>>713503656You're gonna burn out probably if you don't take it easy, I'm doing it all but for classicvanias and I would strongly suggest splitting those up too from the metroidvanias.
I haven't played them all but for classicvania notes:
1 - Is my favorite, start here.
2 - completely tedious, if you HAVE TO PLAY IT, get the mod that adds the map like you say, fixed translation, save system (though you can use emulator quicksaves), QoL improvements like instant day/night cycle, should be able to find it, Even then, it's still tedious trash. Play Chronicles of the Wolf instead.
3 - Only play the Japanese version for the love of God. I'm saving this one for last, it's so goddamn hard it's genuinely unfun for a lot of it.
4 - Glorified bad platformer masked as a Castlevania game, but otherwise:
Japanese version of bloodlines is preferable since they fucked up the difficulty for the Gaijin (no unlimited continues this time around instead of fucked enemy difficulty and checkpoints like in 3).
You still have:
Castlevania Chronicles PS1 (two difficulty modes) (remake of a shitty game on the MSX, not worth playing but chronicles on PS1 is good)
Dracula X: Haven't played, supposed to be hard as shit like 3. It is not a simple/butchered port of Rondo, it's very different. Might be worth a shot. But again, some annoying platforming, hard as fuck
Dracula X chronicles: Remake of Rondo on the PSP, though some will argue the art style alone makes it inferior. Might be worth playing
Castlevania the Adventure: Rebirth - no save system so use save states but it's a great WiiWare title. You can beat it in an hour like the OGs
Haunted Castle remake - on the new DS trilogy remaster as a bonus, not sold separately. Original was a shitty arcade game, the remaster is a night and day improvement.
Other portables:
Castlevania The Adventure 1, 2, but with mods, some guy on Youtube made a Rom hack for 1 very recently that fixes it. Not for legends I think though