>>713435282 (OP) Anything made by Toby Fox. Low effort bullshit with the same message every fucking time. Fatfurs and any other degen will huddle around it and snort it.
>>713435282 (OP) Persona 5 - every 2 minutes, characters have to tell you what feelings they have and it goes for hours whole game.
Anonymous
6/23/2025, 4:36:52 PM No.713435892
>>713435825 Thereโs never anything notable about these games. The character designs get talked about for 6 months then the fanbase runs back to /trash/ where they belong Literal groomer tranny game. One of the few.
Anonymous
6/23/2025, 4:37:06 PM No.713435908
>>713435282 (OP) Detroit become human >the music >the dialogue >the "choices" >the plot >the characters its all goty bait would've been 1000x better if it was just hank and connor but even that story line needed some work. Like even if you do the android path, hank will still begin to empathise with the androids despite thinking they are worthless and hating them when you meet him. The game had a clear path for the player to follow and it shows.
>>713435692 Add to it any game that tries to sell your choices matter
Anonymous
6/23/2025, 4:39:08 PM No.713436037
>>713435815 In the land of the nobrain, the smoothbrain is king.
Anonymous
6/23/2025, 4:40:30 PM No.713436117
JRPGs often insist upon themselves. Take Xenoblade for example. >Convoluted story full of predictable plot twists >Cutscenes so long the switch screen goes dark from being inactive >Hours and hours of repetitive gameplay and story beats that waste the player's time
Anonymous
6/23/2025, 4:44:16 PM No.713436376
Any game that wastes the player's time including: Damage sponge enemies Long cutscenes Level grinding beyond fighting a few tough enemies Repetitive fetch quests "Infinite content" like legacy quests in Skyrim
Anonymous
6/23/2025, 4:44:52 PM No.713436417
>>713435282 (OP) fire watch and before your eyes come to my mind but also any story focused indie game esp if its just a walking sim