Thread 713427147 - /v/ [Archived: 949 hours ago]

Anonymous
6/23/2025, 1:59:02 PM No.713427147
Bioshock2_cover
Bioshock2_cover
md5: fd52bdeebac8009618ff6aa6ddb0aa84🔍
How do you fix it? Is it even possible? Or is the concept of a Bioshock sequel just shit in the first place?
Replies: >>713427191 >>713427294 >>713427376 >>713427441 >>713427510 >>713427709 >>713427961 >>713428305 >>713429962 >>713430090 >>713431867 >>713434859
Anonymous
6/23/2025, 2:00:07 PM No.713427191
>>713427147 (OP)
They were all equally good there's nothing to fix any different opinion is contrarian trolling
Anonymous
6/23/2025, 2:02:01 PM No.713427294
LittleSisterComparison
LittleSisterComparison
md5: e6b2c0194bf82b1a2d0cce160dfac99b🔍
>>713427147 (OP)
It fixed the original bioshock
Anonymous
6/23/2025, 2:02:52 PM No.713427334
Fix what? 2 was the best
Anonymous
6/23/2025, 2:03:28 PM No.713427363
bioshock 2 record
bioshock 2 record
md5: b71b7b7a608c785a5b2138fa4fcccdc3🔍
>How do you fix it?

There's nothing to fix, noseboy. It's better than 1 and Infinite.
Replies: >>713427410 >>713431879
Anonymous
6/23/2025, 2:03:42 PM No.713427376
>>713427147 (OP)
I like this one more then the first witch was ass to play. And far more then the last one witch only added porn.
Anonymous
6/23/2025, 2:04:21 PM No.713427410
>>713427363
>hidden
>offline mode
coward
Anonymous
6/23/2025, 2:05:05 PM No.713427441
>>713427147 (OP)
I think the original game didn't need a sequel, yes, but I'd have done it so the sequel was about someone else taking over that was NOT part of rapture before the fall. Making Sofia Lamb someone that Andrew "invited" to rapture doesn't make much sense when he was such a capitalist objectivist. You could argue he wanted to showcase how open minded rapture was, but it was clear from the original game he was always a massive hypocrite.

It should have been some other idealist basically hijacking rapture for their own ends and trying to twist it to fit their own agenda. It is still that, in a way, but again, making it so it someone brand new would be better.
Replies: >>713427518 >>713429736
Anonymous
6/23/2025, 2:05:26 PM No.713427467
FwuOlATWYAINe4I
FwuOlATWYAINe4I
md5: 08b7a3dc5c718ea46e9d064a3b375319🔍
Take it to space
Anonymous
6/23/2025, 2:06:17 PM No.713427510
>>713427147 (OP)
>How do you fix it?
You play the original version instead of the botched remaster.
Anonymous
6/23/2025, 2:06:30 PM No.713427518
>>713427441
commie pussy makes men unwise
Anonymous
6/23/2025, 2:10:24 PM No.713427709
>>713427147 (OP)
Whats there to fix? It was an improvement over 1 in almost every way.
Anonymous
6/23/2025, 2:13:31 PM No.713427851
You can complain about retarded aspects of the story but the gameplay is objectively better
Replies: >>713427927 >>713434579
Anonymous
6/23/2025, 2:15:22 PM No.713427927
>>713427851
The story is what made Bioshock interesting. I can't look past the sequels fumbling it.
Replies: >>713430326 >>713434579
Anonymous
6/23/2025, 2:16:02 PM No.713427961
>>713427147 (OP)
The only issues it had was worse art and kevel design and the Tower Defense levels got too repetitive.

Aside from that it was decent and even improved some aspects from the first like the morality system/choices, combat and hacking.

But yea, the levels sucked. Imagine having a Theme Park level and it looks near identical to the Skid Row level.
Anonymous
6/23/2025, 2:22:31 PM No.713428305
>>713427147 (OP)
Give up Ken
You lost
It was the best one
Anonymous
6/23/2025, 2:47:53 PM No.713429736
>>713427441
Didnt he invite her because she was top in her field?
If anything its weird she accepted the invitation considering Rapture was meant to be opposite of her personal beliefs
Replies: >>713430714
Anonymous
6/23/2025, 2:51:52 PM No.713429962
>>713427147 (OP)
2 has a better story and better gameplay than 1.
Anonymous
6/23/2025, 2:53:54 PM No.713430090
>>713427147 (OP)
Bioshock is just a shitty consolised ss2 for 7th gen zoomers, simple ass
Anonymous
6/23/2025, 2:58:14 PM No.713430326
>>713427927
The story is not that great in 1
Anonymous
6/23/2025, 3:00:34 PM No.713430447
The story really wasn't any better or worse than the first game but it didn't do that great of a job at examining and disproving Sofia Lamb's paradigm. In terms of gameplay it was definitely the best one. Still it would have been nice if there were A. more splicers to fight at any one time, because although Delta was a prototype class of Big Daddy it still would have been cool to cut through mobs of the bastards. B. it needed more specialized Splicer types instead of just the spider splicers and the big brutes. I think I remember from the artbook the idea of an amphibious splicer that you could fight both inside of Rapture and outside on the sea floor, that would have been really cool.
Anonymous
6/23/2025, 3:05:00 PM No.713430714
>>713429736
Yes basically a bunch of pussies were depressed from lack of sunlight and begged for a therapist so he had her come to shut them up.
Anonymous
6/23/2025, 3:19:15 PM No.713431527
Admit it
Bioshock 2 was a terrible sequel that missed the point of the original
Replies: >>713431586
Anonymous
6/23/2025, 3:20:24 PM No.713431586
>>713431527
Why would I lie?
Anonymous
6/23/2025, 3:26:27 PM No.713431867
>>713427147 (OP)
bioshock 2 is the dark souls 2 of bioshock. contrarian tier
Anonymous
6/23/2025, 3:26:44 PM No.713431879
>>713427363
>hidden
>offline mode
hero
Anonymous
6/23/2025, 3:41:48 PM No.713432654
Fix what? This is the only good BioShock and literally everything is better than in the first game and yes including the story
Anonymous
6/23/2025, 3:48:22 PM No.713433015
file
file
md5: ea37c4a034646338456338f60f1be304🔍
the ending lowk made me cry
Anonymous
6/23/2025, 4:16:22 PM No.713434579
>>713427851
>>713427927
2's story may be uninspired but it has much better characters and knows to lean on them more than 1 did. Eleanor and Sinclair make 2 much more enjoyable when story is involved. The plot of the first game was novel for the time but relies far too much on the meme twist toward the end. It has worse replay value when youi already know it, and every character in its story is fucking boring.
Anonymous
6/23/2025, 4:20:54 PM No.713434859
>>713427147 (OP)
>add underwater combat
>non-spliced Rapture citizens you can encounter fighting with splicers, you can either ignore or help them by giving items or joining fights like in MGS 4. You could get unique items like tonics or a special plasmid for enough good boy points
>add a few plasmids which are basically stolen powers from Dishonored
>remove Lamb and replace her with different splicer gangs led by people like Cohen from Bioshock 1 that all want to use Eleanor for their own mad goals
>more enemy types like amphibious splicers and bringing back nitro splicers, why were they removed in the first place?
Replies: >>713436182
Anonymous
6/23/2025, 4:24:49 PM No.713435092
The story they went with required way too many retcons and that always irritated me. In Bioshock 1 the city is on the precipice of collapse. That's part of what gives it such a great suspenseful feeling. You're rushing through the city trying to escape because it genuinely feels like if the wrong pipe bursts everything will be flooded in a matter of hours.

Then Bioshock 2 starts and it's been 8 years? After finishing BS1 you get the feeling the city either collapsed days or at the most months after. But it somehow survived for 8 more years? With no outside intervention? With no additional food? With no one doing repairs?

It's just a stupid premise. Then they make the main villain this character who was apparently incredibly important and close with Andrew Ryan and the elite of Rapture but doesn't get mentioned once in the first game.

So they open the game with requiring the player to massively suspend their disbelief; and pretend Rapture wasn't about to collapse in BS1 and this new villain was always there. I literally couldn't get over it. I even replayed the game last year for the first time since launch and while I admit it's nowhere near as bad as I remembered it the story still pissed me off with how stupid the setup was.

They could have saved it by going with something way less retarded that didn't require massive retcons and suspension of disbelief. Tennenbaum should have gone to the surface and formed some kind of research org with the purpose of finding a cure for the splicers and little sisters. It could be funded by some kind of wealthy altruistic eccentric and you're one of the people hired to go back down into the city and help. Because it's 1968 and the height of the cold war there could be American CIA and Russian FSB agents that have both infiltrated this org and obviously want the weapons research that's still down there.
Replies: >>713435170
Anonymous
6/23/2025, 4:26:00 PM No.713435170
>>713435092

Make the city properly destroyed if its 8 years later. This group is trying to drain and reclaim parts that have been lost. Maybe they have some encampments and areas they've returned power to. But there shouldn't be any splicers left from the original. As for the antagonists they should have abandoned trying to tell a second story about failed utopia's. The first game handled that theme perfectly. Re-treading the exact same territory but with Philosophy instead of Economics was stupid and sucked ass.

They should have actually explored the origins of the Sea Slugs which were always extremely weird and otherworldly. Have them be the children of some Cthulhu like entity. You could have a cult that's actually been around during the first game and earlier but has been hiding out. There's your enemies instead of just saying yeah there's still splicers left after 8 years and no outside help. You could even have a thing where characters from the BS1 era that didn't die or escape ended up joining this cult and that's how they're still around.

The first half of the game could have just been like the DLC. You're mostly fighting robots and defence systems, trying to bring parts of the city back online to get a hold of research material Tennenbaum needs. Then things go completely sideways when the cultists show up and you find out the city hasn't been abandoned at all. Basically anything would have been better than what they went with. The whole game I was just like "why hasn't this sunk yet, how are there still splicers here". It was retarded. Fixing that would have massively helped as well as going an original direction instead of just telling the failed utopia story over again. That's the main reason BS2 is forever in the shadow of BS1.
Anonymous
6/23/2025, 4:41:38 PM No.713436182
>>713434859
>>non-spliced Rapture citizens you can encounter fighting with splicers, you can either ignore or help them by giving items or joining fights like in MGS 4. You could get unique items like tonics or a special plasmid for enough good boy points
This was in the multiplayer sort of, it takes place during the "civil war" of rapture