>no gaytracing
>no ghosting or smearing
>not on UE5
One of the best looking games of 2025 while running on a 5 year old PS5 equivalent of a 2070. THIS IS WHAT HAPPENS WHEN DEVS OPTIMIZE.
>>713536584 (OP)>bbbbut anon MUH ACCURACY
>>713536647>how DARE he not use the latest DLSS 4.0 trannyformer with 8xFG upscaled from 480i
>>713536584 (OP)hmm
needs some TAA, frame generation, and some upscaling
throw in some more volumetic fog while you're at it
also make it stutter when loading anything
>>713536584 (OP)>wtf he has NON PIXELATED hair without using a $3,000 5090?>SHUT IT DOWN >SHUT IT DOWN NOW
Nice rocks, too bad not video games
So is the bar so low now that just the game functioning like it's supposed to makes us automatically scream masterpiece?
Kojima is talentless hack who only writes garbage, but his team is always spot on pro.
>>713536956>is the bar so low nowYes.
>>713536856It does have a bit of volumetric fog but it's actually way off in the distance like its suppose to be and not 5 feet away from you.
>>713536584 (OP)>Game using engine designed from the ground up for it>Wow, it's got an engine that's better than this other generic kitchen sink engine
somebody at kojima productions is a god tier coder/optimizer for sure
fox engine was similar. one of the smoothest engines i've ever played a game on and would work on toaster hardware and still look great. they must've taken guerilla's decima build and put it on steroids
>>713537072yeah it can make sense but it's definitely overused especially in UE5 games
The damage that digital foundry has wrought cannot be understated.
>>713536856this has taa / upscaling, retard
>>713537098Decima was not made for Death Stranding
>>713537109>BUT BRO IMAGINE PATHTRACING AT 15 FPS WITH A 5090
>>713536584 (OP)Thats the pc version yes. Console version is still blurry as shit lmao you niggers dont understand that your console is almost a decade old now. Theres no such thing as modern games when its all made for outdated hardware
>>713537141UE5 100% uses volumetric fog and the other gimmicky postprocessing filters to hide smearing and other artifacts
>>713536584 (OP)Not playing it.
Looking forward to the 8+ hour movie on YouTube, though.
>>713537196Beat me to it. People aren't aware that the vast majority of games use TAA, and on console the vast majority use upscaling.
>>713537350>8+ hour movieLmao it's probably 20+ hours of cutscenes
file
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Nice LOD faggots
>>713537434>nanite suc-ACK!
>>713537098Clearly made from the ground up for Death Stranding.
>>713536956>So is the bar so low now that just the game functioning like it's supposed to makes us automatically scream masterpiece?Honestly yes.
And this' been a case the past 10 or so years soon.
It is a huge bonus that DS is actually a great, unique and fun game, that doesn't give a fuck about the Amerimutt goysoy culture + uses a proprietary engine + handcrafted models, custom made for great visuals and performance.
>>713537410DS1 was a 160 hour video game, with maybe 4 hours worth of actual cutscenes. But of course Snoyggers never played the game.
>>713537281PC version? Nigga did you not see the filename?
>>713537196>>713537395What's weird is that it doesn't really ghost. I've never seen a game with TAA not ghost before until DS2. Guess it really is the implementation then.
Wow, a game developer actually knows what real life looks like for once. Impressive.
>>713537281Are you retarded?
>>713537434Unironically yes, it looks fine.
>>713537486Nanite buttfucks performance so devs don't have to make LODs.
>>713537589>with maybe 4 hours worth of actual cutscenes.Anon, we don't need to lie.
>>713537631Having a high internal resolution helps.
>>713537589>maybe 4 hours of cutscenesYeah right and this isn't even all the side quests ones.
https://www.youtube.com/watch?v=HfrCcKDzOow
>>713536782Don't forget 3 fake frames for every 1 real one.
>>713536584 (OP)It absolutely has raytracing.
The previous one did, and even had terrible artifacting because of it until it got patched.
>>713537706>Having a high internal resolution helps.I have a 7900XTX that's my main gaming rig. 1440p with no upscaling looks like ass with TAA. I had to run FF7 Rebirth at 4K to minimize the smearing. DS2 is probably internally running at 1080p at best.
>>713536584 (OP)>>no ghosting or smearingIt will have ghosting and smearing lol. The game is built on temporal rendering just like all other modern games and DS1. Unless Kojima also invented a completely new form of rendering?
Also guaranteed DLSS/DLAA will look better than the game's standard rendering.
>>713537434Do you want your games optimized or not!
Looks like shit. There is no beauty in ugly people in recycled cosplay walking in the same wasteland you see in every movie
>>713537589idk the novelty wears off pretty quickly and the story isn't as well made and iconic as MGS
>>713536584 (OP)PC fag here I can't wait
>>713536584 (OP)I've been gaming since the 90s. At risk of sounding extremely onions, my jaw dropped when the gameplay started. I was like there's no fucking way this is what the gameplay looks like.
Kojima is a fucking god, i kneel
Can anyone tell me , if the "Log on" option in menu is greyed out does that mean I'm connected to the network? I feel like it told me I was disconnected last night and now I'm not sure. When I take screenshots with the PS5 function, not in game, it says failed to upload?
>>713537434You want LOD? Here's your UE5 LOD bro.
>>713536584 (OP)Look at how the fog only appears like 2 kilometers away from you and not 50 meters away from you like every other fucking game nowadays that tries to be le cinematic.
>>713537335fuck, I got my Sam with way more sand during that scene
>>713537941>DS2 is probably internally running at 1080p at best.It's running at 1440p internally at worst, but I think there are other factors with TAA, like how many previous samples are used. So it's more of a FF7 issue than a generic TAA issue.
>>713537954>Also guaranteed DLSS/DLAA will look better than the game's standard rendering.Shit will be beautiful.
It looked like it was chugging at sub-30 fps a lot when I was seeing it streamed
Was this just shit stream quality or what?
>>713538158>Can anyone tell me , if the "Log on" option in menu is greyed out does that mean I'm connected to the network?Yeah I think you aren't logged in. Probably too many people on.
>When I take screenshots with the PS5 function, not in game, it says failed to upload?Def your connection. I just drag screenshots over to my USB since the upload compresses the piss out of them.
The Full Power of ChadStation on display when coded for properly (by non pajeets)
>>713536584 (OP)Based Kojimbles. UE5 has been a disaster for gaming.
>>713537049Looks like a real life sliding backpack. Cool!
>>713536584 (OP)We'll see when I can play on my iphone like I can play the first game already.
Until then this game is badly optimized.
>>713538304if you send the screenshots to a burner psn account they dont get compressed and can download them from the chat via PS App(if mobile)
still a better idea to just dump them on an usb drive
>>713536584 (OP)What engine they are using?
>>713536904Get your eyes checked retard.
>>713538489sony's guerilla engine for the fat redhead robot dinosaur game that nobody cares about
fsd
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Looks pretty good. As long as you don't look into the distance at the different LOD levels.
>>713538286It's running somewhere near the 60s even on Quality Mode on a base PS5. It does get choppy sometime but nowhere near 30 choppy. I can't stand 30 anymore.
t. PCfag who games on triple digits 165Hz daily.
>>713538215Nice anon. I fucking ADORE the details. Did you max out your connections in Mexico yet? I tried to do some side quests but looks like they want you to press on for now and don't give you any. Either that or find and recover lost packages in the wild which is too much work to max out a settlement to 5 stars.
>>713536584 (OP)Kojimbo's team has always used forgotten arcane knowledge to optimise their games. MGSV on PS4 with all its interactivity ran at a steady 60fps no matter how much shit was going on in real time. Shit, they even managed to get it to run on the fucking PS3.
>>713538489Decima (the one used in Horizon Zero Dawn/Forbidden West)
>>713536584 (OP)Considering this is supposedly with an internal resolution of around 1200p-1440p, this isn't very high quality rendering. Not nearly as the bottom-of-the-barrel UEslop but not great either.
>>713538547>zooms in 20x>"i noticed 3 dead pixels REEEEE"Anon it's good enough chill. It looks specular on my 4K tv. TAA looks like ass on monitors thou.
>>713538612I stopped playing after I started the 2nd Mexico delivery, will continue tonight
I should grab my PSPortal and actually play from my office
>>713538613>arcaneIts not even their engine. Both Horizon games look and run incredibly well. It just sucks what they are is a boring ass open world game.
So all devs have to do is make their worlds completely barren and empty? Kojimbo has done it again.
>>713538732>It looks specular on my 4K tv. TAA looks like ass on monitors thou.There is no difference in how TAA renders on monitors vs how it renders on TVs. If they're the same resolution, the only difference is that you're sitting a lot further away from your TV so you don't notice.
>>713538561you brats are so spoiled nowadays
>>713538304hmm okay thanks. I was thinking if it was greyed out that means I'm already signed in.
If you or anyone else knows around when you start seeing other peoples buildings, etc that might help me realize.
>>713536782that's funny anon, because the original Death Stranding is on the same engine and looks dramatically better with DLSS. in fact Death Stranding was one of the games Nvidia shills used to shill DLSS initially because the standard antialiasing was much blurrier
>>713538846Well if you want to present it as one of the best looking games I think it's fair to nitpick.
>>713538846>NOOOOO it's not 700 fps and 8k
>>713536584 (OP)Is rendering some empty terrain in real time supposed to be impressive?
>>713538171The distant mountains in the upper right corner look even more detailed than in that Death Stranding 2 screenshot. That's because that shit is easy to render. I remember programs in the early 00s that could render highly detailed moon surface, and that shit was running on a fucking geforce 4 mx.
Please show me a similar Death Stranding screenshot that includes trees.
>>713536584 (OP)>>713536647>>713536904>>713537072Finally something to challenge Rockstar's Rage engine.
>>713538857You should start seeing signs pretty early into the game. Like by the second mission when you have to cross into Mehico through Trump's never finished wall that the wetbacks never paid for. Structures? I think might be a while. First thing you should see is ladders or UPS drop off boxes by the third mission. I had to build a watch tower and timefall shelter before I saw any. I did see someone build a recharge station for my power bike towards the end of Mehico. That's like 5 or 6 missions in.
>>713537049>It's not okay when Starfield does it.
>>713539108Here's one. I didn't take too many pictures. Almost out.
>>713538768In V's case it was Konami's proprietary Fox Engine, that they used for literally 2 games (GZ and V) before it was forever stuck in fucking PES games
>>713539108>>713539493Another. This pic is kinda sloppy.
But yeah that's it. I'm out of pics. Gonna go play a bit more and have another pic dump thread later tonight. Or i'll post here if this thread is still up.
Keep on keeping on frens!
>>713539572Honestly the Aussie map here makes me wish this is what he got to use for MGSV.
>>713538718jesus christ. death's stranding is faggier and more pretentious than any indie game
>>713539369much appreciated.
>>713539493Dang the leaves are looking fine
>>713539493>>713539664>CairnsI was wondering whether there'd be a rainforest biome in the game but that looks kind of small and not very dense or detailed. Does it get bigger?
>>713539461Starfield's not on PlayStation, nuff said
>>713536584 (OP)WOAH
can't believe bros.... AAA games look like....battlefield 3 again
>>713540057The one in Mexico is small, I havenโt unlocked the second part of the map yet
>>713536647Too much lighting under foliage this where they should've used a bit of ray tracing
>>713539664>double the tree density of Breath of the WildI'm not impressed
>>713539461The difference between Starfield and Death Stranding is that Death Stranding makes the shit between A and B the content. So you have to contend with weight load, balancing mechanics, shoe wear, terrain, real time hazards (new ones are landslides), enemies trying to take your shit, keeping Lou happy when you fall or something that'd scare a child happens etc. In Starfield, there is no content between A and B, that's why it's fucking boring, there's not even micro-mechanics like managing oxygen levels.
>>713537109It's just sony's S tier R&D, afaik Snorizon games also run and look well (same engine)
>>713540492oh right, I saw Cairns in the pic and thought it meant the Australian region and not a pile of stones.
>>713536584 (OP)Shame the game has Vtbuer garbage, and a bunch of other corny looking gay ass shit due to MUH HECKIN WAPANESE QUIRKY HUMOR lmao skipped
>>713540815Here's the first entire Mexico map. I marked it as spoiler just in case. You start south and pretty much venture north. The grassland area is the green you see, pretty much 10% of the entire map. It's more or less double in what you see here:
>>713539664
>>713538613>Shit, they even managed to get it to run on the fucking PS3.It also ran on the Xbox 360, the weaker system of the two. It helps that the game was being MADE for the PS3 originally, and was developed by a group of passionate industry veterans, who knew what they were doing + were used to waaay more strict system limitations in the past. I especially adore Kojima Production's PS2 and PSP era low-poly and texture work.
Just goes to show that you do not need 10 million polygons + twelve 4K PBR texture sets per character + Gay tracing to make impressive, realistic visuals. I think Snake's model in V is only like 50k tris, and textures use smart atlasing of 256^2 to 1024^2 images. Lighting is achieved with Probes, which is super efficient by today's standards. It's outright bizarre that it has practically disappeared from modern game engines; I think some guy coded an addon for GODOT 4 just now, but Unreal 5 for example defaults to Lumen, and struggles even with pre-baking lightmaps!
>>713540848>Shame the game has Vtbuer garbageBased Kojibro, filtering tryhard Amerimutt secondaries once again!
>>713537941>7900XTXThat's just fsr being shit I wanna try optiscaler on mine when fsr4 gets modded in
>>713538718The fuck is that looks like gay coach from l4d
>>713542052>need 10 million polygonsYou're mistaking need for a lack of skill.
3D game artists that work in UE5 don't know how to optimise their assets and use retopology.
Take your picture for example, that probably had at least 4 times the polygons when they first made the model. Then they went through retopology to cut off what is excess, what doesn't need to be there and then painted on the model to hide the seams.
Modern 3D artists in UE5 aren't doing that. They're using a sculpting mode and putting that straight into UE5 because the engine makes the users hardware retopologise.
Don't mistake inability as a conscious choice.
>>713536584 (OP)also EMPTY as fuck
>>713542653Starting to think barriers to entry should be mandatory when it comes to stuff like this. It forces developers to find creative solutions that lead to better games.
>>713537281>4.5 years = 10 yearsAre you a fucking retard?
>>713536647>>713536584 (OP)There is not a single game on the market that looks this good. Everything else looks like UE5 diarrhea in comparison.
>>713542994bro there is nothing there.
literally nothing.
>>713542994>>713543126Journey and Nier Automata only comes close in terms of sand graphics
>>713542965Limitations breed creativity.
It's why Kojima's games work. He needed to be creative and as tech progressed, his team refined their workflow to keep their lessons learnt.
Go to school for 3D art and you're ready to go into UE5 game development as an artist. Despite not knowing any game engine specifics because you don't need to.
New studios completely lose out on learning lessons in regards to game development, unless they decide to make their own engine.
>>713543226mario looked better
>>713542994Spyro 1 looks better. Has better gameplay too.
>>713536584 (OP)I'm excited for Ray Tracing and DLSS on my PC with my ultrawide monitor, but I can't wait so I'm buying it twice.
>>713538547This looks WAY better than Unreal Slop 5
>>713542853Then go and play Fallout 4 amusement park simulator.
>>713543704Let me divert you to
>>713542653They're not using so many triangles because they think that it looks better, they're using so many because they're incapable of using less. They're using sculpting tools that generate tens of thousands that don't need to exist but they're not a technical artist.
They're not qualified to work on any engine other than UE5 because UE5 is the only one that can take their unoptimised mess, and try to optimise it, at the users expense.
>>713536584 (OP)>Ugly realism slop movie gameWho cares.
>>713542653>Take your picture for example, that probably had at least 4 times the polygons when they first made the model. Then they went through retopology to cut off what is excess,You are dead wrong, and clearly don't understand the (now very "oldschool") matter of box-modeling and pixel art.
No son, back in MY days (mid 00s and up), we modeled the game mesh as it would be in the game, after which it was UV Unwrapped by hand, and textured in Photoshop.
If you wanted to use Normalmaps and all that cool pixel shader shit, you either polysmoothed the base mesh in Mudbox or something, then sculpted the fine HQ details on it, or had someone make a totally separated 3D model in same style. The end result was still cage projected on top of the low-poly versions.
tl;dr: Old veterans more often than not crafted their game graphics directly into the quality they were planning to show.
t. 3DS Max user since version 7, started with Milkshape 3D way before that though. Nobody teaches this sort of workflow no more.
>>713543439Yes, keep slurping Jensen's tiny cock. Slurp slurp slurp slurp!
>>713544041You don't have to be mad that I have a nice thing, you can buy nice things too if you ever decide to stop being a retard.
>>713542052Crazy what skill can produce when combined with genuine passion. Same goes for all MGS games that still hold up, maybe not graphically, but definitely visually.
>>713543925I was using the model to explain what retopology is as a modern method since there was a visual picture but yeah, it's not how it worked but it probably gets my point across.
Not an artist, just a hobby dev that likes low end hardware because I was poor growing up.
>>713536584 (OP)To be fair, the Decima engine was tailor-made for the PS5 by Guerilla. Not saying the game doesn't look slick, but let's not start desperately looking for reasons to dickride Kojima, it would be weird if it didn't perform well.
>>713543706wow another EMPTY game. open world niggers are retarded
>>713536584 (OP)>no raytracingYeah, because the PS5 would shit itself to death if they tried.
The PC version will likely have raytracing when it launches in a year.
Kojimbo has the best tech autists working for him.
I am still kind of pissed that the Fox Engine was barely used, it was really great and ran well even on toasters.
>>713544089>Pay thousands of dollars on a graphics card>Thinks such a frivolous thing constitutes "nice things" in their life>Calls other people retards
Yea, this looks way better than your typical UE5slop that PCfags jerk off to justify their upscaling and shit performance.
>>713545215It's ok lil bro, you'll earn enough to have disposable income someday. Everyone has to start somewhere, there's no shame in filling out a job application, a lot of places even hire retards now.
>>713544867And it'll run like shit and look identical for everything besides reflections.
But you can bet all the fags with $1500+ GPUs will jerk off the raytracing and its terrible performance so they can justify spending that much on a single component.
>>713536584 (OP)Cool it with the antisemitism.
>>713536584 (OP)is the first game worth slogging through?
>>713545587I normally disagree with people who say this but I feel like I wouldn't be enjoying this one as much if I hadn't slogged through the first one.
BUT it's not enough to where I'd say it ruins the game or anything. I'd watch the recap from "Suggestive Gaming" on youtube, just over an hour and covers everything without meandering and shit. He also responds to new comments and answers questions.
But yeah the first one I'd give like a 7/10 as a game, and bonus points on top of that for originality, graphics, etc. This one so far feels fuckin sick but too early to rate.
I did not play first DS because people said that online is a must or it will get super tedious. Is it the same in DS2?
>>713536584 (OP)>Render terrain, 1 character, and nothing elseWoaaaah. Why does the terrain look good?
You're retarded.
>>713536904Norman Reedus looks like the man the least trustworthy to take care of a baby, looks like he would sell it for some meth money at the first occasion or forget about it and let it die from heat exposure in his dirty trailer park house.
>>713536904Decima is making Jen Hsun Huang fume with anger.
>>713536584 (OP)So what about the gameplay? Is the game fun or is it a graphics tech demo?
>>713542653>>713543925So just to make sure, there really are two ways of making low poly models (including texturing process)?
- Make high poly, UV unwrap, texture, then retopology tool to trim down polycount
- Make low poly, UV unwrap, texture -OR- add more poly for details, readjust UVs, then texture
>Milkshape 3DMah nigga
We had to use it for Medieval 2 Total War modding and all of my modelling experience comes from that. I'm no pro but I love how simple it was, especially adding vertices manually over a reference image then making the faces.
Now I know Blender can do this and other more efficient methods, but I miss the nights I've spent listening to music making dozens of low poly models in MS3D.
>>713547240>Is the game funYes.
>is it a graphics tech demo?Yes.
>>713547362Because the game will run like butter on PC, even with an outdated poor fag GPU.
>>713538612They won't let you max the connections with Lost Cargo, there's sort of a soft cap on how many Stars you can earn until you can properly level up a facility, there was something similar in the first game where you usually had to read an email first or do a specific mission to actually start leveling up a facility.
>>713543226>sand graphicsbrother
Is the horizon supposed to look super white all the time? I tried turning down brightness and HDR settings and it still looks like a nuke went off in the distance most of the time.
ds
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>>713537720>11 hours 37 minutesAnd yet I have near 150 hours and still haven't completed the game. Seems like a good ratio.
>>713544634>open world niggers are retardedOk.
Go and play a closed-world corridor simulator of your choice.
>>713536584 (OP)I get that kojima was trying to say something about social media with the Likes but he ended up putting social media FOMO into this game. Is that his intention?
I guess it's a me problem but in DS1 I'd see someones random rope with 10k likes and I would take the time to build a pretty useful bridge and literally never get a single like. On anything.
Trying to go into this game without caring about that, and I know it's pretty gay to care about in the first place but idk. Feels kinda bad?
>>713548507Got to get in early or you get no likes. I've got nearly 600k likes and yet I got almost none of them since the Director's Cut came out. And when I do it's on stuff I put there way long ago.
Way of the world.
>>713545587Yes absolutely but itโs kinda a slow burn. As long as you donโt expect COD youโll be fine.
>>713547240Yes. You get to use guns and vehicles a lot sooner. And donโt need to worry about voidouts.
>>713536584 (OP)feel like they could have pushed the anti-soul gas back even further on sunny days
in environments like that, sunny days are so fucking bright
but still
they clearly had restraint
I don't like this series but it's okay looking
>>713548603Darn. Oh well, thanks.
>>713549085Give yourself a Chinese Steam name and you'll get a million likes in a month. Chinese players only give likes to other Chinese.
>>713536904you can clearly still see that it is pixelated and it also looks pretty flat.
>>713549236lol not a bad idea. I just want to be myself though.
Like I could drop a sign on an unavoidable path but it just feels wrong.
Only just started DS2 so maybe things will be different this time. Maybe kojima is trying to tell me to let go of that instinct.
Game runs at 120 on ps5 pro too, all the other devs specially Capcom should be ashamed.
>>713536647ugliest game I've ever seen. Where the fuck are the shadows?
>>713538967Side by sides of just the main character prove that wrong. It would only look better because Iceland is cooler than fucking Mexico or Australia
>>713536584 (OP)https://www.youtube.com/live/ymWK4K4SQHY?si=WB4kvYKDKOUM-krQ&t=672
>sun forgets to turn on for a bityeah...impressive, lol
>>713536584 (OP)>>no gaytracingIt'll 100% have some kind of real time global illumination technique that imitates raytracing, just like the Horizon games which are no the same engine.
>no ghosting or smearingLmao. People said it about the first game and it ended up being a soft ghosting mess.
>>713550181Absolutely shoddy work. Kojima should be ashamed.
>>713550234The first game had optional TAA, which is a rarity these days. Most games force it on because they rely on it to properly render hair now. Decima does not. You'll be able to shut it off on PC, but the PS5 version probably has it.
>>713550318The Horizon games have optional TAA but they don't look good without it. I played Horizon Forbidden West just to test it on my rig a few months ago and tried raw native and SMAA native - every single leaf in the forest was flickering.
>>713543704Dumb picture.ade for retards
>>713550424I played DS1 with all AA off and it looked great, so whatever they did with Horizon, Kojima gave it a skip.
>>713536584 (OP)it will look even better with RTX ON and 300 fps, console plebs need not apply
>>713543704we need to go higher
>>713536584 (OP)The game looks spectacular.
Just imagine running this scene with UE5. The game would drop to 3 FPS and then the PS5 would explode.
>>713543704anyone that posts this picture is a retard
>>713545587if you have like 100 hours of podcasts to burn through then go for it. it's the perfect game for this shit, on par with ETS2.
>>713550826no, I will NOT play death stranding
>>713550724>need not applyIronic since PC fats cant apply
>>713536584 (OP)why is the rainbow upside down?
>>713550942>I can NOT play death strandingFixed for you
>>713537049See that mountain? You can fall down it.
>>713550942>no, I will NOT play death strandingyou can't, it's only out on console shit
Mamoru Oshii appears as pizza chef
https://x.com/the_stevem/status/1937470282064617665
>>713545292>thinks blowing money on a GPU makes him richHoly fuck this place always cracks me up
>>713551058So...what bultos are we presssing here to do this.
>>713550724>300fpsYou mean 75fps and the rest are fake interpolated frames.
>>713538360it really has, i cry every time a new game is announced that uses it
is this game just "famous people look!"
>>713551178as of you're retarded eyes could notice the difference
>>713536584 (OP)Why are you so surprised? The console is only loading empty terrains and there's not much interactivity in the map
>>713551408Stop spreading my favorite proxy site you nigger
>>713536584 (OP)>>713536647DS2 and KCD2 are the only next-gen looking games from this entire year, wew and both run better than 99% of 2025 games, what happened?
>>713551178DS1 was incredibly well optimized. I got 80-120fps at max settings on a GTX 1080 at 1440p. I have no reason to believe DS2 won't similarly run very well.
>>713551598Both games were made by devs who actually give a shit, rather than doing it just for a paycheck or to push a woke agenda.
>>713551856yeah i played DS1 on practically MAX settings with my good old 1060 and it ran like a butter.
>>713551598Both games don't use Unreal Stutter 5
>>713536584 (OP)Impressive.
I'm not interested in Death Stranding but it's impressive if true
>>713543704>>713550750Actually triangle count in modern GPU isn't a major issue.
>>713536584 (OP)playing on a 42 inch LG C4 oled on the ps5 pro.
Holy fuck. Not saying realism graphics are the peak of aesthetics but this is the nicest looking game I have ever seen.
On top of Kojimas sense of style. Say what you will about the guy but he knows how to design things, or has been good about hiring people who do.
Sams uniforms, the backpack, the architecture. It just all looks so fucking sleek.
I cannot imagine how incredible his next Metal Gear Solid successor will be. this amount of love and care dumped into an open world action stealth game. Fuck. I hope he doesn't die or something.
>>713550724>with RTX ONLolno.
You'll get 34 FPS with fake frames bumping it up to 120 FPS, but with the same input latency as 34 FPS (ie. shit).
PCfags have worse standards than consolefags these days.
>>713551598DS2 runs on Decima and KCD2 runs on Cryengine.
They don't rely on shitty UE5 with a bunch of dogshit outsourced devs used to save a quick buck, so they actually run well and look great.
>>713551103Saar go play some valorant on your gtx 1060 3gb, thank you.
>>713551598Alan Wake 2 looks better than both
>>713552767It looks slightly better than DS2 and runs much, much, much worse.
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>>713552767>Alan Wake 2 looks better than both
>>713552874Runs great for me, but I never played it on PS5.
>>713552767Alan Wake 2 looks like shit.
>>713552952It probably runs worse on your $3k PC than DS2 does on a base PS5.
In fact, it almost assuredly does.
>>713552895ALAN WAKE 2 LOOKS BETTER THAN BOTH DEATH STRANDING 2 AND KINGDOM COME DELIVERANCE 2
>>713552767Alan Wake 2 is just a shitty movie, Death Stranding 2 has deeper mechanics than most AAA slop despite Kojima being typecast as a wannabe movie director for some reason
How is the enemy variety in DS2? Do we have more this time?
>>713552767Nah, the outdoor areas on AW2 look like shit, particularly the forested areas.
>>713552991Well performance isn't the argument, now is it? It just looks better, sorry.
>>713553045>this movie game is more of a movie game than this other movie gameDo you realize how fucking stupid you sound? DS2 looks great but Northlight > Decima
>>713551598>what happened?Nearly every game runs on UE4 or UE5, although the engine is total shit. The rendering engines of Decima and CryEngine are just leaps and bounds better than Unreal.
>>713552990>the bag strap isn't even mirrored correctlyI thought raytracing was supposed to be so much better than old-school screen space reflections?
>>713536584 (OP)it is very impressive
>>713552990Nah, best looking game on current gen and it's not even close.
>>713553135The only devs that seem to be able to make UE4 not shit are Koreans.
Both Stellar Blade and Lies of P look good and run great.
UE5 just seems shit all around, can't think of a single game on that engine that doesn't run like dogshit.
>>713536584 (OP)i hope people realize with this how nvidia and the gpu dep. of amd are scammers thanks to the estabilishment of insane development practices and ecosystems like UE5 and that developers will start making in house optimized engines.
but it will never happen.
>>713537072>just run around this empty mountain rangeOpen world was a mistake.
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>>713553291>can't think of a single game on that engine that doesn't run like dogshit.The Riven remake runs very well and looks great, but they were targeting Meta Quest as their default platform.
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>running on a 980
>100x the amount of shit going on screen
>>713553517Looks like a PS2 game.
>>713553517>The Riven remake runs very wellVery well or "very well by modern PC gamer standards?"
Because those are two different things.
From what I've seen it runs like typical small-scale UE5slop, you're not going to be pulling off 1440p60 in it on a PS5-tier GPU, let alone 4k60.
>>713536584 (OP)>no gaytracing>no ghosting or smearing>not on UE5>no well developed characters>no quality writing>no memorable music>no polished gameplay mechanics>no new ideas after a somewhat original entry>no fun
>>713538718what the fuck is this garbage?
>>713550826Is the character supposed to look like he's floating above the ground?
>>713553517>and looks greatOh yea, looks amazing, truly next gen visuals from UE5.
Definitely doesn't look like some shit from 2018.
>>713552994Alan Wake 2 is also a corridor simulator, you dumb ass.
>>713553735>"very well by modern PC gamer standards?"I got 60fps 1440p on my GTX 980 Ti with max settings, although I played at launch and apparently they added raytracing a couple months ago.
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>>713553961>I got 60fps 1440p on my GTX 980 Ti with max settingsSo now you're just lying to me?
That doesn't bode well.
>>713553952This. Looks like a fucking mobile game. And don't even get me started on the NPCs. This game is a fucking insult to the 1997 original.
>>713536584 (OP)/v/ hates the Decima engine because Nintendo can't run it.
Everyone else is in agreement that Sony and Guerilla made something insanely good (for once)
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>>713554039Visually it reminds me of Serious Sam 3 in some ways, which makes the performance kind of embarrassing.
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>>713554187Yeah, I'd expect a locked 240fps at 4K with these kind of visuals. It's not terrible looking, but it performs like dogshit and has no dynamic lighting so there's no excuses.
>>713553291>Both Stellar Blade and Lies of P look good and run great.Both Stellar Blade and Lies of P are graphically PS4 games. Yeah they run well, because modern hardware is overspecced for them.
how the fuck do I open the photo mode without yelling?
>>713554306Computers in 1997 were capable of way more.
>>713542994>has the tech to make things hover efficiently>walksretarded lore
>>713553658this shit came out like a decade ago and is STILL more photorealistic than anything we've gotten since.
>>713554468>Both Stellar Blade and Lies of P are graphically PS4 games.That applies to pretty much every current game.
I can only think of like 3 or 4 games released this generation that don't just look like PS4 games running at higher resolutions, and none of them are UE5 games.
>>713554532it took hours if not days to render a single frame like that
>>713553951he's a vampire, hence no reflection.
>>713554648nuh uh, I played this on my Pentium II and it only took a few seconds for each frame to load.
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GOTY
https://x.com/_creakhead/status/1937338075853488599
>>713554605>That applies to pretty much every current game.No it doesn't. Stellar Blade is clearly a graphically last gen game. It looks like Armored Core 6.
Something like Jedi Survivor or Hellblade 2 looks two gens newer.
>>713554705because when they were on YOUR computer they were effectively screenshots.
>>713554789Why does the future need to look murky?
>>713554789Jedi Survivor looks like soupy shit and runs fucking awfully, literally the worst-running UE4 game of the generation.
Hellblade 2 looks better, but again, runs like dogshit, and still doesn't look better than something like DS2 or even old Frostbite games like SW Battlefront 2015.
>>713554705Yeah, a few seconds. Now try rendering that, in real time, 60+ times every second rather than loading a still image off a CD.
Mauser pistol is kino in this one.
>>713554951>Jedi Survivor looks like soupy shitThe game runs like shit but looks 2 generations ahead of something like Stellar Blade. You were discussing graphics, not just performance.
>Hellblade 2 looks better, but again, runs like dogshitNo it doesn't. It runs reasonably well for what it is.
>>713537098Exactly, these retards acting like every studio has fuckyou money to develop their own engine like Kojimbo (the biggest fraud in vidya btw).
>>713554562You can actually ride a carrier like a hover board if you want to dummy..
>>713554532>>713554705nice static backgrounds with fixed camera angles
never underestimate people being legit this stupid
>>713555063>The game runs like shit but looks 2 generations ahead of something like Stellar BladeNo it doesn't, it looks like something from the same generation.
>No it doesn'tYes it does.
Hellblade 2's performance is crap like every UE5 game.
If your game can't run at 4k60 on a top-end GPU like a 4090 or a 5090, that's shit performance, unless it looks miles better than everything else on the market, which Hellblade 2 does not.
>>713553291Beyond Citadel is UE4 iirc and I remember people complaining about performance despite being a Doom-like.
As a no-coder indie dev, shit fucking sucks. I'm torn between picking UE4 and UE5, even if I'm making a low poly kusoge.
>>713553291>The only devs that seem to be able to make UE4 not shit are Koreans. Both Stellar Blade and Lies of P look good and run great.
>>713555096Bro, every AAA dev using UE5 has the money to develop their own engine.
Hell, some of those devs literally HAD their own engines already that they're dumping in favor of UE5 so they can outsource to India more since they no longer have the actual talent on-staff to work with their original engine.
See:
>CDPR>Crystal Dynamics>Square Enix
>>713554705rendering means creating the frame in real time which is effectively what graphic engines do, what you load (not render) on your pentium is a compressed image already saved on disk which was previously rendered.
try using blender on your pentium and make something like that, see how much it takes
>>713555063Not him, but I never thought JS looked particularly great- just pretty decent at best. The style was carrying it harder than any technical quality.
>>713554532>Computers in 1997 were capable of way more.I don't say this lightly, but in this case it is simply necessary: You are really stupid.
>>713555280Running well with 2017 graphics is fine when other games with 2017 graphics run like dogshit.
>>713555198>No it doesn't, it looks like something from the same generation.Your sense of what makes good graphics is completely out of whack.
>Hellblade 2's performance is crap like every UE5 game.>If your game can't run at 4k60 on a top-end GPU like a 4090 or a 5090Nothing runs at 4k60 on a top-end GPU unless it's a graphically unambitious game. The GTX1080Ti was released as a supposed 4k60fps GPU and it didn't actually run anything at 4k60fps unless it came out before the GPU or unless it was graphically unambitious.
people always say consoles hold back gaming tech but the truth is these engines made and paid for by sony are vastly superior to ue5 slop even if the main targeted device is "weak"
>>713536647Yeah it looks flat
>>713555381>Your sense of what makes good graphics is completely out of whack.Post an example proving otherwise or shut the fuck up.
>Nothing runs at 4k60 on a top-end GPU unless it's a graphically unambitious game.Being ambitious doesn't mean shit if your game still looks bad, all the ambition in the world is pointless if it doesn't translate to a good-looking game to justify the poor performance.
Again, if your game doesn't run at 4k60 on a top end GPU, that's shit performance.
Period.
>>713537049what happens to the kid of you fall falt on your face?
>>713536956yes, unironically fucking yes.
Sick of games looking like horse shit because devs keep getting their balls tickled by special interest tech groups pushing their stupid shaders or what the fuck ever.
>game looks that nice
>Wasted on some bullshit mgs ripoff
great
4K
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>>713555280And yet games from 2017 look identical to games today except that they're less blurry?
>>713553291Thy cut a lot of corners to do it though. They are not graphically very impressive and Lies of P is a corridor simulator on top of it.
>>713555614>Thy cut a lot of corners to do it though.Literally every game cuts corners, that's how game development works.
If your game doesn't cut corners then it usually means your developers are fucking retarded or you have endless budget ala Rockstar.
>>713555493it would be extremely painful
>>713555609>less blurryI mean, Dishonored 2 has TAA and FXAA as its only AA options so not a great example
>>713555806he's very little...
Problem with Decima is that no matter how awesome it looks, it's not out there for people to learn. Kojima asked for it specifically and got help from Guerilla.
Kinda same with Sucker Punch who use their own in-house no-name engine for Ghost of Tsushima
If you want to hire 700 SAARs to help your game development, you're way better off using something like UE
>>713555834Or OFF. Which at 4K is what you should do. The problem is today's games don't let you shut it off despite 4K now being the target resolution.
>>713555383it's true, the issue is that developers see it being on the same architecture as PCs and see no point in developing on a restricted machine (because it would require actually capable developers). in this aspect consoles were vastly superior before intel took over and games were better made. this is why nvidia can sell gpus at 2k $, because no game company cares about optimization and just uses GPU crap like dlss, ray tracing etc. plus pre made engines that do the same thing.
>>713536647>>713539493You niggers have to be baiting when you say these screenshots impress you. This looks worse than 9 year old Ubislop.
>>713556105Now compare it to current UE5slop.
>>713555957I can see the aliasing in your image though. It's very clear on the background NPCs.
>>713556105holy fucking sharpening filter
DXMD
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>>713556173>It's very clear on the background NPCs.Still better than subpar AA techniques. Ideally all games would have MSAA or SSAA
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>>713556294Once again you posted a game I know a lot about. MD looks like literal dogshit without TAA and a sharpening filter being applied. I have tried every single configuration at 4k and it's always the best result. There's going to be a layer of blur to it.
AC3
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>>713539664Assassins Creed looks better.
>>713536647>>713536904>>713537235>high quality assets>high res textures>good lightingReally all you need to get an amazing looking game. The hardware is already here for that. No one cares about bullshit like accurately calculated soft shadows if it requires 50% compute time.
>>713556494Runs like shit though, so it's disqualified.
>>713556493Based TAAchad
Fucking hate secondaries who don't even play the games they champion.
Games have gotten so much better in the past decade graphics-wise it's not even funny.
>>713554067>Sony and Guerilla made something insanely goodthe only reason DS looks this good is because of kojipro not because of snoys or guerilla. just like with phantom pain they showed how a group of talented devs can achieve incredible visuals by keeping the game optimized as fuck. no horizon game looks or runs this good because these devs suck dick.
>>713536584 (OP)Clair obscure is a solid 30 on steam deck. Not saying that looks better than this, but it's totally possible for devs to optimize using UE5. They're just lazy.
>>713556493>MD looks like literal dogshit without TAAkys fag
>>713556604jesus christ, Crysis 1 levels of aliasing going on
>>713556608>Games have gotten so much better in the past decade graphics-wise it's not even funny.Ehh, not really.
If you had said this in 2017 that'd be true, but in 2025 there's not much difference between a high end AAA game in 2017 and a current high end AAA game when it comes to graphics.
>>713536584 (OP)I tried watching a streamer play this, holy shit it's mind-boggingly boring. I thought it was a meme but it's really a walking simulator interrupted by constant character yapping.
This kind of game needs to die, I hope it flops.
>Niggers ITT in complete denial because DS2 is being praised for looking so damn good while running at a rock solid 60 FPS on a base PS5
Holy fucking schizo.
>>713556709Except that everything looks way more detailed. In 2017, the average game was 55GB in size. Today, the average game is pushing 300GB. The texture quality alone makes them look so much better.
>>713556664>Clair obscure is a solid 30 on steam deck.That's not impressive.
And Clair Obscur runs just like every other UE5slop game, ie. like shit.
>>713556604those distant LODs aren't too impressive but the stuff up close is nice and sharp
>>713555957>Or OFF. Which at 4K is what you should do. The problem is today's games don't let you shut it offMany of them do let you, or you can mod it out. The problem is that even at 4k you still need antialiasing, the "you don't need antialiasing at 4k" meme is repeated by people who don't use 4k or don't play new games.
>>713556746Looks like blurry, soupy shit.
>>713556794Ahh, you're just shitposting.
Carry on.
>the whole thread is about muh graphics
>nobody talks about the gameplay or the story
Yeah this "game" is shit.
>>713556665No, it really fucking does. Go to TF29 and take some screenshots using max MSAA and 4K. You will easily see the jagged edges, even while in motion. Then compare it to just running TAA with the sharpening filter. It always yields the best looking results. I'm pissed off about it myself but the game was really built around it because consoles use it by default.
>>713556676Don't worry anon i'll add some TAA and DLSS smear for the next screenshots!
>>713556294>posting Deus Ex Mankind Divided>the game that killed MSAA forever, because it proved that in deferred rendering MSAA does literally nothing of value other than destroying your framerate worse than pathracing
>>713544949>Fox EngineThe lighting was insane. When MGS5 came out no other game came close, and it still holds up.
>>713536584 (OP)too bad that with all that, it still can't manage to be a good game
>>713556294>DXMDeven in 2016 that game was ugly as sin
>>713536584 (OP)to be fair the screen you posted literally looks like every other nanite test in ue5 i have ever seen lol
>>713556947Except it runs much better.
Which is the impressive part.
>>713556901Dude I'm not advocating for TAA and DLSS either. They also look like shit but using a sharpening filter or just forcing a high resolution is hardly the solution
>>713556732pretty easy to do when all you need to process is one single character walking in an asset-flip desert
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>>713556565ran fine for me. its easy to get good performance when your game world is 90% deserts and mountains that they bought from Quixel and the few jungles that managed to squeeze are Crysis 1 levels of fidelity
>>713536956yes nigger, where have you been
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>>713556940it looks better than majority of games coming out today zoom zoom
>>713556998>asset flip desert.. retard-kun there was no desert in DS1
>>713556797Works on my three thousand dollar machine!
>>713536584 (OP)At the end of DS1, don't you kind of "save" the world? Why is everything still fucked up in DS2?
>>713556998You say that, but plenty of current games that only do that still manage to run like fucking dogshit. A good example being Jedi Survivor, mentioned earlier ITT.
>>713557056>ran fine for me.Fine for you means shit, you have dogshit standards.
>>713556879>Ahh, you're just shitposting.No. Games in 2025 look better than literally anything released from 2015-2018 that everybody likes to champion. Even RDR2 looks like shit compared to the stuff released today.
>>713557056A shit game with 'gud grafics' is still a shit game.
>>713557250Mega shitposting.
>>713556984>impressiveone character walking sim with no real combat or anything
its not impressive at all show me a game by creative dad as detailed as ff7 rebirth with 7 characters running around and 150 different enemy models 30 bosses and effects out of the asshole
dont compare that to a one person walking sim walking to nanite looking desert with shit lod (the only thing nanite is good for fixing)
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>>713557293You are blinded by your nostalgia.
>>713557250E33 is a triumph of style over tech. I'm sure Sandfall could have got it all running in UE4 if they'd wanted.
>>713557337>as detailed as ff7 rebirthFucking lmao
>>713556662But horizon also looks good and runs well
>>713557389would have taken them a year longer but yeah if you ignore all that time saving temporal stuff you still can make the game.. it just does take way longer
>>713557358Everything in RDR2 looks very low poly by todays standards.
>>713557250Yup. Pretty grim to see the "the visual upgrades of recent games don't justify the increased performance cost and poor optimization" crowd have upgraded all the way to "old games looked better"
>>713557358If the tech isn't Snes to N64 levels of advancement, it just doesn't matter to most people. Games now a days do look objectively better now a days, but we're definitely entering diminishing returns. What really needs to happen is having the same quality now but on cheaper, faster, more efficient machines. I want a 4080 in my pocket.
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congrats, kojima made a game that looks as good as call of duty from 4 years ago! wow.
>>713557358>>713557250You can no longer judge games by photos, only by videos, and without compression from Internet algorithms.
Even RDR2 suffers radically when in motion, especially the PC version. I don't know if they've fixed the problem yet, but I remember the last time I saw the game, all the distant vegetation looked like pure garbage in motion.
>>713557389>style over techshit's an ue asset flip wtf
>>713557481again you braindead retard 7 high detail characters full on action combat with wildley different enemies and bosses in big spaces
you compare that to a "come walk with us through the assets we got from megascans and look at them while doing nothing!"
>>713557525This. Even DS2 vs DS1, the difference is clear.
PS4 games look extremely dated today.
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>>713557635You're retarded.
>>713557592>here's that graphical masterpiece i was telling you about
>>713536584 (OP)pretty easy to do when you're making a movie
>>713557574DS2 looks much better than this
>>713556662I respect it. but Zero Dawn to Forbidden West is just proof of how they improved. Kojipro are really great and maybe with DS2 they've surpassed Snoy/Guerilla
Maybe one day again we'll get a game like Arkham Knight using UE3 and molesting all the other AAA games.
>lost technology
>NOOOOOOOOOOO YOU CAN'T SIMPLY DUPE A SCENE FOR REFLECTIONS THAT WOULD BE TOO DEMANDING YOU NEED THE HECKERINO GAYTRACING
>>713554532They really liked that dusty concrete texture huh?
>>713557785>AIPAC>"sam we need you to deliver a small package to Iran. don't worry it's not a nuke or anything, just trust us."
ds1 2
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>>713557648I cannot play PS3 or PS4 games anymore. They're too dated visually and mechanically. Strangely I can easily go back to PS1 and PS2 games. The uncanny valley is real.
>>713557668He is also completely correct, comparing a pure tech demo walking sim with no gameplay to actual games and then bitch that the actual games have to use resources for.. you know actual gameplay and cant just blindly waste it on visuals which even fail when you consider they gave up GAMEPLAY for it.. is just stupid.
You are stupid by every objective measure.
>>713557648>PS4 games look extremely dated today.Quick, what platform is pic related on, and what engine does it run on?
>>713557831Nice youtube screenshot, dumbass
>>713557920>a pure tech demo walking sim with no gameplayYou're somehow even more retarded.
>>713557985Clearly a PS5/Series X game. The PS4 is incapable of such high detail textures.
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>>713557652rdr2 has its blemishes for sure but its still impressive.
Death stranding 2 is next level tho
>>713557920>tech demo walking simyou have no idea what these words mean
>>713558061>i..its not a walking sim dude...m..me walking through a empty field doing absolutely nothing is comparable to actual gameplay so why cant other games look like this one... which renders a landscape and one character!and the retarded cope starts
>>713558103RDR2 is too uncanny. The charcters all look like skinwalkers. DS2 characters look like real human beans.
>>713557985also: where's the anisotropic filtering?
>>713536584 (OP)Decima is the best game engine today, a shame it's being used on Horizon Dawn
>>713558103>Death stranding 2 is next level thowhat about it is next level? they bought quixel megascan textures and filled it with nothing. the few jungles look like crysis 2
>>713558112>d..dude i..its not a walking sim dude!your family must hate you
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>>713558061>>713558112>first thing you do in the game is walk down a mountain where you have to press R2 and L2 to balance normad reedus and his retarded fetus or else you fall
>>713558091Mmm, mmm.
How about this one?
THIS is how you do volumetric fog holy shit
>>713558259>they bought quixel megascan texturesthank you
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>>713558057lol the screenshots from ps5 looks exactly like this
>>713536647>>713539493completely flat lighting, no dynamics, no shadows
it looks horrible. nearly 10 year old games have better lighting
>>713558304is this what it's like to have cataracts?
>>713536584 (OP)Meanwhile, all the retards in /agdg/ and our very on /v/ threads keep screaming "JUST USE UNITY/UNREAL BRO!!! WHO CARES ABOUT ALL THAT NERD SHIT!!!"
And then they wonder why their games which look like they were made in the 90s perform worse than games that were made in the 90s.
>>713558329>bought textures from the company owned by Epic/Unreal>tis is so tuff n nxt lvl guys ue5 cant compete epic pmo !!!
if i want to wander through highly detailed megascan and nanite enviroments i just can download any example map (and free) from epic... and it would even have better character controls with the standard ue5 mannequin especially if now use the lastest UE5 version which now includes several new templates.
A environment like in ops screenshot takes half an our to setup with quixel.
>>713536584 (OP)FACT: the best looking games tend to be console exclusive
>>713558515ok then post your engine, since you seem to know all about this subject
>DECIMA is the best engine in the wo-ACK
>>713558608DS isn't just about wandering. it's about logistics.
ffx
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>>713558821Literal PS2 tier.
>>713558493It's the power of UE5, baby.
>>713557920DS2 is way more complex systems-wise than you peanut brain realizes.
>actual gameplayThis literally means nothing. Subjective nothing statement from someone who doesn't know how games work at all.
>>713558707>https://en.wikipedia.org/wiki/D.I.C.E._Award_for_Outstanding_Technical_AchievementIt's true.
>Th-THEY'RE FUCKED BIASED??!/v/ can just real it and weep.
GoldenEye over Flight Simulator 98 is kinda crazy though. So is Heavy Rain over God of War 3
>>713559229>d..dude 3d qwob is sooo complex dude!my god just eat shit you retard
>>713559368What's next? Are you resorting to grunts? Oooga booga. Is that how your kind communicates?
Graphix fagz get the fucking rope
Literally the worst threat to vidya on par with trannies and other subversives
>>713559276>Astro Slop over Hellblade >Basedderman 2 over Alan Wake 2>Elden Ring over Forbidden West>Ratchet Ript a Fart over Forza >Dreams over Flight Sim, Ghost of Sushi and TLoU 2Yeah i dont think these guys are not awarding graphics, my friend.
>>713558929if I wanted to play a game for its """""logistics""""" then I would just start up factorio
i got the early access and its so fucking boring
>DS2 is way more complex systems-wise than you peanut brain realizes.
>>713559276>Elden Ring receiving a "technical achievement" awardOh I am laffin'
>>713559629Same. Cool to get into the beta, but I hope within a year this game improves or it'll be EOS within 2 years.
>>713559556>the Academy of Interactive Arts & Sciences during the D.I.C.E. Awards. The award "celebrates the highest level of technical achievement through the combined attention to gameplay engineering and visual engineering. Elements honored include but are not limited to artificial intelligence, physics, engine mechanics, and visual rendering"I'm not saying those fags are infallible. They're fags. But the number of console games who have won.
Kojimbro
>makes his own game engine that allows him to do what he wants done without all the poor programming and library bloat 'fits-all-sizes' engines made for amateur devs (Unreal, Unity)
>an auteur has an expansive breadth interest in various creative fields which provide him inspiration to create a true piece of art instead of making cringefest visual novel with dialogue such as: "SO, I'M NON-BINARY"
based Kojimmy
>>713536584 (OP)The only significant gameplay change I have seen so far, is the fkn Doll guy, who nags you nonstop like the fkn forspoken rings and dozen other "helpers" in other games...
Having some scripted fire/sandstorm doesnt do it for me.
And copy pasting shit like hologram distraction/inflatable whatever from old MGS games just reeks of memberberries and Kojimbo running out of ideas.
Fact of the matter is, they didnt even add a proper climbing mechanic, something that even MW2 has.
Its just "another one" like COD or Far Cry or Asscreed.
No inovation or anything daring, just MORE.
But I guess thats all people want these days.
What was the thread about?
Ah yes, muh graphics... great....
>>713536647City people who never went into a forest should stop talking about how pretty they think forest are in video games
>>713538613>MGSV on PS4 with all its interactivity ran at a steady 60fps no matter how much shit was going on in real timeim tired of people being impressed by ps3 game running at 60fps on a ps4, its literally an empty fucking wasteland, what fucking interactivity nigger?
>>713559862Kojima had no part in making Decima.
>>713559860>But the number of console games who have won.Seems to me they're just awarding whatever Snoy puts out even when it's objectively worse.
>>713559889forgot pic related
>>713559862>makes his own game engineno he didn't, decima is guerilla's engine
>>713536584 (OP)The intro was the most Iโve been floored by a gameโs graphics since the Gears of War 2 Leviathan fight. Itโs gorgeous.
>>713558204>>713558228I agree. But I mean RDR2 also has a fuckton more going on, on top of much much more impressive physics.
>>713558259>what about it is next level?It just looks amazing man idk what to tell you. Pictures don't do it justice
>>713559862>>makes his own game engine that allows him to do what he wantsHe literally uses DECIMA which was developed by Guerrilla and they're heavily using Quixel scans in all of their games (and Quixel is owned by Epic).
>>713559889>The only significant gameplay change I have seen so far, is the fkn Doll guyThis, there is no fucking difference between this game and the first one, besides the story being even more nonsense I'm assuming. Giant cash grab.
>>713560103>It just looks amazing man idk what to tell you.It doesnt.
>>713559889>fkn Doll guy,I fucking knew he was going to be some marvel tier quip machine.
Forget it, I'm not buying this piece of shit.
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If he was green would he die?
yes you can invest all resources in visuals alone if you give up on having gameplay, no i would not call that impressive
>>713539369its MEXICO not mehico you stupid tacobell fart nigger
>>713560002I don't know. Just tell that to whatever commitee they have that's been doing this since '96
Personally I think PC wins every time.
>>713560171>there is no fucking difference between this game and the first onelow effort rage bait
>>713536647>Kojima dicksuckers have to pretend this looks goodoh no no no no no
>>713560653cuckbite engine looks so fucking bad
>>713545587only the first 3 chapters are a slog honestly, because the game is wholly afraid of giving you too many mechanics at once, then in chapter 3 it dumps so much shit on you all at once but its all fun tools
>>713560345he will literally never be green so stop worrying about this
>>713538708MGSV on PS4 somehow has less pop in. Wow.
>cuckbite engine looks so fucking bad
>>713559889>Ah yes, muh graphics... great....Exactly the same behaviour with Dead Stranding 1 threads during 2018/2019.
The objective of the game is to grind a movie.
Kojima does not care about engaging gameplay or exploring new possibilities. His mind is into creating a strong impression producing weird cutscenes just for the sake of being weird.
>>713558247>Decima is the best game engine today
>nu-BF cuck thinks thats impressive when the maps are several times smaller than in the OG Battlefront games
>>713560885It's been more than 100 hours since I last saw a cutscene in DS1 and yet I keep going.
>>713561058Are you enjoying the wasteland with nothing to show?
bat
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>Kojimacuck thinks the 2013 tier graphics are impressive because its le open world
>>713561147>why is post-apo environment a wastelandis this the peak IQ of Kojima hate cult?
>>713538708if this is 4k output, then it must have be 720p input
>713561240
nice concept art faggot
>>713540815I think the Aus part is set in WA.
>>713536647>Krusty Krab Pizza sim>$200 mil budget
>>713537039Kojima has never made a game I played that hasn't been permanently burnt into my memory, so maybe your metric for talent is actually the only hack here?
>he thinks thats concept art
lmao
>>713536584 (OP)>no gaytracing>no nanite>no megalights>no zbrush modelsLook at that terrain and that lighting. How does he do it bros?
>PS2 tier textures
>B-BUT MUH CAPESLOPPA NEON LIGHTS!!11!
>>713561748bet you love nolan too
>>713561829by buying quixel megascans
>>713558304game? comfy water
>he has to focus on textures because thats all death stranding has as there is no actual level design or foliage
oh no no no
>>713561625I will enjoy in 3-6 months when it comes to PC
>>713561213same brother
keep on keeping on
>>713536584 (OP)Is this the next game thats going to get shilled to outer space here, only to end up being shit once I actually try it out?
>>713561748>Kojima has never made a game I played that hasn't been permanently burnt into my memory
>>713562035>hardcore delivery niche game>shillingyeah... as much as your average immersive sim does
>>713561240Shame this game was wasted on shitty bat mobile mechanics that suck all the fun out of playing it, and certainly replaying it.
>>713537049>look at all this gameplay
>>713562035it's an immersive hiking sim with a half decent story. if you dont like the first game i'd avoid.
i know it sounds dumb but I love the feeling of having like 30 boxes stacked onto my backpack and slowly creeping my way down a steep hill. not sure what kind of autism this is but I like it.
>>713561829>no gaytracing>no nanite>no megalights>no zbrush models>yes quixel
>>713562035i dont think they will buy streamers and a bot army to shit up /v for the next month like the e33 cunts did
>>713562273>immersive simyou cant even voidout a fkn mule camp without the game going
>nope, reloadOnly Kojimbo is allowed to do that in cutscenes
I don't know why you miserable cunts are on a video game forum because you seem to hate every single game that isnt a side scroller from 30 years ago
>>713537049>be kojimbo>have no talent but need to impress normalniggers>QUIXEL STORE TO THE RESCUE!!!
>>713562720>you seem to hate every single game that isnt a side scroller from 30 years agoBut Dark Souls and Armored Core are amazing?
>>713562720Americans hate artists they recognize as individuals.
>>713562720dont bother
discord raiders will rather dillate than play vidya
>>713562720>LOOK AT THESE GRAPHICS GUYS>looks like shit games from 10 years ago look better>OMFG YOU MISERABLE CUNTS YOU JUST HATE GAMING!
>samefagtranny having melty
>>713562720i like games with gameplay like ff7 rebirth for example... dont know how you can be on a video game forum and pretend to like a "game" that isnt a game but a bad movie
>biggest game of the year is delivery man simulator 2
Snoystation really does have no games
>>713537049is it the lod shifting constantly as he moves down the mountain or is it just the video
TAA
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>>713563103That's the beauty of TAA!
you are basically playing a dhl delivery guy... except even if you are the worst in the game.. you still wont be as bad as dhl lol
whats the difference again between this game and germans playing forklift simulator after work?
>>713563207that particular thing anon mentioned has nothing to do with temporal blur, the webm is too compressed for it to be visible
>>713563517Nice deflection, TAAchad. Got to put these fuckers in their place.
>>713563595i never said taa isn't dogshit, fuck off
but temporal blur is not going to be visible in webms due to compression, unless it's like 300% zoomed
>>713563737>fuck offwhoa whoa whoa. TAAKNIGHTS..... TO ARMS!!!
>>713562775WOOOOW
the literal genius at it again
>>713562998Name a game from 10 years ago that looks better
>>713564169Read Dead Redemption
NVIDIA, UNREAL BROS WHAT THE FUCK DO WE DO???
WE HAVE TO KILL KOJIMA RIGHT FUCKING NOW!!!!
nfs
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>>713563054Rebirth is great. Death Stranding is great.
I just love video games, bro.
>>713564416>Unrealbros have to kill Kojima because he bought assets from Quixel who are owned by Unreallel
>>713564456>look at this UE5 metahuman facescan of a literal who irrelevant actor lmao bubububut de-decima
>Yes, Death Stranding 2: On the Beach utilizes MetaHuman within Unreal Engine 5. Specifically, the game leverages MetaHuman's capabilities to create highly realistic and detailed character models, including facial assets, through 4D scans and scan-based texture sets
>>713550826Damn that looks good
>>713536584 (OP)>>713536647>No ghosting or smearing>Posts screenshots of a still character/scene
>>713550826>all those bright particles>every single environmental asset is pitch black and MC doesnt even cast a shadowlmao nice lighting you got there
>>713564584retard
wait
does the unreal engine defense force actually exist?
>>713564769get your eyes checked
>>713550826Oh great, the gpu melter level.
>>7135508261. it looks like he's fucking gliding
2. video game?
>>713564769crazy how all it takes for people to be impressed is good cinematic composition and high fps
>>713564803>game uses megascans from company owned by Unreal/Epic>game uses UE5 MetaHuman for their motion captureu--unre-... unre.. unreal btfo... right.. guys?
>>713564803Yes. Why else do you think there are so many Indians on /v/?
>>713564913More important that raw graphical fidelity, yes. Art trounces all
>>713536584 (OP)Boycott Death Stranding 2
Cancel your Preorders
Do not buy Delivery Boy simulator
>>713565026https://youtu.be/tR1nHnEL3PM
this but "kino"
qb35
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>>713565023>white particle dotssuch art
>>713564803About 50% of Unreal apologists are actually just annoyed reactionaries who are growing tired of this recent revisionism that games from 2014 all looked like PS6 titles and ran at 8k120fps with hardware of the time while never ever stuttering.
>>713564803you have to be retarded or not a dev to not defend unreal engine at this point
>>713564992>>713550826That webm is fucked up. This is what it actually looks like.
https://youtu.be/-ApWCtAuKcI?si=AZJkOEnPsIFZZ7B5&t=592
And honestly, if you think it looks like shit, then you are genuinely retarded. This scene has so many particles in it that it would bring any other game engine to a crawl.
>>713565381lol whats funny is the particle light in quantum break actually lights up the surroundings realistically
its not hard to implement global illumination but i guess the quixel megascans were more important
>>713565524thats about the average amount of particles in any given tekken8 fight and ff7 remake fight
>>713536584 (OP)It's a graphically inferior to Horizon 2. Which in fact does use RT.
>>713537434>Nice LOD faggots
>>713565636>super linear or tiny games
>>713565524>static scripted environment where you cant interact with anything>every asset is pitch black including the main character so it doesnt have to render anything but the few particles >it would bring any other game engine to a crawl.lmao 10 year old games had crazy particle effects AND fully dynamic
>>713565789This. How the fuck do you make a AAA game exclusively for PS5 and somehow not include raytracing?
>>713565860what does map size have to do with particle effects
>>713565878Why would you force raytracing on a console that's using hardware not suited for raytracing? Only reason to try and push raytracing is if you're expecting a PC release.
>>713565871Turning down brightness dosen't reduce rendering loads.
>>713565860>he thinks the entire world is rendered all the time
S3
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>>713565871>every asset is pitch black including the main character so it doesnt have to render anything but the few particlesSo?
This shot of Cyberpunk runs at ~40fps on a 4090
>>713565938The engine DS2 uses was designed with RT on a PS5 in mind.
Yeah this shit looks good, still won't play hollywood slop
>>713565984Whoa. It's like RAGE!
>>713566027>why is the city environment more demanding than the empty dark room with the floating particle effects
>>713565789I don't think it did, smart devs know that rt is retarded, and as much as I hate nuGuerilla, they're smart when it come to graphics.
>>713565871You are desperately finding any reason to shit on this lol
>>713566119>why is the game with 16x16 PS1 textures and model quality from 2014 running like shit on a 1500 dollar GPUGee, you tell me
>>713566141>assets are literally pitch black in a room filled with millions of bright particle lights>YOURE DESPERATELY HATING TIS LOOKS GOOD!!!!lmao shills are desperate. just accept that your shit looks mid. the very 2nd screenshot is crysis tier
>>713566306>visuals everyone agrees look great or amazing>hurr it looks midContrarianism is a hell of a drug
>>713566373I think he just wanted a tech demo or something
>>713565475true
Quixel made high quality enviroments easy to make.
Unreal engine Metahumans is now the defacto standard of high quality main character visuals and its easy and fast to use.
Nanite despite all its hate made lod creation for high poly meshes easy bascially saving you months also it literally now works with moving foliage, landscape and characters (transparency issue but thats easy to solve) before nanite you basically had 3 options to make lods.. create them by hand which takes forever, let them be auto generate via unreal but it doesnt do a perfect job so peformance suffers or you use simplygon which is the best lod generation tool that basically the entire aaa industrie is using (until nanite) but most indies couldnt use because of license cost... (not gonna lie kinda love nanite eating simplygons lunch just because they bascially put a brickwall up to indies and only offered their tools aaa studios.)
and all that for free to use (yes even all quixel assets.. if you had a brain subed for free when it still was free)
People bitch about unreal engine and epic but they made creating stuff waaaaaaay more easier and waaaaay more time efficent and provide everything to you.
alan
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>>713566373>everyoneplenty of anons pointed out the fact that he isnt even casting a shadow and looks like hes floating lmao
Give it to me straight...I don't know shit about this game other than it looks like a walking simulator. Will I like it if I liked MGS 1-3? Hated 4 and everything after that.
I will admit, it looks nice, but if the gameplay isn't there, I don't give a fuck. I don't want it to be a buncha on-rails fetch quests, making deliveries to a buncha nobodies. Also, is there any connection to the MGS universe???
>>713566481>plentyone or two schizos. nearly everyone here is praising the visuals, even if it may not be the absolute best of the generation
>>713566481it will be fixed in post. This is an early access beta.
>>713565524>this scene has so many particles in it that it would bring any other game engine to a crawl.The average open world game has more particles on screen when it's fucking raining or snowing. Kojimashills are so stupid.
>>713566669This. Kojima could NEVER handle rain in his games, hence why it never rains in Death Stranding.
>>713566669This looks like ubishit
>>713566563>nearly everyone here is praising the quixel megascans
>>713566706>Kojima could NEVER handle rain in his gamesThe fuck are you talking about? MGS2 pioneered good rain effects in games
>>713566669kojima shills are braindead luddites who think kojima invented everything
if kojima didn't do it yet, then it didn't exist
if kojima does it, he did it first
>>713566771>nearly everyone here is praising the good visuals*ftfy
>>713566842kojimbo will implement ray tracing when he feels the technology is mature enough
>>713566924the quixel megascans*
>>713566924>ps5cucks are impressed by glowing orbs that dont even light up the environment lmao
it is a good looking game.. i just wish there was more to it
>>713566984>>713567043>anti-kojima cucks are once again mindbroken over the fact that DS2 is objectively one of the most impressive looking games recently
>>713567092someone should link you a catalogue of quixel megascans for your birthday
>>713567092RDR2 mogs the shit out of it.
>>713567167Its okay, Kojima won't hurt you
>>713567182>mogsLmao
>>713557358
>>713567092>pays for walking simulator with zesty gay niggy dancing>calls others cuckskekypoo
>>713566306>the very 2nd screenshot is crysis tierEh, crysis looks okay but not _that_ good, plus it crashes constantly making it near unplayable.
>>713566306>the very 2nd screenshot is crysis tierSo it looks like a 2015 game?
why is kojima the only one who can properly implement quixel megascans?
is everyone else just retarded?
>>713567363and have similar flaws as well shit tier pacing, shit tier movement that feels like you are wading through a swamp, input lag out the ass, no enemy variation or even combat worth engaging with, overanimated non responsive movement etc
Doesnt make a difference who creates this kinda thing... the price of slightly better visuals compared to actual games that are fun to play is quiet steep no matter which dev team decides on visuals over playability and gameplay
>>713567452no.. just you.
walking sim with one character on screen in a empty map is something anyone can create on a weekend in unreal engine, as a game designer its your job not to do that and instead also care about gameplay
>>713555614Wasn't the problem with Dragon's Dogma 2 and Monster Hunter India that they do not "cut corners" and are literally loading everything outside of your vision?
>>713567549>mad that he cant bunny hop and pull off 360 noscopes
>>713567624so you want less walking sim in the hiking/walking simulator?
why not just play something else
I can't wait for UE5 to die. Good thing all the devs that use it tend to go bankrupt.
>>713567921talk about delusional
>there might be an actual game dev in this thread that's upset at no one buying his souless ue5 slop
no fucking dude
>>713567839You know what? Fair enough my i actually apologize for my behavior because it really really make sense in that light... its basically the same level as bitching about shit tier madden, fifa etc sportsball ea games in a sportsball thread.
The game just isnt for me but that doesnt mean it isnt for someone else.
>>713567839You know what? Fair enough i actually apologize for my behavior because it really doesnt make sense in that light... its basically the same level as bitching about shit tier madden, fifa etc sportsball ea games in a sportsball thread.
The game just isnt for me but that doesnt mean it isnt for someone else.
>>713567839You know what? Fair enough my i actually apologize for my behavior because it really really make sense in that light... its basically the same level as bitching about shit tier madden, fifa etc sportsball ea games in a sportsball thread.
The game just isnt for me but that doesnt mean it isnt for someone else.
kojima cultists really need psychological aid
>>713568298>invented cameras>invented the decima engineliterally the most important genius of our time