>>713411649 no, what i didn't liked from 3 was that you couln't die, it was more a puzzle platformer than an action platformer, 4 had the perfect balance of being an actual platformer with puzzles. both are great games.
>be child >beat Wario Land 2 >it shows you a stage select >mind is blown when i realize the ending i got isn't the ending everyone else got >try to unlock the levels >be confused on what to do on the first level to unlock the alternate exit >do nothing >mindblown that doing nothing lead to progress
>>713413551 A lot of the time it was intuition (aka assume every wall is potentially breakable). Pretty sure some walls could require thrown enemies to break without any indication too.
>>713413551 Iirc the first levels did have thinner spaces to indicate it, I guess to teach the player. Later ones didn't but most of the time I myself found them by chance because I would go everywhere "tackling" or however its called that attack Wario does.