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Thread 713682007

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Anonymous No.713682007 [Report] >>713682073 >>713682178 >>713683226 >>713683393 >>713683705 >>713684190 >>713685029 >>713685689 >>713686148 >>713686697 >>713687474 >>713693180
Would you miss ray tracing if games suddenly stopped using it?
Anonymous No.713682031 [Report]
i dont think i have ever played a game with raytracing turned on
Anonymous No.713682073 [Report] >>713682337
>>713682007 (OP)
No.
We already had mastered the necessary real-time lighting and reflection levels during the DirectX 9.0c times, almost 20 years ago.
Anonymous No.713682138 [Report]
I was running a 1070ti until a couple of weeks ago. I got a 5080, I tried RT, made scenes either more bright or darker, depending on the location. Turned it off to make sure I don't bellow 60fps, even though it was running seemingly fine anyway. In one of the games, I don't even remember which one, said RT introduces more stuttering.
Anonymous No.713682178 [Report] >>713687809 >>713689958
>>713682007 (OP)
Yes, I would miss raytracing. The Silent Hill 2 remake has it, and it's actually hard to see with raytracing off. The only reason to turn it off would be if someone has performance issues.
Anonymous No.713682236 [Report]
for global illumination yeah, it looks really good
shadows and reflections have always been minor niceties not really worth the performance hit
Anonymous No.713682337 [Report] >>713682487
>>713682073
The underground sections of stalker is kino too bad the remasters completely gave up on EAX which neuters the immersion
Anonymous No.713682487 [Report] >>713682569
>>713682337
The "Enhanced Edition" demasters are fucking trash. Censored all CCCP imagery because Urkaine's hate boner, removed Russian VA job, has brand new, super strict restrictions on modding, and looks blurry and noisy as fuck because of modern TAA and upscaler shit. All while they run like ass.
Anonymous No.713682569 [Report] >>713682705 >>713684034
>>713682487
You forgot about

STOLKOR HORT OF CHORNOBYL
Anonymous No.713682705 [Report] >>713682809 >>713682989
>>713682569
umad?
Anonymous No.713682809 [Report] >>713683016
>>713682705
Retard, you weren't even born when I played the original trilogy.
Anonymous No.713682989 [Report] >>713683161 >>713684143
>>713682705
>u mad that Sergei kicked all of the original GSC out, canceled STALKER 2 project back in 2012, kept the IP hostage, bought 2 new Ferraris, hired Westoid fuckers + Sweet Baby Inc to design a brand new Stalker 2, in Unreal 5, and started shilling paid DLC and battle passes 5 years prior the release, ultimately releasing a broken, fugly, barebones parody of all things Stalker mixed with Ubishit?

...Yeah, I am indeed quite mad.
Anonymous No.713683016 [Report]
>>713682809
oh u definitely mad
Anonymous No.713683161 [Report]
>>713682989
lol you guys stay posting the same 3 webms from when the game first came out, and they are all captured on some shitty 9 year old computer
>wahhhhhhhhhhhh this brand new game doesn't work on my 1080Ti.... wahhhhhhhh
get over it and just admit it's a good game, you're just too POOR to enjoy you it you soulless, heartless FUCKING PRICK
Anonymous No.713683168 [Report] >>713683213 >>713683356
fyi, raytracing will become defunct at some point and games that require it will not work anymore
Anonymous No.713683213 [Report] >>713683236 >>713683453
>>713683168
which games require it except for Doom the dark ages?
Anonymous No.713683226 [Report]
>>713682007 (OP)
Only game it looked good was Teardown and other games should use baked lighting
Anonymous No.713683229 [Report] >>713683453
I've yet to see an argument against ray racing that doesn't hinge on outdated and shit hardware.
Anonymous No.713683236 [Report]
>>713683213
anon? it's called future games
Anonymous No.713683356 [Report]
>>713683168
I would doubt that except it already happened to Nvidia Physx
Anonymous No.713683368 [Report] >>713683572 >>713683639 >>713683720 >>713684243 >>713684463 >>713685649 >>713687868
>AA: off
>DLSS: off
>raytracing: off
>bloom: off
>motion blur: off
>shadows: low
>texture quality: high
>view distance: high
it's gaming time
Anonymous No.713683393 [Report]
>>713682007 (OP)
Reflections and lighting fx glorified by scumbag hardware manufacturers that we have achieved years ago through pure wit and wisdom. It's a meme
Anonymous No.713683453 [Report] >>713683627 >>713683737 >>713688090
>>713683213
The new Indiana Jones.

>>713683229
I've yet to see a supportive argument FOR ray tracing. Just about every single game I've seen use it look worse than some 10-15 year old games, with more unstable image, far less impressive art design, and outright terrible image clarity, sharpness and contrast.

All this, while having 100 times higher, more expensive system requirements, and/or in consolefags case, demand a mandatory use of upscalers + framegen, alongside with 30fps lock, which is pathetic for a 2020s' title.

Case of point: this game uses no RT nor upscalers, has real-time dynamic shadows and reflections, and runs 60fps on prev-gen consoles. All while having impressive amounts of world interaction and NPCs.
Anonymous No.713683572 [Report]
>>713683368
i get called weird for doing this
Anonymous No.713683627 [Report]
>>713683453
Looks bad, lighting is flat and static.
Anonymous No.713683639 [Report]
>>713683368
this
Anonymous No.713683705 [Report]
>>713682007 (OP)
i don't care if it's gaytraced or not
just don't subject me to screen space reflections ever again
Anonymous No.713683720 [Report]
>>713683368
Anonymous No.713683737 [Report] >>713683901
>>713683453
This shit ran buttery smooth on my potato PC from almost a decade ago.
Insane how games that look much worse than this somehow run like dogshit; optimization needs to be more of a focus for studios
Anonymous No.713683889 [Report]
ur mom is flat and static. With RTX models look like wax figurines.
Anonymous No.713683901 [Report] >>713687949 >>713689015
>>713683737
That is indeed the general consensus that has been getting more traction the past few years, no less thanks to the insane bloat and visual cancers of the modern Unreal 5 sloppa.

It's no longer a meme that games looked and ran far better 10-15 years ago. You only realize how good we had, and how far we've fallen, once you go back playing some ye older titles.

If you want to get more detailed nerd info on the modern issues of game graphics and optimization, check out the Threat Interactive's videos on YT.
Anonymous No.713684034 [Report]
>>713682569
>GVINTAR
kwab
Anonymous No.713684143 [Report]
>>713682989
>and started shilling paid DLC and battle passes 5 years prior the release
You forgot the NFTs.
Anonymous No.713684190 [Report]
>>713682007 (OP)
raytracing took so long to be "viable" at 60fps on consumer hardware that the cheating techniques we used to simulate light just became better than it.
>easier to just tweak diffuse lighting when the player needs to see in darker areas than depend on MUH REALISTICK RAYS
>far more creative freedom when working with point lights/spot lights and other fake lights
>easy to make and place lights in all 3D software, tweaking their settings can get more compliacated but thats part of making good shit
>performance is far better, freeing up modern GPU's for other cool effects or optimization (a slur for modern devs)
Anonymous No.713684243 [Report]
>>713683368
>AA: off
Damn bitch, you live like this?
Anonymous No.713684463 [Report] >>713689159
>>713683368
>motion blur: off
Why do devs keep putting this into games?
Anonymous No.713685029 [Report]
>>713682007 (OP)
How many games right now would benefit without ray tracing?
Anonymous No.713685106 [Report]
Just turn it off.
Anonymous No.713685129 [Report]
Would you miss AA if games suddenly stopped using it?
Anonymous No.713685649 [Report]
>>713683368
>shadows: low
games are butt ugly without proper shadow settings tho
Anonymous No.713685689 [Report]
>>713682007 (OP)
No because I am not a graphics fag and difference shown in the image isn't worth tanking the performance
Get optimizing and making better enemy and ally AI's you fags
Anonymous No.713686148 [Report]
>>713682007 (OP)
I would be happy. RT is cancer.
Anonymous No.713686697 [Report]
>>713682007 (OP)
I don't even notice if it's on or off most of the time
Anonymous No.713687474 [Report]
>>713682007 (OP)
I have never had ray tracing enabled in any game
Anonymous No.713687809 [Report]
>>713682178
>enhanced
>is blurrier
name another industry that this happens in
its insane
and if we point it out, they say we probably hate immigrants because we're gamers
Anonymous No.713687868 [Report]
>>713683368
this

>headbob: off
>fov: 120
Anonymous No.713687949 [Report]
>>713683901
>That is indeed the general consensus that has been getting more traction the past few years, no less thanks to
jesus christ dude. do you hear yourself? do you wonder why you get no replies?
Anonymous No.713688090 [Report] >>713690281
>>713683453
>I've yet to see a supportive argument FOR ray tracing.
RT is cool (in theory) because it can not only improve graphics but most importantly because it should be able to enable much more dynamic game worlds since games would no longer need to rely on pre-baked and as such permanently static shit. Of course, modern AAA game devs are creatively bankrupt losers so we have seen absolutely nothing like this in practice, all we get is TAA blur with low res and shit performance without any of the theoretical benefits, for the most part.

There are some games like Satisfactory (which only uses fake software RT from UE, looks awful) where you build the environment as part of the gameplay so it's not possible to pre-bake crap, a good and fully dynamic lighting solution would be killer for that. The software Lumen shite the game does have doesn't really do a good job but this would be a good application. I guess there's RT Minecraft which I never played, that would be a good application as well for the same reasons.
Anonymous No.713689015 [Report]
>>713683901
Thanx china engine
Anonymous No.713689159 [Report]
>>713684463
Because it fucking works on my 60Hz monitor. It smoothes animations to the human visual system
Anonymous No.713689958 [Report]
>>713682178
>different lighting completely

Yeah I think you are retarded
Anonymous No.713690281 [Report]
>>713688090
We don't have the capabilities of calculating quintillion polygons or lights or god forbid a fuck ton of destructible physics in real time. One can only dream.
Anonymous No.713691820 [Report]
the only people who dislike ray tracing are the ones who can't run it
Anonymous No.713693180 [Report]
>>713682007 (OP)
After burning through a 4090 for the past couple of years, no will not miss it. You only turn it on to flex with a screenshot because it's the only shit that it makes better. Start moving and everything is worse.