Why didn't they need to make the tracks 10 times wider?
To make it easier for you to push them outside the road
>>713460789 (OP)why is it seemingly impossible for you to learn english before posting, OP?
>>713460789 (OP)The game is fundamentally about eliminating other racers.
>>713460918This should be good.
>>713460789 (OP)Should've picked red canyon 2 as your example. It is even more narrow.
>>713460789 (OP)1: you can actually kill the other racers in f-zero instead of temporary knockout -> respawn so the tracks being a clusterfuck is a feature
2: booster mechanic means tracks are only a clusterfuck at the start of the first lap
3: mario kart has been f-zero but way easier and slower since the original snes game, that's why it took nintendo 20 years to make a new f-zero game since they got mindbroken by how badly the gamecube sold and refuse to make a game that's challenging outside of bonus optional challenge modes/extra collectables anymore
4: you're gay
>>713460954Only if you're bad at racing in Master
>>713460918Alright, what are the grammatical errors here?
I don't see anything wrong and it's easy to understand.
>>713461732>mario kart has been f-zero but way easier and slowerWe've hit levels of "f-zero is when a game is a racing game" never thought possible
>>713460789 (OP)They did.
You ship is high in the air. Those little dots on the course are the other ships.
0/10 bait thread.
>>713464523I have no idea what this nonsense means but the developers have always been very clear that after f-zero they wanted to make a multiplayer version, realized they literally couldn't splitscreen a game of that speed without the console shitting itself and came up with the go-karts to justify having to lower the games speed.
you can see similar hardware issues in the 64 games, f-zero needs heavy fog and very simple polygon cars and tracks to keep 60 fps while mario kart runs at 30 fps and has to remove the music when you play 4 player splitscreen in order to not blow up
>X
>A(racade)X
>G(amecube)X
At last I truly see.
>>713465426>you can see similar hardware issues in the 64 games, f-zero needs heavy fog and very simple polygon cars and tracks to keep 60 fps while mario kart runs at 30 fps and has to remove the music when you play 4 player splitscreen in order to not blow upthis sound similarly to what mario kart world does aside from music removal
>>713460789 (OP)uhmmmmm.... cuz it looks kewl?
>>713460918Nice capitalization, fagass.
>>713465426>has to remove the musicThat's fine, you can never hear the music over the car sounds in these games anyway
what
md5: 1f40d17f814a0fb7cde2a0610f023986
๐
>>713466090I feel dumb now
>>713460789 (OP)*why didn't they make the track 10 times wider?
They're ya go esl-kun
>>713460954no, the game is fundamentally about going fast
getting eliminated is just a punishment for those who overextend with their boost and a reward for opportunists, being able to attack other racers is only there to prevent people from boosting everything away and then slowly riding it out on low energy till the next recharge pad
>>713466961No, that is intended, because the premise of the thread is that Mario Kart guys justify their 10-lane highways by saying "well you see, we have 24 players on the track!". F-Zero didn't need to do that.
>>713462297Which I am. Only need to place about 10th each race if you kill half the racers.
>>713467264But they did make the tracks wider.
>>713466961There is literally nothing wrong with OP's sentence.
>>713467129This
Damage as a whole is a skill check for track completion. Smashing walls is penalized comparatively very little in F-Zero, because of how likely it is. Crashing instead mostly takes away speed in the form of taking away potential boosts, and can strategically be almost as valuable as a boost, if it means you can take a better line overall, but slam into a hairpin edge.
Boosts are also reigned in by the risk of crashing after using them, and by being both vulnerable because of your low health, but also because without boosts your mobility is pretty predictable. Elimination is a risk that only really crops up as a result of either overboosting, or struggling to not crash. It's basically impossible to eliminate a player that manages their health well, and eliminating the AI is mostly possible because of their nerfed health, and very smooth, predictable driving. Tapping a player that has boosted their entire meter away, though, is easy.
It DOES have a place in single player, where eliminating a high placed AI can be worth losing a few places, because getting 0 points on a race is basically impossible to recover from. However, since the Mario Kart rival system doesn't really exist with the same strength in F-Zero, this is only very situationally useful, as it's usually completely possible to win a grand prix even if you never come in first, and never eliminate anyone, just because of how much more variance there is in placements. Sometimes it'll come up, but it's rare, and almost always, if you can eliminate them, you could have just beaten them.
>>713469116How do i git gud at F-Zero?
How do i git gud at F-Zero?
f-zero x would be a little easy if half the tracks weren't as narrow as hank hill's urethra
>>713466090thanks for granting me eyes, Kosm
>>713460789 (OP)they did
that's why gx is the superior game
>>713467129I'd argue since killing other machines refills some power, you're incentivized to kill in order to go fast
another lane bro please i promise just 1m ore lane bro
>>713471575GX's design shifted a little.
X focuses almost entirely on good vehicle control on its narrow courses. Body is important for tanking rail slides and Grip basically doesn't matter because how side attack turning.
GX has far larger courses, which favors faster, heavier machines, makes the Body stat less important because crashing is a lot harder outside of just falling off a given track (which is a fair concern).
>>713471581Refilling health on kill is just refunding you the speed loss from securing a kill. You're taking a speed penalty to kill someone, getting energy for it is mostly just nullifying the loss, while keeping the penalty if you botch.
>>713472094getting an energy refund + knocking a potentially dangerous opponent out of the race seems like a good deal to me, if you need it.
some machines need it more than others, some players need it more than others.
>>713471575I mean, the tracks in GX are kinda wide compared to machine hitboxes, but not compared to how quickly they can move laterally.
>>713472295For grand prix, this is more true. The lower health and predictable movements of the AI mean you're usually taking kills of convenience and opportunity.
If you actually spend any time trying to set the kill up, or miss, or do everything right but don't get a kill the first time, you're now in a hole that the health gain won't dig you out of.
>>713472768I feel like you could argue that in GX it's less necessary than X because, while the rival system still exists, certain pilots will always perform better on certain courses.
So on a map like Sand Ocean Surface Slide, your rival will never be as likely to finish faster than Mighty Gazelle. There's a much more erratic point disparity for CPUs in GX than X because of the 'favorite course' programming, so it's easier to ultimately secure a cup win without killing off the competition.
>>713470434Some misc tips:
>tap accelerate to stop sliding >in X, do side attacks to take turns without slipping>kill your rivals to keep their score down, you can practice in Death Race>kill 5 guys for an extra life, you can brake and spin at a choke point to get a few lives if there's a crowd behind you>practice the tracks and test which machine settings suit them>just get a lot of practice and a good feel for your car since they are so precise and finicky
>>713468468It was literally fucking retarded
>>713466090>NX was the codename for Switch>still no F-Zero NXCome on Nintendo thatโs an easy layup.
>>713473839Thanks for the tips, anon. I'm still trying to figure out how the grip, acceleration and weight effect the machines, it's a little confusing.
>>713470434Letter stats are lies in GX, for example the Wild Goose has a B in Boost when it's probably worse at that than any other machine.
Also the Deep Claw is a good beginner machine
>>713475557I've been under the impression that the stats have strange interactions for a while now, like Grip actually reduces effective boost and top speed. Any truth to that, or have I just been tripping balls
>>713476746the only actual interaction is weight's effect on grip and cornering. basically everything else is hardcoded.
there's spreadsheets of the coded in machine stats online.
https://docs.google.com/spreadsheets/d/133Xsq-KV3lpfk9SS4_L84WV-JuXHOR8_GlFZRnskkSU/edit?pli=1&gid=26#gid=26
>>713477029Thanks! I'll study this, I've always been fascinated by the physics and other weird shit in GX
>Entire cast is full of superheroes, aliens, supervillains, mercenaries and genetic experiments
>meanwhile there's the nondescript truck driver who just wants to go home.
I feel like Don Genie is the only AX racer that really fits in with the older cast
I heard you need an actual n64 controller to play f-zero x
>>713481007the n64 control stick is super precise and can be a bit of learning curve to use with later controllers, like a GC controller.
But IT IS just a learning curve for the most part.
>>713481168yeah but if i want to emulate it how should i go about it?
>>713466961Where's your capital W, Rajesh?
>>713480752Would make a good villain in the hypothetical next game since Black Shadow got sent to the shador realm in GX.
Reminder that you almost never need to boost because enemies only do it as a response to you doing it.
>>713481246I don't know. My experience with X is limited to Wii VC. Don't know what would be comparable to an N64 controller.
>>713465047that's the first track in the game, other tracks especially the expansion kit tracks are narrow and brutal.
>>713481292possibly. Depends on the focus of the game. If it's a more down-to-earth type story. But GP legend already did the 'huge thing organization wants to fuck f-zero up'
>>713475557I feel like the letters only mattered in GBA
>>713473839>>tap accelerate to stop slidingthis is only in the original, not x or gx.
>>713481682I believe the GBA games actually steal a bit of ships 'design' from GX. Especially in the sense that machine can have more variable top speed, acceleration, speed retention, cornering, flight ability, etc and it isn't directly governed by weight or other stats.
X is the purest distillation of the Body/Boost/Grip system because those stats and weight are the only factors in a ship's performance and nothing else like top speed, accel, cornering is coded into a machine.
>>713481721it works in x iirc. side attacking is better though
>an ESL is honestly going to pretend f-zero tracks aren't wide
>especially after 99
this is a whole ass fishing pole
>>713482094i always used side attacking for turns, i'll have to try that out.
>>713466961>american complains about ESLs when his english competency is below the average brown'severy single time
just how canon is GP Legend because the guy who designed Captain Falcon drew this a couple months back.
>>713483048but april 20 is the gamer birthday
Yo! Isn't today's F-Zero thread interesting? Although, today's subject will be a little different compared to usual!
A point of contention is in OP's grammatical phrasing in his opening post. He says:
>Why didn't they need to make the tracks 10 times wider?
in relation to the game having 30 electrifying racers to choose from! Hmm, such a wide array of choices... but, surely, Captain Falcon is the best one! Hoho, anyway...
Some would say, "Mr. Bart, this sentence makes sense!" And on paper, it would. However, the context is the issue.
The phrasing of
>why didn't they NEED to make the track...
versus...
>why DIDN'T they make the track...
provide two very different questions.
For the first phrasing, this comes across as in question of the original hardware's capabilities. Hmm, the Nintendo 64, eh? 64 bits of pure, high tech processing, 30 supersonic machines blitzing at fast speeds, all at a smooth, 60 frames per second... in 1998!? Hoho, I don't blame you for being bewildered, for this is quite the feat! But for F-Zero, we demand nothing short of excellence!
However, the post in question does not mention the N64 specifically, and thus makes it seem like the poster relies on English as a second language. An "E(nglish)-S(econd)-L(anguage)", if you would. There is a racer called "E.A.D.", but, I think it stands for something quite different...
Regardless, if the poster had stated...
>Why didn't they MAKE the track ten times wider?
...this would then be a natural lead to discuss the game's design philosophy for tracks and overall game design. But, that is not what happened, thus the conundrum on the topic itself.
My... English can be quite tricky for foreigners, don't you agree? Though, being an F-Zero Pilot is much harder, if you asked me! There are many entrants who share no common language, but are still plenty capable. After all, you need no words to race - only the finest of skills!
With all that said, that should clear things up! Until next time, bye!
>>713483173andy summer is dead
>>713480301One of my favorite characters after his episode in the anime
>>713471575GX is so offensively goated it's not even funny, Sega perfected the genre
>>713483173you fucking retarded ESL the implied bait is obviously "why didn't they need to make the tracks wider (like mario kart world did)?"
learn to understand context you dumbfuck brown retard
>>713484195I sort of want to watch the anime, but all the character changes kind of put me off.
>>713481246Gotta get a controller with a hall effect joystick. Don't listen to this guy
>>713481168 X was built around precise moments, more so than any other F-zero, and the difference is tangible and immediately noticeable.
Despite the terrible name, the Gamesir Cyclone 2 probably has the best price to quality ratio.
>>713486909I'm not wrong. N64 controller is best and what the game was designed around, but if you're only playing on a casual level it doesn't matter. Just play better.
Since this thread is about F-zero, I wanted to ask how do I get good at the SNES original? I'm getting filtered hard by the big jump in White Land 2 but I can't just go and practice that stage for some reason. When I try to turn around tight corners I lose too much speed, I don't know how the drift works without it making me slide everywhere.
>>713487291>big jump in White Land 2 Hold down on the control pad
>>713487363Wait, that does something? I thought only left and right on the D-pad did something. I'm playing on a super famicom cartridge I picked up at Megacon, so I have no clue what I'm doing.
>>713483048GPL is its own continuity iirc but it's my favorite iteration of Captain Falcon
>>713487540Just try it. It makes you fly farther
>>713481997GP and Climax definitely wanted to be like GX but on GBA, yeah. MV wanted to be SNES but if SNES sucked dick.
The gane is not made for babies unlike gx where the tracks are extremely wide and the hazards are easier to avoid, and since stats matter less in gx it makes for a less tight game
>>713483173Quality post even if it's wrong
>>713483705You shut the FUCK up
>>713487632I don't like the idea of cap being a legacy character.
>>713487708Okay, I will. Any advice on making tight turns? The drift on the L and R buttons likes to make me go flying sideways.
Feel free to call me a faggot for bringing up E celebrities, but I feel like I've only started seeing anti GX sentiment since this video came out.
https://www.youtube.com/watch?v=BF_9U3XHHVE
I'm not saying there hasn't been a vocal fanbase for X before that (I've always preferred it myself) but I've hardly ever seen such negative reactions to GX until very recently.
>>713488285Letting go of accelerate or tapping it helps control drift
>>713488593I thought this was going to be rage-bait or some Euro yapping about how Wipeout is better. But honestly, he's right. Amusement Vision outright stated they didn't have enough time to recreate the physics from X. The rushed development across two games definitely led to less interesting track design, simplified physics and tons of exploits.
>>713484856its an ai post retard
>>713487540the same way we got good at mario kart time trials (snes)
we watched runs on speeddemosarchive and tried over and over
>>713488593>gx is not le hardEven hard difficulty is brutal on story mode and GP, what the fuck is that retarded ESL even smoking
>>713488285>>713488780It's important to note that the Fire Stingray steers a little bit differently than the other three machines.
Chances are if you look up guides online, they'll tell you to "blast tap" which is where you tap the accelerator when going around turns to make them better. This only really to the stingray because its cornering is very bad at higher speeds.
With the Blue Falcon, Wild Goose and Golden Fox, your cornering is much better, so you don't need to slow to make turns. But these machines will drift unlike the Stingray, so letting go or tapping the accelerator can help control drifting to a degree as you begin to slide after a turn.
Basically:
>stingray: tap a while making a turn>other three: tap a when you slide Letting go of the accelerator altogether can also help make some very precise turns with any of the machines, but you obviously lose a lot of speed like this.
>>713488593some chapters are harder than others, but it only really matters if you're doing them on very hard. 1, 5, and 7 in particular are fucked on very hard
>>713489546*really only applies to the Stingray
>>713489546I'm using the blue falcon
Qlso the controls are cpnfusing me a bit. Isn't A boost on SNES and B Alaccelerate?
Granted, I am playing the japanese version so maybe it's different
>>713489739>Isn't A boost on SNES and B Alaccelerate?Yeah I think that's correct.
>>713460789 (OP)>>713460789 (OP)>>713460789 (OP)Are there any other games like FZero X where the game is like
fuck you learn to play. Iโve never been filtered so quickly before
>>713471575This game being built off the Monkeyball engine is how we get these insane game physics
99 was fun but fuck me I just want x death race with 30 real people
>>713471575this is tas right?
>why is it seemingly impossible for you to learn english before posting, OP?
>>713482698You know, you should get past the joker cup in F-Zero X one day. Try it.
>>713485910There's a handful of shitty episodes around 16 to 21 or so, and the final arc is kind of god awful, but other than that it's pure kino. A flawed masterpiece, if you will.
Anyone wishing for F Zero X or GX online modes is just admitting that they're shit at the games. I've played far, far too many hours in these games. If these games had online, every online race would come down to 3 or 4 autistic fucks like me using DTDs and shit jockeying for the top positions, unironically lapping the rest of you. Additionally, whoever among the good players breaks out of the pack earliest is guaranteed the win since there is essentially nothing to stop them from dominating on pure skill. Meanwhile half the players crash out halfway through lap 1. It would be almost unplayably unenjoyable for the average player.
F Zero can have amazing multiplayer, F Zero 99 proved it. But they must tone down the shortcuts and advanced tech, and there needs to be an "x factor" to disrupt the pack leaders. But games like X and GX are better off as elite single player racers, the absolute best time attack games.
>>713475557I really wish Goose's ABC stats were accurate. It's the only ship from X get get different stats and it's not even accurate I'm the final product.
>>713460918a classic ESL gambit: trying to call out grammatical errors in the hopes of disguising yourself. better luck next time saar
>>713492309this is why 99 has the skyway mechanic. It's the Blue Shell, but for F-Zero.
Assuming there's even another F-Zero, it's going to almost assuredly borrow 99's new mechanics like the skyway or increasing your max HP through KOs.
I could also see Nintendo expanding the Body/Boost/Grip system for a more robust system that encompasses every relevant stat.
>>713487968I didn't like Falcon pretty much at all until I realized who he was the entire time, then he became one of my favorites.
>AX has this legendary status among F-Zero fans
>finally play AX mode in GX on Dolphin
>first 4 courses are complete dogshit
Never meet your heroes.
>>713489965Fast RMX, maybe. Fighting games in general (Smash isn't a fightan).
>>713493328I like the ax cup. it's a fun unlock for beating diamond on master, nice victory lap after clearing the rest. are you talking about modding the game to actually play with ax's physics?
>>713460789 (OP)Because generally the stats of the vehicles and the way the NPCs drive them means they don't bunch up. This was by design. If you were playing with 29 other people, all of which were using most of the games mechanics to go as fast as possible, you would always be next to each other. Course, half of the racers would die in the first lap.
>>713492309Don't care, still wanna play online with real people.
>>713493459In Dolphin there's a cheat to play AX mode.
>>713471575>no cool rock/metal soundtracknah
>>713491214Doubt it. TAS GX is weirder looking. If you don't see insane repeated shift boosting and snaking on tiny spaces, it's probably not TAS
>>713471575Custom cars don't count for anything imo. The only category i honestly care for is Blue Falcon only.
Is it true that in AX you could only use a handful of racers and not all 41?
>>713492309Everything he said is true and I know it because I'm shit and would wash out against players like him every race.
>>713492309They are going to remove the bugs in the upcoming GX2 for the switch 2, you are not autistic enough to win in a fair fight
>>713495112By default you get the four main characters + the AX exclusives you unlock in GX from the story mode (or from AX itself using a memory card). But it can also load your garage cars from GX if you have them on your memory card, which can be default vehicles or custom ones. So every character is playable in AX, it's just a little complicated.
>>713494341Bro
https://www.youtube.com/watch?v=9FrV2BYiSB8&list=PLS-LG8YFyHqdxIdm9r0Vqc7OPIjnopOjm&index=27
https://www.youtube.com/watch?v=9ag-srpb8E8&list=PLS-LG8YFyHqdxIdm9r0Vqc7OPIjnopOjm&index=34
GX has a few. Yeah most of the game's OST is techno, and synth but has some rock/metal. And yes the OST in X is also amazing.
>>713495974I got double digit first placings in F Zero 99 and that game has minimal autism skips. I hopw they do find a way to make it work. I'm still winning.
>>713495995see i was almost thinking that the games' stats are so jank because most of the racers were designed purely as npcs and not as playable crafts.
but I really i guess it was just because of dev crunch. even the ax machines have a lot of jank, like the cosmic dolphin having a huge drag
>>713495995for me, it's rainbow phoenix
>>713496314They can't fix the skill issue on a skill based game without turning the game into mario kart
>>713496925There are definitely ways. Being stricter about shortcuts is a huge one. If they tightened down the distance from the track you can get before flying away and dying, it would help significantly. I think that along with that, bumping the player count up and adding disruptors to the pack leaders like F Zero 99 does would be enough. In X/GX, if they cut out the insane dive setups and removed the more egregious glitches, this would make the races interesting for all players.
>>713491214>>713494653you haven't seen fast yet
>>713497418Yup theres the shift boosting spasmatics.
gp legend wild goose is cursed
>>713497164it's hilarious in X with max accel you can just start flying with very little effort. I wonder if nintendo knew about that.
>>713472045>Grip basically doesn't matterGrip is the most important, boost does not matter. You lose too much speed when you turn with the side attacks. This is why Black Shadow is the easiest to use at higher difficulties.
>>713497732They definitely knew how broken max accel Blood Falcon was. One of the staff ghosts uses boost drifting with it and hits a pretty good time. The retarded flying stuff like you see on Mute City 1 WRs I doubt though
>>713498001Black shadow is dogshit in X bro. He's talking about X with that statement. Blood Falcon and Silver Nielson are the best in X specifically due to high boost and no grip (max accel drift boosting, long boosts, etc)
>>713460789 (OP)>>713497418>>713498049how the racers look in the icons in these games are so cool...
>>713498106No, you're wrong. Black Shadow is excellent in X. Drifting is easier, but it's slower than taking the turns straight. There are only a handful of tracks where drifting is better due to the turns being too tight. You'll get better times if you never slide/drift.
>>713498218All the WRs are basically set by Blood Falcon or Twin Noritta.
>>713498270What are they? I'll check them against mine later.
>>713498270or wonder wasp
https://www.youtube.com/watch?v=oeuMHnPxXYQ&ab_channel=WMJ
>>713498314https://www.youtube.com/@WMJSpeedruns/search?query=x%20wr
>>713498314If you want to learn about which X cars are the best, look no further
https://crazygamenerd.web.fc2.com/FZX_MTR.html
CGN is top class in both GX and X. These rankings are widely agreed on.
they added an additional lanes around my house and there isn't even proper alignment but the sum improvement of an entire additional lane for 1000ft is totally immaterial time recapture i save negligible
>>713498385>>713498456That's just silly and is making a mockery of the game.
>>713498464Feels like this is just focused on one technique. I have always found Black Shadow to be the easiest to use in Master Cups due to his high grip and body. He can easily kill other racers and he makes up for his low boost stat by being able to take corners without slowing down.
>These rankings are widely agreed on.Is there an F Zero X irc channel or something where they do this?
>>713460789 (OP)your mom takes 30 dicks and got 10 times wider too
>>713498683If all you want to do is play single player, black shadow is fine. All racers are. My favorite to drive casually and aesthetically is always Blue Falcon. But if you want to compete with other players, its those rankings I posted. And if F Zero had online, you wpuld have guys like that winning every race.
>>713498937So is this the ranking for that glitchy kind of time-trial racing that the Youtube user posted earlier? That would make more sense. I would hope if an online mod was ever made that those glitches would be patched out.
>>713498049This cracks me up so fucking hard.
F-Zero X might be my favorite N64 game. I played it for the first time recently and it fucking rocks. Genuinely exciting gameplay and sick OST. I'm absolute dog shit at it but I love it.
>>713496026>ip collection website
>>713499090Sort of. The "Slider" list is absolutely more glitchy as you say. But the "Jumper" list can just be read as "best at winning via good driving". Its the Max Speed list, and max speed is less glitchy outside a few goofy tracks.
In a hypothetical 30v player multiplayer online, I can see cars like Black Shadow being better, because frail cars like Twin Noritta or Wonder wasp can get killed at the start. But Blood Falcon is sturdy, he's still gonna be the GOAT
>>713499689you'd probably see a lot of Crazy Bears
>>713499689Vehicles with low body ratings will also be knocked off their slides if they try to do it and make contact with another vehicle. So Dr Clash will have an advantage in that regard. But vehicles with high grip and body will cause sliders to be unable to execute their technique just by touching them and will not be knocked away. So a driver like Black Shadow could plow through a group of sliders and then easily block them.
>>713498683>That's just silly and is making a mockery of the gameWelcome to world record placing in 90% of videogames. It's why people have to make separate categories that don't use the best actual fastest techniques. It's like an actual driver run version of a racing committee
>>713500150>Welcome to world record placing in 90% of videogamesYeah, I know. It's like those tards who just use skips to go straight to the credits in Zelda, they act like they've actually accomplished something through skill rather than repeating a pre-defined set of instructions.
>>713500148The only problem is that you'll never catch them. They'll rail slide up to boost speed immediately and then the next time you'll be able to interact is if they lap you. This is the inherent problem with X/GX multiplayer, the enormous skill ceiling and lack of randomness or weapons means you won't have many chances to hit them. Funny enough, your best bet as Black Shadow in traditional split screen is probably to reverse and try to block a dangerous part of the track and attack them there. You'll get 3 shots lol
>>713500148Black bull could have genuine difficulties keeping up because of the E boots.
I would suspect Crazy Bear and Green Panther would be the premier heavyweights because of their body and boost both being good. Maybe also Wild Boar and Fire Stingray, but that might be stretching it a little.
In a multi-player F-Zero X, all the E bidy machines would be at a huge disadvantage (and there's several of those, like 8 of them.)
>>713500258Don't make the mistake of thinking X/GX speed techniques are easy. It requires a lot of practice to use them. You need to be really good at the game before you can apply them.
>>713500474>in a multi-player F-Zero X, all the E body machines would be at a huge disadvantage (and there's several of those, like 8 of them.)Adding to that because in X
>most courses are incredibly narrow>side attacking is the easiest way to turnA course like Red Canyon Slim Line or Port Town 2 would be unplayable for a D or E body machine against 29 human players.
>>713483173Honestly, this is the best post I've seen in months. Thank you, Captain.
>>713484856>>713487962Can't you two brutes talk without cussing ALL the time? Nice upbringing you two must've got. I've seen farm animals with more class than you two, I say.
is f-zero 99 still alive?
i never got a chance to try it
I have seen some F-Zero analogs on Steam, but something feels amiss.
Past year for example, during one of the festivals, there was a demo for a F-Zero like Indie game.
Was it any good?
I could not judge from the demo alone.
I frankly did not like the look of the racers, too diverse per say.
>>713500474>Black bull could have genuine difficulties keeping up because of the E boots.The point is that they will slow each other down by getting in each other's way and Black Shadow will be able to catch them that way.
>>713500748The entire game would basically be unplayable with 30 players. On tracks like that a handful of trolls can just ruin the race for everyone by blocking the track and using spin. You'd also have people getting killed within 5 seconds of the race starting on basically any track. All of this sounds hilarious, but not fun long term.
>>713500925thinly valed /pol/ shit aside, they do lack the world and character design of GX. that one everyone likes feels more like wipeout without items than f-zero
>>713500913It's alive in that there are still people playing, but lobbies will generally be around 20 real people and the rest bot pack fillers, and also those 20 real people are the final autismos that have every track and boost spot memorized
>>713500925None of the F Zero clones feel correct. They're all too Wipeout-ish. F Zero is about snappy, arcadey controls and cameras. None of them do this. I remember some recommending me FAST Racing, and it was hideous.
>>713461307>>713461307>>7134898263 retards.
the sentence was dogshit. the word need is completely out of place.
>>713466456dumbass.
it's a completely different kind of error.
>>713500925Are you talking about Aero gpx or xf extreme formula? If the former, it's really good so far and still getting more stuff. If the latter, it's in an okay state, but the dev has said that major overhauls are in the works for it
>>713501107Yeah I quit F Zero 99 after a few months due to this. It was really fun but meta chasing killed it. I was proud of my 10+ wins with Blue Falcon, I didn't need to see the final form.
design a character and their machine
>>713462297destroying your rivals while avoiding retiring is as skillfull as it gets, specially in the later cups
there's something about destoying other machines, you can get like 10 kills without even trying but as soon as you focus on it, your targets suddenly become Houdini and every single pit sucks you in
>>713501001>>713500748maybe I'm wrong, but I think player controlled machines have some sort of body boost, because in single player you can demolish a lot of machines with a single spin, while the machine i'm using, regardless of the tier, seems it can take more hits
>>713501509They are more durable in split screen. But if you had three or more cars blocking a choke, especially right before a repair zone, you'd definitely be shredding people apart.
>>713501250A mix of Doc Louis and somehing out of Space Adventure Cobra.
Machine: The Mac Punch
Background: It's a stolen machine.
>>713501221Makes me wonder what a true online 30 racer X or GX would look like. Obviously you'd have dudes trying to do their ePiC speed run strats, but those already carry the risk of self elimination. Now add on the chance that they get fucked over because little timmy using the Crazy Bear or Rolling Turtle was in the wrong place at the right time or even just someone intentionally getting in their way with a spin attack or side swipe.
>>713501130It's a special kind of hell being a fan of both series and trying to explain the differences between the two only to keep seeing people say 'Have you seen this new f zero like?' and show me a textbook wipeout homage.
Why do Blue Falconfags act like having basic taste is a point of pride?
>>713502975Why're you upset at people liking the best machine?
>>713501174>3 retards.I count two retards and one dumbass. I thought indians were supposed to be good at math.
>>713501334>your targets suddenly become Houdini"It's afraid"
>>713503062I don't have anything against Elegance Liberty fans.
>>713460918Capitalize the first letter first before criticizing someone else's grammar.
>>713506908pretty much everything about it is great except the music
i like it because it's really challenging
>>713506908Learn how to blast turn. It becomes pure kino once you figure out the controls.
I can't even beat GX chapter 2 on normal
>>713480301LIFT WHAT YOU LIFT WHAT YOU LIFT WHAT YOU LOAD
>>713507314keep trying
story mode is more luck based than skill based on normal, your opponents "cheat" here, so their actions are reckless and unpredictable
gp mode is where the challenge is at
>>713507534I'm actually pretty decent at GP except Phantom Road where I don't think I've ever come in top 5, I just try to survive and call it a win
>2D
>long jumps are good, the more air time the better
>3D
>you want to hit the pavement as soon as possible, the only way longer jumps are good is if you're a maximum autist doing obnoxious glitchy strats
Why couldn't they just keep it consistent
>>7135085603d is less "hit the road asap" and more "lmao jupiter gravity, you want to cash out those 500-1000 km/h or lose them"
but there are still places where you want extended jumps in both games
>>713507314try not to boost too far ahead, and use L and R to move around rather than with the stick
You can kill Goroh by knocking him into the boulders, in which can it's a free win if you can make it to the end without dying
and watch out for rubberbanding, too
>>713507617Phantom Road is not meant to be won, that track is hard as shit regardless of difficulty. you're better off aiming to get 1st in the tracks leading up to it
>>713508560Space Plant has two important jumps that you want to use for massive gains.
my personal schizoid theory is that the reason machine stats are so fucked up and arcane in gx is because the staff at sega wanted to do a story mode and realized that the blue falcons BCB statline frankly isn't good enough for the bullshit they have in mind so they have to make its stats actually pretty great under the hood while technically staying true to the f-zero X stats or nintendo would kill them so they create all these crazy underlying physics values that combine to make the machines actual performance
>>713460789 (OP)....because you're racing bots you dumb fucking retard
Haven't bought a Nintendo console since the GameCube. Are F-Zero X and F-Zero GX available to play on Switch 2?
>>713460789 (OP)Why didn't sakurai make a new fzero instead of Kirby air riders? Has he lost his ambition in his old age?
>>713513116They're available in higher definition on PC, Deck, and android.
>>713513398No one at Nintendo has ambition anymore.