special inputs are good game design. Because when you want to pull out your strong moves, it takes you a second. That second of actually doing the input gives your opponent to see your position, see that you stopped doing anything, and if they're smart, they'll react or even punish. If Guile can just pop out flash kicks in 1 frame any time he wants, that is genuine bullshit.
>>713368059>not jumping ramlethal super and taking the turnFake pressure
>>713370851huh, i thought it came with the laser guns girl they added recently.
i also kinda forgot they're gonna implement real ranked
>>713371006how does that work?
jump and air FD?
wouldn't they pop you right back in the blender still?
>>713364241Then why does nobody play DNF or GBVS?
Your genius ideas have already been implemented and hardly any gives a shit about playing said games.
>>713364483But that game sucks.
>>713364241There are multiple fighting games like that and that and they are all the most boring ones and barely acknowledged ones.(outside of this dumbass site that seems to love one of them since it's braindead enough)
>>713364241>Enemy jumps>I use my anti-air special to anti-air them>They recover and jump again>Can't anti-air with my special because it's on cooldown
>>713364241As other anons have said, this has been tried and the games weren't popular.
You can't even say its from shitty devs since gbvs is from arcsys, the only remaining good fighting gamedevs.
The problem is that catering for normalfags that are too lazy to input down forward doesn't bring sales or players, and introducing a cooldown makes it even worse for normal fighting game fans, you're basically taking one of their tools away, that doesn't make the gameplay more interesting.
Cooldowns just means you can't do your entire string for a few seconds, and gotta end it early or use another special.
>>713370550>too bad 2/3 of the people i fought had pretty shit internet at anything below floor 10, and even then it was iffySame, I run into people with truly atrocious netcode or sometimes running the game at like 20fps, I just drop the match whenever that happens
>if sf6 shits the bed again with the upcoming season i might try to aim for celestialI don't think they're gonna shit the bed because it doesn't look like they actually wanna try with their patches
>>713371113>>huh, i thought it came with the laser guns girl they added recently.I wouldn't be surprised they'll do a big mid-season patch and also drop the ranked mode
But man, I want the patch already, some characters in this season are so fucking lame
>>713364241>What if mario could only jump and groundpound every 5 secondsWhoa great gameplay
>>713370614With practice reverse DP gets easier. Just takes time like learning anything.
>>713368059You could do something after the laser super right? Ram had time to dash in and looked plus.
The solution seems to be playing a character with a DP and then get out. Zoners deserve to be blocking indefinitely.
>>713370298>friendsall enemies on your path that will shittalk you the second you turn your back to them
>>713370614press down + direction
do dragon punch input
???
profit!!!
>>713364241BOY have I good news for you
https://www.youtube.com/watch?v=7w1u44ST64Q
>>713366030Old games will give you a forward dash if you try that.
>>713370614reverse DP is just a forward DP on P2 side
>>713370614just tell the other player you are going to jump over anon
>>713370759>80 year long combogod this looks stupid
>>713371985Whatever you say anon. I'm still glad that I got to experience good times with them over the years and still keep contact with them even if it's brief.
>>713372063Granblue is a disgusting insult to fighting games.
>saves Marvel
>saves Playstation
>saves fighting games
Yup.
>>713372292Welcome to anime fighters (modern fgs in general other than GGST and Sam Sho).
>>713372292>13 secondspfttt
>>713372292That's every anime fighter ever
>>713372365Works on my machine.
>>713372452dev incompetence
>>713372292desu the downtime for getting combo'd for over 10-20 seconds isn't as long compared to FPSs or MOBA's for losing or simply getting to the next player interaction.
>>713372452>bandits experience this before their heads explode
>>713372452That was awesome. FotNS gets a pass.
>>713363954 (OP)This is easy
Charge moves are the real cancer
>>713366434GBVS Rising handles this fine by making only the H version of moves, which are balanced like EX moves, cause a cooldown. It's a similar opportunity cost to spending meter and not having it, and a lot less punishing than SF6 putting you in burnout.
>>713372692they literally can't fix it
>>713363954 (OP)If you can't do a dragon punch you shouldn't play video games.
>>713372586That's a weird comparison. You get punished with a respawn timer when you run out of health and die, not when you're just trying to play like in fighting games.
Erm, do we really like this icky company making games for spastic hands asians...?
>>713372292I don't play SF6 to show you a full resource combo with drive rush and Critical Art.
>>713372784>>713372845>they literally can't fix it>muh stonesAll that needed to happen was for Chris G. to money match the Ghost of Marvel. This timeline is cursed because it didn't happened.
Any fighting game with long range characters is shit
>>713372885I thought you wanted the games not to cater towards niggers. Now it's too hard for you? Make up your fucking minds.
I hate motion inputs, not because they're hard, it's because they're too easy to accidentally input. You can't do walk quarter circle forward button too fast because, oops, dp comes out accidentally.
>>713372365It's grounded, it's got footsies until a character gets 50% meter, it lets you play passive and block without punishing you because the devs want everyone to mash 24/7, and it has both one-button specials and motion inputs to satisfy everyone. What's not to like?
>>713373081Just spend years practicing bro haha
>>713373001>run away all day>think you're the best player in the worldzoner minds are narcissistic
>>713372813>punishment isn't playing the gameyeah that's what I mean by downtime. In MOBAs, you die, get hit with a respawn timer, wait like half a minute, walk back to the lane, and then go again.
I'm thinking battle royales in particular for FPSs in that you die, queue up for a game, wait for a bit to drop and land, and then get back into the meat of the game.
I just think that other competitive games have way worser downtimes compared to some fighting games.
>>713373213>What's not to like?It looks like shit, for one.
>>713373081It wasn't as bad before. But devs got retarded trying to make DPs easier and more lenient so now we have to wait a half hour after pressing forward before trying to walk and QCF
>>713363954 (OP)>Here's the daily /v/ seething over fighting games thread.Why does it only happen with this genre?
>>713373287At least you can alt tab during those literal downtimes.
In FGs, you might get a combo cut short so they can reset you.
>>713372087If I can't do 323P, I ain't playin it
>>713373081The only awful input that's actually easy to miss-input is down down input, for walking fireball there are some tricks that make it have priority over DP.
A lot of more current FGs are also a bit faster so besides SF you don't use walking Fireball as often.
>>713373287It's not about long downtimes it's about the placement of them. It only makes sense when downtimes come from a game over and not mid-game.
>>713372692The thing that puts me off the most with MVC isn't just the ultra-long combos on their own but the fact that every three seconds it looks like the combo ended and the opponent has been knocked down, only to get OTG'd an infinite number of times. It's so counterintuitive to my instincts as a player
>>713370963This argument is dumb because any decent player will be buffering their inputs constantly so they can get their dp out with a single button press on reaction.
>>713373296Of all the things to dislike about that game, you chose the visuals.
Your taste is dogshit and your opinion is irrelevant.
>>713363954 (OP)Fight Night has the best system for blocks, change my mind.
>>713373081imagine if devs added something as simple as being able to hold a button down to prevent another move from coming out
>hold kick, walk forward, down+forward punchfireball
>hold punch, walk forward, down+forward let go of punchfireball
>walk forward, down+forward punchdragon punch
>>713373495Of all the things to praise you choose the boring gameplay.
You're irrelevant and shouldn't play fighting games.
>>713373081in some games you can force fireballs by doing half circle inputs
>>713363954 (OP)I mean, I don't really play them alone, but I'm not going to say no if a friend wants to play Smash with me...
>>713373319Because it gatekeeps the board that cries for it. Be it the gameplay, the controls, the lore knowledge, fighting games exposes this board as frauds possibly harder than any genre.
I don't think I've ever once had fun in a fighting game and I've been playing them for 20 years.
>>713373759But RTS take way more skill.
Fighting games only take fake skill.
>>713373763Must be terrible being you.
>>713373562What if the DP has invincibility? Then your fireball gets free i-frames until you let go of the button.
The current method devs use is to make half-circle forward always give a fireball, to avoid accidental DPs at the cost of taking slightly longer to input.
>>713372365>"posted it again" award
>>713373838>Fighting games only take fake skill.How would you know?
You don't play them.
>>713373414I have a solution to this, we remove hitstun.
>>713373838What is "fake" skill? How does that apply to fighting games?
I love motion inputs because they're fun to do, mastering shit in BB or older GGs made me feel great.
New fighting games being only 236 / 214 / 623 / 22 or having a special button has ruined the fun for me of doing difficult combos and reacting to shit with the right tool by being ready to do the input at a moment's notice.
Doesn't help that a lot of the new FGs got really homogenized combos like medium heavy special repeat.
>>713373935>Then your fireball gets free i-frames until you let go of the button.what in the fucking world?
>>713373997Fake skill is only winning because you shut down the opponent. It's the same as winning because the other guy's controller was unplugged.
>>713373414Honestly think most FGs should have burst or some other mechanic that gives a sense of being able to interact with the opponent during their combo.
Killer Instinct wins again..
>>713373838Why does /v/ almost never discuss RTS games? Isn't it perfect for people on this board?
>Skill based.>No bad teammates.>Don't need amazing hardware.
>>713374185Yep, I knew it was something fucking dumb.
>>713374243Because they're too hard to get into. It's why they play fighting games instead due to their casual nature.
>>713374008>sokuMight as well remove fun too.
enough bitching, time to play some goodass melty 84.168.96.227:10800
>ranked
>modern input
>Mai
Yup, it's gaming time
>>713374383this, fuck soku
last time I played and watched other people play all they did was hug the ceiling, it's a game for people who hate fighting games and everything that's good about them
>>713374451Just letting you two know I'm spectating and waiting for a turn later.
10200393
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Im telling you guys before bump limit:
If you cant describe your main in 3 words, thats bullshit garbage design gameplay.
Thats all.
>>713374298>hard to get intoDownload Starcraft 2 (it's free)
Practice a generic build order for like an hour
Hotkey all your production
SCV pull on 2 base
Congrats you're now a 50th percentile RTS player in less than a day
>>713373434Pre-MVC2 didn't have this problem by the way. The jank started in bugs for MVC2 that allowed for infinites into crazy mixup on next character entry (DBFZ fixes this by returning to neutral after character loss). Then 8ing turned it into intentional design for MVC3.
>>713374727>taunts do damage
>>713374727sonic boom
somersault
I want to play fighting games but I don't want to get bullied...
>>713373081>You can't do walk quarter circle forward button too fast because, oops, dp comes out accidentally.This is real, devs should just allow us to control how easy it is to be considered an input, so that overlaps like this don't happen but still allowing retards that input slowly to do a DP instead of fireball.
>>713374593IaMP is like soku but you can't hug the ceiling.
>>713375087>KenAxl would need to be good first
>>713373601Can you explain how is it boring? Just because it isn't an air dasher?
>>713375140Not that guy but for me it's because
>Needing EX moves at all to combo in the corner>Universal mechanic attack to extend combos on top of it>Triple AttackIt just isn't for me
>>713374997>I want to play fighting gamesThis is where you went wrong.
>>713374727Cute girl punch
>>713375076My 2hu is not in IaMP
not a huge fan of the spell declaration in it either
>>713374653>they say GGs and then no one hosts a lobby afterwards>or they don't rotate at alli hope you don't get cucked like this bro
>>713372813>play modern FROM games>enemy attacks>have to roll for 30 seconds until it finishes its way too long attack animation>hit twice>roll again for 30 secondsPeople call this gameplay, but blocking or getting stunlocked isn't real gameplay in fighting games?
>>713374746>practice >hotkey>look up buildsThis is asking too much of people who can't even perform a shoryuken. Compare:
>download fightcade>pick random game>look up the most broken character>spam this character's broken move>???>profitCongratulations you can now beat the majority of people. Realize that casuals are indeed the vast majority of fighting game players.
play street fighter 3: third strike
>>713375336Oh no, I already left.
>>713365795charge characters are considered more difficult than motion ones nowadays
>>713374997Do you want serious advice or are you just playing a character?
>>713374727Squirrel punch hard.
>>713374243the last RTS worth playing was SC2
the current fighting game generation has options for everyone (even if I think most of them are shit)
there are no current RTS games
>>713375135But hat ken is terry
>>713375436No, play New Generation
>>713375140Every character feels the same because of the combo system, ability cooldown system, and auto combo system. Unique attacks really aren't all that unique because they're all some variant of sweep or long range attack.
I know this is subjective but the sound effects kinda suck. It makes you feel like you're hitting wet cardboard which is kind of lethal to how a fighting game feels. No impact is a good way to describe Granblue. It just doesn't stick with you.
>>713375630I misread the post.
>>713375517There's no advice that'll stop me from getting bullied
How come one of the most broken (as in: accidentally good) fighting game is considered the best?
Talking about Marvel 2.
>>713375815post some good/satisfying sound effects in fighting games RIGHT NOW
>>713363954 (OP)Special move inputs are not the reason (You) don't play fighting games and they should not be eliminated. Actually, special inputs make special moves feel special. A hadoken feels like a hadoken when you do it on a stick or d-pad (leverless = fags). A shoryuken feels like a shoryuken.
I cannot do a shoshosho combo
>>713375897Large Roster+It's Fun+memes.
That's my take
>>713375950SF2 is the gold standard. Hits pack a punch.
>>713375897Alot of team comps at high level play even if there are 3 god characters. Requires amazing execution to do the high level play stuff so the respect is highly deserved.
For casuals it's also just fun to mash with friends due to the crazy crossover (the first really big one from Capcom as SNK was already crossing over their IPs with KOF).
>>713375950https://www.youtube.com/watch?v=bAumHB1S0sY
>>713375882Please give a genuine "yes" or "no", I am willing to sit down and write something out. Also by bullied do you mean made fun of by people or bullied as in crushed into the corner and unable to play the game?
>>713375950Art of Fighting
https://www.youtube.com/watch?v=_5V8aD4LtQU
>>713363954 (OP)Devs made a bit of a mistake with simple inputs, in that they thought the complaints about motions were from people who were struggling with motions, and not from people who got filtered by combos, or more likely, neutral. This is why fighting games with simple inputs don't see an increase in players, and any increase a game like sf6 does get is from other factors. Doing 623, 41236, 236, and so on has never been hard or intended to be hard. If any input would pose a real barrier it'd be something like Hazama's 1632143 astral, but even that isn't hard if you sit down and practice for a bit. Anyone will learn the common motions while just goofing around.
>>713375504They're only difficult if you're used to motion because you have no muscle memory for it.
>>713375897Fighting game need sauce, aka bullshit
When you have too little sauce, you get shit like SF6 or GBVSR where characters are incredibly homogenous, making the game incredibly dull to play and watch.
Too much sauce leads to game that are broken and not really competitive, but often still fun to watch.
The best games have just the right amount of sauce so that the game's not obnoxious to play, but still has flavor.
>>713374727Abusing input buffer
>>713375815>Every character feels the same because of the combo system, ability cooldown system, and auto combo system.I used to think so too.
I'm going to guess you dropped the game very quickly, and I can't blame you for that if that was your initial impression but the characters do start feeling more unique once you actually start to understand their game plan.
I'm not even talking about autistically optimized combo routes or setups, just getting beyond the basics is enough to start realizing in what ways they are unique.
>>713374727I shoot people
>>713374727I can describe her in one:
Sheep!
>>713374727tatsu loops; upskirt
>>713374451GGs, gonna eat.
>>713374653If the other anon is done hosting, I can host a concerto lobby in a bit for you
>>713376901ggs. remember to check techs with 5B after AT. you can also combo off ground throw for that sick grappler pressure.
now that I think about it I should've just done oki with 5C to beat low shield. also can't believe how often I forgot to input the second 236 for up battou
>>713363954 (OP)"Z-input" makes it more confusing to normies.
In reality it is just a FORWARD motion followed by a Quarter-circle forward (half complete)
This is why you can get a DP instead of a fireball if you move forward and immediately tries a fireball
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Post good fighting game character designs.t
Why does 421 seem to be so rare in new FGs? I don't think there's a single one in sf6 even though there's moves on shit like 22.
>>713376228>Also by bullied do you mean made fun of by people or bullied as in crushed into the corner and unable to play the game?As soon as people figure out I'm a noob, they lose all respect for me and start spamming a move they know noobs don't know how to deal with, prolonging/sandbagging rounds by refusing to play and holding block since they know I don't know how to open them up, and stuff like that.
>>713377340>they lose all respect for mehow do you know that
>>713376962>check techs with 5B after ATI thought that was for people who didn't tech. Or can I time it in a way that makes it an option select for both?
its a struggle when you outpace the guy that got you into fightan
my bud seems like such a coping shitter now that I notice he intentionally plays lower A tier characters and then nitpicks the strengths good characters have disregarding the ones his own has
yesterday I got him angry cause he keeps bitching about Ryus solar plexus punch while he plays Chun-li and never is able to keep Ryu out of plexus range with his gigantic buttons
>>713374727airdash fish setplay
setplay is one word
>>713374727invalidated by jumping
>>713377436with proper timing it covers EVERY option in the corner. sadly there's no easy trick, you just gotta get a feel for the timing. Once you make people afraid of that, then you can do fancy stuff
note it only works in corner. in midscreen you're back to neutral
>>713374727low forward hadoken
>>713377340>spamming a move they know noobs don't know how to deal with>holding block since they know I don't know how to open them upThey're trying to help you tard. Literary just keep bashing your head against the wall, you'll figure it out much faster if it's the same thing every time
>>713363954 (OP)All you need to do to fix the problem is
Make it so all combos start off a Single Button Neutral hit
Make is to a successful combo chain only extends the damage of said Neutral hit by 20-30%.
That way between scrubs the player who can manage neutral (the most important skill in a fighting game) will overcome a player with worse fundamentals but autistic muscle memory. While making it so some form of combo based skill ex[pression still is valuable between skilled players
>>713377340For me, it's getting primordially angry that someone out there is feeling good about something they don't deserve to feel good about.
You didn't beat me because of skill or planning or knowledge. I fucked up my input and that's it, asshole.
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>>713377537>have training partner across multiple FGs, guy who got me into fightan>sf6 rolls around>mostly even most of the time>I lab stuff to counter him, I don't think he does the same to me>he eventually switches mains to good ass honest ryu>he does okay for a couple months but I pretty much have him downloaded completely (I also don't think Ryu suits him at all)>totally body him one night, like 30-3>he has a category 5 saltstorm>he plays for another month or so but never against me and eventually drops the game entirelyI am sad.
>>713377834this just looks like a perfect way to enforce a reset heavy meta
>>713377287Sajam said it's bad
>>713377408It's a very obvious shift in play. They start out playing neutral, not throwing out unnecessary moves, and respecting my space. But as soon as they figure out I'm bad, they start playing like a complete retard.
>>713377340>Spamming a move.Not necessarily disrespectful, I have had people run the same "fake" blockstrings when I did not know how to contest them, and I have done the same to others. If your opponent does not know how to adapt, you have no reason to change your gameplan, it's just how people are, nothing "good" or "bad" about it.
>Sandbagging/prolonging rounds.I can see the frustration especially with zoning characters since it can feel like that. Sometimes it is how the character is supposed to play, but other times yes you are right people are just not taking you seriously. Unfortunately that is just something you have to deal with. You need to learn how to open people up and break through their defense. There is no way around it, or you will just lose to whatever zoner/defensive character you come across. You can always ask for tips online or find a video, people are willing to help and give feedback.
I know it can be frustrating sometimes, so take breaks or just don't play if you are not having fun, but if you want to get better then there are ways to do so.
Remedial yolo ass broke bums
>>713378060its just kinda annoying to me
I started using OD dps to retake turns when im negative and add another layer of mix to my play and he got so tilted because he has to block on his turn sometimes and then I just hit a throw or just keep doing a block string that resets the OD dp mix up
eventually he started using more dps too and when I started guessing correctly and blocking he got even angrier
guy just wants to bitch about losing I think
he swapped off of juri to chun li because he cant parry fireballs and copes every time I told him that character is still top tier and the pros still use her effectively against fireball characters
>>713378213Neutral is something you have to earn.
>>713377797>i'm just trying to help you!!kys, pyramid scheme nigger
>>713378070Then you just make it so the moment the combo drops the hit player hits the ground before any follow-up could happen.
Again the intention is to reinforce the Neutral game as the most important part without going full Divekick.
>>713377834Good neutral/fundies will already carry you further at lower ranks, but because games are trending towards higher damage per opening this is less true than it was before. You don't need super cracked out combos until you get higher up.
>>713378297The funniest part is that despite complaining how easy combos are now, LTG cannot even finish his combos or do anything optimal.
>>713378213that just sounds like they start getting comfortable putting out attacks out in neutral.
>>713378439>so the moment the combo drops the hit player hits the ground before any follow-up could happen.Half of this idea is what made HNK the way it was with its basketball combos.
>>713364317*best
Only sweats would hate a game so fun. Also why they hate smash bros.
>>713378297You're not good.
You never placed in a major.
>>713378060yea it sucks. similar thing happened to me. not my fault, I didn’t quit when it was me the one getting destroyed.
IAD is worse then any slime or 66L or whatever baby neutral skip mechanic
>>713378983Good thing they don't exist anymore.
>>713378596Yeah that moment at nine seconds in is the fail state, Rei would not be able to follow up so quickly while Jagi alongside the rest of the cast would have strong Wakeup moves.
Been getting into fighting games over the past month and the hardest part has been watching replays back and wondering if I even have a fucking brain with all the stupid shit and missed opportunities on my part. But apart from the ego destruction it's been fun.
>>713364241Most of the people saying this have no idea how fighting games are played and they would get stomped whether specials were one button or not
>>713364241you say this because you dont play fighters
when you get stomped in 2XKO by pro players who get single button reaction supers and DPs youll realize exactly why motion inputs are fundamental and important
sagato
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>>713374727Tiger shot uppercut
>>713379326I just watch replays where I do win and do cool shit and I think damn I'm cool
>>713370586Why are you randomly moaning in the middle of your post?
FGChars
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>>713377145I like Angelia too.
Here are a few of my favorites.
A shame Mika isn't more popular for fanart and some of the others are from ultra niche fighters so barely even have any.
Honorable mention to Delilah from Strive, sadly she isn't really a fighter herself.
>>713379326>apart from the ego destruction it's been fun.FGs are pretty good at teaching you how to lose if you stick with them. Obviously everyone copes and gets salty from time to time but even the best players in the world lose all the time.
>tfw completely stuffing any attempts to DR
You will not slime
You will play neutral
>>713379937the true test of a man's character lies in whether he allows the salty runback or winquits like a bitch
>>713379937This.
If you watch players when they're grinding lobbies or whatever you'll see them lose plenty of times and also do total dumb shit. It doesn't matter.
>>713379991I cast jump into drive rush
Granblue has the hottest girls imotbh
>>713379865I think he's masturbating while he posts.
>>713381005Yeah but it's so boring to play and look at.
>>713371123People do play GBVSR though
>>713379887>WonderfulWorld playerLadies and gentlemen I present the Best Taste in Thread award to this anon!
>>713381005meh
They have boobs but they're not interesting aside from those.
>>713381198Sure but it's not like it truly revolutionized fighting games as most shitters who want incredibly simplistic inputs and controls boast it would.
file
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this is my favorite special move in any game ever
>tranny gear creator kills the genre
>retires right after
grim really
>>713381005Something about them being all blatant haremettes kind of kills the appeal.
>>713381005Yeah and it's fun to play and look at too.
>>713378983Slime rush is essentially an IAD that’s tied to a resource and is both harder to check and provides more reward since you’re able to force a strike/throw situation on block.
>>713374451thanks for the games
still can't quite figure out this game, it feels so slow and unresponsive and the whole reverse gatling system filters me hard just like in under night
and by god is satsuki difficult to combo with, I really should just learn easier combos but that's admitting defeat and it sucks
anyway sorry if I was hogging the lobby I'm not sure how ccaster really works but I was having fun despite my general suckiness, so GGs
/blog
>>713378060To be fair, if you made me play sf6 I wouldn't want to be your friend either
>>713378983Anti air them. Retards being afraid of any kind of movement is almost as bad as retards who like slime rush.
absa
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why isn't she out already?
>>713379937Yeah I’ve seen pros get Perfect KO’d in high level tournaments so I don’t beat myself up over getting trashed by a more experienced player. I just have to ignore my ego and work at improving, in the beginning there’s just so much more stuff to improve at and genuinely odd mechanics unique to fighting games to get used to
>>713377537Looks like this is more common than I thought, similar thing happened to me.
>>713381337You should play arcana heart, every character has this as a major system mechanic.
>>713381737>harder to checkThat's only because SF6 has fuckall disjoints and the hitboxes are generally abysmal
It's reactable, the flash freeze is 10f long and it's very obvious. They're only actionable for like 10f after it starts, bar the possible extra travel time.
The problem is you eat a trade half of the time, or worse, they whiff punish your dr check because they killed their momentum with a jab or a special
Also, fireball drive rush can't be checked in some cases, which is giga retarded
>>713381341>makes the game that was the start of rollback and higher quality netcode being standard>kills the genre???
Strive is one of the last games without modern controls and without auto combos, and daisuke isn't even retired what are you talking about retard.
>>713383105It being on the ground does make it harder to stop than anime fighter iads
anyone else want to play some aacc?
>>713382181ggs. yeah you were really unlucky with picking c sats due to her 2f bnb and somewhat unusual toolkit. You can try H sats instead; she loses the bullshit oki but is much easier to play
>it feels so slow and unresponsivethat's probably more on the connection, especially towards the end there was some really nasty slowdown.
>the whole reverse gatling system filters me hardat its most basic you can use to safely end your strings with a 5A. eg. 2A>5B>5A. from here you can then check for buttons with 2C, dash back in and so on.
If you intend to stick with c-sats, use 623C more cuz it makes approaching her airspace very scary. With that in mind, try to always keep a bar in stock to be able to threaten with it.
>>713375950City of the Wolves. Combos feel a million times more satisfying than sf dix
>>713383131>strive>start of rollbackIt may as well have autocombos
>>713382528>anti airs in anime games where you have airblock Lol
fighting game with cute women
>>713383392There's Variable Geo
>>713383373You can't block grounded moves in the air without fd. If they air fd they put themselves at a big frame disadvantage and a bad position while losing meter. You can't block at all for a while after an airdash. Doing iads as much as you do drive rushes will get you murdered against a decent player.
>>713378060You deserve it honestly. Bro just wanted to have fun but you lab against him? Fucked up man this isn't a tournament.
>>713379326Good on you for watching your replays. You don’t have to try and fix every mistake at once either, just start with the easy ones
>>713381414>only one loli>it's a manNo the midgets don't count.
>>713383626you're baiting me fuck you
>>713383356Did you bother reading the rest of that line or do you just not know how to read properly?
>CPU cheats too much when fighting it
>Don't want to go online because I'll never win
I can't into fighting games
>>713383731I'm not though. Going out of your way to specifically beat a friend is ill will no matter how you slice it.
It's fine in ELO ladders or something where rank actually matters but for casuals? It's like if you bought that one Yu-Gi-Oh card that fucks up your opponent's entire deck synergy.
You're a bad person.
>>713383823The CPU teaches you nothing win or lose idiot just go online, fight some other low rank retards to get a feel and stop being a pussy
>>713383917>Going out of your way to specifically beat a friend is ill will no matter how you slice it.okay that made me laugh. i concede
I hate my fucking life and want to die what's a good fighting game for me to pick up?
>>713383820Strive wasn't the start of rollback and didn't have it in the beta. Trying to wank that shitfest will never work. Every game released after it had better netcode because they saw how badly sfv fucked up. I saw the tweet you got that from and everyone was laughing about how wrong it was.
hostan 84.168.96.227:10800
>>713383837Thanks, I hate having eardrums!
>>713383180grounded/air doesn't matter that much, IADs are generally more consistent to check because anime games give you really generous anti-airs
just look at how 6Ps in GG give you a full disjoint from the waist up, meanwhile the average drive rush checking button is gonna look like this
>>713384164Nice meaty cheeks.
What game? I'm now interested in playing.
2B POTTO
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>>713383703Rising is made for the FAT ass and thighs appreciator.
>>713384235melty blood actress again current code
it's free https://play.meltyblood.club/
>>713384220That too, I just meant to say for multiple reasons iad isn't really comparable to drive rush.
>>713381005NOPE. That would be SOUL CALIBUR.
>>713384102I didn't take it from a tweet, if the release had the best netcode and only rollback of any release Japanese fighter it counts as the start of rollback/better netcode being standard and again do you know how to read? Should I have put a / between rollback and
>higher quality netcode being standardfor your dumbass?
>>713384235The one he is playing specifically is Melty Blood Actress Again Current Code (MBAACC). But Melty Blood Type Lumina also has this character. Her name is Kohaku.
>>713383823>>CPU cheats too much when fighting itmodern CPUs are fucking nothing to CPUs in the arcade. Unironically I want cheating ass CPUs again.
>>713383626He had no problem mauling me 20-4 or whatever some days and he had labbed against habits I had. The specific things I looked at in our replays didn't even really come up on those last few days, I had just kind of generally improved. I had spent the prior few months away from my main and had tried a ton of different characters, then when I went back to my old main I rebuilt my gameplan from the ground up. The few sets we had after that it was clear he wasn't ready for it.
>>713384597>he had labbed against habits I hadAh then disregard my comment. That dude is an asshat too. You two are perfect for each other.
Reject Kohaku
Embrace Hisui
>>713383823If you are jobbing to CPU then you really cant get into fighting games
>>713383823Sim Sim in sf6 actually kind of plays like a person
>>713384517It would have made what you were trying to say easier to understand for anyone who knows English. Your post implied rollback itself originated with strive. You'd still be wrong as everything else was already going to have better netcode after V's disaster. You can say you like Strive's simplicity or artstyle but attributing good netcode standards to it is ridiculous.
>>713384049Probably UNI 2
Grimdark edgy animu fightan
can we get a crew of 4chan SF6 gamers going?
I'd be fun to get some regular sets going
but I know its just gonna be us Ryu bros doing mirror matches
I don't believe any of us actually play fighting games
>>713384942>Grimdark edgyHardly lol. Story is just a bunch of hoodlums and gradeschoolers picking fights with vampire-like enabled powers.
Even the edgy looking characters like Carmine and Merkava are tame for the most part.
>>713363954 (OP)only play street fighter
>>713385258>gradeschoolersI will now play your game.
How do I cope with the fact that I spent $100 on a genre that I'm never gonna be able to enjoy?
>>713385430What exactly did you buy
>>713385430Just do something else? Why did you even drop 100 dollars on this?
>>713385430thats what you get for being a gear queer
>>713372404Its going to have a good release and then ArcSys is gonna ruin the balance by giving everyone 6 gorillon damage tools like they have done with DBZ and Strive.
>>713385506I bought Blazblue, the GG games, FighterZ, and Under Night back when there was a sale
>>713385021I play about 30 minutes of GBVS several times a week!
>>713384898If you see
>rollback and higher quality netcode being standardbut see
>start ofbefore then only assume it means start of rollback alone you have very poor reading comprehension. And I said nothing about it influencing other devs just that it objectively was the start of the "everyone releasing game with rollback/netcode that doesn't make you wanna kill yourself" standard/era in fighting games. Atleast for the Jap ones, heard nrs netcode was decent for awhile but I thought their games looked shit so I never tried them.
>>713385021I practice a lot and play a few ranked games of SF6 every day
>>713385739Get a refund if you can.
>>713385739>all anime fightersholy RIP
>>713384582you want street fighter 2/ mortal kombat levels of cheating?
>>713385021I'll admit, these days I don't as much because im tired of the old shit and the new shit is garbage
>>713384898This is definitely a fucking bot.
>>713385910I bought them because I only ever see negative stuff about Street Fighter and Tekken.
>>713384942UNI isn't that grim nor dark.
It's just urban fantasy which is a bit of an untapped setting in the genre.
>>713386892>he fell for animetroon propagandaUni or blazglue is 420 times more degenerate and harder to get into then dix or kekken
>>713385021Me posting combo webms here is like throwing a chair in boondocks, motherfuckers get angry when I do kek
>>713374158This is a real and unavoidable bug that shows up in all control systems. It's the same bug that leads to kara throws in SF.
>>713387163Literally none of the situations listed would cause a kara cancel.
blazblue lobby? guilty gear? samsho?
>>713386892From fucking who anime fighter players? They are the loudest minority on this or any other site and would have you believe granZZZquil is good. Tekken 8 is absolutely dogshit though I say that as an ex Tekken addict.
>>713387458>From fucking who anime fighter players? Anon, I'm not sure how to tell you this but the biggest detractors of SF6 are probably SF5, SF4, and SF3 players.
SF threads are nothing but complaints and you don't need to be an anime player to know what a lot of the threads are either gooning or complaining.
>>713387458Granblue IS good.
So, you don't like anime fighters, you don't like Tekken, what the fuck do you even like?
What would you recommend?
>>713387578Fightcade stuff that only South Americans play, obviously. Nothing that came out after 2010 is worth playing. Don't bother asking me for games on Fightcade neither.
>>713387410I'll probably be dead from heat stroke by the end of it but I'll play some blazblue.
It's always funny to see how much people hate anime fighters on /v/ but they're the only ones making and playing in lobbies.
I do not associate with STRIVERS
>>713387565This is spot on.
I FUCKING DETEST SF6 precisely because I love Street Fighter.
Unfortunately, it's yet another series that fell victim to Capcom's modern design philosophy of Westernizing, casualizing and sanitizing the fuck out of things.
>>713384679I would if her combos didn't end in a tech trap that Hisui has to guess on.
>>713386890ggs. god I hate how inconsistent koha's air ender is. at least I'm starting to get a better feel for kohamech.
Also I just realized that I can cancel battou into jetpack. It even nets her better frame advantage lol (-10 > -7). That's gonna be really nasty
>>713387662>Don't bother asking me for games on Fightcade neither.I won't. You sound like an insufferable faggot.
>>713387578Oh no I do like anime fighters I just think the vast majority of the people playing them are unbearable faggots who's words should be taken with a grain of salt if you are new to the genre the same way I think most Tekken posters are fucking retarded on here or xitter. Love the games hate the players.
>>713387163Not at all
Kara cancels are originally there as a way to add leniency to your inputs by letting you cancel the first frames of a move into another one to avoid cases like LP+LK giving you LP because you were one frame off pressing LK
This leads to some aspects of first move pressed being transferred into the second move, namely momentum in the case of kara throws
In Street Fighter, specials can never be kara cancelled, which prevents any weird edge case of invuln frames where there shouldn't be
There are cases where this can happen, like Slayer's Backdash Cancel technique in Guilty Gear, which cancels a backdash (invulnerable on startup) into a jump, then cancels the jump into a special which transfers the invulnerability to the special. This was intended given it's there in both XX and Xrd.
I think I remember hearing about C.Viper in SF4 also being able to do this by feinting her invuln specials but that's another edge case.
Devs can just disable the ability to kara cancel a singular move to avoid weird cases like this.
>>713387930>Oh no I do like anime fighters I just think the vast majority of the people playing them are unbearable faggotsYou know what, fair.
>>713387979You will NEVER fit in.
>>713387669steam://joinlobby/586140/109775243721634620/76561198263357716
Blazblue lobby
>>713387565This.
I don't play SF6, I don't care about SF6, and I have no opinion to share about it. Why would I give time to think about a game I don't play? The people who are loudest about SF6 are the ones playing it, hate it, but don't want to play anything else. Or they're the people who played the previous SF games and are angry about its direction.
Anime players don't give a FUCK about SF.
>>713388045I fit in my bwc in your bussy
>>713364241that's literally just dota.
>>713385021I know this is true because I complimented someone for playing a game and he never responded. Probably because he doesn't play it.
>>713387458What the fuck are you even talking about. SF6 sucks terribly, the last good SF was Third Strike, 4 and 5 were servicable but clear downgrades. Now SF6? Its not even street fighter anymore.
>>713385021Only anime players are, at least here.
>>713378983IAD is fine unless the japanese dev loses all restraint and gives every character airborne teleports and divekicks and shit. It should be a risk when you kickflip into the air in front of your opponent.
>>713388285>Third Strike>good
>>713387930>I hate anime fighters and granblue specifically, but yeah I hate fucking everything. Nothing that came out after 2010 is worth playing.>Oh no I do like anime fighters I just think the vast majority of the people playing them are unbearable faggotsAnother anon is posing as you or you're utterly retarded flip flopping between opinions
>>713364241I actively avoid games like this, i cant stand cool downs and cant stand wasting buttons on anything other than normal attacks unless theres a really good excuse. Im not trying to gate keep even i just think motion inputs make more sense to me, i dont want to manage a special meter god forbid 3 or 4 of them
I dont like kara cancels, renda cancels, or anything like that or plinking or anything super demanding but motion inputs really? Its pretty easy -- just difficult enough to potentially trip up inputs under pressure and make combos less monotonous.
Im not trying to convince you to see things my way either since youre either baiting or retarded i just wanted to offer my thoughts because maybe someone else will find it interesting, or think this guy put it pretty well i couldnt figure out how to say it or i didnt feel like taking the time to write it
>>713388401How is Third Strike not good?
>>713364715I want my girl Jam in already since she was leaked, I don't give a fuck about that Cyberpunk zoomer stuff
>>713386892>he fell for the /v/ shitpostingyou could be playing sf6 and learning how to antiair with literally thousands of other people in your exact skill level and you chose anime death. pitiful
>>713388546Are you kidding?
>>713388475If you couldn't tell how blatantly hyperbolic that fightcade post was, that's on you.
>>713388546nta but the chun and twins show definitely gets old
>>713388607I am 100% serious
I am also trying to gauge if you actually played it and have legitimate complaints, or if you are just going to parrot some dumb shit.
So, how is it not good?
asta
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MAGGOT
>>713388475Anon surely you have the mind to tell when someone is pretending to be another anon?
>>713384023vs. CPU is a good way to practice confirms
>>713387565I enjoy anime fighters and I think SF6 is absolutely miserable
It's Street Fighter, but they added bullshit anime style neutral tools while removing any bit of individuality/sauce that Street Fighter typically has
It's the absolute worst mix of both and playing this feels miserable
>>713388719Yes, watching Chun, Yun, and to a much lesser extent Ken does get tiresome.
This means that watching competitive Third Strike can be boring, but unless literally EVERY single one of your friends is a raging tier whore, playing it can be fun.
>>713388795also practicing checking mashers on your pressure. Every single fightan CPU I've ever seen will always reversal on wakeup and in gaps
>>713385262If you look at the guestbook threads and listen to the lobby chatter there's a lot of zoomers playing Grubble for some reason, which explains the overabundance of trans stuff. I'm guessing it's people coming over from the gacha but I don't know. Do zoomers play gacha? Or is it all just old salaraymen?
>>713386959>It's just generic shonen anime ripoff which is a bit of an untapped setting in the genre.
>>713388546How is it good, literary the same type of hypebeast dogshit made for spectators that plagues modern fightans.
How is this game different from SF6? By being even more unbalanced?
Third Strike is the worst iteration of Street Fighter, unironically
>>713388976>Do zoomers play gacha? Or is it all just old salaraymen?Both but I guess the former are more susceptible to marketing and trying out new things. Plus it's piss-easy to get into and free, for the most part.
>>713389061Such a garbage design. Shame because the art is so nice.
>>713389015Right, there is literally nothing in your post that indicates you play it or at least know what the fuck you're talking about. Please shut the fuck up.
>How is this game different from SF6?This alone is AMAZINGLY retarded, holy shit.
>>713388987What shounen even takes place in early 2010s Japan nowadays? Generic isn't entirely incorrect but not many other similar settings exist in fighting games these days.
>>713370759whenever i try to learn seth i end up crossing myself up
>>713389061Such a cute design.
I kind of want to learn how to play her but I'm still busy at the moment trying to properly learn ONE character before I can branch out.
>>713388556>leakedshe wasn't that concept art was either fake or completely irrelevant left over shit since they started dmcaing everything related to the source code leak except that concept image.
>Up 1-0 in the set
>End of the final round
>Opponent blocks and punishes my wake up DP with super
>Wake up DP again for game
>He ragequits during the match end cinematic
Name a better feel
>>713389162It looks alright.
I'd much rather get a Fate fighting game without simplistic mechanics.
>>713389294Too bad they couldn't use the literal titty-flap top design.
>>713389294Grubble is piss easy and I say this as someone who likes the game. I'm on my fifth character and I feel like I'm just starting to figure out what I'm looking for in a main.
>>713389282The first two weeks of learning Seth is learning to not cross yourself up in your mind and always adjusting to your given side.
>>713374727retard throws swords
>>713387286see
>>713387934When the same input appears in multiple commands, there has to be a way to cancel one of those commands into the other in case players don't push the two or three buttons involved on exactly the same frame.
For example in UMVC3 you can hit two attack buttons at once to input a dash. But if you don't push them both at exactly the same time, will an attack come out instead? No, that would be unplayable. The attack starts to come out, then gets canceled into dash as soon as you hit the second button. This user-friendly shortcut enables plink-dashing, an intended input bug.
The input method in
>>713373562 would make your game into a mess of option selects and infinite combos
Hmm.... Today I will hold down back
>>713385430What games did you buy?
>>713389352>Too bad they couldn't use the literal titty-flap top design.Maybe when she gets a costume...
haha...
>>713389482I know.
I have played almost everyone in the cast and I find many of the characters simple enough and fun to use, but fucking around with so many characters has resulted in me not really learning much about specific matchups. Now that I'm trying to reach Master I keep getting filtered by specific interactions that I don't know how to handle with my main Lucifer.
Hmmm.... Today I will mash DP.
>>713389268I don't know because I don't watch anime but UNI looks exactly like every single anime that gets posted on this site. Still a great game btw especially UNI2
I'm not good at anything.
>>713389213>Slime Fighter 99 be likehttps://youtu.be/3MOgCzLZVNE?si=vdJIFspHcwqhufoR&t=222
>>713385783It’s not your fault you’re bad with English but you wrote that Strive was the start of rollback. That’s what the meaning of that sentence would be.
>>713386419I’m flattered, but no. English is the only language I know so obviously I’ll be good at it.
>>713390054I wasn't saying the setting was unique overall, I'm saying the urban fantasy setting was unique for a fighting game.
The "city at night" feel was a strong reason why I stuck with it.
https://www.youtube.com/watch?v=Q5YJ_DQ3Heo
>>713389764>When the same input appears in multiple commands, there has to be a way to cancel one of those commands into the other in case players don't push the two or three buttons involved on exactly the same frame.There's literally no reason that "has to" be the case. Tekken doesn't have kara input leniency at all. And again, in the examples the guy made, it literally wouldn't come up because there's no overlap. The first example requires holding the kick button during the entire input, so there's no chance of the DP ever coming out. The second is a negative edge input and they can easily make negative edge only work on the fireball and not the dp.
I feel like you have just enough fg knowledge to think you know what you're talking about, but not enough to understand what kara cancels ACTUALLY are, especially since they're not bugs at all, they're an intentional decision that can be enabled or disabled in any specific circumstance.
>>713388080GGs anon, thanks for hosting.
>>713390356Holy fuck you are retarded
>>713390881stop pretending to be me nigger
>>713390843GG thanks for beating my ass
>>713390391Yeah I like the stage design much better than the character design.
>kino tokyo park at night>abandoned, lit by flickering LEDs>two dark figures approach each other from opposite ends>awarewa... loli-chan... my greatest rival>SUGOI DESU NE DEMON KUNvery forgettable roster
>>713390971Don’t get mad at me for pointing it out. Use this as a learning opportunity. If you’re too dumb to write properly you won’t ever get your point across. And your actual point is just as wrong. Everybody realizing the usefulness of rollback is why strive also got it added. Strive neither invented nor standardized it.
Do you guys think Tokon is going to take off when it launches? Or is it all just fake hype?
>>713390820[K] 63 ]K[+P
could lead to funky interactions depending on how the input parsing works
>mvc isn't anime
>literally has this song as someone's theme song
https://www.youtube.com/watch?v=MmgkU3nBxgY
>>713391240Merkava is cool tho
>>713391240Vatista is the best. Kuon, Carmine, and Merkava also stand out.
>>713391240I really like half of UNI's designs but the Jap highschoolers with a weapon suck
>>713391549merkava and ahzi are the best designs in the game by a mile
>>713388080Lobby closed btw
>>713390820Just use your brain and think about the example scenario given:
>>hold kick, walk forward, down+forward punch>fireballWhat if you're playing fast and you input the kick and punch too close together? Does the kick come out and fuck you over? Does the punch come out? Does DP come out? What happens if you let go of the kick button after recovering from whatever did come out? Do you get a negative edge kick input? All of these scenarios will happen in every single match, and there needs to be some kind of rule for parsing out which one the player wanted. That parsing rule will inevitably involve immediate cancels that turn your whole game into option selects.
VatW
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>>713391679I want to rub her cold steel belly.
>>713364241>street fighter with dota 2. cooldowns in specials like hadouken
>>713391240I play like half the cast so they all stand out for me in one way or another. Everyone's got an annoying thing for me to remember.
Tsurugi is too fun for me not to like. An honest to god shield that works like a fucking shield.
Sometimes the function lets me forgive the design.
>>713391435It's going to be big for a fighting game. The question is whether it will have staying power or end up like DBFZ. I don't have much faith in Arcsys but they would be wise to tone down the universal mechanics and make each character stand out.
>>713392037I think it'll do better than 2SHITKO
>>713383823>Oh no! I'm not winning? How can I play a game if I don't win in it!!I will never understand this entitled mindset. You're never going to win a Grammy by plucking at a guitar on the front porch, but it's still fun. Why do you feel entitled to victory and why do you need victory to have a good time?
>imma block this wack ass mixup
>>713391240Also while Hyde is a bitch basic shonen protag, his VA makes him stand out with the sheer anger he puts into all his lines
>>713391435I think everyone is underestimating just how hostile a tag fighter appears to casuals
>>713390391>>713391240Same opinion, Uni is weird in that half the roster is really cool and then half is borderline deviantart OC tier
At least none of these characters interest me
>>713383620>you have le advantage Your anti air is some gay clunky 6p or 5hs and enemy nigger can just ibb or just defend
>>713392224UNI2's redubbed voices toned down that performance. It's a fucking shame.
I miss Yuzu's old voice most of all cause she needed a brand new VA.
>>713390149sugoi... endless potential...
>>713375897Marvel 2 is a meme that people just pretend to like because Maximilian Dood likes it
>>713379937what is the terran vs protoss of fighting games
>>713370679I have a primal hatred for long combos that take 3/4 your health.
>>713392164How do you deal with this? She can potentially do a sideswitch and then either go for a low, overhead, or throw right?
Shit's fucked.
>>713392608In KOF 13 everyone has a BnB that deals 80% damage and it's not even a tag fighter
>>713391816I already answered this dumb point in the post you're replying to, learn to read.
>>713391442That would just result in whatever 63P happens to activate coming out. If you flub the input, you get the wrong move, there's nothing complex here.
Besides, this is getting out of hand. I'm not the person who made the original suggestion, and frankly his idea is inferior to the SNK solution of 2369+P overriding a dp input. The only reason I got into this discussion was to point out that thinking you could somehow abuse this to give a fireball an i-frame isn't possible, and there's no kara cancelling involved in this scenario.
Dou you like when people turn blue
>>713392810https://www.youtube.com/watch?v=HywyT_BtIho
>>713392810Holy shit high score farming
>>713392649Sakura is corny but the charged fireball setup uses FADC so it takes 2 bars and the jab reset is fake as hell, it only landed because the guy was shook from the first mix
>>713392608I don't even mind the damage but it's the length of combo that ruins things for me. It's the worst part of Tekken 8
>>713393045Why don't people ever play SF3 for score
>>713392398You're throwing random terms you don't understand out
>>713392295With so many coming out you gotta think the potential playerbase will be spread pretty thin
>>713392810>we have moment 37 at home
>>713393090No rebuttal IADslopper go mash your dash macro in your corny anime games thinking you are god at movement
>>713363954 (OP)what's up with fighting games having so many pedos and sex offenders?
>>713392810one of these guys is already blue
>>713393214>seething slop eater filtered by air movementHave fun with drive rush into throw loops, I won't stop you.
>>713393219if that was the case we'd get more lolis in fighting games
>>713393406>drive rush :(
>drive rush but catapults you in 45 degree angle in the air :O
>>713393219You should ask that about this website.
>>713393219Fighting games repulse NPCs and attract Player Characters. C'est la vie.
>>713393481I wonder where you got raped. It would be funny if it was in Strive where they're slow as hell.
>>713393406this one is right
>>713393481>air dash good>ground dash bad
>>713373081old MK games are awful about this because they have shit like down + down without a button input to do a teleport
>>713393454Those types often hate lolis
>>713393481>retarded meme format>retarded opinionYou people are consistent, at least.
>>713392295That's why they're making it so you can just play one guy. Everyone else would go on assist buttons which fits in well with the casuals' like of "PRESS X TO AWESOME" mechanics since they can just mash assists.
>>713393705>>713393729I won btw and you animetranies got exposed your games should be excluded from fighting genre just like smash
>Tag game
>You hit the active character and their assist
Happy Birthday
>You hit the active character and two of their assist
Happy New Year
>You hit the active character and THREE of their assist
?
>>713393219>adding the western "fgc" to the superior japanese FGC
>>713371419>"Fighting games would be better with this feature">Fighting game has this feature>It sucksWho could have guessed
>>713393882One of those people was agreeing with you, you retarded cunt.
You are both fucking stupid by the way.
>>713393882I can tell you have severe anal bleeding. Use 6P next time and you might get less mindbroken.
>>713371419>>713393978Granblue is pretty good actually.
Granblue has its own set of problems.
One button specials is not one of those problems.
>>713393882Could you imagine these threads without lobbies? You know, the ones only anime players are seemingly making? It'd just be a gooning thread, wouldn't it? Sounds awful.
>>713393978I love fox girls.
hot take
ALL FIGHTING GAMES ARE BAD VIDEO GAMES
I'm going to roundstart DP, your response?
>>713394218Not hot take:
ur a faget
>>713394232Whiff punish since I always backdash
What is it about fighting games and RTS that trigger casuals so much? If you complained that shooting people in the head is too hard in FPS and demanded a lock-on button that just shoots at the enemies head when you press it, you would get called a casual faggot but whenever someone talks about fightan or rts it's
>Hurr durr motions suck! Just have a special button!
>Hurr durr micro is autistic! I should just be able to attack move and forget!
>Combos suck! I just want to do all my damage in one hit!
>APM isn't strategy! This would be better if it was turn based!
>>713394337I DP your attempted whiff punish because my DP recovery is short, your response?
>>713394437The punish was a ranged starter clipping your landing recovery, you didn't get to do another one.
>>713394232Drive rush into perfect parry.
>>713394427Because poseurs want to appear cool and try them out but can't.
>>713394427because each fighting game is solved after a few years and all you need to do to be successful at them is if you actually play the game and use basic learning patterns to improve. However, midwits don't want to deal with the fact that they can't learn from their mistakes like a well-adjusted adult and throw tantrums instead
>>713394427There are plenty of low level fighting game players, SF6 especially. You can enjoy them casually. Fighting games just mindbreak /v/ for whatever reason.
>>713394427They want to win but inevitably face someone who is better than them, and instead of practicing more they cry about it. It has nothing to do with controls or combos themselves, but the fact someone else can win by being better at the game. The only popular FPS and mobas are team games to add the random wins and losses.
>>713394840/v/ casuals fall under the worst opinionated pitfalls of fighting games. They truly and unironically believe that
>you need a million hours to even BEGIN online play>every single stray hit must be converted into an optimal combo, into a knockdown, and into oki>you should have practiced at least 500 hours of your specific character's moves and memorize every single piece of frame data, recovery, and active frames>Your behavior MUST resemble the footage you saw of a top 8 at EVO otherwise what's the point>quarter circle fowards are the millennium problems of mathematics and requires multiple doctorates to even BEGIN to decipher>Anyone who beats their scrub asses are people who did everything above but longer than them so it's unfair.Instead of learning incrementally, they mistakenly believe everything has to be done perfectly frame 1 the second they start the game.
>>713394840I recently tried getting a friend into fighting games with sf6 and he is convinced that everyone is actually a veteran player who is smurfing their ass off. Never seen him rage at something like this before. Its like he gives up as soon as he sees Zangief on the other side of the screen.
>>713394427Headshots are dumb, the entire body should take the same amount of damage.
I don't need to press a stupid series of buttons just to reload my gun (that's shit that only happens in VR and nobody likes VR).
>>713395090there's also the occasional 30+ year old gamer who thinks their reaction time is too slow to learn fighting games now
or someone thinking they don't got the jeans..
I used to be really big into fighting games around 2015-2020 but the only modern one I've enjoyed is UNI2. Even that one is kinda tainted by modern design choices tho like overtuned offense, high damage and RPS.
I really don't understand the current obsession with retarded simon says system mechanics like Lumina Shield, Drive, Heat and Rev.
>>713395090All those are trve complains
>>713395472Mika is so cool bros...
>>713395306Somewhere out in the world there's a 32-year-old redditor who just smashed his custom-built $500 leverless controller (he ordered it before ever touching the game). He failed to react to a jump in time and got annihilated by his retarded gold ranked opponent.
"I'm just too old to play," he sputters, voice quaking, "I don't have the reactions for gaming anymore." He reaches for his vape pen and cannabis oil. Donating more money to his hero, Snake Eyez, will make him feel better.
>>713395472Mix of wanting some "thing" to stand out and wanting rps to try and let people who are worse get a chance to win (just my guess).
>>713364241>cooldownCooldowns should only apply to literal artillery warfare, any other instance is anti-fun
If people here spent the time they do complaining about fighting games being too hard actually playing them, they wouldn't find them hard.
>>713395661it must be troubling to be at mid 30s and trying to determine whether it's fundies or your age for the loss
>>713395787What if my character is literally a robot?
>>713373081that has nothing to do with motion inputs and everything to do with devs trying to make things so lenient that it fucks up people who are precise.
>>713395831No. And by no, I mean HELL NO.
>>713395904you will come to love getting reset and then doing the same to your opponent
>>713394840Yeah if there weren't so many casuals then I wouldn't be able to get all these characters up from beginner ranks. I'm pretty sure even in SFV some ridiculous percentage like 50% of all players or something were below silver.
>>713395831No. I'm a coomer but Skullgirls is gay. The only western FG that isn't gay is KI and that's gay too because combo breakers are gay but their character design is awesome. Mortal Kombat has a couple cool characters but it's the gayest. 2XKO and Power Rangers dont have motion inputs and that's gay.
>>713395245I used to think she wore red pantsu, which I thought was very bold as a design choice. White is usually the go-to color for these things.
>>713395990how do you play fighting games and avoid being gay
>>713395990but it's a fun game with amazing gameplay and infinite depth cause mikeZ was an autistic +r player
Quick, pitch me a non-fighting game that would benefit from motion inputs.
>>713395508They're not.
Unless you have a learning disability then you don't need to know exact frame data for every single move.
>>713396221NTA but I don't play it because I don't want to give Future Club any attention or player base. They can all go get fucked sideways.
wexer
md5: d1107c77c8952fec62c1bd75995fe657
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>>713396017yeah they're the japanese equivalent of gym shorts. however one of the colors in A2 makes them white and look like panties.
>>713396097pick sakura, spider-man, a bushinryu character, a titty ninja like taki, raphael, super skrull, dormammu, wesker, hisui (the maid), vega (claw), or anyone else I like to play. Just copy who I pick. but ultimately (you) cant avoid being gay.
>>713396363>you have a learning disability then you don't need to know exact frame data for every single moveTry playing tekken thinking that lol
>>713396356Sex simulator.
>>713396409I don't play 3D fighting games
>>713396376all the devs quit because of autumn games not paying them, literally no one is getting attention anymore.
>>7133963563d platformers already sort of have them
>forward to back for a side flip>360 for a spin jumpI think you could layer more stuff in there
>>713396356rpgs, grid based tactical rpgs
>>713396356I don't know about "improved", but I swear there was a turn based game that had motion inputs for one thing at least.
>>713396386wesker is literally the gayest nigger ITT
>>713396356dont you do a 360 + attack for the spin attack in one of the zelda games? There's also stinger in DMC that uses something like away->towards + attack.
I think dark souls clones could use something like that. half circle + r1 to do a sweeping attack, shit like that.
>>713396356SotN using motions for magic was lit. I wish the other Igavanias had it. At least PoR has two-in-ones.
>>713396559FF6 had Sabin who had motion inputs as his gimmick.
>>713396434>there's a HADOUKEN in my pants
>>713396356there are motion inputs in fucking fifa
>>713364241https://www.youtube.com/watch?v=zZjBwK--WSQ
they tried that and it died
>>713396578I think its pretty standard for action games to have more involved inputs due to the complexity of their combat
>>713396386>japanese equivalent of gym shorts.DO they really have gym class looking like this?
Seems... ill advised.
>>713396735no, they cover more of the butt and don't look like thongs
>so you think complicated means bad huh what about fantasy strike and divekick
Why core a nigger thinks this is such a smart gotcha thing to say
>>713396356astlibra has motion inputs to cast spells
>>713395831Host a lobby next time and I'll join if I catch the post, as unprepared as I may be.
>>713396735Bloomers/buruma have been a thing in Japanese media for ages, just like school swimsuits.
>>713396409I play Tekken and don't know any framedata
>>713396386all those characters you listed? sorry to inform you, but they're gay
>>713396815games without motion inputs exist, but low and behold people that complain about motion inputs do not play them. the problem has never been motion inputs, fighting games are complex games with a lot of little nuances you HAVE to learn. and people, especially nowadays do not like having to learn anything.
>>713396901Affirmative action 8
file
md5: fed298c1eaac4e02114e5a13e959b164
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>>713396735pretty sure buruma are gone as of like the late 90s. they're probably still a thing in anime but not IRL. they got heavily fetishized.
>>713396992What does that even mean?
>>713395472nigga undernight has literally always been a heavy rps/os game, you cannot play that game at a high level if you can't os like 90% of the shit people try to do to you the game teaches you this in the tutorial.
I will play you in anything right now with the caveat that I don't know how to play fighting games.
What say you?
>>713397326Anything.
You choose.
>>713397391no you choose, i insist
>>713396097Play Sol Badguy
>>713396409Anon Tekken is the most retard friendly and retard that needs to knows
nothing prone to play fighting game. This vid sums up the intelligence level of the average Tekken 8 player.
>>713397453Ah yes, this cherry picked webm truly represents the entire Tekken experience.
>>713397412uhhhh
ummmm
arm-joe
https://wiki.gbl.gg/w/Arm_Joe
>>713394427>game where you have to immediately identify what the enemy is doing and react correctly or predict correctlypoint is, in other games you basically just already know what your strategy is and improve by executing at it better
>the average /v/ poster is worse at games than the typical FIFAbro
>>713397527It represents the AVERAGE Tekken match aka most games since most people are low level idiots just hitting shit like that xiaoyu.
>>713397453https://streamable.com/kl92bs
>>713397728Most of /v/ is casual as fuck.
>>713397728Honestly this might just be a better way to show what you need to do
image079
md5: 9d77434be2a9964d568fe5ad5439e979
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Is it safe to assume people here are NA?
Should we play Arcana Heart 3 next time?
>>713397907idk, never played it lol. if that's the latest version then yeah
i just randomized the mizuumi
>>713397935AH in illegal in america
>>713397959not sure how to host, but I think that's the correct version
>>713398181since it's a community version there's probably built in netplay
mine's installing right now
>>713394427>>Hurr durr micro is autistic! I should just be able to attack move and forget!I think it's the macro game that people don't like. Building a base is fun but having to gather resources at an optimal rate makes every match into the same sweaty mashfest. I see the appeal but that's how it feels to casuals like myself
>>713374727Upper cut projectile
43
md5: 2c8b3aa43001f85b0f0538bc64075f9b
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>>713398078No it's not
In fact, it's up for like 3 dollars in CDkeys
file
md5: cc90e59b6a7c7f2c11f442f723eb5a98
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>>713398181>>713398272now we just gotta figure this out
>>713398439try hosting and i'll try to join
>>713398604uhhhh
i think join this server alavanguard.ddns.net:7500
>>713398604it also gave me these mysterious number sequences which i don't understand what they are
LilithPort: MTcwNDMwMjQxMg==:7500
MTSP: dばmとち:7500
>>713397935Not tonight but I'd be down some other time
>>713399139Only if you let me win.
>>713398835I tried inputting that in, but it gave me an error, might be a dead server.