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Thread 713463835

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Anonymous No.713463835 >>713466605 >>713466852 >>713467402 >>713470525 >>713475035 >>713476257 >>713479025 >>713480670 >>713487384 >>713488989 >>713491987 >>713498543 >>713499114 >>713501570 >>713503408 >>713505549 >>713511669
Stylish Action Thread
Where are my action gaming friends at
What are you playing, what are you excited for?
Personally I dropped Bayonetta after having fun with it for about 300 hours, which is a good thing
I did my time with it, got good but it's time to move on
Is The Wonderful 101 any good?
Anonymous No.713466169
I tried W101 but just couldn't get into it because of the isometric camera and plastic chibi artstyle, I understand why it sold so badly because the visuals and what kind of game it actually is dont really line up at all.
Anonymous No.713466349
Kamiya needs a handler
For every truly brilliant decision he makes, he makes like 5 terrible ones
Anonymous No.713466605 >>713466765 >>713478671
>>713463835 (OP)
>Is The Wonderful 101 any good?
Yes*
*But you have to deal with an Unhinged Kamiya. Basically, expect obtuse design and his obsession to switch genres every 30 minutes. Seriously, the shmup sections make up likely 1/4th of the game's runtime.
If you are willing to put with kamiya's autism, it's very good, fun, creative and KINOOOO.
Anonymous No.713466765 >>713471496 >>713478671
>>713466605
What I don't get is if Kamiya is so obsessed with genre shifts, why doesn't he ever polish them?
What passes for a shmup in W101 would be considered shit tier in the arcades and an absolute joke for shmup players, but Kamiya claims to be a massive arcade fan
>b-but d00d it's referencing zaxxon
So? Make it good, not just heckin reference shit
Anonymous No.713466852
>>713463835 (OP)
I would replay this games if they had no cutscenes in them. Even the idea of skipping all the cutscenes in Bayonetta bothers me.
Anonymous No.713466954 >>713467042 >>713474921 >>713477393 >>713493486 >>713511531 >>713518969
play Eve's game!
Anonymous No.713467042 >>713467225
>>713466954
torrent? This shit costs $100 in my cunt
Anonymous No.713467225 >>713467285
>>713467042
sorry anon, buygods only
Anonymous No.713467285 >>713467363 >>713467640
>>713467225
I bought Atelier Meruru instead
Call me when SB is on sale
Anonymous No.713467363
>>713467285
Holy based
Anonymous No.713467402 >>713467535
>>713463835 (OP)
Actually it’s J Action
Anonymous No.713467535
>>713467402
Whenever I look at Bayonetta I have to start jactioning off
Anonymous No.713467640
>>713467285
based cunnygod. SB isn't going anywhere, i hope you enjoy it when you finally play it
Anonymous No.713467905
Finished my 3RE replay with base health bar on UN.
Plan to revisit DMC 1 or MGS 2 next.
Can't wait for NG4.
Anonymous No.713469153 >>713500412
>check my sick footage
>it's in void
LOL
Voidshit doesn't count
Anonymous No.713470525 >>713471653
>>713463835 (OP)
mgr 2 when
Anonymous No.713471378 >>713474927 >>713478083 >>713481156
>DMC V

I regretted buying it because the campaign is boring but maybe I'll get good and start making cool videos

>Devastation

Really underrated, I was trying Deathless but I'm out of time for that kind of thing for now. Possibly the best platinum game combat design, I'm not bullshitting you. Although I didn't dabbled in Astral Chain

>Master Collection

Horrible input lag trying all the achievements on gamepass.

>Bayonetta 3

I finished it a while ago, kind of mixed on this game. The new Umbra mechanic is a step up from Bayo 2's climax mode. But the roster of enemies on hard is pretty mediocre, they're more exciting on climax, but the same can be said for the classic enemies without having to change difficulty. Also, giant bosses are annoying
I feel that indie β€œstylish games” are going to overtake games from the big studios. Don't get me wrong, either they design their games in the most inconvinient way possible. They also lack a lot of QOL features to make the experience worse
Anonymous No.713471496 >>713475105
>>713466765
the genre shifts in the w101 are the most polished out of any of the times he's done it in his games what are you talking about
I guess besides the shmup parts of viewtiful joe
Anonymous No.713471653
>>713470525
It's called NG4
Anonymous No.713473358 >>713473751 >>713487891 >>713489041 >>713490253 >>713501206
>Can't remove DSD because of summon swords
>Can't remove balrog because of sway infinite iframes, real impact, stun without knockback/recovery and all the air moves
>Can't remove cavaliere because it does mondo DPS to things that don't move around a lot and all the air moves
>Can't remove KC because of massive aoe/stun, ez parries/ice age and its ability to delete all the flying bat/goat enemies from the game
>Can't remove E&I because they build hella style with good dps in DT for easy quad S with 0 recovery
>Can't remove shotgun because charge/dt shots are the single best dps in the game against things that don't get knocked back and gunstinger lets you bully angelo/judeccas all day
>Can't remove DKA because mega cascade/multi missile gank nobodies and bosses that like to teleport away/make big aoe
>Can't remove faust because giving enemies a funny hat gives you a universal damage buff, lets you pull in enemies and man in the red+set hat lets you delete urizen crystal also you get a sick scarf if you don't need any other guns

he's just too perfect bros, I was honestly excited this game let you unequip weapons so I could go back to dmc3 style quick switching instead of having to pretend I ever used lucifer for anything besides pin up spam but the more I play him/this game the more I realize everything is just too good and useful. I think I still like dmc3 a little more for the overall physics and story but dmc5 definitely has the better moveset, the better enemies and the more interesting levels because of all the secret areas and varried terrian layouts instead of the endless box rooms and hallways even if the visuals can be pretty repetitive
Anonymous No.713473751 >>713474517
>>713473358
Despite this, DMC V is still pretty boring. In fact these games made me miss DMC1 levels, with these gameplay mechanics and the level design of DMC1 you'd have the best game in the series.
Anonymous No.713474517 >>713474845 >>713474873 >>713474962
>>713473751
> the level design of DMC1
You mean walking down hallways so you can get a key to open a door down a different hallway and that one time you reflect fireballs at a t-rex?
Anonymous No.713474845 >>713476642 >>713488761
>>713474517
I mean the interconnected levels and, yes, I liked Fireball. DMC V has that DmC artistic style and nothing more. The only thing I like is the scale of the bosses, they feel big, the biggest in the series.
Anonymous No.713474873 >>713478359 >>713488193
>>713474517
DMC1 has actual level design unlike 5.
Anonymous No.713474921 >>713495543
>>713466954
It's not a stylish action game. It's slop like nier automata and dark souls. Stop posting stellar blade it's a shit game
Anonymous No.713474927 >>713475154 >>713478083 >>713481156
>>713471378
>Possibly the best platinum game combat design
Based. The more I play it, the more I love it; I'd say I like it more than Bayo 1 at this point. Devastation having Platinum's best boss roster by far also helps.
Anonymous No.713474962 >>713478359
>>713474517
t. "dude they should make this open world basedsoysoy"
Linearity is good lil zoom
Anonymous No.713475035 >>713475283 >>713475347 >>713512282
>>713463835 (OP)
Are Baldr Sky and God Hand the only games to do "build your combo/moveset" action gameplay? Need more of that type of stuff
Anonymous No.713475105
>>713471496
Yeah, further proving my point
Considering even a low tier Cave game like Galuda 1 absolutely btfos Kamiya's dabbling in the genre, it's hard to fathom why they keep putting these stupid shifts in
Make them high quality, spend actual time on them, or don't bother
He's done the worst possible option
Anonymous No.713475154 >>713475493 >>713481156
>>713474927
Anonymous No.713475283
>>713475035
I believe Nanobreak does that too.
Anonymous No.713475347
>>713475035
Baldr Sky was a fun game, shame for the atrociously long and basic harem sci-fi plot VN parts. I couldn't stand the priest father guy and dropped the game
Anonymous No.713475410
Too bad Nanobreaker is utter shovelware shit
Anonymous No.713475463 >>713475829 >>713477297
Anyone is playing Chinese Godhand?
Anonymous No.713475493 >>713478083 >>713481156
>>713475154
Grimlock being a grappler is so cool, especially when grapplers barely exist in this genre. I love him.
Anonymous No.713475724 >>713477017 >>713483183
How in the fuck do I do this Alfheim where it's enemies can only be damaged in witch time, but it's against a single Jeanne?
Anonymous No.713475829
>>713475463
stop calling things that play nothing like god hand god hand just because it's melee focused
Anonymous No.713476257 >>713476336 >>713476839 >>713495770 >>713501667
>>713463835 (OP)
Actionfags, what are your thoughts on nudoom? 2016, eternal, tda.
Anonymous No.713476336 >>713492108
>>713476257
>2016
Good for its time, boring and slow now
>Eternal
Kino from the gods
>TDA
Pretty good but feels a bit undercooked, maybe some patches will fix it
Anonymous No.713476642 >>713477995
>>713474845
>DMC V has that DmC artistic style
What are you talking about
Dmc 5 and reboot have nothing in common in terms of level design except minor shit like having no loading screens between arenas and both using "straight line" type of level structure.
Anonymous No.713476774 >>713477076
>go onto twitch looking for high level gameplay to get tips, ask for advice, see new strategies etc
>it's all just new players or being significantly worse than i am
An odd feel knowing you're actually good at a game. Also why the FUCK do so many new Bayo players use shuraba?
Anonymous No.713476839
>>713476257
Eternal has my seal of approval.
Anonymous No.713477017 >>713477062
>>713475724
Dodging her Wicked Weaves activates WT.
Anonymous No.713477062 >>713477608
>>713477017
Is there a way to get her to spam WWs reliably?
Anonymous No.713477076
>>713476774
>Also why the FUCK do so many new Bayo players use shuraba
Guess it's just a preference of a protagonist carrying a melee weapon, like Dante/Ryu/Raiden. At least that's why I used it when I was playing Bayo for the first time.
Anonymous No.713477149 >>713477224 >>713479467
I can't believe Mike Kob raped and killed Yoshesque
That wasn't very cuhrazy...
Anonymous No.713477224 >>713477303
>>713477149
Strongest mgrfag vs weakest bayofag
Anonymous No.713477297
>>713475463
so, what are you thinking about this one?
Anonymous No.713477303 >>713477396
>>713477224
>mgrfag
Everyone knows Mike is the premier godhandfag
Anonymous No.713477393
>>713466954
I will when it comes to switch 2 in a few months.
Anonymous No.713477396
>>713477303
Completely forgot about it
For some reason I remember his Sam gameplay and ng3/re comparison
Anonymous No.713477489 >>713477545 >>713477570
I wish I liked Bayonetta more than I do. Everything from combat, to story, music, and even Bayonetta's design itself... Idk. Doesnt quite click with me
Anonymous No.713477545
>>713477489
>even bayonetta's design itself
I got the results back, you have a terminal case of The Gay
Anonymous No.713477570 >>713479314
>>713477489
For me it's weak boss roster
Anonymous No.713477573 >>713477721
Anonymous No.713477608
>>713477062
Not that I recall, though it's honestly been a while since I last played Bayo, lol. Staying away from her should get her to use Weaves, though.
Anonymous No.713477721 >>713477792 >>713477880
>>713477573
wut? Yes, that's art that came out in 2009 and art that came out in 2021, what are you trying to say here?
Anonymous No.713477764 >>713477882
Playing Ninja Gaiden Sigma. Fuck Rachel
Anonymous No.713477792 >>713477918
>>713477721
>what are you trying to say here?
Can't beat the cock, I guess.
Anonymous No.713477880
>>713477721
That Bayonetta is canonically a lesbian and 3 is erasure.
Anonymous No.713477882
>>713477764
>Fuck Rachel
Nah, 3re girl is better
Anonymous No.713477918 >>713478123
>>713477792
I'll be honest, I was being deliberately obtuse to get a reaction, I know exactly what that faggot means
But Bayonetta and Jeanne were never a couple, Bayo herself was never one of the alphabet people, she was always heterosexual and always in love with Luka
When Bayonetta first came out it was derided as a sexist game for creeps anyway
Anonymous No.713477961 >>713478057
Is there any noticeable differences between Black 2 modded and Sigma 2 modded? Fiendbusa did both mods but I'm going to assume that it'd be easier to work with Black 2
Anonymous No.713477995 >>713478064
>>713476642
I know that everyone is offended by this. But it's the truth, not just artistic style but enemy design. I mean, Kamiya and other Japanese also worked on DmC and that game is the bridge between DMC 4 and DMC V.
Anonymous No.713478001 >>713478115 >>713478190 >>713478238 >>713478328 >>713501996
I need some coom for character action games. DMC, Lies of P, Ninja Gaiden, they got no hot girls. What gives?
Anonymous No.713478057
>>713477961
He updated the sigma 2 version not so long ago so it's the same thing now.
Anonymous No.713478064
>>713477995
>Kamiya and other Japanese also worked on DmC
Anon....
Anonymous No.713478083 >>713481156
>>713471378
>>713474927
Based Devastation enjoyers. I'm glad the love for what that game managed to do with so little is growing steadily.

>>713475493
Also this. Really rare to see grabs as a primary attack instead of just a guard break outside of the Haggar-style characters in beat-em-ups, so Grimlock feels super fresh since Nero is split between Buster and Revving.
Anonymous No.713478115
>>713478001
>DMC
The only hot girl was 4 Trish in her wrestler outfit, the rest are reddit safehot
>lies of P
Not even worth replying
>ninja gaiden
They have hot girls
But if you want sexy action you gotta play Oneechanbara Z2 Chaos
it's KINO
Anonymous No.713478123
>>713477918
Bayonetta is too campy. I don't see Bayo and Jeanne as a couple either, but to say that these games aren't fucking gay is disingenuous. Like, Lady doing the Bayonetta routine in DMC 4 is sexy, but Bayonetta doing the same thing is just Gay
Anonymous No.713478174
I've finished Devastation but didn't get the hype, what am I missing?
Anonymous No.713478190 >>713478425 >>713478838
>>713478001
>Ninja Gaiden, they got no hot girls
>every girl except Canna has big tits and pretty face
What else do you need coomerbro
Anonymous No.713478238 >>713495996
>>713478001
Ninja Gaiden has hot girls up the wazoo. Just play gachaslop like ZZZ or Action Taimanin if you want to coom
Anonymous No.713478324 >>713478669 >>713478769
Mork just reviewed GOATed Third
Anonymous No.713478328
>>713478001
Senran Kagura Deep Crimson and Burst Renewal
Unironically
Anonymous No.713478359
>>713474873
>>713474962
one post saying that dmc5 is too linear, another saying dmc5 isn't linear enough. no wonder they haven't made as sequel in 6 years when nobody knows what the fuck they want from this IP
Anonymous No.713478385 >>713478625
Shame Astral Chain never got any love.
Anonymous No.713478425 >>713478595 >>713478754
>>713478190
The problem isn't being hot, it's how you do it. Bayonetta overplays sexuality to the point of parody and only comes off campy. It's Drag Race as video game
Anonymous No.713478595 >>713478850
>>713478425
This post makes literally no sense
Anonymous No.713478625
>>713478385
But it's getting a sequel rebranded into Ninja Gaiden for financial purposes
Anonymous No.713478669 >>713478917
>>713478324
>mork
>mechanical darwinism
Is using tryhard names for he vids his gimmick?
Anonymous No.713478671 >>713478869
>>713466605
>>713466765
The genre shifts are an enlightened designer's attempt at teaching the masses what's good. W101 is Bayonetta if Bayonetta was a competently designed game. The gimmick in it is that you retain total control of everything, even the QTEs, and everything's bound together by the same mechanic--it's like diagetic unhinged design with zero situational inputs or context shifts because you control everything the same way you play the core combat with. It's both a breaker from it and a test of actual gaming skill across numerous genres all given their own spin, and desu it's fucking genius.
Anonymous No.713478747
Bayo is ugly and gross. Her hair is alive, ew.
At least they made her design hot in Bayo2. Unfortunately that was the only improvement.
Anonymous No.713478754
>>713478425
>ninja gaiden
>Bayonetta overplays sexuality to the point of parody and only comes off campy. It's Drag Race as video game
are you drunk
Anonymous No.713478769 >>713478981 >>713479106 >>713479849 >>713480397
>>713478324
Mork was alright in the early days when he was just a shmup autist, I'm not sure when, but at some point he decided he was some EXPERT HARDCORE ANALYSER and thinks he knows everything about every genre
He's ignorant, pathetic and retarded
Anonymous No.713478838
>>713478190
Really? okay ill look at Ninja Gaiden again
Anonymous No.713478850 >>713478951
>>713478595
Bayonetta is too theatrical
Anonymous No.713478869
>>713478671
Why is no one actually understanding my point? The genre shifts existing isn't inherently a problem, it's that they suck and aren't polished like a game from that genre would be, making it shit
Anonymous No.713478917 >>713479226
>>713478669
>Gameplay density
>Remake sludge
Anonymous No.713478921 >>713479018
I consider Stellar Blade a character action game, but not Nier Automata.
Anonymous No.713478951
>>713478850
Does she also insist upon herself you fucking retard
Anonymous No.713478981
>>713478769
Shredder Revenge review pissed me off. Nitpicky bullshit, and he's perfectly okay with grab being random in the snes game
Anonymous No.713479018 >>713479129
>>713478921
Explain your reasons
Anonymous No.713479025
>>713463835 (OP)
How much do you like Pikmin? How much do you like tokusatsu?
Anonymous No.713479106
>>713478769
All I care about is that he is a anti game reviewer chud. As long as he shits on ign I don't really care if he didn't really unlock MN
Anonymous No.713479129
>>713479018
Stellar Blade has some finisher moves, where the camera turns. Nier Automata does not. Nier just feels more akin to like spyro or something, running around attacking, not stylish character action
Anonymous No.713479194
Anonymous No.713479226
>>713478917
I appreciate that he discusses gameplay mostly (at least in TDA vid that I watched) but those titles give a feeling as if mork likes huffing his own farts.
Anonymous No.713479314
>>713477570
bayonetta's combat isn't really designed for bosses
Anonymous No.713479318 >>713479534
So what my steam options for character action
Anonymous No.713479339
>downloads save games from boghog
Anonymous No.713479467
>>713477149
Kek
Anonymous No.713479534
>>713479318
The only thing you might run into troubles playing on PC is emulating the revised version of DmC which is console exclusive for some reason or Bayonetta 3 on switch. Everything else is either on steam or playable on earlier console emulation.
Anonymous No.713479792
>suck to target
Hello ladies, I'm target
Anonymous No.713479849 >>713479968
>>713478769
>He's ignorant, pathetic and retarded
Sure but who else can do it beside him? Undermayo? LMAO
Anonymous No.713479968 >>713480047 >>713480397
>>713479849
Under the Mayo is so weird
His Eternal videos are great, but then videos about anything else are so fucking dumb
Anonymous No.713480047
>>713479968
He was right about Ultrakill.
Anonymous No.713480292 >>713480414 >>713480769
>recommend a friend ultrakill based off what i remember playing a few years ago being pretty good
>he gets it
>turns out it's completely changed and is horrible now
Fuck
Anonymous No.713480376 >>713480540
How do I actually learn combos, get better at juggles and just general gameplay like high level players do?
In particular I'm talking about Bayonetta and DMC 5, I really like those games and want to git gud
Anonymous No.713480397 >>713480590
>>713478769
>Mork was alright when he was just a shmup autist
>>>713479968
>Mayo Eternal videos are great, but then videos about anything else are so fucking dumb
Good in their areas but don't do well outside of them. What's this phenomenon?
Anonymous No.713480414
>>713480292
The curse of eternal early access
Game is never set in stone, dev has time to jump the shark ruin it
Anonymous No.713480540
>>713480376
Watch a few videos on how to do them and then practice the techs. Don't care about dying or whatever just play until you can do what you want consistently.
Anonymous No.713480590 >>713480831
>>713480397
I'm not too sure, hyper focused autism on one area? I hear the same thing is true of people with PHDs, they know tons about their PHD subject but nothing else
Anonymous No.713480670 >>713480706 >>713480880 >>713481123 >>713492470 >>713496701 >>713499345
>>713463835 (OP)
If you like action games, you owe it to yourself to play this game, it feels like a bigger inspiration to NGB's great combat than DMC
You can emulate it with xemu
Anonymous No.713480706 >>713480839 >>713489048
>>713480670
>crapcum
>unskippable cutscenes
>awful combat
Yeah no
Anonymous No.713480769 >>713480881
>>713480292
I haven't played Ultrakill since they added the final weapons. What has changed since?
Anonymous No.713480831
>>713480590
As a PhD holder I can confirm. I am a certified retard on anything that I didn't autistically grind for years and so are my coworkers. That's just how it works. Being smart comes from experience, "high IQ" only gives you a small buff to getting started, it doesn't unlock general knowledge or wisdom
Anonymous No.713480839
>>713480706
>>unskippable cutscenes
>>awful combat
Both are issues present only in Warlords, Genma is way better
Anonymous No.713480880
>>713480670
>it feels like a bigger inspiration to NGB's great combat than DMC
Fellow knower.
Anonymous No.713480881
>>713480769
>worse art style
>addition of EPIC INTERNET AND DISCORD REFERENCES AND JOKES XDDDD
>retarded minigames
>added a whip thing that's jank as fuck
>added a rocket launcher just for LE TECH retards
>changed the hard and soft health mechanic so now it punishes you for getting health back from the enemies
Anonymous No.713481123
>>713480670
It's a good game but not ahead of its time like DMC.TN was definitely inspired by it but then proceeded to do everything it does but better aside from storytelling
Anonymous No.713481156 >>713481381 >>713481939 >>713482280 >>713513892
>>713471378
>>713474927
>>713475154
>>713475493
>>713478083
Is there any way I could snag Devastation legally without it costing me an arm and a leg? Or am I gonna have to wait until Hasbro/Activision get their shit together...
Anonymous No.713481381 >>713481574
>>713481156
>Legally

Nigga is a game that has been delisted thanks to someone backing it up on the internet. But since you're a buyfag an XBOX 360/PS3 copy can be found for less than $5 or a PS4 copy for around $20.
Anonymous No.713481574
>>713481381
Hey, just askin'. Thanks for the advice anyway.
Anonymous No.713481939
>>713481156
>wait until hasbro get their shit together
You'll be waiting for the heat death of the universe then
Anonymous No.713482280 >>713483139
>>713481156
>Or am I gonna have to wait until Hasbro/Activision get their shit together...
You can buy a physical copy as the other anon said, but other than that, yeah, you'll have to wait. There have been a lot of Devastation toys around recently, though, which means that Hasbro at least remembers it. Hopefully the game will actually be available again soon.
Anonymous No.713482793 >>713483024
THIS ALFHEIM IS DRIVING ME CRAZY
WHY DID KAMIYA-SAMA MAKE IT SO YOU HAD TO DO ALFHEIMS TO COUNT TOWARDS THE END OF CHAPTER SCORE
Anonymous No.713483024 >>713483183
>>713482793
>THIS ALFHEIM IS DRIVING ME CRAZY
Which one, anon? Most Alfheims do really suck ass.
Anonymous No.713483139
>>713482280
Damn. Now I'm enticed to get that two-pack
Anonymous No.713483183 >>713483443
>>713483024
>>713475724
The beat Jeanne using witch time only
It should be easy, but getting her to do wicked weaves doesn't seem to have a pattern and she occasionally just combos the shit out of me
Anonymous No.713483443 >>713483513
>>713483183
>make this post
>beat it a minute later
I dunno what happened
Anonymous No.713483513
>>713483443
You just needed that tiny break.
Anonymous No.713484294 >>713484573 >>713484810 >>713486049 >>713492073 >>713512727
Lines that are seared into your brain
>DISAPPEAR
>smashing!
>little warmer reception than i was hoping for
>up you go fella
>royaltrickswordroyaltricksword
>CRAZY
Anonymous No.713484573 >>713486049
>>713484294
>Where's your motivation
>Scum
Anonymous No.713484810
>>713484294
TWOAH! TWOAH! TWOAH! TWOAH! TWOAH!
https://youtu.be/skOJF_vfoEs?si=NAhWOOIXeT8jgQz7&t=41
https://youtu.be/hla1nt32M_E?si=QZN9cAu0T3tBIAnf&t=41
Anonymous No.713485552
chapter XII is the worst fucking Bayo chapter
>muh motorbike
>muh space harrier
The motorbike is annoying but easy, the space harrier is even KINO once you realise you don't have to dodge and spin the camera
Anonymous No.713486049
>>713484294
>>713484573
You will not forget this devil's power YOU ARE NOT WORHY AS MY OPPONENT
Anonymous No.713486442 >>713486523
where is everyone?
Anonymous No.713486523 >>713486574 >>713487967
>>713486442
Playing bingo.
Anonymous No.713486574
>>713486523
sixty six
six six
sixty six
Anonymous No.713486810 >>713486873 >>713488107 >>713491982
*filters you*
Anonymous No.713486828
>must play through the entire game million times to unlock all the content

I hate this
Anonymous No.713486873 >>713487272 >>713491982
>>713486810
I liked his gameplay but never felt as if you could get good like with Dante or Nero, it felt shallow, but fun
Anonymous No.713487272 >>713491982 >>713492848
>>713486873
There's a skill ceiling but you have to get creative. A lot of V's stuff has very unintutive uses. Most people will never think of using Royal Fork to deal with projectiles or put two and two together that Griffon's AoE can be used to parry things like Fury. Same thing with the goats letting him instakill enemies if you deflect their projectiles which you can only do with the Nightmare summon with a very strict timing.
Anonymous No.713487384
>>713463835 (OP)
I'm playing Ninja Gaiden Sigma. It's very difficult for me. I'm dying a lot and the entire time I've felt like I've been just barely hanging on, but I'm having fun (usually)
Anonymous No.713487575 >>713487693
this genre is like a cockroach that refuses to die despite everything
i think ninja gayden 4 will put an end to this genre once and for all
Anonymous No.713487693
>>713487575
Best thing about humans is that we never give up!
Anonymous No.713487891
>>713473358
Can they add in the free ride move from DMC 3 back in DMC 6? Also bring back the frost lizards. They were fun to fight in 1 and 4 for me.
Anonymous No.713487967
>>713486523
Underrated
Anonymous No.713488107
>>713486810
I would rather play Chaos Legion or Sword of Etheria
Anonymous No.713488193 >>713488379 >>713490164 >>713498282
>>713474873
DMC1 literally doesn't have level design though. Like it's completely obvious they made the maps first and then threw the mission structure onto them at the end of development. It feels like a romhack.
Anonymous No.713488379 >>713488496
>>713488193
Let me guess, your birth year starts with 2
Anonymous No.713488496 >>713489648
>>713488379
Nope. I was born closer to the '80s than the 2000s.
Anonymous No.713488761 >>713489648 >>713491972
>>713474845
dmc5 levels aren't literally connected but the levels themselves have about as many side areas as you would find hunting for secret missions in dmc1, dmc1 constantly prevents you from backtracking TOO hard like when the drawbridge shuts off access to the castle until you come back way later or the entire boat sequence being a 1 time thing that prevents you from going back to the outside areas you had been exploring previously

dmc5 missions like 12, 15 and 16 give you the exact same experience of having a ton of paths that mingle between eachother with some side path dead ends, only its one big mission instead of several minute long missions like dmc1 ends up being. dmc5 also benefits from being able to have more then 1 enemy type in a room and more varried terrian layouts due to not being an extremely early ps2 game so you can find more unique combat situations by exploring off the beaten path instead of just "oh, its another room full of marionettes".
dmc1 is a great game to sit down and beat in an hour but I feel like people are too eagre to speedrun dmc5 levels because the game doesn't explicitly force you to find keys as often, even though they actively reworked how end of level scores are tallied specifically to make taking your time less of a punishment the way you can literally cost yourself an S rank in dmc1 because you were opening too many rooms even if you beast every combat encounter you come accross.
Anonymous No.713488989 >>713489078
>>713463835 (OP)
>Bastardizing DMC, NG, and MGR with Trannynetta
Fuck off
Anonymous No.713489041 >>713489219
>>713473358
>mfw Gunslinger swords can destroy non-targettable projectiles
>mfw Dance Macabre technically has a short version
>mfw Swordmaster swords do a set damage depending on what type of special DSD attack they mirror
>mfw when Stun is a thing
>mfw when a full Divine Dragon does exactly 70% of Real Impact's damage
>mfw ice Cerberus has low style stalling letting you do multiple combos in a row
>mfw the "failed" versions of fire Cerberus attacks don't have fire damage and neither does non-Ignition Balrog
>mfw all back Cerberus attacks can't be blocked by enemies
>mfw E&I shots are faster if you time then than if you mash them
>mfw charge shots are counted as counted separate by style
>mfw Charge Shell knocks enemies back in into the air and Nobody doesn't get knocked back by that type of effect exclusevily
>mfw all the spinning knockback attacks (Gun Stinger and Idling to name a few) that Hell Judecca can't get up from
>mfw Gear carry is a thing
>mfw everything bike Cavaliere does is unparryable
>mfw Kalina cancel is a thing, it's become the go to for speedrunning Dante and it's hilarious as fuck
Anonymous No.713489048 >>713489319 >>713489491 >>713498012 >>713513561
>>713480706
>>crapcum
i don't understand how anyone can like action games and complain about this shit, they literally created this entire genre
Anonymous No.713489078
>>713488989
>/v/ gets filtered AGAIN
Anonymous No.713489219 >>713490238
>>713489041
>mfw Gear carry is a thing
>mfw Kalina cancel is a thing
I knew the rest of this but fill me in on these sensei

isn't divine dragon still bad compared to real impact because it takes longer to start, is active for longer so you can miss damage if you go flying without carrying the enemy with you, and you can jump cancel out of real impact to keep their recovery similar? is there something to it that makes it worthwhile outside of styling?
Anonymous No.713489319 >>713489649
>>713489048
>uh but bro they were the first, how could they possibly make mistakes???
Are you fucking retarded?
Anonymous No.713489491
>>713489048
>they literally created this entire genre
one of the countless mistakes crapcum has made throughout its pathetic existence
Anonymous No.713489648 >>713490056
>>713488761
>dmc1 constantly prevents you from backtracking TOO hard
It's worse than that. DMC1 has no fucking idea if it wants you to backtrack or not.

There's a secret mission you can only get once you beat Phantom and go in the wrong door, something you have absolutely no reason to do. There's another secret mission that requires you to backtrack a huge trek and then check a switch you've already activated to get an encounter against three Shadows (the third of such types of secret missions in the game).

There's technically a huge chance at sequence breaking at the start of the game, in the bridge you go through before the final Phantom fight, which can accessed early... but there's a dev message telling you not to sequence skip. There's also an extra Phantom encounter >>713488496 in the inbetween mission (why these are even a thing, I don't know) before that same bridge, which you haven no reason to do or any indication that it's a thing at all. Then you have the fact you can completely skip the first Griffon encounter in NG+ since you keep Ifrit which opens the door to the room that ends the mission you go back to after getting Ifrit to then fight Griffon.

Oh and all this in a game with a strict timing requirement for missions.

They had no idea what they wanted to do with this game's missions.
Anonymous No.713489649 >>713489885
>>713489319
>first
they make majority of good action games, even the other guys who make good action games came from them
this is the equivalent of a soulstard seething at fromsoft lmao
Anonymous No.713489823 >>713502093
>secret mission
>it's a secret
WOOOOOOOOW
Anonymous No.713489885
>>713489649
>crapcum
>go
Anonymous No.713489986 >>713491984
has mork returned his switch 2 yet?
Anonymous No.713490056 >>713490504
>>713489648
most of that stuff sounds cool actually but I still think the dmc5 levels are overall more interesting to actually replay and explore.

that secret mission against the shadows that you literally have only one shot to do is horseshit though, like the one bullshit kamiya gimmick in the entire game given how quick and painless the swimming/plane segments end up being and mundus space harrier actually being kind of fun if you know the dpad and analog stick are two different kinds of movement
Anonymous No.713490164 >>713490504
>>713488193
Describe to me in your own words what you think the term "level design" means in a video game.
Anonymous No.713490238 >>713492535
>>713489219
>Gear carry
Start attacking with Cavaliere. Get to a Top Gear or Overtop Gear. Switch to another Devil Arm and attack (basic or SM both work). Switch back to Cavaliere before the animation is done. Congrats, you have kept the Gear level from the first attack! (This works between the two Cavaliere types as well.)

>Kalina cancel
Deactivate High Explosive (charge attack) for KA and KA2. Equip both of them (preferably just them but not necessarily). Shoot with one Kalina, then switch to the other Kalina and shoot. There will be no recovery if you do it at the right time, letting you shoot rockets endlessly. Enjoy carpal tunnel.

>isn't divine dragon still bad compared to real impact
It has all those weaknesses, yes. However it has some of the most stun of any Dante attack, whereas RI has very little. Iirc it's also the only Blowrog attack that has the same amount of stun with or without ignition.

Oh and there's Cruiser Dive too. The "far" hitbox is counted as a separate attack, and turning Dante backwards will effectively let you use it on command against enemies in front since the hitboxes are in front of him. The "far" version also changes properties in Ignition causing enemies to fall to their knees (the other effect that leaves Hell Judecca unable to get up).
Anonymous No.713490253 >>713492535
>>713473358
I'm a consummated DMC1fag, but I think DMC5's Dante is the best playable character in action games. Devs not only addressed pretty much everything I disliked about his design from DMC4, but improved him so much it's unreal.

Anyway, about his tons options I personally rarely use Cavaliere. I know I'm missing out, but I just never found a real need for it. My favorite weapon is King Cerberus, it feels like you can deal with almost everything with it. Judeccas in particular which are a bitch, get massively dabbed by KC. At times, I also drop the Shotgun and Faust, but there are plenty of situations in which I have to take them back in, unlike Cav.
Anonymous No.713490504
>>713490056
>I still think the dmc5 levels are overall more interesting to actually replay and explore
I'm not saying the opposite?

>>713490164
Well "level design" means you're designing a level, implicitly for a given purpose. You design a map and, in the case of an action game, different encounters so that the player can go through them in a certain manner.

If you make some maps without thinking about what the player is going to do in them, then put a level based structure on an otherwise conjoined world design... you're effectively not designing levels. You took some maps and then remixed them.
Anonymous No.713490856
Whatever happened to KH2FM schizo?
Anonymous No.713491173 >>713491268
The "kill one hundred enemies" mission on the airship in NG2 has been kicking my ass for a bit and it's making me feel particularly bad about myself.
Anonymous No.713491268
>>713491173
>actually playing ninja shitden
We got another one lads
You fell for the meme
Anonymous No.713491972 >>713492123 >>713492374 >>713492645
>>713488761
Also one thing people often overlook is that while DMC5 levels don't literally have you walking from mission X to mission Y, plenty of the maps are still contiguous.

Missions 03 and 04 take place next to each other (with the cameo system and everything) and then missions 05 and 06 take place in the same area. The same thing happens with missions 13-17, if you look at the area at the start of mission 15 (the Nero one) you'll see the same environmental assets that were in mission 13 (the co-op one). And of course there's a the whole Urizen throne room and environs which you visit multiple times, as well as the Sparda household which is shown a bunch of times through the game. Even the area where Dante wakes up is right next to the area V had to go through to get to him and the start of Dante's mission has parts of the graveyard V went through (note that this graveyard idea was taken directly from DmC DLC too). And a bunch of other small details like the Qliphoth spire that Goliath is looking after being visible from the bridge in the game's first mission or how the Qliphoth's frozen "heart" where King Cerberus is can be seen by Nero in mission 15.

In short, despite the fact DMC5's missions are overwhelmingly made from separate maps, there's a cohesion to how they're designed and the world's areas are consistent and they're all basically next to each other with only a handful of "breaks" between the game's areas. The maps even still have the same classic RE "room" design where each part of the map has unique details to them that make them different and then you progress to another small area. And all of that is on top of the fact all the missions have actual, specific Devil Hunting goals to them, with just one mission in the entire game not having a boss (again mission 13, the big co-op one).

DMC5 levels are just a cut above the rest of the series'.
Anonymous No.713491982 >>713498610
>>713486810
>>713486873
>>713487272
Map all your summons to shoulder buttons and all of V's actions to face buttons. Trust me, he gets much easier to pilot that way.
Anonymous No.713491984
>>713489986
Who?
Anonymous No.713491987 >>713492226
>>713463835 (OP)
THEY. ARE. CALLED. HACK. AND. SLASH. ERSSSSSS!!!!!!!
Anonymous No.713492073
>>713484294
>Not even close
Anonymous No.713492108 >>713492368
>>713476336
Eww, he posted here.
Anonymous No.713492123 >>713492374
>>713491972
Rare to see a defender but no. It does not have the best stage design.
Anonymous No.713492226 >>713493671
>>713491987
HARD R???
Anonymous No.713492368
>>713492108
wat
Anonymous No.713492374 >>713492542
>>713491972
>this graveyard idea was taken directly from DmC DLC
In case it wasn't clear the reason this is relevant is because the DLC all leads reboot Vergil into going back to their childhood home, which is dubbed "Paradise" in the reboot. And you know Eva, the fruit, all that? He also meets his mother and throws his heart away during the DLC. DMC5 reuses that whole plot of Vergil coming back as the Demon King.

>>713492123
Hard to take your post very seriously when there's not much elaboration to it.
Anonymous No.713492470 >>713494183
>>713480670
Played Onimusha for the first time just last year and loved it. Also yeah, DMC and NG would never exist as they are without it.
Anonymous No.713492535
>>713490238
well fuck, time to play around with this stuff. dunno if I have the mental fortitude to carry a second KA though
>>713490253
>I know I'm missing out, but I just never found a real need for it.
Well you can use it to complete the punchline skatepark if you're modding dante into the level but you're not wrong that it doesn't have an x-factor.
Its just really efficient at doing lots of damage to multiple people without knocking them down/away while still building style, while being quite safe because it has hella active frames to parry and can be easily cancelled into jump/trick/guard or one of its moves with iframes while you're sawing into people.
Antenora and knights/lizards really have a bad time with it because you aren't giving them a gap to recover from and aren't knocking them down because of the way it can loop between its moves but yeah objectively its the least mandatory dante weapon
Anonymous No.713492542
>>713492374
>further removes any color
Art direction is drab.
Anonymous No.713492645 >>713493052
>>713491972
>with just one mission in the entire game not having a boss (again mission 13, the big co-op one).
hate to aksually you but they do kinda cheat by having two levels end in boss fights that are just regular enemies but with more health then normal, to the point where dante can still instant kill the proto angelo with SDT if you hack him into mission 7
Anonymous No.713492718 >>713492791 >>713492947 >>713493219 >>713493260 >>713503182
From May 2025
>Can you tell us what you are currently working on at Itagaki Games?
>I'm making a new game. Sorry, but that is still a secret. Please look forward to it!
I really need to know what Itagaki is working on already.
Anonymous No.713492791 >>713493379
>>713492718
>devils turd
>nft shit
>wanted dead
LMAO Itagaki, is and always was a hack
He needed TN, not the other way round
Anonymous No.713492848 >>713493307
>>713487272
>or put two and two together that Griffon's AoE can be used to parry things like Fury
What the fuck, are you telling me V has other Parry-friendly attacks besides Arbiter? I was convinced he had pretty much no options in that regard.
Anonymous No.713492947
>>713492718
>blames THQ going bankrupt for devils third even though the game came out 3 years after that happened
you're telling me they didn't work on it at ALL while looking for a publisher?
Anonymous No.713493052
>>713492645
>they do kinda cheat by having two levels end in boss fights that are just regular enemies
I mean, sure. Those are new enemy types and all, but that's besides both your point and mine.

It's not so much that each mission has a totally unique boss (I mean throne Urizen is reused plenty), but that all the missions have a direction in their design.

For what's worth DMC3 and DMC4 are overwhelmingly like that (reused bosses in the latter's case notwithstanding), but in DMC5 you literally only have two missions that don't end when you beat something and the other one is V's boss rush which... is a boss rush.

>dante can still instant kill the proto angelo with SDT if you hack him into mission 7
Anon-dono... The Angelos... The Angelos come with an inbuilt insta-kill.
Anonymous No.713493219
>>713492718
whatever this guy makes is gonna get shitposted to death, not even just here but also in japanese forums which is a shame since it's guaranteed to be a financial failure
Anonymous No.713493260
>>713492718
Itagaki is a hack
Anonymous No.713493307 >>713494317
>>713492848
His cane can also parry. And Nightmare's attacks can also parry, but they're obviously too sluggish to do so reliably. Nightmare's attacks also insta-break shields, as does Shadow's Skewer. For the record enemies that can damage other enemies technically can also be parried by them, but that's kinda neither here nor there.
Anonymous No.713493379 >>713493473
>>713492791
No, I'm sure his next game will be great.
Anonymous No.713493473
>>713493379
Yeah to add to his pile of great games like....uh......
Anonymous No.713493486 >>713493541 >>713494332
>>713466954
I am right now, actually. I wouldn't really classify it as a Stylish Action game alongside DMC/NG... more like a FF16-like
Yeah, it's like FF16 but with more flare to the animation and better enemies, but the combat has a lot less depth to it.
Anonymous No.713493541
>>713493486
AWOOGA
Anonymous No.713493671
>>713492226
HARD FUCKING R!!!
Anonymous No.713494183 >>713495020
>>713492470
I also played last year, I was expecting a shitty RE-like and got a pretty competent action game instead so I really liked it
I have yet to play the sequels but the fact that they don't have the Green Orbs is kind of a turn off personally because I really liked that mechanic
Anonymous No.713494317 >>713495343
>>713493307
I see, I just want to know if he has more attacks like Shadow's Arbiter with enough active frames to consistently clash with enemies. When I tried looking up attacks like that for V, I never found anything useful. Do you have a video or webm of Griffon parrying Fury?
Anonymous No.713494319 >>713494505
It's time to face the fact it was TN that made Itagaki good and not the other way around.
Anonymous No.713494332 >>713499758
>>713493486
Do you mean less depth than FF16 or less depth than DMC/NG?
Anonymous No.713494505
>>713494319
but...I said that already...
Anonymous No.713495020
>>713494183
>pretty competent action game
Underselling it.
Anonymous No.713495343 >>713495615 >>713497180
>>713494317
https://files.catbox.moe/et52ul.mp4
Here. I turned off the level 2 and 3 so it's easier to see the parry as Fury will often get caught on the after shocks on the stronger versions.
Anonymous No.713495543 >>713506060
>>713474921
>talk shit about automata
Anonymous No.713495615
>>713495343
Obviously this works on all types of parryable attacks and not just Fury. Angelos and unleashed Behemoths are almost entirely parryable so it's pretty good against them, same thing with the parryable attacks on drunk Empusa Queens and angry Nobodies that turn their armored modes off. Also Shadow's Breakthrough is somewhat decent to parry against certain enemies since it basically makes Shadow invulnerable and it itself can't be parried.
Anonymous No.713495770 >>713495914 >>713496184
>>713476257
I think that Doom Eternal is the first good western-made character action game.
Anonymous No.713495914
>>713495770
>first good western-made action game.
Ftfy
Anonymous No.713495996 >>713506138
>>713478238
I wish Action Taimanin were an actual good game.
Anonymous No.713496184
>>713495770
>everything has ammo
not an action game
Anonymous No.713496650 >>713497238 >>713498498
What are some of your favorite costumes in the genre?
Anonymous No.713496701
>>713480670
They censored the remater of 2 so no don't give Crapcom any money
Anonymous No.713497180 >>713497970
>>713495343
Good stuff anon, thanks.

It's pretty obvious I haven't touched V outside the campaign; once you get the timing down I assume that's the easiest way to deal with Fury as V?
Anonymous No.713497238 >>713498446
>>713496650
I actually started digging biometal 2 and 3 as of late
Anonymous No.713497970
>>713497180
Naw, the easiest way to deal with Fury as V is to spam Skewer. It's doesn't fuck them up as much Long Barrel does since you can't loop it infinitely the way LB does, but it kills them really fast like all other big damage single hit attacks. Skewer is probably the best attack Shadow has overall, since it deals good damage, hit from long range, has spinning which deals with Hell Judecca, breaks shields and ignores guards (i.e. fucks Cavaliere up royally and can always damage Vergil). Royal Fork is also really good against Fury for obvious reasons.

Honestly V works well against all enemies except Vergil once you actually get down what all his stuff does. It's not like there are no strats but you can't capitalize on punishes the way you can with other characters. No-damaging Vergil as V is kind of a nightmare.
Anonymous No.713498012
>>713489048
Because some anons have an axe to grind
Anonymous No.713498083 >>713498162 >>713499630
Genuinely, which of these games is best to get good at?
I'm dropping Bayonetta because it feels like most of the time I'm getting good at some retarded gimmick, not the core combat
Anonymous No.713498162 >>713498186
>>713498083
Ninja Gaiden II (2008), God Hand, DMC 5.
Anonymous No.713498186 >>713498609
>>713498162
>ninja gaiden II
Serious answers only please
Anonymous No.713498235 >>713498284
mork
Anonymous No.713498282
>>713488193
DMC 1 was Resident Evil 4 before it became what it became.
Anonymous No.713498284
>>713498235
is a retarded hack that can't play action games, can barely play shmups and uses meme phrases like mechanical darwinism
Reminder he got hard filtered by dark ages
Anonymous No.713498446
>>713497238
I think every Biometal color is cool except the first one. Every single green costume in the game looks really ugly.
Anonymous No.713498498
>>713496650
Bayo 2 Bayo is her best look
Anonymous No.713498543 >>713498579
>>713463835 (OP)
>LE CHARACTER ACTION XDDD
stop using transtuber terms, its just action game, nigger
Anonymous No.713498579
>>713498543
It's stylish action lil non-player
Anonymous No.713498609 >>713498643
>>713498186
NTA but NG2 is pretty straight to the point outside the absolutely shit bosses (and Genshin).
Anonymous No.713498610
>>713491982
or you could stop being trans and use a mouse and keyboard as god intended
Anonymous No.713498643 >>713499130
>>713498609
The enemy design is Dirge of Cerberus tier, the gameplay consists of spamming i-frames, the loading times are atrocious and wastes time etc
It's a meme series
Anonymous No.713498987 >>713499093 >>713502305
>coolest enemy in the series
>never playable despite being a ninja
>instead we get a Raiden clone in NG4
>Black Spider Ninja only semi-playable in Ragebound
Why?
Anonymous No.713499093
>>713498987
Because fuck you, that's why!!
Anonymous No.713499114 >>713502370
>>713463835 (OP)
chilling playing PGR after a long time for the sparda boys and christ, the kusogame(s) developers really don't know what direction to take after 3 fucking years. a new character can either be:
>Pure spectacle metawhore that spams cutscenes and does 30 billion damage
>satisfying and fast character with a teeny tiny bit of tech that does no damage and is very likely to be a man
>a character so clunky and slow that it completely fucks your rhythm, I'd rather get all 65 weapons in drakengard 1 than play this dogshit
Alpha is still hot as fuck tho, make a proper stylish action game already john, I know that wuwa money allows it.
Anonymous No.713499130 >>713499189
>>713498643
>the gameplay consists of spamming i-frames
You say that as if there's some magical i-frame button you have to spam every time. I-frames are part of your basic toolkit. You might as well say that the gameplay consists of playing the game. That's how stupid you sound.
Anonymous No.713499189 >>713499292
>>713499130
yes, Y
NGfags literally do not play their game
Anonymous No.713499292 >>713499328
>>713499189
Is that the only way to access i-frames in the game, anon?
Anonymous No.713499328
>>713499292
You can do le essence, which is a retarded mechanic
Anonymous No.713499345 >>713500053 >>713500291 >>713500472
>>713480670
according to inafune, he was once talking to itagaki before NG was made and he was saying that he really likes what capcom is doing with onimusha and that he'll make a reboot of ninja gaiden based on it and make it even better
onimusha was pretty much the direct inspiration for NG, not dmc
Anonymous No.713499630 >>713500075
>>713498083
NGB
Anonymous No.713499758 >>713500961
>>713494332
Less than 16
16 gets crazy once you get into parries and FOS/Odin tech
Anonymous No.713500004 >>713500486
16 was actually a really good action game locked behind a braindead starting difficulty and shitty quest design. Nobody talks about it but the difficulty system is really good and similar to NG.
Anonymous No.713500053
>>713499345
Onimusha is for true connoisseurs.
Anonymous No.713500075
>>713499630
>NGB
good joke
Anonymous No.713500095
>unskippable cutscenes in your "action" game is for TRUE connoisseurs
LOL
Anonymous No.713500291 >>713500371
>>713499345
What does the saviour of action games think of it?
Anonymous No.713500371
>>713500291
Me? I hate it
Anonymous No.713500412
>>713469153
It doesn't, play the game rather than hitting a single ragdoll.
Anonymous No.713500472 >>713500497
>>713499345
Without Onimusha we likely wouldn't have DMC or 3D NG as we know them, though with DMC it's really just the juggle combos that it owes to Onimusha, since a lot of its design ethos is actually pretty similar to Dino Crisis 2 and Battle Circuit.
Anonymous No.713500486
>>713500004
It's also absurdly long with a lot of meaningless filler, no way to skip over a lot of shit, and the combat isn't even fully specced until like 40hrs in.

It also suffers from the "potential" issue. Everyone can see how much potential it had. Assigning Jill and Joshua as assists like Torgal is obvious as fuck- the assist attacks are IN THE GAME yet Square didn't connect the dots.

But yeah. MSQ is great, Chronoloth Trials and Ultima Trials are fun as fuck.
Anonymous No.713500497
>>713500472
I can't believe that was the actual line and not an edit
Anonymous No.713500961 >>713501234
>>713499758
That doesn't sound very good. I already found FF16 to be pretty shallow.
I might try SB when it's heavily discounted.
Anonymous No.713500995 >>713501363
I recently finished the PS2 Shinobi. I liked it overall but the final boss was total shit. Cool game though if you want something a bit more simple and satisfying, more similar to a 2D action platformer.
Anonymous No.713501206 >>713501757
>>713473358
>everything is just too good and useful. I think I still like dmc3 a little more for the overall physics and story but dmc5 definitely has the better moveset
It truly is. The only thing dragging DMC5 down is the fact that the game only accounts for playing as Dante for 25% of the campaign.
>but muh divergence mod
A sloppy fix, you can still tell you're playing Nero or V levels. Not to mention console-friends deserve better.

That's why I'll still hold DMC3 as king, because despite its annoyances and short comings, it's 100% designed around the best playable character of the game, there's no compromises or cope characters, just stylish action. And you can enjoy playing through the whole or most of the campaign rather than playing exclusively in the void or BP.

This is something that DMC6 could fix, but alas, without Itsuno it's a coin toss whether they'll want to "deconstruct" the franchise, put it on demake hell or actually allow it to move forward.
Anonymous No.713501234 >>713501635
>>713500961
Stellar Blade is all flash and visuals, which in and of itself can be pretty fun but the base gameplay is pretty simplistic compared to DMC/NG
It's a better Sekiro at least, but the skill-ceiling is a lot lower than 16

>I already found FF16 to be pretty shallow
You need to git gud at parries and Odin. Try going as stylish as possible and having fun with the Eikons
Anonymous No.713501363 >>713501596
>>713500995
Maximo is next
Anonymous No.713501570
>>713463835 (OP)
Dead as Disco is kino can't wait for it. More rhythm oriented but there's overlap.
Anonymous No.713501596 >>713502005
>>713501363
Ooh thanks for reminding me. That game looks fun and I love Ghost 'n Goblins.
Anonymous No.713501635
>>713501234
Well I appreciate your honesty.
Often times I see Stellar Blade fans on /v/ claim that it has the best action combat ever. To be fair those might be false flagger trolls.
I actually loved Sekiro when I played it on release but over time my appreciation for it decreased. I played Nioh after that and it made me realize just how shallow Sekiro's combat system is. But as a one-time spectacle, it worked really well.
If SB is like that, then it will be worth playing for me at some point, just not at full price.
Anonymous No.713501656 >>713501718 >>713501797 >>713512982
Is FF XVI actually that good?
Anonymous No.713501667 >>713501775
>>713476257
>2016
Gud for a Doom revival in the year of our lord 2016.

>Eternal
Imagine if Dante could only swing his sword 5 times before getting tired, and that you can only beat red demons with the sword, so when you run out of swings you have to punch blue demons with another weapon to refill your attacks, repeat for the entire game.
Not a fan and I'm kinda sour they sold Eternal as the fps equivalent of this genre.

>TDA
Didn't play, don't really care for it.
Anonymous No.713501718
>>713501656
It's Asura's Wrath with a bunch of filler
Anonymous No.713501757
>>713501206
>Not to mention console-friends deserve better.
I agree but outside of fighting urizen back to back it honestly isn't that bad, some of the levels are actually more interesting as dante then the intended character, like how V's boss rush gives the enemies increased damage against guns so you can fight them with gryphon solo which lets you disintegrate them with DKA
Anonymous No.713501775 >>713502183
>>713501667
GIGAFILTERED
Anonymous No.713501797 >>713501849 >>713501850
>>713501656
it literally only gets good in NG+ but most people are not going to bother wasting time after that
Anonymous No.713501849 >>713501965
>>713501797
But you guys say the first few runs of DMCBayoDevastation etc are just to get to grips with the game and it's fine for them
Anonymous No.713501850 >>713502002 >>713502508
>>713501797
What does NG+ do other than increasing enemy stats?
Anonymous No.713501965
>>713501849
Probably because FFXVI is 4-5 times longer than any of those games
Anonymous No.713501972 >>713502090 >>713504214
It’s official. Devil’s Third is good now.
Anonymous No.713501996
>>713478001
Oneechanbara Z2 and Origin unironically are very well done. Can not go wrong.
Anonymous No.713502002 >>713502105 >>713502508
>>713501850
you have your kit and the enemies are remixed like NG, they aren't just pumping numbers
Anonymous No.713502005
>>713501596
>love Ghost 'n Goblins.
You'll like it then. Enjoy!
Anonymous No.713502090
>>713501972
Says who?
Anonymous No.713502093
>>713489823
>Play a hard game
>Get killed in two hits
WOW THIS GAME IS HARD! IT'S UNFAIR!
Anonymous No.713502105 >>713502221
>>713502002
Do enemies/bosses get new moves?
Anonymous No.713502183 >>713502204
>>713501775
Don't care. I don't like how they only allow you to carry five bullets at a time and you have to treat enemies as pinatas because they couldn't be bothered to balance the weapons.
Anonymous No.713502204
>>713502183
Imagine being this fucking bad at videogames lmfao
Anonymous No.713502221
>>713502105
honestly i don't remember
Anonymous No.713502305
>>713498987
Should have been the final fight.
Anonymous No.713502370
>>713499114
Emulate better action games. You are never going to get a real challenge with the phone games anon. Just be honest with yourself.
Anonymous No.713502409 >>713502557 >>713503120 >>713503848
it's... it's peak.
Anonymous No.713502508 >>713502543
>>713501850
>>713502002
Also, enemies are a lot more aggressive.
Base game enemies will wait out your OTs/Finishers, NG+ will jump you mid-animation

You can dodge out of them, but it makes finishers more risky and in turn Chronoliths way harder since Finishers are a consistent time-farming method.
Anonymous No.713502543
>>713502508
Well that sounds pretty fun actually. Is there a cheat/mod to make you skip to NG+ immediately?
Anonymous No.713502557 >>713502593 >>713502863
>>713502409
If only I can see what's happening. Who's idea was it for constant explosions?
Anonymous No.713502593
>>713502557
he's having a blast
Anonymous No.713502863 >>713503239
>>713502557
who knows but they were a genius
Anonymous No.713502880
>chapter xiv of nsic P/PP
>first chapter is against a fairless and fealess
I'm done, I can't take this shit no more man
Having to restart if you get hit just once is cancerous, how the fuck are you supposed to plat this without constant retstarts
Anonymous No.713503120
>>713502409
I remember getting to this part on mentor, I just funneled all the enemies into a cave and piercing voided all of them. My fps was in the single digits.
Anonymous No.713503182
>>713492718
>all these non answers
he's not taking this very seriously, is he?
Anonymous No.713503239 >>713503678
>>713502863
I wish they functioned like the first game where they'd still be on a timer if they hit the wall instead of exploding on contact.
Anonymous No.713503408 >>713503448 >>713503737 >>713503997
>>713463835 (OP)
Daily reminder MGRR is PEAK when it comes to action games.
Next comes DMC for its varied combo system.
Ninja gaiden is a glorified Sekiro and Bayo is a braindead button masher.
Anonymous No.713503448
>>713503408
>kyoani faggot
>horrible opinion
A classic combination
Anonymous No.713503678
>>713503239
it actually worked like that in the ng2 prototype that was leaked earlier this year but they changed it after, who knows why
Anonymous No.713503737 >>713503848
>>713503408
>Ninja Gaiden is a glorified game that didn't exist for 15 years when Ninja Gaiden came out
Anonymous No.713503848 >>713503930 >>713509676
>>713502409
God this shitty game looks like DMC but for ADHD tismos who're too stupid to do a combo. Even as a big action fan I couldn't finish this trash.

>>713503737
>HURR IT CAME BEFORE
Okay? Doesn't invalidate what I said dumb frogposter.
Anonymous No.713503930 >>713503971
>>713503848
How can a game be a lesser version of a game that came out after it?
Anonymous No.713503971
>>713503930
LoTR is a shitty version of GoT.
Anonymous No.713503991 >>713504142 >>713505725 >>713513510
Here's you're new main protagonist, bro.
Anonymous No.713503997 >>713504302
>>713503408
MGRR plays much more like Sekiro with its over centralized parry. NG's counterattack is a lot more situational.
Anonymous No.713504142
>>713503991
Why the shit is there a phone booth in 2025 Japan
Anonymous No.713504214
>>713501972
I think Mork should just accept that Wanted Dead got bad reviews because it's not very good
Anonymous No.713504302 >>713504783
>>713503997
Wrong retard. MGRR has no stature bar or stamina bar, it's main focus is to go FORWARD all the time.
Sekiro is just soulslop Medieval Japan edition with its status bar, you have to pay attention to it all the time which hinders your momentum whereas in MGRR you just keep going forward. And no, the parrying is not as crucial as in Sekiro, this is clearly fucking false if you've actually played the game.
>Ninja Gayden
I haven't played that trash, it's irrelevant.
Anonymous No.713504783 >>713505039
>>713504302
I said MGRR plays more like Sekiro than NG does, not that they play exactly the same. Why comment on a game you haven't even played?
Anonymous No.713505039
>>713504783
>n-n-nnot the exact same!!!
Concession accepted, retard. And calm down, I'll play your shitty game soon.
Anonymous No.713505298
Is he trying hard to be retarded as a gimmick or something
Anonymous No.713505549 >>713505663
>>713463835 (OP)
>Is W101 any good?
No.
>shit story
>shit story ruined even harder because of a shit kid
>any characters outside or red, blue, the prince and princess are generic and take away screen time
>gameplay is extremely gimmick and forced
>constantly switching between gameplay genres (which you need to master for platinum rank btw, faggot)
>story twist is dogshit and makes the super finale feel flat if you have a brain
>most of the soundtrack is forgettable (retards will act like the W101 theme is the only track in the game for some reason and praise the entire thing as good)
>complete slog to replay because you CAN'T SKIP THE FUCKING MINIGAME SECTIONS
It's a very 5/10 game that could've been an 8 if it were a proper action game, had better characters, a less sloppy story.
Just play Transformers Devastation.
Anonymous No.713505559 >>713505587
>Refuses to play staples of the genre because of culture war bullshit instead of widening his horizons and learning more about what he, supposedly, loves
ISHYGDDT
Anonymous No.713505587
>>713505559
anon what the FUCK are you talking about
Anonymous No.713505663 >>713505991
>>713505549
>Just play Transformers Devastation.
based
Anonymous No.713505725 >>713505969
>>713503991
The white costume looks better than the default
Maybe I should preorder...
Anonymous No.713505789 >>713505991
>You HAVE to play my shitty game DO IT NOW!!
Ninja Gaydenfags are so desperate.
Anonymous No.713505969
>>713505725
I heard if you preorder then you will recieve yakhomo's panties and a buttplug!
That's so heckin cool right?!
Anonymous No.713505991 >>713506267
>>713505663
It really is strange this game was good while TMNT and Korra were shit.
>>713505789
>seething about ng out of nowhere
Obsessed.
Anonymous No.713506060
>>713495543
he doesn't like it because the enemies do things rather than be punching bags.
commitment to an action is scary for him.
Anonymous No.713506138 >>713507030
>>713495996
It's my dream to have a Taimanin game in the style of Ninja Gaiden. The lore for the world is more interesting and you have the opportunity for some really raunchy grab animations.
Anonymous No.713506267 >>713506327
>>713505991
>It really is strange this game was good
the devs were just passionate about the franchise
Anonymous No.713506327 >>713506521
>>713506267
I wish the game had the budget for a Decepticon campaign. I wanted to play as Starscream so bad.
Anonymous No.713506410 >>713506592
Y'know, it's kinda funny how franchises like DMC, MGRR don't even need an introduction whereas Ninja GAYden has always been that forced shitty game that no one really cares about except for 2 autists.
It's like that fat kid in highschool who runs errands for chads because that's the only way he'll be accepted.
Anonymous No.713506521
>>713506327
>getting to play as starscream where you can transform mid combo, spear them in plane form, do a loopdeloop and dive bomb their ass into the ground
>megatron combo where you ram them into a wall in tank form and blast their ass several times point blank
>soundwave being a psuedo V style with his spare parts ganging up on you and doing an AOE or cage capture surround sound blast
FUCK it could've been so kino.
Anonymous No.713506592 >>713506695
>>713506410
So what you're saying is... it's peak?
Anonymous No.713506695
>>713506592
Peak irrelevant yup.
Anonymous No.713506776 >>713506974 >>713507265 >>713508139
What in the fuck happened in the last 50 posts
Anonymous No.713506947
i wish rising zan would get a resurrection that only adds character position relative inputs and nothing else
i think if it got re-released everyone would hate it, but if the controls were character position relative to make it play like every other beat em up since dmc1 i think a lot of people would actually love it as a simple little beat em up with a great sense of humor
Anonymous No.713506974
>>713506776
Truth was Spoken.
Anonymous No.713507030
>>713506138
One day it'll be Taimanin's turn to have a game made by Platinum. 10/10 gooner games will rise.
Anonymous No.713507265
>>713506776
Schizos rambling about NG. Seems to happen often in these threads for some reason.
Anonymous No.713507521 >>713507743 >>713507784
Anyone else play the demo or get the early access for Spirit X Strike (no DRM, easily pirated)?

I love DMC and Bayonetta and MGR and God Hand and all those sorts of games so I was really hoping this would be good but holy shit is it not. The demo is super fun in a janky way but past the prologue this is straight up kusoge. Getting stuck in the floor, mechanics failing to work, AI that will stunlock you, super-fast attacks you're meant to parry with no tell, a whole bunch of absolutely useless moves (two whole utterly useless styles!), it's just terrible. I'm so disappointed.

I really hope the dev for this game goes back to the drawing board and applies what is clearly a good sense for weight and impact to a more well-thought-out combat system and more developed AI pattern. If they learn how to give bosses proper tells and work out just a few things to think about in combat besides perfect dodge or perfect parry everything they could make something really fun.
Anonymous No.713507743
>>713507521
Yeah I played the demo and it was complete ass
Anonymous No.713507784 >>713507938
>>713507521
i haven't done it in years but man i used to have so much fun hunting for and playing random dogshit action games like that
i think my favorite was garshasp temple of the dragon which is a shitty god of war clone where you could jump on enemy's heads to jump out of every fight
Anonymous No.713507938
>>713507784
Every once in a while a super low budget action game works out and you get a mitsurugi kamui hikae, but mostly you just get crap
Anonymous No.713507963 >>713508043 >>713508058 >>713508229 >>713508241 >>713508295 >>713514480 >>713518003
If God Hand can be a "stylish action game" then so can SoP
Anonymous No.713507965
I really wish anime series would be made into j-action games. Seems like a huge waste of potential.
Anonymous No.713508043 >>713508115
>>713507963
sure, but it's not a very good one, good style, bad substance
Anonymous No.713508058
>>713507963
Bullshit
Anonymous No.713508115 >>713508228
>>713508043
Nah the susbtance is great and it does a lot of mechanics that have been done before either better or with a unique twist and all of the mechanics wrap together nicely.

And then it somehow manages to have max FUN with RPG mechanics.
Anonymous No.713508139
>>713506776
kids in indonesia finished school for the day
Anonymous No.713508228
>>713508115
boring, simple gameplay with an rpg grind attached isn't for me but cool that you enjoyed it
Anonymous No.713508229 >>713508684
>>713507963
Except God Hand isn't at all about style. It HAS style, but the focus of the gameplay is on utility and not looks.
As someone that loves God Hand and is probably one of the best in the world at it outside the three people speedrunning ng hard kms I honestly can't stand that so much of its social media presence is focused on le ebic combos with zero practicality that will only work on the training dummy at level 1.
That and blatantly fake/segmented/save-state/cheating "challenge runs"

Why is the game I love so overwhelmingly popular with indians and indonesians
Anonymous No.713508241
>>713507963
Yeah I don't think, so, these combos look very sloppy and accidental and-
>izuna drop
Okay, that's sick. But I stand by what I said. But if you got anything else, show it.
Besides that, God Hand is very clearly a character action game, so I'm not sure why you're using it as a gripe or comparison.
Anonymous No.713508248
Stellar Blade is the best
Anonymous No.713508295
>>713507963
God I fucking love this game. It just goes to show how a decent story and good music can really elevate Team Ninja's fun combat
Anonymous No.713508684 >>713508885
>>713508229
yea not to echo chamber you but that's real, i always say the same thing, the reason people should consider god hand a must-play in the genre is its mechanics and ai, not the flashy animations or humor, they are nice but lots of other games have equally as nice design in both those regards without ever having a single second where you feel the danger you do in a multi-enemy encounter in god hand
it's unfortunate how many people will passionately argue god hand is bog-standard when they've never played it, almost bothers me as much as people that play literally 1 game then passionately argue it's the best
i'm not even saying god hand is the greatest game ever made or anything, but if you haven't played it you simply won't have a good understanding of this genre
Anonymous No.713508885 >>713509023
>>713508684
I would say that God Hand is the only 3D beat em up that successfully implements all the fundamentals of 2D beat em ups besides Spikeout/Slashout
Anonymous No.713509023 >>713509159 >>713509464 >>713509723 >>713513825
>>713508885
Urban reign
Anonymous No.713509159
>>713509023
Why do you tards constantly shill shovelware shit like this
Anonymous No.713509464
>>713509023
The grab mechanics kind of overpower any fundamentals in that where it ends up playing more like a jank WWE game more than an old school beat em up
Anonymous No.713509676 >>713511476
>>713503848
It's like DMC but for people who actually want to fight enemies. I love DMC (more than I love NG probably) but NG is built on a completely different philosophy of pushing the player to their limits, making every second a life or death scenario, mastering combat to stay alive rather than just try to look cool. DMC will always be held back in a way by the fact its combat is designed around the core idea of "Do as little damage as possible and use your least effecive moves to keep your combos going"
Anonymous No.713509723 >>713517278
>>713509023
Urban Reign is not a beat em up.
Anonymous No.713511476 >>713517945
>>713509676
>It's like DMC but for people who actually want to fight enemies.
NG fans don't actually want to fight their enemies, they want to spam iframes as often as possible with shit like UT chains. the game not having a style meter and the general way master ninja is scored means that unlike dmc you have nothing discouraging you from playing in the safest way possible to cheese the game. its designed like the NES originals in this way where knowing how to gank everything is the intended skill mastery of the game
Anonymous No.713511531
>>713466954
That is not a stylish character action game, you insufferable cunt. its literally "Simon says parry and dodge" plus spamming only beta skills for decent damage since combo dmg is piss poor even with max upgraded blood edge and exospine.
Anonymous No.713511669 >>713512462
>>713463835 (OP)
I just bought Bayo 3 cuz the Switch 2 can actually handle it.
Anonymous No.713512282
>>713475035
Kingdom Hearts does this
Anonymous No.713512462
>>713511669
At least the shitch 2 has one use
Anonymous No.713512727 >>713512745
>>713484294
WEAK!
FUCKHEADS!
STRAWBERRY! RASPBERRY! BLUEBERRY! BLACKBERRY! CRANBERRY! BOYSENBERRY! GOOSEBERRY!
DEAD ON!
BULLSEYE!
GIVE THEM A TASTE OF THE GOOD SHIT!
Anonymous No.713512745 >>713513058
>>713512727
What are the first three from?
Anonymous No.713512982
>>713501656
Combat is kinda basic but the boss fights are very hype.
Anonymous No.713513058
>>713512745
No More Heroes
Anonymous No.713513371
It's kill or be killed
Anonymous No.713513510
>>713503991
meh. i like the default outfit more
Anonymous No.713513561
>>713489048
Rizing Zan existed before dmc
Anonymous No.713513825 >>713517278
>>713509023
Urban Reign is a fighting game, enemies are fighting game CPU's that input read and counter everything you do
Anonymous No.713513892
>>713481156
Devastation style game based on the Skybound comics when? Ngl, Energon Universe has been fire so far.
Anonymous No.713514238 >>713515063 >>713515192 >>713515416
I feel sorry for Mork, he has to pretend any game that is rightfully shat on like Wanted Dead or Devils Turd is a secret hardcore masterpiece
Anonymous No.713514480
>>713507963
>People equate juggling with style

It's not exactly the only thing that makes DMC stylish. It's about the fluid action, or how you can chain everything into everything and kit out the combat is all about style. That's why I'm disappointed DMC has the potential to be better but they keep making the same boring ass games. DMC sometimes feels like buying a fighting game but while fighting games at least have pvp, in dmc, you have to make an account on youtube or instagram
Anonymous No.713515063
>>713514238
They're decent games, they just have fuckugly art direction and that short circuits the ability to like them. It's basically like having a black woman in your game, no one will be able to get over it and inspect the gameplay for what it is.
Anonymous No.713515192
>>713514238
It feels like cope to focus on production values when he even admitted neither game plays well on the first playthrough. No critic plays a game more than once.
Anonymous No.713515416 >>713518702
>>713514238
The problems of Devil's Third and Wanted Dead are also found in other high-profile, well-regarded β€œstylish games”. Yes, these problems are not on the same level, but...
But in the end it comes down to Itagaki's lack of quality control, which has been evident since vanilla NG2, which is full of crashes, softlocks, incomplete enemies and stages. But he made these games with the backing of a large corporation and with a lot of assets at his disposal. He never had to go through the difficulties of a wagie indie dev, you can see that with most of the β€œindustry legends” projects
Anonymous No.713517278
>>713509723
>>713513825
That guy's a fucking idiot
Anonymous No.713517945
>>713511476
>its designed like the NES originals
Good.
Anonymous No.713518003
>>713507963
Almost but not quite. I think with Nioh 3 will pierce the veil though due to having a jump button along with the Ninjitsu changes.
Anonymous No.713518702
>>713515416
>But in the end it comes down to Itagaki's lack of quality control,
More like it comes down to deadlines. For example Devil's turd is at best a concept of a game that can only work as an internal demo prematurely put on the market due to desperation.
Anonymous No.713518969
>>713466954
it's still good, but it's not character action.
Anonymous No.713519121
Hi Fi Rush is a tonally nicer DmC:Devil May Cry.