>game has shitloads of magic spells you can learn and use
>has very few scenarios to really use them in
why
>>713552484arx fatalis had this problem
dread delusion had it a bit, too
>>713552401https://www.youtube.com/watch?v=7HmUNOVJ40Q
I don't think a spell is useless because the best strategy in any game is to do as much damage as you can as often as you can.
A lot of older games put spells from DnD that only have a use in tabletop sessions. It also allows for a lot of flavor, instead of just dmg/cc/heal spell 1,2, 3, max.
>>713552006 (OP)Unless it is a game solely about magic use it is a waste of time.
If you go all out on magic you trivialize any other build. See Morrowind. Making one build the clear best means you shouldn't have made any other.
>spell to SUMMON A ROCK WALL
>never a reason to make a wall
>spell to SUMMON SKELETON WARRIOR
>game is too easy to ever need backup
>spell to TURN INVISIBLE
>game has no real stealth sections