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Thread 713502048

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Anonymous No.713502048 [Report] >>713502385 >>713502550 >>713502589 >>713502647 >>713503240 >>713504520 >>713504528 >>713505028 >>713505107 >>713505460 >>713505932 >>713506232 >>713506605 >>713506914 >>713507409 >>713507613 >>713507828 >>713508701
Which way, White man?
Anonymous No.713502145 [Report] >>713507173
Both are hacks, one’s just more humble about it.
Anonymous No.713502164 [Report]
Left.
Anonymous No.713502385 [Report]
>>713502048 (OP)
>Which way, White man?
Hard mode, and very hard mode
Anonymous No.713502550 [Report] >>713503223 >>713505372 >>713508601
>>713502048 (OP)
Both of these can exist simultaniously. There should be games for poo-babby retards who need their hand held and every oppportunity and there should be games who present a challenge and refuse to comprimise on the difficulty.
And never should the two meet in the one game. That's the only way to make everyone happy.
Anonymous No.713502589 [Report] >>713504617
>>713502048 (OP)
Right makes sense if you have limited development time. You have to focus in on making the intended experience actually amazing, otherwise no one will care for your 500 accessibility options.

That being said, obviously if you're making a moviegame, no one cares if you add an infinite health option.
Anonymous No.713502647 [Report]
>>713502048 (OP)
One steals from classic 80's manga, the other steals from 90's manga.
Anonymous No.713502974 [Report]
Miyazaki because hes not spouting random shit on social media like a faggot.
Anonymous No.713503223 [Report] >>713503741 >>713504591
>>713502550
>There should be games for poo-babby retards
No, there shouldn't be. Gaming should be gatekept instead of pandering to literally every demographic because "muh capitalism"
Anonymous No.713503240 [Report]
>>713502048 (OP)
I never played any games by the right guy
But I played mgs 1-3 and they were amazing so kojima
Anonymous No.713503741 [Report] >>713503817 >>713507416
>>713503223
Games are a medium like movies and books. It's also finding ways to mature past the previously childish impression it used to have and more and more adults get into them. There is no way to gatekeep it anymore.
Anonymous No.713503817 [Report] >>713505158
>>713503741
How does becoming dumber equal "maturing"?
Anonymous No.713503986 [Report] >>713506630 >>713508505
>hardest difficulty locked behind a playthrough
Anonymous No.713504520 [Report] >>713505460
>>713502048 (OP)
Anonymous No.713504528 [Report] >>713505007
>>713502048 (OP)
I picked standard mode for DS2, so far I regret it. the combat is a joke
Anonymous No.713504591 [Report] >>713504742
>>713503223
>Gaming should be gatekept instead of pandering to literally every demographic because "muh capitalism"
My nigeru you are 40 years too late considering Super Mario Bros exists
Anonymous No.713504617 [Report]
>>713502589
>moviegame
>gameplay is walking between cutscenes and sometimes taking a piss
Kojima fans are retarded
Anonymous No.713504742 [Report] >>713504871
>>713504591
In contrast to modern gaming, Super Mario Bros is an ultimate test of skill and wits, and an insurmountable challenge for the modern gamer.
Anonymous No.713504871 [Report]
>>713504742
>and an insurmountable challenge for the modern gamer
That just means you are bad at games
t. zoomer who beat SMB on an old NES when he was 10
Anonymous No.713505007 [Report]
>>713504528
hard has been the proper "gamer" difficulty for Kojima games since MGS3
Anonymous No.713505028 [Report] >>713505416
>>713502048 (OP)
First. If his game has an easy difficulty level, it’s possible to include a hard one too.

Because the second one is lying. His game DOES have difficulty options. It’s just that their approaches differ.

The first balances difficulty based on which mechanics you need to use to beat the game on higher difficulty, while the second focuses on which mechanics you’re NOT ALLOWED to use so the game doesn’t become too easy.

In essence, all of Miyazaki’s games boil down to an ENORMOUS amount of self-imposed restrictions. If you start making a sensible build, don’t skip 80% of the game, use good weapons, magic, and proper gear, the game’s difficulty crumbles before your eyes and drops below even the most casual games. Anyone who’s played his games as a mage knows this all too well.

I don’t like when a game’s difficulty comes from self-restriction. On the contrary, I love when a game DEMANDS that I break it over my knee, when it REQUIRES me to know all its mechanics and use them wisely. I love when a game demands 100% performance from you, not 10% just because a boss is designed for 20% of your potential.

A good example of difficulty options is Pathfinder: Wrath of the Righteous. Its difficulty ranges from super easy for those who just want to enjoy the story, to extremely hard, requiring you to abuse carefully crafted builds from multiple classes in the right order.

I’m all for games being interesting. I’m not interested in deliberately making a terrible build, avoiding cool weapons or awesome spells just because the game is designed for you to use only one of those things, but never all of them at once.
Anonymous No.713505107 [Report]
>>713502048 (OP)
Any self respecting man plays NONE of the games made by these 2 retards.
Anonymous No.713505158 [Report]
>>713503817
Maturing as in the audience. They're viewed as not just for kids and boyish teens anymore.
Anonymous No.713505204 [Report]
Every self respecting man enjoys games made by BOTH these 2 geniuses
Anonymous No.713505372 [Report] >>713505862 >>713506454 >>713507018 >>713507258 >>713507498
>>713502550
> There should be games for poo-babby retards
The problem is that this statement applies to Miyazaki’s games if you’re not actively trying to limit yourself in every way. Even a classic Guts build with a greatsword and Lion’s Claw is an utterly broken thing that wipes every boss out of existence.

The issue with his games is that they’re INCREDIBLY easy, and the only truly challenging game from his studio is… Nightreign in solo mode, which he had nothing to do with.

Elden Ring is far too easy if you’re not creating your own challenge. But by imposing a challenge on yourself, you’re opting out of a huge portion of the game’s mechanics and content.

What’s the point of having 1,000 spells in a game if anyone who uses them drops the difficulty to a level designed for gaming journalists? So, when playing Elden Ring, you never use most of the weapons, never use magic, and never explore the map fully, or you’ll end up overleveled.
Anonymous No.713505416 [Report]
>>713505028
>self imposed
Yeah,nah
Anonymous No.713505460 [Report]
>>713502048 (OP)
>>713504520
What would Kamiya and Mikami say?
Anonymous No.713505862 [Report] >>713506101 >>713507745
>>713505372
And yet, despite Elden Ring arguably getting the most people to finally try a souls like since the first Dark Souls, just as many complained it was still too hard and needed an easy mode. Those are the poo-babby retards I'm talking about.
Anonymous No.713505932 [Report]
>>713502048 (OP)
There should be content that isn't accessible on easy mode, the FF7 remakes have hard mode exclusive content. If you have difficulty settings, that's the way it should be IMO.
Anonymous No.713506101 [Report] >>713506543
>>713505862
And Elden Ring is the worst Miyazaki’s game.
Anonymous No.713506182 [Report] >>713508683
This immediately falls apart once you realize that you can make any souls game more easy for yourself by summoning and tons of other shit they put in the game which makes the game easier
Anonymous No.713506232 [Report]
>>713502048 (OP)
kojima's games were never about difficulty(despite some of his games being hard as fuck on the hardest mode) while difficulty in fromsoft games is part of the experience. apples and oranges. there is no need to choose only one.
Anonymous No.713506454 [Report]
>>713505372
You fail to realize that not everyone is a min-maxing autist. Games were always ice cream stands. It doesn't matter if all flavours are consumed equally.
Anonymous No.713506543 [Report]
>>713506101
That doesn't really have anything to do with what we're talking about but okay.
Anonymous No.713506605 [Report]
>>713502048 (OP)
I don't play games made by bug people.
Anonymous No.713506630 [Report] >>713507650
>>713503986
>Highest difficulty available is the tutorial
>Hardest difficulty is real shit that needed it
Best way to do it
Anonymous No.713506679 [Report]
Kojima.
Anonymous No.713506784 [Report]
anyone putting a 71 minute cutscene in a game is a fucking hack
Anonymous No.713506914 [Report]
>>713502048 (OP)
Miyazaki is such a liar because ER has both leveling and level scaling which are both obfuscated difficulty selections. DS2 the character doesn't get a longer health bar because Sam kills the same guy 100x times.
Anonymous No.713507018 [Report]
>>713505372
>Nightreign in solo mode
Solo Nightreign isn't all that hard, most of the bosses are easier than ER's higher end and when you're playing solo they have way less HP and stance than in co-op. No shit people think a game is harder in release week than they do three years later. In ER's release week this board was too busy getting filtered by Margit to even start whining about Malenia yet. In SotE's release week everyone thought Dancing Lion/Rellana/Messmer/Radahn was literally impossible. /v/ loves to pretend they're hardcore because they played Dark Souls 1 with a guide and it was easy, but every new From release since causes infinite bitching until the Youtube videos for broken shit are up.

>So, when playing Elden Ring, you never use most of the weapons, never use magic, and never explore the map fully, or you’ll end up overleveled.
There's still a minimum execution floor that levels and gear do nothing to change, overleveling doesn't really hold up after Leyndell because of softcaps. The only thing in ER that truly breaks Miyazaki's intention is password summoning max level players to play the game for you. Those people are the only ones actually not engaging with the challenge on the same level as anyone else. Everything else is just using what's been placed in the game for you to use. If you slammed 16 buffs to kill Malenia in as few hits as possible, you still had to put together all that shit, do it before she starts beating your ass, and successfully land those hits before the buffs run out.
Anonymous No.713507173 [Report]
>>713502145
>1st stage of Pac-Man
Pacman had levels?
Anonymous No.713507258 [Report]
>>713505372
I love the mental gymnastics soulshaters engage in every time they talk about these games.
Anonymous No.713507309 [Report]
Miyazaki saved my life
Anonymous No.713507409 [Report]
>>713502048 (OP)
why doesn't that idiot kojima just make movies
Anonymous No.713507416 [Report]
>>713503741
Gaming is a medium like movies and books but making an interactive movie isn't what game should be. Books is just text. movie is text + audio + visuals. Video game is text + audio + visuals + gameplay + interactivity. You cannot make good book without text just as you can't make good game without gameplay
Anonymous No.713507498 [Report]
>>713505372
>Even a classic Guts build with a greatsword and Lion’s Claw is an utterly broken thing that wipes every boss out of existence.
Malenia and the DLC Boss disagree with that.
Anonymous No.713507613 [Report]
>>713502048 (OP)
I prefer developers give players a choice. There's nothing inherently wrong with not doing so, but ultimately your customer is buying a product and it's there right to enjoy it, even if that fucks with your philosophy on how it 'should' be played. Let's also not pretend like From's games are well-balanced.
Anonymous No.713507650 [Report]
>>713506630
>>Highest difficulty available is the tutorial
Titanfall 2 time trial.
Anonymous No.713507745 [Report] >>713507940
>>713505862
The experience of someone who beat Elden Ring with the mimic tear and someone who didn't use summons is not remotely comparable.
Anonymous No.713507828 [Report]
>>713502048 (OP)
Both approaches work for their respective games
Anonymous No.713507940 [Report]
>>713507745
Anonymous No.713508505 [Report]
>>713503986
>game has only one save slot
>only one version of the game has hard mode at all
what the fuck pokemon bw? you fucking had it for once
Anonymous No.713508601 [Report] >>713510601
>>713502550
>look all im saying is there should exist food for both tastes. Dogshit on a plate for people who like that, and regular food for people who like that, and yes they should both be served in the same restaurant and yes they have to eat together
Retard
Anonymous No.713508683 [Report]
>>713506182
How does that fall apart, moron? He literally said you overcome it in some way that suits them as a player?
Anonymous No.713508701 [Report]
>>713502048 (OP)
I get it, you specifically said white man because thir games can't be played on the brownoid turd worlder console
Anonymous No.713510601 [Report]
>>713508601
>food analogy
You lost