Thread 713596652 - /v/ [Archived: 753 hours ago]

Anonymous
6/25/2025, 11:41:43 AM No.713596652
FSR-3.1
FSR-3.1
md5: c5e8e54dc00d423a5dfd8a871dc282ad🔍
Remember me?
Replies: >>713596791 >>713597234 >>713597907 >>713598709 >>713599223 >>713602201 >>713603532 >>713605539 >>713610885 >>713616227 >>713616591 >>713616662
Anonymous
6/25/2025, 11:43:26 AM No.713596739
no because i only give a shit about native rendering
Replies: >>713596836 >>713597481 >>713624280
Anonymous
6/25/2025, 11:44:30 AM No.713596791
>>713596652 (OP)
*shudders*
urgh ... what a shimmery clusterfuck of artifacts you were
Anonymous
6/25/2025, 11:45:23 AM No.713596836
>>713596739
>no because i only give a shit about native rendering
so true sister
>plays at native with ANTIALIASING: HIGH, not realizing his image is just as bad as upscaling
Replies: >>713597175 >>713597481 >>713622852
Anonymous
6/25/2025, 11:50:31 AM No.713597062
>have unvidia card
>I enable FSR
problem?
Replies: >>713597120
Anonymous
6/25/2025, 11:51:48 AM No.713597120
>>713597062
you'll have to move on from your GTX soon anon
Replies: >>713624528
Anonymous
6/25/2025, 11:53:03 AM No.713597175
file
file
md5: 44548c14044adaac1e35fb77e38f38d8🔍
>>713596836
Wrong
>AA: Off
Replies: >>713597363
Anonymous
6/25/2025, 11:54:14 AM No.713597234
>>713596652 (OP)
Yes, but I don't want to.
Anonymous
6/25/2025, 11:56:57 AM No.713597363
stellar blade no antialiasing_thumb.jpg
stellar blade no antialiasing_thumb.jpg
md5: 282210d596fcd021dab3973eab51fadf🔍
>>713597175
>AA: Off
Replies: >>713597547 >>713599139 >>713599469 >>713601286 >>713602534 >>713608824 >>713618950 >>713627304
Anonymous
6/25/2025, 11:59:47 AM No.713597481
>>713596739
fpbp
>>713596836
More and more games are implementing DLSS/FSR as an AA option so no need to upscale like a faggot anymore.
Replies: >>713624070
Anonymous
6/25/2025, 12:01:22 PM No.713597547
>>713597363
Weird how technology has regressed this far.
Replies: >>713597946
Anonymous
6/25/2025, 12:09:05 PM No.713597907
>>713596652 (OP)
>Remember me?
Yes. I used this whenever I could with my old RX480. I don't remember it looking too bad aside from some flickering and fizziness but trying it now from my RX9070? Holy shit FSR3 is ugly, never again.
Anonymous
6/25/2025, 12:09:56 PM No.713597946
>>713597547
It's less that technology "regressed" more that
>We do silly things with the technology we have for no real reason.
Anonymous
6/25/2025, 12:28:08 PM No.713598709
v chimes in about dlss and fsr
v chimes in about dlss and fsr
md5: a0f614d7882aaa1452a026724e95005c🔍
>>713596652 (OP)
>Remember me?
I remember how hard /v/ shilled it and promised me it would kill DLSS forever.
Replies: >>713602483 >>713608824
Anonymous
6/25/2025, 12:37:48 PM No.713599139
>>713597363
is this only a chink coomer game issue because I never notice anything similar in games I play
Replies: >>713599349
Anonymous
6/25/2025, 12:39:44 PM No.713599223
>>713596652 (OP)
No.
>t. RX 7900 XTX user that plays Skyrim with 1000+ porn mods
Anonymous
6/25/2025, 12:42:10 PM No.713599349
>>713599139
It's a technique imported from Square Penix.
Anonymous
6/25/2025, 12:44:57 PM No.713599469
>>713597363
>1080p
here in 2025 we 4k. stop being poor
Replies: >>713601460
Anonymous
6/25/2025, 1:19:12 PM No.713601286
>>713597363
lol
Anonymous
6/25/2025, 1:22:27 PM No.713601460
>>713599469
If the human eye could see about 1080p everyone would be using higher resolutions but the eye can't so that is where smart users stopped. Even nintendo knows that is the limit of visual acuity hence why switch 2 is a 1080p machine.
Replies: >>713603769
Anonymous
6/25/2025, 1:36:30 PM No.713602201
>>713596652 (OP)
No, because I switched from 2070S to 9070 XT, so now I use either native 4K or FSR4 everywhere
Anonymous
6/25/2025, 1:41:47 PM No.713602483
>>713598709
To be fair a lot of their features died the way physx did so I kinda get why people predicted a similar end for dlss
Anonymous
6/25/2025, 1:42:38 PM No.713602534
>>713597363
I hate dithering so much bros.
Anonymous
6/25/2025, 2:01:26 PM No.713603532
>>713596652 (OP)
rest in piss
Anonymous
6/25/2025, 2:05:52 PM No.713603769
>>713601460
higher resolution gets rid of the jaggies that people with working eyes can actually see
Anonymous
6/25/2025, 2:36:59 PM No.713605539
>>713596652 (OP)
quick rundown?
Replies: >>713605651 >>713607841 >>713608564
Anonymous
6/25/2025, 2:38:59 PM No.713605651
>>713605539
DLSS, XeSS and FSR4 are all better
Anonymous
6/25/2025, 3:16:41 PM No.713607841
>>713605539
FSR3.1 is not present in almost any game.
Yet it still sucks compared to alternatives.
Anonymous
6/25/2025, 3:27:33 PM No.713608564
>>713605539
DLSS was the first modern upscaler and people hated it, because it was proprietary and inaccessible even to older Nvidia owners, it relied on specialized hardware which people thought took away from the card's total performance, and it uses machine learning which people despise because word association. And also because DLSS initially looked like shit.

FSR came afterwards as the underdog and people really wanted it to win. Open source, allegedly easier to implement, not reliant on special hardware or ML gimmicks, and was supposed to reach the same image quality as DLSS.

So the hope was FSR would replace DLSS and render it obsolete. People even started trying to wish this into reality before it actually happened, but it never did. FSR never looked good, turns out you need ML and specialized hardware to make image reconstruction techniques look good. So AMD ended up just making their own proprietary, hardware-accelerated ML version of DLSS and called it FSR4, and it ended up being almost as good as DLSS.

So old FSR failed, what is its use case? Well there isn't one. Nvidia users will use DLSS. AMD owners that have access to FSR4 will use FSR4, those who don't and everyone else (GTX users, Intel users) will use XESS because its open model is a less shit version of old FSR. RIP FSR.
Replies: >>713624653
Anonymous
6/25/2025, 3:31:11 PM No.713608824
846567458
846567458
md5: ecf2aba15e32db1b065872596721fb09🔍
Thirdworlder DLSS, the only reason anyone would use it is because they can't use DLSS. I can assure you 99% of posts in >>713598709 were typed by brown hands.
>>713597363
Not a problem on my 4k 27".
Replies: >>713609007 >>713610705 >>713614527
Anonymous
6/25/2025, 3:34:00 PM No.713609007
>>713608824
Imagine being so poor you think DLSS is a status symbol. Lmao.
Anonymous
6/25/2025, 3:57:32 PM No.713610705
>>713608824
>27" 4K
is this the type of retard that thinks 4K is mandatory for phone screens too?
Replies: >>713610840
Anonymous
6/25/2025, 3:59:46 PM No.713610840
>>713610705
Let me guess: the human eye can't see over 90 PPI?
Replies: >>713611834
Anonymous
6/25/2025, 4:00:21 PM No.713610885
GruLW9DWAAA3G3h
GruLW9DWAAA3G3h
md5: 7c983b633ad402b345765a44f5c126bb🔍
>>713596652 (OP)
I'm a Nvidiot and I hate DLSS, the only way to make it bearable is by using something like Opstiscaler, increasing the resolution and downscaling with something like FSR because DLDSR sucks donkey balls and applys a "Borderlands" filter to the image.
What the fuck happened to modern rendering, it's so bad is unbelievable.
Anonymous
6/25/2025, 4:14:20 PM No.713611834
>>713610840
my eyes sure cant so I'm better off hertzmaxxing
Replies: >>713612794
Anonymous
6/25/2025, 4:27:30 PM No.713612794
>>713611834
I think most 4k 27" are 240Hz so you're pretty set on that part too.

Now running games at 4k 240Hz is another matter but if you bought a screen like that I'm sure your GPU is high end.
Anonymous
6/25/2025, 4:54:05 PM No.713614527
>>713608824
>4k 27"
>not poor
LMFAO
thats tiny for a 4k screen, you only bought that size because you cant afford bigger.
enjoy your upscaling because everything is too small HAHAHA
Replies: >>713616087 >>713616643
Anonymous
6/25/2025, 5:15:14 PM No.713616087
>>713614527
Not him but I would not go above 28 inch screens even at 4k, I already feel like I'm moving my head left and right to look at my screen at 28, can't imagine 32 inches or bigger. I just really like the super sharp PPI of this setup.
Replies: >>713616713 >>713616878
Anonymous
6/25/2025, 5:17:06 PM No.713616227
>>713596652 (OP)
I use FSR4
Anonymous
6/25/2025, 5:21:47 PM No.713616591
0412030400
0412030400
md5: 11d37eff11b1d7d296e074d49887ac3a🔍
>>713596652 (OP)
it's shit
Anonymous
6/25/2025, 5:22:24 PM No.713616643
>>713614527
>going bigger than 27" on a computer monitor
Retard
Replies: >>713616878
Anonymous
6/25/2025, 5:22:44 PM No.713616662
>>713596652 (OP)
>Remember me?
no?
Anonymous
6/25/2025, 5:23:20 PM No.713616713
>>713616087
sit a little further back so you're not bent over the desk.
Replies: >>713617415
Anonymous
6/25/2025, 5:25:36 PM No.713616878
>>713616087
>>713616643
Don't fault him, his use case for screens is to group-buy the biggest, cheapest panel with his 500 favela neighbours so they can all crowd around it to watch football.
Anonymous
6/25/2025, 5:32:40 PM No.713617415
>>713616713
>so you're not bent over the desk.
I'm not.
Anonymous
6/25/2025, 5:51:36 PM No.713618950
>>713597363
how is this possible? should look clean and clear without antialias
Replies: >>713621252 >>713624198
Anonymous
6/25/2025, 6:19:02 PM No.713621252
>>713618950
UE4 and UE5 games look like garbage without TAA.
Many effects are using dithering to save on performance.
So foliage, SSAO, shadows, reflections, hair, etc will look like shit.
Anonymous
6/25/2025, 6:36:53 PM No.713622852
>>713596836
I genuinely cannot believe videogame graphics went so so wrong that upscaling from lower resolutions can produce better results than native rendering. Fuck TAA and FXAA man.
Replies: >>713623384
Anonymous
6/25/2025, 6:43:11 PM No.713623384
>>713622852
Some games have better TAA than others.
Too much temporal accumulation leads to smear on the screen.
Lower framerates also make things worse for TAA because you will notice more ghosting.
On top of that TAA lowers contrast.
Anonymous
6/25/2025, 6:51:53 PM No.713624070
>>713597481
This. DLAA is the best AA I've ever seen.
Anonymous
6/25/2025, 6:53:23 PM No.713624198
>>713618950
devs design their game with TAA which clean up those artifacts
as far as i know only valve with alyx and csgo have designed their reflection to not cause specular sparkles like that
Anonymous
6/25/2025, 6:54:20 PM No.713624280
>>713596739
this, I don't get why this shit is a thing, I really don't
Anonymous
6/25/2025, 6:57:29 PM No.713624524
DLSS new transformer model looks great, even upscaling from 1080p to 4K. I haven't played a game with newer versions of FSR yet.
You're sacrificing a bunch of FPS to render at native, or use old school supersampling based AA.
Anonymous
6/25/2025, 6:57:32 PM No.713624528
>>713597120
You'll have to pry my gtx970 from my cold dead hands
Fuck 4k and fuck ray tracing
Anonymous
6/25/2025, 6:59:04 PM No.713624653
>>713608564
>XeSS
looks and runs worse than fucking FSR2
Replies: >>713624973
Anonymous
6/25/2025, 7:02:52 PM No.713624973
>>713624653
XeSS looks better on Intel GPUs, but if you are using ARC then LMAO.
Replies: >>713625197
Anonymous
6/25/2025, 7:05:36 PM No.713625197
>>713624973
I have an intel processor and XeSS looks like shit, even epic TSR looks better
Replies: >>713625340
Anonymous
6/25/2025, 7:07:14 PM No.713625340
>>713625197
>intel processor
Dude, read again.
ARC XeSS and XeSS on nV and AMD are different things.
Replies: >>713625675
Anonymous
6/25/2025, 7:10:52 PM No.713625675
>>713625340
My mistake
In my defense: who the fuck games on an Intel gpu?
Replies: >>713625753
Anonymous
6/25/2025, 7:11:41 PM No.713625753
>>713625675
That's why I said
>but if you are using ARC then LMAO.
Anonymous
6/25/2025, 7:29:12 PM No.713627304
>>713597363
You need a 4k+ monitor to display all the strands of hair perfectly