>>713573862>BG3 builds might be less involved than pathfinder but fights are more intense and require turn to turn decision makingBoth games play exactly the same though, even the core of the gameplay is the same: prebuffing + auto attack for the best output
Difference is in BG3 you only precast 2-3 buffs instead.
But the reality is the same, if you want the strongest/easiest time you'll pause time and enter combat outside of the battle, prebuff with a thrown Haste pot on the ground near allies, precast Phalar Aluve Shriek Aura + Mass Healing Word for auto Bless & Blade Ward possibly another class ability depending like Spirit Guardians if Cleric, on class, then you start battle and unironically just spam attack through extra actions and stuff like Swords Bard multiple hits or drop a debuff/CC effect with a caster (which isn't needed in both games due to once again prebuff + auto attack being so obscenely strong).
It's the SAME logic.
And there's no point in wasting actions during battle doing that when you can easily do it outside of battle, same reason why you're casting short buffs like Divine Favor etc. right outside of battle in Pathfinder/Neverwinter Nights.
Well, besides BG3 having some stuff that is fun but ultimately doesn't matter like throwing enemies off cliffs and losing loot or elevations or dropping stacks with 100x bombs
I still prefer Pathfinder games because they have more flavor and options when it comes to the core gameplay like more shapeshifting forms, more debuffing options, riding pets, more pets/summons and for multiple classes, more class combinations.
But once again, the core gameplay or meta or whatever is literally the same.