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Thread 713427636

141 posts 48 images /v/
Anonymous No.713427636 [Report] >>713427763 >>713427838 >>713427853 >>713427871 >>713428232 >>713428306 >>713429630 >>713431925 >>713431938 >>713432218 >>713433192 >>713433306 >>713433540 >>713434845 >>713436660 >>713440664 >>713440983 >>713441632 >>713442736 >>713442860 >>713443018 >>713443294
>Area progression: generic castle to some roads to a swamp to a poison swamp to gimmick skeleton area
>(or alternatively you can go to the maggot gimmick area)
>Magic is dogshit leaving melee as the only viable strategy. BUT WAIT THERE'S MORE! No poise and armor is useless LOL
>Color palette is 90% grey and poop brown
>every boss is rollspam (even elden ring has better spacing and other defensive options)
>1st DLC is like 1 hour long and only has one actual boss
>Every hour there's shitty dark souls fan service (WOAH DID YOU LE HECKIN' KNOW THIS WAS LE HECIN' IN DS1!???!!? :D)
I'm tired of pretending Dark Souls 3 is good. It's objectively the worst out of the entire series by several orders of magnitude
Anonymous No.713427701 [Report]
I like it and I don't give a fuck what you think. Don't @ me.
Anonymous No.713427763 [Report] >>713427849
>>713427636 (OP)
>Magic is dog shit
Lmao, R1 sprint Swordspammer spotted
Anonymous No.713427835 [Report]
It's the most fun
Anonymous No.713427838 [Report]
>>713427636 (OP)
yeah some areas felt extremely uninspired or unfinished especially places like the catacombs and the profaned capital
don't start me with untended graves
Anonymous No.713427849 [Report] >>713428218 >>713432760
>>713427763
That's literally the entire combat system. Armor and poise is useless, so trading is just a terrible strategy. Otherwise against regular enemies the other viable strategy aside from R1 spamming is circle spamming
Anonymous No.713427853 [Report]
>>713427636 (OP)
You could have just said you're retarded instead of typing that out
Anonymous No.713427871 [Report]
>>713427636 (OP)
>Color palette is 90% grey and poop brown
I keep seeing this and it's simply wrong. DS3's color palette looks good.
Anonymous No.713428218 [Report] >>713428325 >>713447674
>>713427849
you never landed a parry in your life.
Anonymous No.713428232 [Report]
>>713427636 (OP)
>Magic is dogshit
Sounds like somebody doesn't know about Pestilent Mist.
Sounds like a shitter tried to spam Great Heavy Soul Arrow constantly.
Anonymous No.713428306 [Report] >>713428453
>>713427636 (OP)
>Color palette is 90% grey and poop brown
having fun in the daily DS2 broken brain thread?
Anonymous No.713428325 [Report] >>713429279
>>713428218
They reduced the parry frames to like 1/3rd of dark souls.
Also you can run up to an enemy, press r1 twice and it dies. 90% of the enemies are like this. The only reason to land parries is to brag about it on a /v/irgin imageboard
Anonymous No.713428453 [Report]
>>713428306
You clearly have never played DS2
Also in that image the left is literally more grey and muted, retard.
Anonymous No.713429279 [Report] >>713433942 >>713434264
>>713428325
This is true. Most enemies can be stun locked. If you miss a parry you take a three hit stunlock combo so it's stunlock or be stunlocked. Lothric Knights actively punish you for backstab fishing and so does everything else. There's no point in waiting out very specific attacks for backstabs and parries when the crit dsmage is for less than just bursting them down. Using an off meta weapon in ds3 is so joyless. All magic sucks besides pesilint mist abuse on specific bosses and miracle buffs. If you can't dps enemies fast enough they pull out a special move that gives them infini poise for no reason which is meant to counter stunlock. But this just leads to roll --> stunlock -->roll --> get hit --> drink three times instantly --> roll -- stunlock. It just feels bad after 300 hours
Anonymous No.713429630 [Report] >>713431506
>>713427636 (OP)
>magic is dogshit
it's about as effective as it was in previous games, dunno what you're blathering about. I guess you can't delete a boss with a well placed kamehameha though, like in elden ring.
>no poise
poise is just hyperarmor now. i.e. you get poise but only when you're swinging a weapon, it selectively activates during attack animations, so some weapons have advantages over others. I dunno where people got this idea that katanas are meta, but it's actually greatswords that are meta because you need enough poise to trade blows with an opponent and not get stunlocked to shit. katanafags can still slice you up but if they get caught by a big dick guts sword they're gonna get stunlocked into oblivion.
>rollspam
no, just up already. yes, you can roll but you can also block and parry. this game has at least a few parry bosses (gundyr, ponty, and abyss watchers to name a few)
>1st DLC
it has two bosses. friede and the giant wolf fucker.
Anonymous No.713430208 [Report]
i've never pretended it was good and always said it was garbage, it's the true embarrassment of the series
Anonymous No.713431506 [Report] >>713432071 >>713433942
>>713429630
>it's about as effective as it was in previous games, dunno what you're blathering about
Magic is far more powerful in DeS, DS, and DS2. Just based on raw damage it's like 2x as much, minimum. You also don't have to juggle two different estus and instead just have limited spell usages. In DeS and DS2 you can restore uses with common items.
In DS3 to get decent magic damage you have to sacrifice half your ring slots and then optionally equip dumb shit like -20% max hp or increased damage, etc.
Anonymous No.713431536 [Report] >>713431835
>sequel makes references to previous title in the series
whoa...
Anonymous No.713431835 [Report] >>713433112 >>713433831 >>713434053 >>713434298 >>713435015
>>713431536
One of the characters is literally a reincarnated version of a fan favorite who solely exists to be the "lol remember this dude?" character. Half an hour into the game you go to "Firelink Shrine" because muh first post-tutorial area in DS1. You get solair's armor, where the description is like "UM LE HIS LE NAME ISN'T KNOW NOW OMG SO DEEP!". Eventually you fight the abyss watchers who are canonically LARPing artorias fanboys. Eventually you literally just go to Anor Londo but now it's dark and edgy.
I could go on with like 20 more examples, they are not good references they are fromsoft circlejerking themselves (and possibly trying to mitigate how shit the game is w/ fan-service)
Anonymous No.713431925 [Report]
>>713427636 (OP)
>>Magic is dogshit leaving melee as the only viable strategy. BUT WAIT THERE'S MORE! No poise and armor is useless LOL
Based unplayer
Anonymous No.713431938 [Report] >>713432169 >>713434515
>>713427636 (OP)
The only major issue with DS3 is that all the armors have poise values, but they're just turned off for some reason. There are literally mods that flip a 0 to a 1, simply to turn poise on. Everything else about the game is fine, although I wish there were fewer memberberries
Anonymous No.713432071 [Report] >>713432173
>>713431506
Funny how you ignore the fact that DeS and DaS also had you give up ring slots for your optimal spell damage.
Anonymous No.713432169 [Report]
>>713431938
Unplayer...
Anonymous No.713432173 [Report] >>713432304 >>713432317
>>713432071
Because the base magic damage in DeS and DS is already extremely high. You only need damage boosts to completely make the game a joke.
In DS3 you use damage boosts to take your magic dam from "pathetic" to "dogshit but might work sometimes"
Anonymous No.713432218 [Report]
>>713427636 (OP)
kill yourself
Anonymous No.713432304 [Report]
>>713432173
Magic in Dark Souls 3 is extremely strong if you can build around it, because it has an high hardcap.
Faggots that put 30 points in Intelligence because they want their claymore wondering why they don't one shot enemies with soul spear
Anonymous No.713432317 [Report] >>713432460
>>713432173
>Because the base magic damage in DeS and DS is already extremely high.
*If you spam fire storm and dark anal beads
Anonymous No.713432456 [Report]
It's more that magic is just OP in Elden Ring. Night Comet actually breaks PVE completely despite being available at the beginning of the game. Enemies can't see it or respond to it so it cheese the game and the damage is buffed to absurdity by holding Staff of Loss in your offhand or dual wielding it in NG+
Anonymous No.713432460 [Report]
>>713432317
dark bead literally 1 or 2 shots every boss in the game. That just means it's broken, the other spells are not as broken but still insane damage
Anonymous No.713432760 [Report] >>713432823
>>713427849
shitter
Anonymous No.713432823 [Report] >>713433242
>>713432760
>pressing r1 twice requires skill
Anonymous No.713433112 [Report] >>713433724 >>713439535
>>713431835
And how is any of that "fanservice"? Why would a sequel not reference its previous entries significantly?
Anonymous No.713433192 [Report]
>>713427636 (OP)
Shart Souls 2 fans are so obsessed lol
https://arch.b4k.dev/v/search/image/Nz41tG2_eEgtLrOddSc-Sg/
Anonymous No.713433210 [Report] >>713433343 >>713433505
People say DS2 has problem with ganksquads but DS3 takes the cake. You need to manually kite just about every encounter because its minimum of 5 or 6 dudes
Anonymous No.713433242 [Report]
>>713432823
>>pressing r1 twice
But enough about Dark Souls 2
Anonymous No.713433306 [Report]
>>713427636 (OP)
Nah, DS2 is the worst. I actually replayed all of them last year, and DS2 is just so janky. The animations and hitboxes of the bosses are distractingly bad
Anonymous No.713433343 [Report]
>>713433210
Yeah but in DS3 your character actually follows the inputs you give it instead of stumbling around like a paraplegic.
Anonymous No.713433505 [Report] >>713434238
>>713433210
Never had any issues
Anonymous No.713433540 [Report]
>>713427636 (OP)
>nearly ten years and /v/ is still mindbroken
Anonymous No.713433724 [Report]
>>713433112
You're expecting an answer now when the retards screeching this haven't been able to provide one since release?
Anonymous No.713433823 [Report] >>713434421
>le dark souls 3 is fanservice
It's a direct sequel. You know what game is full of retarded, non-sensical fanservice? Dark souls 2.
>completely new land
>LMAO remember ornstein? He's here for no fucking reason
>lol remember crow people from the painting world? Here's a merchant who is one for no reason whatsoever
>remember the sun covenant? It's here kek
>remember the lordvessel? lmao there's shards of it broken in the basement where there's an NPC with a map of the bosses you killed, for no fucking reason
>remember artorias? his sword is here kek but it's in an infernal satan looking king's tower
>oh btw the four bosses you kill are reincarnations of the bosses from dark souls 1 (yes seath got reincarnated as a two headed laser shooting spider)
>remember the talking cat from the forest? There's one here too but it's just a normal sized cat that can speak for no reason
>remember quelaag? we made one but with a scorpion instead of a spider and magic instead of magma
>remember the bells and bell gargoyles? there's two belfries again but of zero consequence to the story and also there's a bossfight with 3X the amount of gargoyles
>oh also there's another four characters holding mcguffins this time from the guy you killed at the end of das1 DLC
Insanely original.
Anonymous No.713433831 [Report]
>>713431835
>/v/tard melts down because an actual sequel behaves like a sequel.
Anonymous No.713433942 [Report] >>713434667
>>713429279
>three hit stunlock
Single enemies don’t stunlock the player, this isn’t a thing.
>waaah lothric knights stop me from backstabbing them
>waaah parrying is too hard
Let a DS3hater talk for a minute and they will always expose themselves for being shitters.
>>713431506
You’re ignoring the existence of the Simple infusion. Also
>uhhh juggling consumables is good but uhhh two estus flasks??? huh??? no very bad!!
Uh huh.
Anonymous No.713434053 [Report]
>>713431835
You are upset that the sequel game is an actual sequel. DaS2 (random Bamco game with a few references to DaS1 shoved in last second to legally sell it as a sequel) poisoned your mind on what a sequel is.
Anonymous No.713434238 [Report]
>>713433505
Uh /v/ros why is he using a variety of attacks and spells instead of spamming R1 only? Why is he using positioning and spacing with well timed usages of sprint to effectively defeat the enemies instead of panic rollspamming?
Anonymous No.713434264 [Report] >>713434749
>>713429279
>Lothric Knights actively punish you for backstab fishing and so does everything else. There's no point in waiting out very specific attacks for backstabs and parries
Git gud
>But this just leads to roll --> stunlock -->roll --> get hit --> drink three times instantly --> roll -- stunlock.
Git gud
Anonymous No.713434298 [Report] >>713434415
>>713431835
>One of the characters is literally a reincarnated version of a fan favorite who solely exists to be the "lol remember this dude?" character.
Anonymous No.713434415 [Report] >>713435614
>>713434298
What character is he even talking about? Gundyr?
Anonymous No.713434421 [Report]
>>713433823
This, Dark Souls II should have just not bothered referencing the first game at all since every connection is super hamfisted
Anonymous No.713434515 [Report] >>713438593
>>713431938
DS3 at launch has poise ONLY on the STR weapon while swinging, armors only reduce damage taken.
But one year later, Fromsoft listened and reduce the active weapon poise across the board but giving poise value to all armor in existence as a poise damage reduction modifier.
/v/ still parroting no armor poise outdated info from day 1
Anonymous No.713434667 [Report]
>>713433942
>uhhh juggling consumables is good but uhhh two estus flasks
I mean during boss battles. Who cares if you have to juggle items between fighting mobs. In nu-souls it is common to need FP refills during fights. In DS1 by the time you've used your 4 or 8 soul spears the boss is probably dead or has a tiny hit of hp left
Anonymous No.713434749 [Report] >>713434847 >>713435846 >>713436781 >>713436862 >>713437864
>>713434264
>12 second webm
>when you could have just been spammed r1 and killed him already
>And he survives with half his hp anyway KEK
Anonymous No.713434845 [Report]
>>713427636 (OP)
I agree with everything you wrote.
You are correct.
The only people that like this asset flip trash are the people that played this as their first Souls game.
Anonymous No.713434847 [Report] >>713440945
>>713434749
Ackshully he would have been blocked by the greatshield and had his weapon bounce if he R1 spammed, opening him up to taking extra thrust damage from the knight’s follow up spear attack
Anonymous No.713435015 [Report] >>713435875 >>713436069
>>713431835
Unlike DaS2?
>One of the characters is literally a reincarnated version of a fan favorite who solely exists to be the "lol remember this dude?" character
Literally one of the first bosses you can stumble upon is Ornstein, who's there for no fucking reason. Hell, he's a Dragonslayer, where the only other boss in the area is a DragonRIDER, and in SotFS he's guarded by a drake. Also the only reason you have to fight four bosses holding mcguffins is because they're reincarnated bosses from Dark Souls 1, which you find out in Ng+.
>You get solair's armor, where the description is like "UM LE HIS LE NAME ISN'T KNOW NOW OMG SO DEEP!".
Why is there Havel set in DaS2? Catarina? Painting Guardian? Yellow King? Or Darkwraith, for fucks sake, which even dark souls 3 had decency to redesign, seeing how much time has passed and how the land has deteriorated.
>Eventually you fight the abyss watchers who are canonically LARPing artorias fanboys.
Yes, canonically. As opposed to Dark Souls 2, which has no reason for most of the references to Dark Souls 1. Abyss Watchers are a boss which is diametrically different than Artorias, while DaS2 does shit like Quelaag but le scorpion or gargoyles but 6 instead of 2.
Anonymous No.713435614 [Report]
>>713434415
I think he means Siegward, who isn't really the same as Siegmeyer.
Anonymous No.713435846 [Report]
>>713434749
I doubt you even played the game
Greatshields bounce weapons
Anonymous No.713435875 [Report] >>713437864
>>713435015
Yes, unlike ds2.
Anonymous No.713436069 [Report] >>713436360
>>713435015
NTA but your long blog post just reminds me how fucking fun and awesome DS2 is. So many good memories.
Anonymous No.713436360 [Report] >>713438001
>>713436069
>how fucking fun and awesome DS2 is
Very little?
Anonymous No.713436660 [Report]
>>713427636 (OP)
Obsessed retard
Anonymous No.713436781 [Report]
>>713434749
attacking blindly would just get you countered. he spaced perfectly the shield bash and attacked the enemy when he lowered the shield, stunning him, then circled behind because DS3/ER enemies can be exploited based on careful animation read. He played well and shows how solid enemy design is if you aren't a retarded low skill fag
Anonymous No.713436862 [Report] >>713437040
>>713434749
>There's no point on waiting specific attacks for backstabds
>>yes there is, look
>uhhhh UHHH YOU COULD HAVE JUST ATTACKED
Dark Souls 2 niggers deserve to hang
Anonymous No.713437040 [Report] >>713437578 >>713438925
>>713436862
I don't think you get it. I've completed DS3 at least a dozen times. You run up to the enemy and press R1, that's how you beat the game
>BUT MUH HECKIN' BACKSTA-
Who cares nigger it's an inferior strategy. You just press R1 and the enemy fucking dies
Anonymous No.713437578 [Report] >>713438559
>>713437040
>I've completed DS3 at least a dozen times. You run up to the enemy and press R1, that's how you beat the game
Sure thing, show up how you run up to lothric knights and press R1
Anonymous No.713437864 [Report] >>713439083 >>713439509 >>713441317
>>713434749
Hilarious projection, mate
>>713435875
>Unlike ds2
Dark Souls 2 literally wrote in reincarnation just to have an excuse to shove in the Great Old Ones (despite the fact that Vendrick canonically defeated them, because Dark Souls 2 lore is nonsensical and contradictory even to itself).
2 knights from Catarina are not the issue here
Anonymous No.713438001 [Report]
>>713436360
Not the best use of green posting.
Anonymous No.713438437 [Report]
I miss DaS3 Dark Sorcery bros. Great Soul Dregs is one of the most satisfying spells in the series.
Anonymous No.713438559 [Report] >>713439083 >>713439196 >>713439972 >>713440056
>>713437578
okay
Anonymous No.713438593 [Report]
>>713434515
>/v/ lies through its teeth out of endless butthurt for years
As expected.
Anonymous No.713438925 [Report]
>>713437040
You can beat every Souls game pretty easily by just spamming r1, outside of ER where you spam jump r2/l1 or l2 instead.
Anonymous No.713439083 [Report]
>>713437864
>Hilarious projection, mate
Refer to this >>713438559
Anonymous No.713439196 [Report] >>713439328
>>713438559
>loses more health R1spamming
You just proved his point tbDESU
Anonymous No.713439328 [Report] >>713439567 >>713440445
>>713439196
I intentionally didn't roll once, and I am fighting one of like 3 regular enemies in the game that can't be stunlocked infinitely. If it's a weaker enemy you literally take no damage ever, if you land the first hit
Anonymous No.713439509 [Report]
>>713437864
is this the magnetic tracking ive heard so much about
Anonymous No.713439535 [Report] >>713442847
>>713433112
Yes, it is absolutely fanservice for ANYONE to remember Solaire, who was an insane hobo known to the guy who linked the fire and almost no one else.

Turning Solaire into some kind of meme who keeps showing up in later entries is a betrayal to what made Solaire memorable at all in the first game.
Anonymous No.713439567 [Report] >>713439789 >>713439871
>>713439328
>I intentionally didn't roll once
Wtf I thought DaS3 was roll Souls?!?!?! You have to roll to win?!?! DaS2 sisters explain this.
Anonymous No.713439789 [Report]
>>713439567
>can tank attacks and roll spam at the same time
god ds3 is so fucking shit
Anonymous No.713439871 [Report]
>>713439567
Regular enemies = spam R1
Bosses = spam roll
le... deep combat system...
Anonymous No.713439972 [Report] >>713440063
>>713438559
Not the same weapon
Anonymous No.713440056 [Report]
>>713438559
Wow glad it turns out poise works in Dark Souls 3
Too bad that's not a curved sword you are using
Anonymous No.713440063 [Report] >>713440350
>>713439972
What's your point
Anonymous No.713440350 [Report] >>713440475 >>713440551
>>713440063
That poise and armor and heavy weapons actually working in Dark Souls 3 instead of being useless fashion like in 2 makes them play differently than a lighter weapon and a shield.

You can trade health to use the right build and overpower the enemy, but you are certainly not just "going up to an enemy and pressing r1"
Anonymous No.713440445 [Report] >>713440842
>>713439328
>I uh intentionally played poorly
Yeah, you already did so by R1spamming.
>if it’s a weaker enemy you literally take no damage ever if you land the first hit
This is par for the course when using an UGS across the series. If you are getting hit by enemies in 1 or 2 when you have the range, damage, and stagger of the Zwei there is something wrong with you.
Anonymous No.713440475 [Report] >>713440530
>>713440350
>poise
Don't care about DS2, never played it and never will, but anyone who says poise works in DS3 is a liar who should be dipped in acid.
Anonymous No.713440530 [Report] >>713441897
>>713440475
>but anyone who says poise works in DS3
You literally posted a video showing how poise works
Anonymous No.713440551 [Report] >>713440979
>>713440350
Looks like it's working pretty well in your webm. Difference being you ran out of stamina and dont get rollspam at the same time because ds2 is an actual rpg with depth and varied character builds. You aren't just playing dress up and get everything with zero investment.
Anonymous No.713440664 [Report]
>>713427636 (OP)
>whiny and gay green text
it is good
Anonymous No.713440842 [Report] >>713441107 >>713442313
>>713440445
>Yeah, you already did so by R1spamming.
Because my point is that you can beat the game with R1 spamming, retard. If I did tryhard parrying and shit, what would be my point?
>This is par for the course when using an UGS across the series.
In dark souls 1 the UGS is actually slow as fuck and uses a mountain of stamina. So no in DS1 using UGS is harder than DS3. You actually need good spacing.
In DS2 the enemies are pretty varied and some have high HP + poise.
In DS3 the UGS is easiest out of the series since it is (relatively) fast, uses less stamina, and stunlocks basically every regular enemy. And almost all enemies have the same HP for some reason
Anonymous No.713440945 [Report]
>>713434847
>Ackshully he would have been blocked by the greatshield and had his weapon bounce if he R1 spammed
Not if you two hand your weapon. It would have guard crushed him after about 3 swings too.
Anonymous No.713440979 [Report] >>713441317
>>713440551
>Looks like it's working pretty well in your webm.
It isn't. In the remote chance of the very lightest attacks, the hitstun the enemy suffers is so inconsistently short that there's a great change a second hit occurrs when the player is still in endlag, causing the player to get stunned and lose the trade
>Difference being you ran out of stamina and dont get rollspam
Anyone who says this is a complete retard that never used armor in Dark Souls 3. Even at 20 Vitality you can't mid roll with most sets.
Not that it matters because you can reasonably move and space reliably attacks in Dark Souls 3, and armor and poise ACTUALLY work so playing in fat roll is feasible as you get the stamina to move, the armor damage reduction to tank and the ability to inflict consistent hitstun to actually make it your own playstyle without breaking the game like passive poise in Dark Souls 1 did
Anonymous No.713440983 [Report] >>713441053
>>713427636 (OP)
This is your first dark souls game. They all play like that. Play a real game series like monster hunter, and no, world and subsequent entries are not mh games
Anonymous No.713441052 [Report]
Objectively dogshit opinion there friend, DS3 and BB are the only good Souls games
Anonymous No.713441053 [Report]
>>713440983
>This is your first dark souls game
Hmm wonder why I have PTDE then
Anonymous No.713441107 [Report] >>713441246
>>713440842
Why did you deflect to how hard or easy to use the UGS is? Where your gameplay of going up to Lothric Knights and pressing R1 with a curved sword?
Anonymous No.713441246 [Report] >>713442208
>>713441107
You have brown skin, faggot. I know if I post more webms you'll just move the goal post over and over.
Nobody asked for your gameplay by the way
Anonymous No.713441317 [Report] >>713442284
>>713440979
Dont care about your muh feels. Your own webm is showing you hitstunning and poising hits.
> Even at 20 Vitality you can't mid roll with most sets.
bro you get rollspam right at the start of the game in the knights armor. wtf are you talking about. 20 vit is nothing anyway when you dont have to put points into anything else in this game besides Vigor.
>you can reasonably move and space reliably attacks in Dark Souls 3
your own webms show you doing exactly that when you aren't r1 spamming like a retard and running out of stamina
>>713437864
Anonymous No.713441632 [Report]
>>713427636 (OP)
Yah it's the worst, but you forgot.
>has the worst level and world design in the series
>everything is a linear hallway with bonfires spammed everywhere so you never feel like you can lose progress or be low on heals.
It's only praised by the legion of normalfags who started with DS3 and the retards who think DS3 PvP is the best becuase they nerfed everything from 1 and 2 and made it a spacing shitfest where only r1 and roll matters. The same people who cried about Elden Ring PvP until they nerfed poise. The same retards who have never and will never play a fighting game in their lives.
Anonymous No.713441897 [Report] >>713442628
>>713440530
hyper armor is not poise
Anonymous No.713442208 [Report] >>713442497
>>713441246
>Moves the goalpost
>Makes up random baseless shit about how hard or easy to use weapons are in complete isolation
>Accuses other of moving the goalpost
I'm interested in your game design dissection of how UGS' are easy mode when you also state that somehow Dark Souls 3 has no poise and is straight sword spam, and how your UGS spam works out when you take that much damage from a Lothric Knight
Anonymous No.713442284 [Report]
>>713441317
>Your own webm is showing you hitstunning and poising hits.
It isn't.
>bro you get rollspam right at the start of the game in the knights armor
The knight armor is midweight at best
Anonymous No.713442313 [Report]
>>713440842
>UGS is slow as fuck and uses a mountain of stamina
The UGS in 3 is still comparatively slow as fuck and in your webm let’s you swing it 3 times with your stamina bar.
>no in DS1 using UGS is harder than DS3
>you need good spacing
No, you need to get your head checked. Just wear heavy armor and tank anything that manages to get a single hit in before getting stunned or pancaked and killed. Silver Knights (the Lothric Knight equivalent)? Gets stunned on the first hit then dies to the second and will never manage to touch you.
>in DS2 enemies
Die in 2 to 3 UGS R1s, yes. Again, the Lothric Knight equivalent Drangleic Castle knights die faster and unlike the Lothric Knight aren’t going to take off 1/3 to 1/2 your hp while you mindlessly R1spam them to death.
You can approach all three games the same way of R1spamming nonboss enemies to death with an UGS.
Anonymous No.713442497 [Report] >>713443178 >>713443279
>>713442208
>when you also state that somehow Dark Souls 3 has no poise
It has hyperarmor not poise
>and is straight sword spam
I never said 'straight sword spam'
>and how your UGS spam works out when you take that much damage
You mean half my HP and then healed with one estus? Pretty sure in that area there are like five more knights (from the bonfire) so I literally cleared a massive chunk of it without rolling kek
Anonymous No.713442548 [Report]
The whole "DaS3 magic is bad" argument always struck me as incredibly inane, especially since the game put so much work into making the three casting styles feel like more than just three different colors of magic projectile. Miracles especially, with them now being a really fun close range trade-centric casting style that shreds foes but requires careful resource management in return.
Anonymous No.713442628 [Report]
>>713441897
Passive poise is retarded.
Anonymous No.713442736 [Report]
>>713427636 (OP)
>objectively the worst
value is subjective you stupid faggot
Anonymous No.713442847 [Report]
>>713439535
>who keeps showing up in later entries
His set is a secret you get from the trader bird, it's nothing serious.
Anonymous No.713442860 [Report]
>>713427636 (OP)
>play DS3
>use meme "Guts Sword" caveman build
>somehow tard my way to soul of cinder
>got filtered hard cause I was used to being a sluggish retard doing fat damage
>put game on hold for years
haha you guys would hate me
Anonymous No.713443018 [Report] >>713443175 >>713445574
>>713427636 (OP)
>No poise and armor is useless LOL

after playing elden ring this is a good thing poise has never been a well designed mechanic in any souls game
Anonymous No.713443175 [Report] >>713443371
>>713443018
If you invest into a stat and wear heavy armor, the armor should do something. I think that's a pretty basic game design idea.
Anonymous No.713443178 [Report] >>713443396
>>713442497
>It has hyperarmor not poise
Nope, it has poise. Hyperarmor doesn't work without poise, which in turn can be depleted with different attacks.
>You mean half my HP and then healed with one estus?
You keep deflecting off the fact that you can't replicate taking a curved sword and killing Lothric Knights just by spamming, because you cornered yourself like an idiot.
So far nobody accused Dark Souls 3 of being bad for being the first From game where you can make a dedicated build specifically about trading and tanking hits reliably without being one-sided bullying like Dark Souls or underruned dogwater that doesn't work or reduce any damage like Dark Souls 2.
You are literally showing how much Dark Souls 3 improved on every combat system and mechanic from previous games.
Anonymous No.713443279 [Report] >>713443490
>>713442497
Wow... The enemy you reached from teleporting to a boss room is near the bonfire
Incredible
Anonymous No.713443294 [Report]
>>713427636 (OP)
>armor is useless
way to prove you have no appreciation for fashion
Anonymous No.713443371 [Report] >>713443490
>>713443175
Armor makes a huge difference in 3, damage absorption is the stat to look at.
Anonymous No.713443396 [Report] >>713443464 >>713444012
>>713443178
>You keep deflecting off the fact that you can't replicate taking a curved sword and killing Lothric Knights just by spamming, because you cornered yourself like an idiot.
Because I don't record every second of my gameplay, nor do I just keep my entire history of builds on the same hard-drive for almost a decade.
To make that webm I literally just opened the game for the first time in a year, teleported, then ran up and spammed R1. And now I'm talking to some weird sperg faggot who apparently has 1000s of memorized videos of him playing a fucking game (a form of entertainment).
Fuck outta my thread, weird cunt.
Anonymous No.713443464 [Report] >>713443659
>>713443396
Anonymous No.713443490 [Report] >>713443679 >>713443804 >>713444334
>>713443279
You are mentally retarded
>>713443371
Gives you like 20% over light armor
Anonymous No.713443659 [Report]
>>713443464
Glad you find it funny. Have you got a return on investment over those 100s of hours you spent recording videos?
Anonymous No.713443679 [Report]
>>713443490
>Gives you like 20% over light armor
And that's far more of what any armor in Dark Souls 2 gives
Anonymous No.713443804 [Report] >>713443948 >>713444012
>>713443490
>Meanwhile Dark Souls 2 Havel set removing 140 flat damage from 1000 AR attacks
Anonymous No.713443948 [Report] >>713444445
>>713443804
Even then with that example DS3 would be reducing it by 200 AR, with the tradeoff of retarded hyperarmor mechanics
Anonymous No.713444012 [Report] >>713444136
>>713443396
Absolute clown
>>713443804
Actually it's 200 if you upgrade it!
Anonymous No.713444136 [Report]
>>713444012
>Absolute clown
Your argument is that I should just post vids of me playing DS3 with every weapon kind for.... I dunno, a reason that you made up in your head?
Unfortunately for you my IQ is within the triple digit range so i can't be fucked wasting my time with that
Anonymous No.713444334 [Report] >>713444419
>>713443490
>only 20%
20% is massive. You’re talking percentage based damage reduction. Going from 40% damage absorption to 60% absorption is a 50% damage reduction increase.
Anonymous No.713444419 [Report] >>713444790
>>713444334
In DS3, light armor is like 10% and heavy is 30%
Anonymous No.713444445 [Report] >>713444709
>>713443948
No, because Absorbtion stacks multiplicatively and scales to enemy scaling
Anonymous No.713444709 [Report] >>713444935 >>713445012
>>713444445
That's irrelevant, I am talking about armor on it's own, not buffs. Armor on it's own is nearly useless.
>because Absorbtion stacks multiplicatively
Yes meaning effectively that absorbtion does not relate to armor. A 20% damage reduction is always 20% reduced from the current reduced value. If you use a buff, for example, you are not getting more benefit from armor. You are getting the reduced damage from armor and then the reduced damage from the buff
Anonymous No.713444790 [Report] >>713444910
>>713444419
>like 10% to 30%
Which is a 200% damage reduction increase… that’s a lot. Armor matters.
Anonymous No.713444910 [Report] >>713445074
>>713444790
That's the most braindead way to describe it ever. That's like going ZOMG 1% -> 2% !? THAT'S A 100% DIFFERENCE!!
If you take 100 damage with light armor -> 90 damage.
If you take 100 damage with heavy armor -> 70 damage.

That's basically allowing you to survive potentially one more hit (with massive stat investment)
Anonymous No.713444935 [Report]
>>713444709
>armor on its own is nearly useless
Except that heavy armor increases damage reduction from anywhere between 50% to 200% more alone and that it’s needed to hit the higher damage absorption numbers coupled with rings and buffs.
>something something buffs don’t count
Rings are permanent and you have 4 slots.
Anonymous No.713445012 [Report] >>713445246
>>713444709
>That's irrelevant
No, it's very relevant.
A 30 or 35% absorbtion set goes up to 60 or more with synergies, and that's a very important part of playing armor. It's a system that actually works and gives its best if player can master such playing instead of using it as a crutch.

Dark Souls 2 was awful, truly a shit game where armor did nothing and absorbtion was completely pointless while leveling was the only improvement to defense that mattered. Any faggot with a pokey longsword, rapier or a curved sword can stagger anyone with 1 (Stone Ring) or 2 hits so poise is nonexistant both in PVE and PVP, which is why gameplay gravitated towards spammy R1 chains with long reach
Anonymous No.713445074 [Report]
>>713444910
>with massive stat investment
Define massive. For reference, armor in 1 and 2 similarly require MASSIVE stat investment. You will never be able to mid roll in Havel’s in 1 without both Havels and FaP without something like 60+ END.
Anonymous No.713445246 [Report] >>713445442 >>713446773
>>713445012
>A 30 or 35% absorbtion set goes up to 60 or more with synergies, and that's a very important part of playing armor.
I think it is a stupid system. It pushes you toward using buffs for defense rather than having a stat that gives you innate defense (since the def increase from buffs is way higher). This is the same problem as in ER where armor on it's own is meh but then buffs give you insane DEF (like 70% negation or 80% elemental)
Anonymous No.713445442 [Report]
>>713445246
It stills comes up to an extent. The VIT stat also increases your flat damage reduction stats which do make a pretty huge difference at lower levels where damage numbers are close to those amounts. It’s what makes twink builds with high flat damage reduction stats so tanky. By late game most players/enemies are dealing so much damage the absorption plays a larger role in reducing damage over the flat reduction.
Anonymous No.713445574 [Report]
>>713443018
ER poise is probably the best implemented but it still has two issues:
>Passive Poise is still retarded, even if it's pretty low impact.
>Too much hyper armor on too many attacks/arts.
Even it out a bit, use different modifiers for PvE vs PvP, and make poise only active during attacking frames and you have a good system.
Anonymous No.713445698 [Report] >>713447012
>DaS2 niggers getting clowned on by anyone with even a passing knowledge of the game's mechanics
You love to see it.
Anonymous No.713446773 [Report] >>713447012
>>713445246
It actually pushes people to use buffs and at the same time keeps in check buff stacking since it's not additional.
You also get considerably more tanky also by actually comitting to more niche choices like dedicated spell absorbtion

Magic Barrier would be a bottom of the barrel spell in any previous game but actually stacks to neuter magic damage

In Elden Ring it's even better and Faith is not a dump stat anymore, for any melee build as with just 10 faith you get 90 seconds buff of 35% damage absorbtion for all types of damaged
Anonymous No.713447012 [Report] >>713447416
>>713445698
holy samefag>>713446773
Anonymous No.713447416 [Report]
>>713447012
Anonymous No.713447674 [Report]
>>713428218
I never landed a parry and i finished all souls games
Expect sekiro(no lvl up, no weapons) i dont wanna even try this shit
Anonymous No.713447998 [Report]
>713447416
DS2keks not like this… no no no no no