>>713474615>Also the game tries way too fucking hard to make the shades sympathetic, it works in some cases like with Beepy and the castle people but I was rolling my eyes hard with the wolves and Louise (although tbf she wasn't a part of the original game)This is my big complaint with the game too, it laid it on a little thick. A lot of the arcs in post timeskip just feel like it's telling me the same incredibly surface level message over and over once you can hear both sides of the dialogue and it's not really adding anything new.
What I really love about the first game (spoilering because it's genuinely my favorite bit of narrative play in any video game ever and if you have any interest in this series just go play Replicant instead of opening this) is the way the game tricks you into thinking you're fighting for the same thing you're fighting for in the prologue only to reveal the antagonist is actually the real "you" you thought you still were. I think it's the perfect example of storytelling that only works in video games, you really feel that knife twist because you were there fighting for it and believing it the whole time.
It's such an incredible way of presenting the "right and wrong is all about perspective" message compared to all the eyerolly BUT WHAT IF THE BAD GUYS AREN'T ACTUALLY BAD stuff above that it's hard for me to wrap my head around the idea that they're from the same game.